WWE 2k16 Attributes Thread

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  • queenie.paula
    Pro
    • Sep 2013
    • 560

    #406
    Re: WWE 2k16 Attributes Thread

    Originally posted by Steven547
    Like I said, I had Lesner wrestle against a guy with 1 for all ratings. Match still went 5 mins. Previously the matches against these 1 rated guys were faster.
    the patch notes said they did a few things to the ai if I remember, but shouldn't of messed with things too bad, but I mean as long and the test still lost, but ill test it tomorrow and post right away
    drugstore-onlinecatalog.com

    Comment

    • DatIsraeliGuy
      MVP
      • Jul 2014
      • 1180

      #407
      Re: WWE 2k16 Attributes Thread

      Originally posted by queenie.paula
      the patch notes said they did a few things to the ai if I remember, but shouldn't of messed with things too bad, but I mean as long and the test still lost, but ill test it tomorrow and post right away
      Hey man, I started editing the roster in my universe using your edits, and as much as it's great to have an updated spreadsheet like that, there are a few things that are disturbing me:
      My biggest problem is the fact that momentum, reversal offense, reversals and pin escape are glued together, just doesn't feel right for me. I agree that reversal and reversal offense should be together, but not with momentum and pin escape... I am changing things a bit for my liking, but I would love to hear what's the reason you did that.

      A smaller problem is some odd rating comparisons, as Hideo Itami has higher arm and leg power than, for example, alberto del rio or AJ Styles. Doesn't feel right. Also, some of the speed ratings are odd as well, undertaker has 76 movement speed and Daniel Bryan has 77. There are more, but I think you get the point, it's just that some ratings feel like they're not in the same formula as others.

      Other than that, it's great! I'm really excited to finish these.

      Comment

      • Steven547
        MVP
        • May 2004
        • 3797

        #408
        Re: WWE 2k16 Attributes Thread

        Originally posted by DatIsraeliGuy
        Hey man, I started editing the roster in my universe using your edits, and as much as it's great to have an updated spreadsheet like that, there are a few things that are disturbing me:
        My biggest problem is the fact that momentum, reversal offense, reversals and pin escape are glued together, just doesn't feel right for me. I agree that reversal and reversal offense should be together, but not with momentum and pin escape... I am changing things a bit for my liking, but I would love to hear what's the reason you did that.

        A smaller problem is some odd rating comparisons, as Hideo Itami has higher arm and leg power than, for example, alberto del rio or AJ Styles. Doesn't feel right. Also, some of the speed ratings are odd as well, undertaker has 76 movement speed and Daniel Bryan has 77. There are more, but I think you get the point, it's just that some ratings feel like they're not in the same formula as others.

        Other than that, it's great! I'm really excited to finish these.
        There never was a defined formula. You have to remember, this is a videogame and the ratings they gave us, don't usually play out the way we would like. Sometimes you have to over-rate or under-rate guys to get the most "realistic" results.

        Because Undertaker and Bryan are superstars, I wanted to keep them high on ratings. To me, movement speed is hardly noticeable unless it's below 50. But when you do that, you risk your superstars losing because they are slow. You have to think "video game" wise.

        I am going to re-look at the ratings again though, especially after this last patch.

        Comment

        • DatIsraeliGuy
          MVP
          • Jul 2014
          • 1180

          #409
          Re: WWE 2k16 Attributes Thread

          Originally posted by Steven547
          There never was a defined formula. You have to remember, this is a videogame and the ratings they gave us, don't usually play out the way we would like. Sometimes you have to over-rate or under-rate guys to get the most "realistic" results.

          Because Undertaker and Bryan are superstars, I wanted to keep them high on ratings. To me, movement speed is hardly noticeable unless it's below 50. But when you do that, you risk your superstars losing because they are slow. You have to think "video game" wise.

          I am going to re-look at the ratings again though, especially after this last patch.
          Okay, I accept that.
          Will you do the whole real life current roster? Your ratings fitted me way better in 2k15 and the start of 2k16, but a lot of superstars were missing so i couldn't use them. Can't wait for the update.

          Comment

          • queenie.paula
            Pro
            • Sep 2013
            • 560

            #410
            Re: WWE 2k16 Attributes Thread

            Originally posted by DatIsraeliGuy
            Hey man, I started editing the roster in my universe using your edits, and as much as it's great to have an updated spreadsheet like that, there are a few things that are disturbing me:
            My biggest problem is the fact that momentum, reversal offense, reversals and pin escape are glued together, just doesn't feel right for me. I agree that reversal and reversal offense should be together, but not with momentum and pin escape... I am changing things a bit for my liking, but I would love to hear what's the reason you did that.

            A smaller problem is some odd rating comparisons, as Hideo Itami has higher arm and leg power than, for example, alberto del rio or AJ Styles. Doesn't feel right. Also, some of the speed ratings are odd as well, undertaker has 76 movement speed and Daniel Bryan has 77. There are more, but I think you get the point, it's just that some ratings feel like they're not in the same formula as others.

            Other than that, it's great! I'm really excited to finish these.
            like steven said some attributes like speed you cant help but keep close together just because of it being a video game and the mechanics of it, but my ratings for my divas are taken from stevens "formula", but im sure hed say the same thing, these are guide lines and you play the game the way you want so you do with them what you want, its all to have fun btw I just read lol im a she :P
            Originally posted by DatIsraeliGuy
            Okay, I accept that.
            Will you do the whole real life current roster? Your ratings fitted me way better in 2k15 and the start of 2k16, but a lot of superstars were missing so i couldn't use them. Can't wait for the update.
            so like I said I did a test for you with brock vs kalisto


            1st match brock won in 5:55


            2nd brock won in 11:20


            I was gonna do more, but that second one being like that theres no point doing more, yea the cpu has been up'd in some way, I play on normal, but I tried hard and legend last night and noticed even with finisher strength at full which is the way I keep it, everyone kicks out of em, everyone goes through 2 finishers
            drugstore-onlinecatalog.com

            Comment

            • DatIsraeliGuy
              MVP
              • Jul 2014
              • 1180

              #411
              Re: WWE 2k16 Attributes Thread

              Haha lol, didn't realize your name is queenie.paula lol.
              Anyways, do you have a slider set to go with the edits?

              Comment

              • Steven547
                MVP
                • May 2004
                • 3797

                #412
                Re: WWE 2k16 Attributes Thread

                Originally posted by queenie.paula
                like steven said some attributes like speed you cant help but keep close together just because of it being a video game and the mechanics of it, but my ratings for my divas are taken from stevens "formula", but im sure hed say the same thing, these are guide lines and you play the game the way you want so you do with them what you want, its all to have fun btw I just read lol im a she :P


                so like I said I did a test for you with brock vs kalisto


                1st match brock won in 5:55


                2nd brock won in 11:20


                I was gonna do more, but that second one being like that theres no point doing more, yea the cpu has been up'd in some way, I play on normal, but I tried hard and legend last night and noticed even with finisher strength at full which is the way I keep it, everyone kicks out of em, everyone goes through 2 finishers
                I've made some adjustments to the attributes to accommodate the change. Hopefully it works. Nothing too drastic. If anyone has any suggestions, let me know.

                Comment

                • queenie.paula
                  Pro
                  • Sep 2013
                  • 560

                  #413
                  Re: WWE 2k16 Attributes Thread

                  Originally posted by DatIsraeliGuy
                  Haha lol, didn't realize your name is queenie.paula lol.
                  Anyways, do you have a slider set to go with the edits?
                  my attributes are based right off stevens so his sliders work with my girls
                  Originally posted by Steven547
                  I've made some adjustments to the attributes to accommodate the change. Hopefully it works. Nothing too drastic. If anyone has any suggestions, let me know.
                  ill start on changing mine asap, can you attach a file of it steven?
                  Last edited by queenie.paula; 02-08-2016, 01:28 PM.
                  drugstore-onlinecatalog.com

                  Comment

                  • Steven547
                    MVP
                    • May 2004
                    • 3797

                    #414
                    Re: WWE 2k16 Attributes Thread

                    Originally posted by queenie.paula
                    my attributes are based right off stevens so his sliders work with my girls

                    ill start on changing mine asap, can you attach a file of it steven?
                    I'll update when I'm done. I'll do the file and google link.

                    Comment

                    • queenie.paula
                      Pro
                      • Sep 2013
                      • 560

                      #415
                      Re: WWE 2k16 Attributes Thread

                      Originally posted by Steven547
                      I'll update when I'm done. I'll do the file and google link.
                      cant wait to see it
                      drugstore-onlinecatalog.com

                      Comment

                      • ncromnd
                        MVP
                        • Apr 2013
                        • 1352

                        #416
                        Re: WWE 2k16 Attributes Thread

                        Originally posted by queenie.paula
                        cant wait to see it
                        Hey paula. I wanted to know what sliders u use. There becoming easy

                        Sent from my SM-N900V using Tapatalk

                        Comment

                        • queenie.paula
                          Pro
                          • Sep 2013
                          • 560

                          #417
                          Re: WWE 2k16 Attributes Thread

                          Originally posted by ncromnd
                          Hey paula. I wanted to know what sliders u use. There becoming easy

                          Sent from my SM-N900V using Tapatalk
                          im actually going to take a look at that, because im on normal, but I notice if I put it any higher that the cpu always kicks out of finishers
                          drugstore-onlinecatalog.com

                          Comment

                          • ncromnd
                            MVP
                            • Apr 2013
                            • 1352

                            #418
                            Re: WWE 2k16 Attributes Thread

                            Originally posted by queenie.paula
                            im actually going to take a look at that, because im on normal, but I notice if I put it any higher that the cpu always kicks out of finishers
                            Yeah I'm on the 4th legend sets the way I had it tweaked it was a lot harder I may go back to playing that I want to know exactly what you use

                            Sent from my SM-N900V using Tapatalk

                            Comment

                            • queenie.paula
                              Pro
                              • Sep 2013
                              • 560

                              #419
                              Re: WWE 2k16 Attributes Thread

                              Originally posted by ncromnd
                              Yeah I'm on the 4th legend sets the way I had it tweaked it was a lot harder I may go back to playing that I want to know exactly what you use

                              Sent from my SM-N900V using Tapatalk
                              right now im using my own, like I said I have to tweak it
                              drugstore-onlinecatalog.com

                              Comment

                              • ncromnd
                                MVP
                                • Apr 2013
                                • 1352

                                #420
                                Re: WWE 2k16 Attributes Thread

                                Originally posted by queenie.paula
                                right now im using my own, like I said I have to tweak it
                                I wanted to try them out but if you want to tweak them I guess I will wait

                                Sent from my SM-N900V using Tapatalk

                                Comment

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