WWE 2k16 Attributes Thread

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  • MLB Bob
    MVP
    • Jan 2011
    • 1008

    #106
    Re: WWE 2k16 Attributes Thread

    For testing so I dont get any offense from the cpu I zero out the reversal slider and get little to no resistance when testing durability and grapple offense

    Comment

    • Steven547
      MVP
      • May 2004
      • 3797

      #107
      Re: WWE 2k16 Attributes Thread

      Originally posted by MLB Bob
      For testing so I dont get any offense from the cpu I zero out the reversal slider and get little to no resistance when testing durability and grapple offense
      What about during gameplay? What sliders do you use? Like I said, my issue is that the CPU, no matter how low the attributes, reverses like crazy. And this is on "normal" diff.

      Comment

      • DaChiefs
        Rookie
        • Aug 2010
        • 180

        #108
        Re: WWE 2k16 Attributes Thread

        Originally posted by Steven547
        What are your other values? I assume these are the AI values on page 1...
        Stand Strike Rev
        Stand Grapple Rev
        Ground Strike Rev
        Ground Grapple Rev
        Finisher Rev
        Foreign Object Reversal
        Sliders are for both CPU and Human

        Sent from my SM-G925P using Tapatalk

        Comment

        • Steven547
          MVP
          • May 2004
          • 3797

          #109
          Re: WWE 2k16 Attributes Thread

          Originally posted by DaChiefs
          Sliders are for both CPU and Human

          Sent from my SM-G925P using Tapatalk
          I realize that. But what I'm saying is your missing values for sliders that you posted. You didn't list all the values.

          Comment

          • DaChiefs
            Rookie
            • Aug 2010
            • 180

            #110
            Re: WWE 2k16 Attributes Thread

            Originally posted by Steven547
            I realize that. But what I'm saying is your missing values for sliders that you posted. You didn't list all the values.
            Sorry, but I believe I posted all of the values. What sliders am I missing?

            Sent from my SM-G925P using Tapatalk

            Comment

            • NYBorn81
              Pro
              • Aug 2007
              • 502

              #111
              Re: WWE 2k16 Attributes Thread

              Unless he edited the post, all of the values are posted from Chief. Any updates on attribute edits for the NXT guys, or are we still in the stage of figuring out the attributes period?

              Comment

              • Steven547
                MVP
                • May 2004
                • 3797

                #112
                Re: WWE 2k16 Attributes Thread

                Originally posted by NYBorn81
                Unless he edited the post, all of the values are posted from Chief. Any updates on attribute edits for the NXT guys, or are we still in the stage of figuring out the attributes period?
                Still trying to figure out the attributes.

                Comment

                • hellomiko
                  Just started!
                  • Nov 2015
                  • 4

                  #113
                  Re: WWE 2k16 Attributes Thread

                  This is some great work Steven. I applied your stats edits to Lesnar, Ambrose, Barret and Kalisto and simmed a few matches between them.

                  In all, Lesnar won convincingly. I fought Lesnar as Ambrose myself and I put up a hell of a fight but he wouldn't stay down, like I hoped he wouldn't. I hit two Dirty Deeds and his other finisher, I managed to kick out of one F5 but a second kept me down. I'll try to get some times up soon after some more testing.

                  What are your thoughts on Hit Point Ratios?

                  Comment

                  • Steven547
                    MVP
                    • May 2004
                    • 3797

                    #114
                    Re: WWE 2k16 Attributes Thread

                    Originally posted by hellomiko
                    This is some great work Steven. I applied your stats edits to Lesnar, Ambrose, Barret and Kalisto and simmed a few matches between them.

                    In all, Lesnar won convincingly. I fought Lesnar as Ambrose myself and I put up a hell of a fight but he wouldn't stay down, like I hoped he wouldn't. I hit two Dirty Deeds and his other finisher, I managed to kick out of one F5 but a second kept me down. I'll try to get some times up soon after some more testing.

                    What are your thoughts on Hit Point Ratios?
                    Thinking about putting HP ratios even for everyone. It seems the only parts that are really affected are head and body. The fact we have durability ratings could be all we need. In previous versions when we evened out the HP ratios, we saw more variety in moves. The way 2k has implemented the HP ratios, IMO, is wrong and has been for awhile now. All I think we need, is one HP rating that we can adjust ourselves.

                    It might seem RPG-ish, but in reality, isn't that what wrestling games are anyway? One HP rating....that way, you can lower the Santino's and get more realistic match types and lengths.

                    Comment

                    • JohnDoe8865
                      Hall of Fame
                      • Jul 2002
                      • 9607

                      #115
                      Re: WWE 2k16 Attributes Thread

                      Really wondering how these attributes would carry over to Legends and CAW Legends. Do attributes work, or matter as much for CAWs?
                      Favorite Sports Teams

                      NFL - Carolina Panthers
                      NBA - Charlotte Hornets
                      MLB - Cincinnati Reds
                      College Basketball - Wake Forest
                      NCAA Football - Appalachian State

                      Comment

                      • Sportsfan1889
                        Rookie
                        • Jun 2003
                        • 201

                        #116
                        Re: WWE 2k16 Attributes Thread

                        Originally posted by JohnDoe8865
                        Really wondering how these attributes would carry over to Legends and CAW Legends. Do attributes work, or matter as much for CAWs?
                        umm, yea??

                        but yeah this is the next part. figuring out what sort of attributes the kenny omegas' and roderick strongs' of the world should have.

                        Comment

                        • JohnDoe8865
                          Hall of Fame
                          • Jul 2002
                          • 9607

                          #117
                          Re: WWE 2k16 Attributes Thread

                          I'll be following the thread, trying to translate the findings into guys who aren't current WWE, using comparisons of dominance (WWF Hogan, WCW Goldberg = Lesnar level). Thanks.
                          Favorite Sports Teams

                          NFL - Carolina Panthers
                          NBA - Charlotte Hornets
                          MLB - Cincinnati Reds
                          College Basketball - Wake Forest
                          NCAA Football - Appalachian State

                          Comment

                          • martywebb
                            Banned
                            • May 2012
                            • 188

                            #118
                            Re: WWE 2k16 Attributes Thread

                            Originally posted by Sportsfan1889
                            umm, yea??

                            but yeah this is the next part. figuring out what sort of attributes the kenny omegas' and roderick strongs' of the world should have.
                            I know once we get something resembling a final adjustment, then I'm carrying over to r/WWEGames and r/SquaredCircle for their help with the NJPW/ROH/Indie guys. Would love your help.

                            Comment

                            • mikemulloy
                              Pro
                              • Apr 2004
                              • 510

                              #119
                              Re: WWE 2k16 Attributes Thread

                              I took a crack at this if you guys wanna take a peak, at least for the ones that haven't been done yet. I based some of it on last years re-rates and partially on PWI's top 500 list. Lemme know what you all think.

                              https://docs.google.com/spreadsheets...it?usp=sharing

                              Comment

                              • Steven547
                                MVP
                                • May 2004
                                • 3797

                                #120
                                Re: WWE 2k16 Attributes Thread

                                Posted version 2 of the re-rates. Still playing around with it to find what works and doesn't. Any feedback is appreciated!

                                Enjoy.

                                UPDATE: I found a slider set over on Youtube where the guy turned off the REVERSAL DAMAGE. I'm starting to think that's the way to go for CPU vs CPU matches.

                                For some reason in CPU vs CPU, the jobber will reverse a ton of moves. With the damage on, that affects the Upper card guy. I had matches where Santino reversed so much that Brock had a touch of red in his health bar. Since I have turned this off, Brock dominated Zack Ryder and Mark Henry dominated Santino the way they should.

                                Anyone else try this Rev Damage off? Maybe turn it on for HUM, but CPU vs CPU I'm leaning towards it off.
                                Last edited by Steven547; 11-11-2015, 08:12 PM.

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