i would be interested to see the original attributes cause i play last gen so i want to test them with their next gen default numbers
WWE 2k16 Attributes Thread
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Re: WWE 2k16 Attributes Thread
i would be interested to see the original attributes cause i play last gen so i want to test them with their next gen default numbers -
Re: WWE 2k16 Attributes Thread
So has anyone tried cpu v cpu matches with rev damage off? I'm liking what I see so far...Last edited by Steven547; 11-12-2015, 06:08 PM.Comment
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Re: WWE 2k16 Attributes Thread
@Steven547 can you explain why you have two different Legend sliders? Not sure which to use
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Re: WWE 2k16 Attributes Thread
I took a crack at this if you guys wanna take a peak, at least for the ones that haven't been done yet. I based some of it on last years re-rates and partially on PWI's top 500 list. Lemme know what you all think.
https://docs.google.com/spreadsheets...it?usp=sharing
love the effort here but I can't copy and paste the ratings because of the base set that I'm using (the one in the opening post).Last edited by Sportsfan1889; 11-12-2015, 08:37 PM.Comment
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Re: WWE 2k16 Attributes Thread
a reversal doesn't necessarily have to do damage , it still holds purpose of shifting momentum when inflicting no damage...yaknow??Comment
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Re: WWE 2k16 Attributes Thread
It's going on 11 mins now....Undertaker kicked out of an F5, then slammed Brock...Brock took Undertaker to suplex city, but Undertaker kicked out of that, too. Paul Heyman keeps distracting the ref!
And another F5 that Undertaker kicks out of! Paul Heyman distracts again so Brock can deliver a suplex....and Undertaker keeps kicking out! 16 mins in...both guys are exhausted.
Brock with the 3 german suplex........and Undertaker kicks out again! Heyman distracting again which let's Brock do a suplex....then an F5! And......holy crap...Undertaker kicked out again! Undertaker reverses an F5....Brock kicks out! Suplex City time....and at 22 mins...Brock finally wins!
Longest CPU vs CPU match I've ever watched in this series. I might leave the Reversal Damage off!
UPDATE:
Just to be certain...I had a CPU vs CPU match again (Brock vs Santino). Brock won with his (3) suplexes in 4 mins.Last edited by Steven547; 11-12-2015, 09:48 PM.Comment
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Re: WWE 2k16 Attributes Thread
that all sounds tremendous, good stuff.
i'm doing a Randy Orton vs Rusev w/Lana series at the moment. Orton has won all four so far, good time limits of between 13-15 min (default match stipulations). I'm waiting for Rusev to win...I feel like he should win one within the next couple of matches even though Orton is a main carder and Rusev is a mid carder.
i think their overalls are about nine in difference and with Lana it should close the gap a little more...
edit: orton wins 6 in a row
curious what others think the winning percentage should be with a matchup like this...
just switched momentum to slow, had it on normal.
and Rusev wins the seventh match. niiiice. was scared orton would win 20 in a row lolLast edited by Sportsfan1889; 11-12-2015, 10:57 PM.Comment
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Re: WWE 2k16 Attributes Thread
pin escape.
I've changed the jobbers to 1, everyone else to 10 and belt holders to 20.
Getting good results in cpu vs cpu.
The jobbers are still kicking out of regular moves but a finisher with finisher strength max puts them away.
The guys with 10 still kick out very realistically.
When playing it has felt good, if I'm a jobber and get hit by a finisher I'm in trouble.
I'm using Stevens ratings from last year most are in the same range with small personal updates and I think I'm happy with how it plays.
Some of the bigger changes I did make are I maxed out everyone's movement speed to get the wrestlers moving around the ring quicker. Chain wrestling speed jobbers around 30 superstars 50. Strike/grapple/aerial reversal reduced the jobbers to 12-20 range.
I believe that Stevens ratings for the other categories are good and even if you use all his ratings it will play good.
Best thing about it is unlike most games we can edit the wrestlers after starting a universe if anything seems to be not looking good.Comment
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Re: WWE 2k16 Attributes Thread
I should mention I'm using the sliders in column E on the spreadsheet.
CPU vs CPU match. Big Show vs Mark Henry
Back and forth. Henry grabbed a weapon and hit Show with it. At the 12 min mark, Show did his big punch to Henry, but Henry kicked out. Show slapped the mat in anger and got a chair. Didn't work, because Henry followed him outside of the ring and now they're fighting. Haha...they both collapsed on their backs with exhaustion!
Another spear by Show and Henry kicks out. Henry cuts Show open and finally wins by pin at the 18 min mark!
So far, things are looking good!Comment
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Re: WWE 2k16 Attributes Thread
Did anyone find the "lines in the sand" for being able to lift the varying weight classes? I think 46 Strength is the limit for being able to lift a heavyweight, correct?Comment
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