WWE 2k16 Attributes Thread

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  • ncromnd
    MVP
    • Apr 2013
    • 1352

    #181
    Re: WWE 2k16 Attributes Thread

    Originally posted by Steven547
    It's also a strength attribute issue as well. Last year there was a rating scale (on the spreadsheet), but this year it seems off. No answer from 2k on how it works either. Surprise.
    I found a ps3 ratings sheet lollll wow. I'm using your roster set up Steven I'm using an NXT paperview every other month on the second week a lot of fun of course, NXT wrestlers are downloaded

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    • ncromnd
      MVP
      • Apr 2013
      • 1352

      #182
      Re: WWE 2k16 Attributes Thread

      The question I know you guys are all on ps4 there what would you do the momentum gain from attack and the momentum gained from taunts what would you set those sliders too if you were me

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      • ncromnd
        MVP
        • Apr 2013
        • 1352

        #183
        Re: WWE 2k16 Attributes Thread

        I'm using the set listed on editor's corner

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        • ncromnd
          MVP
          • Apr 2013
          • 1352

          #184
          Re: WWE 2k16 Attributes Thread

          Which are dang good sliders I'm currently rerating the whole roster for ps3

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          • ncromnd
            MVP
            • Apr 2013
            • 1352

            #185
            Re: WWE 2k16 Attributes Thread

            How to killer match between cesaro and Dolph Ziggler after 15 minutes it ended in me winning by submission I was Cesaro what do you think about finisher strength and a foreign object strength and max

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            • queenie.paula
              Pro
              • Sep 2013
              • 560

              #186
              Re: WWE 2k16 Attributes Thread

              is there anyway that we can edit out breaking point submissions from people, im tired of seeing people that don't do submissions attempt them
              drugstore-onlinecatalog.com

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              • Steven547
                MVP
                • May 2004
                • 3797

                #187
                Re: WWE 2k16 Attributes Thread

                FYI:

                There is only so much a re-rate can do for this game. A lot of what everyone is experiencing is a programming issue. Wrestlers not using their submissions is programming. Wrestlers not picking up tables in Table matches is programming. Wrestlers not using the top rope, or not returning to the ring, etc..etc....programming....programming...programmi ng.

                I wish I could help more, but re-rates is all we can do.

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                • raustin264
                  Rookie
                  • Dec 2012
                  • 19

                  #188
                  Re: WWE 2k16 Attributes Thread

                  I read in another forum that if you put the Stamina Cost at low and Stamina Recovery high the AI will do alot more things such as the tables, climbing top ropes, springboards, etc. I havent tried it yet though to see first hand.

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                  • Steven547
                    MVP
                    • May 2004
                    • 3797

                    #189
                    Re: WWE 2k16 Attributes Thread

                    Originally posted by raustin264
                    I read in another forum that if you put the Stamina Cost at low and Stamina Recovery high the AI will do alot more things such as the tables, climbing top ropes, springboards, etc. I havent tried it yet though to see first hand.
                    It could be true, but then there will be the downside in other areas. Stamina Recovery high could mean the Santinos last longer than they should and kick out of more finishers. 2k needs to find that balance.

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                    • raustin264
                      Rookie
                      • Dec 2012
                      • 19

                      #190
                      Re: WWE 2k16 Attributes Thread

                      Well I had a match with Kingston and Sin Cara with Stamina Cost all the way down and Stamina Recovery all the way up along with Stamina at Max for both and Recovery at Max for both. I saw each wrestler use the top rope numerous times and springboards numerous times. Match lasted about 8 minutes.

                      Next I had Sin Cara against Big Show, saw top rope and springboard from Sin Cara but Big Show won at 5 minutes with the WMD.

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                      • queenie.paula
                        Pro
                        • Sep 2013
                        • 560

                        #191
                        Re: WWE 2k16 Attributes Thread

                        Originally posted by raustin264
                        Well I had a match with Kingston and Sin Cara with Stamina Cost all the way down and Stamina Recovery all the way up along with Stamina at Max for both and Recovery at Max for both. I saw each wrestler use the top rope numerous times and springboards numerous times. Match lasted about 8 minutes.

                        Next I had Sin Cara against Big Show, saw top rope and springboard from Sin Cara but Big Show won at 5 minutes with the WMD.
                        its something to play around with,but we need to do lots of testing because just because 2 matches are fine doesnt mean the next 20 wont be wacky.....but im willing to test it
                        drugstore-onlinecatalog.com

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                        • Davon_A_Brown
                          Pro
                          • May 2013
                          • 532

                          #192
                          Re: WWE 2k16 Attributes Thread

                          I'm going to check this game out now. Which slider set are you guys using to get matches that closest resemble the ones seen in real life? I see four different sets in the doc...


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                          • ncromnd
                            MVP
                            • Apr 2013
                            • 1352

                            #193
                            Re: WWE 2k16 Attributes Thread

                            I wanna know too

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                            • queenie.paula
                              Pro
                              • Sep 2013
                              • 560

                              #194
                              Re: WWE 2k16 Attributes Thread

                              Originally posted by Davon_A_Brown
                              I'm going to check this game out now. Which slider set are you guys using to get matches that closest resemble the ones seen in real life? I see four different sets in the doc...


                              Sent from my iPhone using Tapatalk
                              theres for depending on the difficulty you want, im doing normal, but might change to hard, not sure, theres not really a set one since we are still really testing everything, last year I think it was best to play on normal and normal momentum I think, maybe that was for ww14, I cant remember now
                              drugstore-onlinecatalog.com

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                              • ncromnd
                                MVP
                                • Apr 2013
                                • 1352

                                #195
                                Re: WWE 2k16 Attributes Thread

                                Originally posted by queenie.paula
                                theres for depending on the difficulty you want, im doing normal, but might change to hard, not sure, theres not really a set one since we are still really testing everything, last year I think it was best to play on normal and normal momentum I think, maybe that was for ww14, I cant remember now
                                I'm doing legend with the average set

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