Hey, how are you figuring out a lot of the abilities? seems like a lot of guys are getting uncharacteristic abiities. Lot of heels as fan favorites, lot of faces with dirty pins. am I reading them wrong? I love the attributes and the personality traits but i feel like i'm missing something on the skills and abilities front
Hyperballer & DCAllAmerican WWE 2K17 Attribute Project
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Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)
Hey, how are you figuring out a lot of the abilities? seems like a lot of guys are getting uncharacteristic abiities. Lot of heels as fan favorites, lot of faces with dirty pins. am I reading them wrong? I love the attributes and the personality traits but i feel like i'm missing something on the skills and abilities front -
Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)
Hey, how are you figuring out a lot of the abilities? seems like a lot of guys are getting uncharacteristic abiities. Lot of heels as fan favorites, lot of faces with dirty pins. am I reading them wrong? I love the attributes and the personality traits but i feel like i'm missing something on the skills and abilities front
Just to clear of the confusion.
Light Gray = Level 2 (will probably change to blue to better differentiate)
Dark Gray = None
Every body has the comeback skill, but only faces have the ability to execute the move sequence.Comment
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Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)
nevermind, i'm an idiot and thought the grey was supposed to be silver and that other color was blank. i am a dumb dumbComment
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Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)
I figured that was what you were thinking, so I went ahead and made Level 2 blue.
Update: All Retro wrestlers have been redone.Last edited by Hyperballer21; 03-21-2016, 07:40 PM.Comment
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Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)
i noticed some guys like jay lethal and drew galloway disappeared. at least i think they disappeared. did i see them on there before?Comment
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Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)
Hey guys, I started helping out doing some of the guys on the indys. They should appear at the bottom of the spreadsheet.
At the moment I'm basically just going through the PWI list and picking out guys that you'd probably want in your universe, but if there are any requests i'm happy to take themComment
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Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)
How are the edits? Haven't really seen anyone comment on how they are.
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Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)
I haven't finished them all the way, but the ones I have completed are awesome!!!!! Completely made the game 100% more enjoyable! Thanks Hyperballer and DC!Sideline Football League
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ACQB BOWL Champion (49ers, M11)
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Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)
Do main event matches need 2+ finishers at times to win?Comment
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Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)
it really depends on the guys involved in the match. they'll almost always kick out of the first signature and about 50% of the time they're kick out of the first finisher.Comment
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Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)
You are probably gonna have a hard time finishing a main eventer with 1 finisher, and even some of the upper careers who have "heart". Mid to low carders will be fairly easy to put them away with 1 finisher.Comment
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