Hyperballer & DCAllAmerican WWE 2K17 Attribute Project

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  • woodjer
    MVP
    • Mar 2003
    • 1196

    #61
    Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

    Originally posted by Tsuki
    If you have the network you could rate JJ & Gable/Dash & Dawson by simply watching their NXT Takeover Dallas title match.

    Ivelisse & Sexy Star from LU

    BONUS: Ronda Rousey? I dont care how accurate could just be Brock scaled down for the women.
    I've been working on some other legends (and a few sorta legends) and did a Rousey one. It's in a sheet that I sent to Hyper but I'm working to finalize some of them. He may be waiting until I've got those done.
    PSN: JWGoND

    Comment

    • Hyperballer21
      MVP
      • Feb 2003
      • 2040

      #62
      Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

      Originally posted by woodjer
      I've been working on some other legends (and a few sorta legends) and did a Rousey one. It's in a sheet that I sent to Hyper but I'm working to finalize some of them. He may be waiting until I've got those done.
      yup. once those are finisbed, I'll put out major update.

      Comment

      • RyanLaFalce
        MVP
        • Apr 2009
        • 2337

        #63
        Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

        Well I'm definitely going to like these edits. Just did Seth Rollins vs. Stone Cold and Steve Kicked out of 3 finishers! I have finisher strength on 8, but will probably turn it up a little for TV matches and all the way up for squash matches.


        Sent from my iPhone using Tapatalk

        Comment

        • Tsuki
          Pro
          • Jul 2010
          • 637

          #64
          Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

          Thanks.

          You guys are awesome these matches match the improved gameplay of this game perfectly.

          Just like I told the simworld guys that do the NBA2K series, Please try to reach out to 2K about you work and try to get them to atleast consider a roster share or something the work put into these need to be shared to the world!
          "ITS SO FLUFFY!!!">:D

          Comment

          • voodoo_magic
            On the 15 day DL-blister
            • Mar 2005
            • 726

            #65
            Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

            Thanks for putting these out.
            This is not to complain about your spreadsheet but to help anyone wanting to do mass edits.

            For anyone using these to edit I have a couple tips to help make it much quicker and easier on the eyes when you try to edit a bunch in one session.

            Make a copy of the spreadsheet, to your google drive. From that copy you can do a couple things. Make rows between each wrestler and columns between every 2 or 3 ratings.
            In the abilities section, right click on column, conditional formatting, select the value is less than .5, and change the fill color to white. Can't remember, but you may have to change the text color to white also. Doing this helped with having the ones to add really stand out.
            Also in the abilities section on the wrestler edit in game, I deleted all abilities and add in the ones suggested, much easier than trying to figure out which to add.

            If you have 150+ wrestlers to edit, doing these changes to the spreadsheet might take a few minutes, but you will probably save 1-2 minutes per wrestler so possibly 3-5 hours saved, and get on a roll much easier than the default setup trying to pick out the number you need.

            Comment

            • skeletonkey11
              Rookie
              • Mar 2016
              • 6

              #66
              Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

              First, let me just reiterate what you guys already know: these ratings are absolutely fantastic!! Hands down the most realistic CPU vs. CPU matches I've seen yet in the 2k series. Amazing work! Only question I have is in regards to match momentum. Do you recommend using Normal, Slow or Fast for best results? Also, what would be the best way to request specific wrestlers for attribute ratings? Again, great job with this and thanks for making this experience VASTLY better than the 2k devs could!!

              Comment

              • mikemulloy
                Pro
                • Apr 2004
                • 510

                #67
                Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

                Originally posted by skeletonkey11
                First, let me just reiterate what you guys already know: these ratings are absolutely fantastic!! Hands down the most realistic CPU vs. CPU matches I've seen yet in the 2k series. Amazing work! Only question I have is in regards to match momentum. Do you recommend using Normal, Slow or Fast for best results? Also, what would be the best way to request specific wrestlers for attribute ratings? Again, great job with this and thanks for making this experience VASTLY better than the 2k devs could!!
                personally, i do normal unless it's the main event and then i do slow

                Comment

                • Hyperballer21
                  MVP
                  • Feb 2003
                  • 2040

                  #68
                  Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

                  Originally posted by skeletonkey11
                  First, let me just reiterate what you guys already know: these ratings are absolutely fantastic!! Hands down the most realistic CPU vs. CPU matches I've seen yet in the 2k series. Amazing work! Only question I have is in regards to match momentum. Do you recommend using Normal, Slow or Fast for best results? Also, what would be the best way to request specific wrestlers for attribute ratings? Again, great job with this and thanks for making this experience VASTLY better than the 2k devs could!!
                  -I use normal for momentum for normal matches and I have had main events go anywhere from 15 to 25 minutes.
                  -I use fast for no dq/hardcore style matches to get more OMG moments.
                  -I use fast for tag team matches

                  Comment

                  • Hyperballer21
                    MVP
                    • Feb 2003
                    • 2040

                    #69
                    Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

                    I'm thinking about unversally reducing Damage Recovery by 50% to get more selling of moves. I'll test and see how it works out.

                    Comment

                    • DatIsraeliGuy
                      MVP
                      • Jul 2014
                      • 1180

                      #70
                      Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

                      Originally posted by Hyperballer21
                      I'm thinking about unversally reducing Damage Recovery by 50% to get more selling of moves. I'll test and see how it works out.
                      Do you think it can stop wrestlers from getting up after a pin? I hate when it happens

                      Comment

                      • Hyperballer21
                        MVP
                        • Feb 2003
                        • 2040

                        #71
                        Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

                        Originally posted by DatIsraeliGuy
                        Do you think it can stop wrestlers from getting up after a pin? I hate when it happens
                        So do I. I'm thinking lowering damage recovery along with stamina recovery slider will solve that problem. I'll run a match and will upload it in a few.

                        Comment

                        • Steven547
                          MVP
                          • May 2004
                          • 3797

                          #72
                          Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

                          Originally posted by Hyperballer21
                          So do I. I'm thinking lowering damage recovery along with stamina recovery slider will solve that problem. I'll run a match and will upload it in a few.
                          Take a look at my re-rates. In a lot of matches, the jobbers are usually pinned after one finisher. Mid and higher kick out more. When I have Ambrose v Rollins, they whoop on each other and matches have been 10+ minutes.

                          Brock v Goldust....matches are quick and brutal for Goldust.

                          I think it's a combination of both stamina and damage recovery. But take a look at mine. Might be something there that can help you. Overall, I still think a lot of this is a mystery.

                          Comment

                          • woodjer
                            MVP
                            • Mar 2003
                            • 1196

                            #73
                            Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

                            Originally posted by skeletonkey11
                            Also, what would be the best way to request specific wrestlers for attribute ratings?
                            Who are you looking for? mikemulloy is doing a bunch of indy, NJPW, ROH, and TNA (and a few others) guys, Hyper is continuing to add people, and I've been working on some legends (and sorta legends) so maybe the person is already in the works. If not, I'd be happy to give it a shot.

                            I don't know if Hyper wants to open the Pandora's box of taking requests here so I'll let him make that call. In the meantime, feel free to PM me if you want. Again, I'm mostly familiar with older guys (Wrestlemania I through XX-ish) era guys. I can do some research on others, too. Would be especially helpful if they are/were in WWE/ECW/WCW so I could see some matches on WWE Network if I'm not familiar.
                            PSN: JWGoND

                            Comment

                            • skeletonkey11
                              Rookie
                              • Mar 2016
                              • 6

                              #74
                              Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

                              Originally posted by woodjer
                              Who are you looking for? mikemulloy is doing a bunch of indy, NJPW, ROH, and TNA (and a few others) guys, Hyper is continuing to add people, and I've been working on some legends (and sorta legends) so maybe the person is already in the works. If not, I'd be happy to give it a shot.

                              I don't know if Hyper wants to open the Pandora's box of taking requests here so I'll let him make that call. In the meantime, feel free to PM me if you want. Again, I'm mostly familiar with older guys (Wrestlemania I through XX-ish) era guys. I can do some research on others, too. Would be especially helpful if they are/were in WWE/ECW/WCW so I could see some matches on WWE Network if I'm not familiar.
                              Thanks for offer, I really didn't want to be the guy to derail the thread into 30 pages of attribute requests! I'll PM you the list of guys I'm hoping to fill out my universe with. They're mostly legends, so they will likely all be right up your alley. I'd considered using the Input worksheet of the Excel file and building them myself, but I'm just not clear on some of the 0/1/2 distinctions being used for specific cell entries.

                              Thanks woodjer!

                              Comment

                              • SoundTheAlarm
                                Rookie
                                • Dec 2004
                                • 1541

                                #75
                                Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

                                Are all the settings and stuff updated on the first page, or is it buried somewhere in the pages here? Thanks for the help guys, just found this thread.

                                Sent from my SM-G900V using Tapatalk

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