Hyperballer & DCAllAmerican WWE 2K17 Attribute Project

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  • playah75
    Rookie
    • Jul 2005
    • 9

    #541
    Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project

    Thank you!!

    Comment

    • Tyler Joseph Smith
      Rookie
      • Jun 2017
      • 12

      #542
      Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project

      Hello, I'm the new guy.

      I've applied your attributes and personality traits to all of the active wrestlers, but I'm confused as to when the stats are updated.

      I see that there's a cell that says the updated month, which is June as of this writing, but I also see dates next to certain wrestlers' names.

      When was the last time you updated the current roster, and is there an easy way for me to tell?

      Thank you in advance.

      Comment

      • Sasuto
        Just started!
        • Jul 2017
        • 1

        #543
        Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project

        Hey guys,I'm new here as well. I've recently had to give my laptop away for repair and a few months might go by until I get it back. I want to start up my universe mode as soon as possible so I have to look at the spreadsheet on my mobile phone. The document itself is a big pain in the you-know-what to look at on mobile devices,so I downloaded the spreadsheet and used the Google Sheets app to look at it. However last night when I was re-rating some of the NXT guys the sheets app crashed and the sheet was cut off at 100 (everyone after Sin Cara just disappeared).My internet browser has been giving me errors every time I tried redownloading the spreadsheet from the google document,and it's not letting me delete it either! So, I'm afraid I have to ask you guys for a favor. Can one of you PLEASE download the spreadsheet on your computer,upload it to a site like mediafire and send me the link to download it from there? I know it's quite a lot to ask for and I sincerely apologize if this is against this forum's rules but it's really the only solution I can think of and it would make my day.Thanks in advance!

        Comment

        • and1product
          Rookie
          • Nov 2004
          • 473

          #544
          Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project

          For those of you on Xbox one , I use all my caws with Hyperballers formula. So you can save yourself the trouble of doing it yourself.
          Out of the abundance of the heart, the mouth speaketh.

          Comment

          • Kanobi
            H*F Cl*ss *f '09
            • Apr 2003
            • 6054

            #545
            Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

            Im new to this thread and the work. Im looking for realism...as realistic as possible. Played a match last night where Randy Savage suplexed Andre the Giant off the top of a ladder. Will these edits prevent that from happening again? lol

            Comment

            • Tsuki
              Pro
              • Jul 2010
              • 637

              #546
              Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

              Originally posted by Kanobi
              Im new to this thread and the work. Im looking for realism...as realistic as possible. Played a match last night where Randy Savage suplexed Andre the Giant off the top of a ladder. Will these edits prevent that from happening again? lol
              Yes, the edits will prevent that.

              The reason this happens in the first place is that in each wrestlers "skills" they have way too many checked skills based on their fighting style. If you look in the sheet you will see that each wrestler has their skills edited to their real life counterparts. The "Ladder Finisher" skill IMO should not be equipped to either Savage or Andre since neither of them competed in such matches.

              P.S. Hyper or DC what is the numbers that I roughly need to give a wrestler to effectively move them up the card? What I mean is how can i get Bo Dallas as "Upper" or "Main." Thanks again.
              "ITS SO FLUFFY!!!">:D

              Comment

              • Hyperballer21
                MVP
                • Feb 2003
                • 2040

                #547
                Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

                Originally posted by Tsuki
                Yes, the edits will prevent that.

                The reason this happens in the first place is that in each wrestlers "skills" they have way too many checked skills based on their fighting style. If you look in the sheet you will see that each wrestler has their skills edited to their real life counterparts. The "Ladder Finisher" skill IMO should not be equipped to either Savage or Andre since neither of them competed in such matches.

                P.S. Hyper or DC what is the numbers that I roughly need to give a wrestler to effectively move them up the card? What I mean is how can i get Bo Dallas as "Upper" or "Main." Thanks again.
                The main thing you want to do is raise; durability, PIN escape, stamina, stamina recovery, damage recovery

                Comment

                • Tsuki
                  Pro
                  • Jul 2010
                  • 637

                  #548
                  Re: Hyperballer & DCAllAmerican WWE 2k16 Project (Overhaul)

                  Originally posted by Hyperballer21
                  The main thing you want to do is raise; durability, PIN escape, stamina, stamina recovery, damage recovery
                  great. thanks.
                  "ITS SO FLUFFY!!!">:D

                  Comment

                  • king doe
                    Banned
                    • Aug 2014
                    • 383

                    #549
                    Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project

                    Are there videos of Ai vs Ai matches using these attributes?

                    Comment

                    • Hyperballer21
                      MVP
                      • Feb 2003
                      • 2040

                      #550
                      Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project

                      Originally posted by king doe
                      Are there videos of Ai vs Ai matches using these attributes?
                      Yes. Here is a playlist. Features squashes, midcard bouts, and main event type matches.

                      WWE 2k17: http://www.youtube.com/playlist?list...dinqpazZDSelmp

                      Comment

                      • failed_hero85
                        Just started!
                        • Aug 2017
                        • 3

                        #551
                        Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project

                        Hyperballer and DCAllAmerican,

                        I love this project!. I was wondering if you had any guidelines for creating attributes for original CAW's I have a completely original universe that I stream on Twitch 2 or three times a week and I am looking to create realistic matches based on position on the card, weight and related factors. I have already used your personality slider breakdown to great success for most of my original characters. (averaging points for of wrestlers who are similar)

                        However, attributes are another animal, I have been testing various concepts with limited success you guys as far as I am concerned are default experts given the time spent on the development of the massive this spreadsheet project. I was wondering how you break down your overalls, determine agility to weight ratio, strength to weight ratio, among other things.

                        I know if you were to create a document that gave some guidelines it would be well received by creators of original content.

                        Comment

                        • TheMFM
                          Just started!
                          • Aug 2017
                          • 1

                          #552
                          Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project

                          Hello Hyperballer and DCAllAmerican,

                          I appreciate all the work you've put into this spreadsheet but I'd like to ask if you have a specific formula for all the attributes,abilities skills etc. because I want to give my original caw his own realistic stats so that I can use him in my Universe mode. Thanks in advance..

                          Comment

                          • jacobrainey
                            Rookie
                            • Nov 2013
                            • 56

                            #553
                            Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project

                            Can you do attributes for mae young classic

                            Comment

                            • queenie.paula
                              Pro
                              • Sep 2013
                              • 560

                              #554
                              Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project

                              do you plan im using these attributes as a base for 2k18 or will you scrap it and do a new one? not sure if its too soon to ask lol
                              drugstore-onlinecatalog.com

                              Comment

                              • Hyperballer21
                                MVP
                                • Feb 2003
                                • 2040

                                #555
                                Re: Hyperballer & DCAllAmerican WWE 2K17 Attribute Project

                                We plan to do a 2k18 project. Whether we use this sheet for a base depends on how many new skills and attributes there are

                                Comment

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