30 Team Interactive Association

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  • tarantism
    Pro
    • Apr 2009
    • 979

    #241
    Re: 30 Team Interactive Association

    Originally posted by nuka
    wat do we do now?
    You wait, unfortunately. I need time to enter the 2013 draft class into the game and also to set up the association files. Once I can do that I will make an announcement and we will start submitting training camp/preseason rosters.
    GO FALCONS!

    Originally posted by Tweeg
    In all of the pre release CCM news people like Looman kept saying, "You might see a guy like Kurt Warner come out of retirement. Anything can happen."

    He should have said "You will see Kurt Warner come out of retirement. That's about it."

    Comment

    • nuka
      MVP
      • Mar 2012
      • 2674

      #242
      Re: 30 Team Interactive Association

      why don't you extend the trading then :o

      Comment

      • Bolsen
        Rookie
        • Apr 2011
        • 443

        #243
        Re: 30 Team Interactive Association

        How about during training camps, we choose 3 players on the roster, and update 3 of their stats by 5, so say I want Hibbert to get better in training camp, i can send him to go up 5 in offensive rebounding, defensive rebounding, and block. Or I can send him to go up 5 in offensive rebounding, defensive rebounding, and go from poor to average in post hook, something along those lines?

        Comment

        • Icy4me
          MVP
          • Oct 2011
          • 1335

          #244
          Re: 30 Team Interactive Association

          Originally posted by SportsGamer2
          How about during training camps, we choose 3 players on the roster, and update 3 of their stats by 5, so say I want Hibbert to get better in training camp, i can send him to go up 5 in offensive rebounding, defensive rebounding, and block. Or I can send him to go up 5 in offensive rebounding, defensive rebounding, and go from poor to average in post hook, something along those lines?
          5 seems to high, because you could go from a 90 3 pointer to 95.
          The Coaching Career of Aaron Taylor(NCAA 14)

          Comment

          • letsgocavs99
            Rookie
            • May 2012
            • 342

            #245
            Re: 30 Team Interactive Association

            I think it would be a good idea to do 2 per player, also are we alowed to do sign and trades? Its basically a signing.

            Edit: One quick question for you, how many minutes are the games, 12, just wondering so I can put my minutes together for you?
            Last edited by letsgocavs99; 07-29-2012, 08:02 PM.
            Favorite Teams: Cavs/Vikings/Hawkeyes

            Check out my NCAA 14 UTEP Miners Dynasty! http://www.operationsports.com/forum...p-dynasty.html

            Comment

            • tarantism
              Pro
              • Apr 2009
              • 979

              #246
              Re: 30 Team Interactive Association

              Originally posted by letsgocavs99
              I think it would be a good idea to do 2 per player, also are we alowed to do sign and trades? Its basically a signing.

              Edit: One quick question for you, how many minutes are the games, 12, just wondering so I can put my minutes together for you?
              All in-game rules will follow the NBA standard so it will be 12 minute quarters.

              As far as progression goes...I think that the way I have it now is fair. If you aren't acquainted with my method then it can be found in the primer. Being able to pick and choose who will get better isn't very realistic because in real life guys who are expected to improve don't always.
              GO FALCONS!

              Originally posted by Tweeg
              In all of the pre release CCM news people like Looman kept saying, "You might see a guy like Kurt Warner come out of retirement. Anything can happen."

              He should have said "You will see Kurt Warner come out of retirement. That's about it."

              Comment

              • tarantism
                Pro
                • Apr 2009
                • 979

                #247
                Re: 30 Team Interactive Association

                and no I am not changing the rules regarding the offseason trading deadline. Those of you who still feel the need to improve your teams are more than welcome to submit bids for one of the many impact free agents still remaining.
                GO FALCONS!

                Originally posted by Tweeg
                In all of the pre release CCM news people like Looman kept saying, "You might see a guy like Kurt Warner come out of retirement. Anything can happen."

                He should have said "You will see Kurt Warner come out of retirement. That's about it."

                Comment

                • MarvellousOne
                  No need for Titles
                  • Sep 2005
                  • 1834

                  #248
                  Re: 30 Team Interactive Association

                  how does progression and such work, I just looked at the primer and mine doesn't go to that section it ends at the managing your rosters section

                  Comment

                  • tarantism
                    Pro
                    • Apr 2009
                    • 979

                    #249
                    Re: 30 Team Interactive Association

                    6. Progression

                    In a vast majority of cases, I will simply let 2k's progression system do it's thing (mostly because it is impossible to turn it off). However, there are two exceptions to this: young players and older veterans.

                    In the case of younger players (here classified as being 27 or under), players have a chance to make a noticeable jump OR decline in rating during training camp. For every single NBA roster (including the D-League and free agent pool) each player 27 or under will be assigned a probability to being eligible for ratings adjustment. I don't want to get into too much detail but basically if a player is selected to receive ratings adjustment then I will randomly determine how many ratings be affected (with a limit, of course). Which ratings those are will be weighted by what play style that player has. I will then randomly determine how many points each of these ratings will go up (once again, capped of course).

                    Managers will receive reports from their assistant coaches on which players seemed to progress and regress (and in what area), as well as which players stood out because of above or below anticipated performance. You will not, however, get specific details on what ratings I have increased or decreased. Please note that a player cannot both receive bonuses to ratings AND also suffer penalties during the same offseason.

                    Another important note: At the beginning for Summer League a manager may designate up to 3 players that they would like to "protect" during the progression period. Once a player has been protected, he is no longer eligible for improvements to ratings. However, this player will also be immune to any randomly selected ratings decreases

                    Conversely, older veterans (here classified as being 33 or older) may be subject to suffering a ratings decrease at the end of the season. Unlike younger players, older veterans have passed their prime and therefore are no longer eligible for ratings improvements. In addition, older veterans only suffer penalties to physical ratings, such as speed, vertical and quickness, with the decreased amounts having a cap on how far they can drop just like the rookie ratings.

                    Also unlike rookies, it is impossible to protect veteran players from regression.

                    During training camp NBA 2k12 allows you to send different players on your roster to specific camps that allow them to work on skills which you would like to see improved. Once I open up training camps league wide, all managers will have the opportunity to submit the names of the players that they would like to send to these camps, as well as what camp they would like the aforementioned player to attend.
                    GO FALCONS!

                    Originally posted by Tweeg
                    In all of the pre release CCM news people like Looman kept saying, "You might see a guy like Kurt Warner come out of retirement. Anything can happen."

                    He should have said "You will see Kurt Warner come out of retirement. That's about it."

                    Comment

                    • MarvellousOne
                      No need for Titles
                      • Sep 2005
                      • 1834

                      #250
                      Re: 30 Team Interactive Association

                      ok cool sounds good to me. Appreciate the info

                      Comment

                      • sanchoo
                        Rookie
                        • Feb 2011
                        • 23

                        #251
                        Re: 30 Team Interactive Association

                        And how are we supposed to choose our team when we don't have any insight in their ratings or grades ? I mean it's pretty stupid because we don't know on which update are you playing on and we don't know rookie ratings etc. We need at least some info.

                        Comment

                        • Icy4me
                          MVP
                          • Oct 2011
                          • 1335

                          #252
                          Re: 30 Team Interactive Association

                          Originally posted by sanchoo
                          And how are we supposed to choose our team when we don't have any insight in their ratings or grades ? I mean it's pretty stupid because we don't know on which update are you playing on and we don't know rookie ratings etc. We need at least some info.
                          Your, supposed to pick your team, what players to start, players to sign, and players to trade for. By, knowing what they can do IRL.

                          For example, Drummond isn't the best offensively. But hes great defensively, so you know he would have poor to decent shooting and good to great defensive ratings.

                          If, he told us the ratings or the grades, you would never take the chance on someone who could be very good or a possible bust. Because you would know their pot rating, and every other rating.
                          Last edited by Icy4me; 07-30-2012, 10:47 AM.
                          The Coaching Career of Aaron Taylor(NCAA 14)

                          Comment

                          • danwahoo
                            Rookie
                            • Jul 2012
                            • 54

                            #253
                            Re: 30 Team Interactive Association

                            I agree WITH Sanchoo in some respect; games are being simmed, players continue to improve (or decline) and potentially (or not) fulfill their potential. Yet, we have no idea of this, we are suppose to guess? In real life, you get to see progress (or decline) of a player and you don't simply make moves on blind assumptions. Great defenders (your Drummond example) may show nothing to his "great defense" in the available stats presented to us.

                            tarantism - I am the Denver Nuggets GM. I PMed you, no response. I posted, questions/concerns in this thread, no response from you. I've been gone the past 48 hours (and still am) out of town. I'm lucky to have internet for a brief moment now. I received trade interest from players but it stopped there. I've never had a successful online association, let alone anything in this format.

                            I'm assuming for this to be successful, there will need to be a lot of initial assistance and a "ramp up" period for people to get used to. In the mean time, I've registered in the other forum. I'm not sure where we stand in this association and what the day-to-day activities are as of this point...

                            Comment

                            • landon_is_legend
                              Rookie
                              • Jan 2011
                              • 27

                              #254
                              Re: 30 Team Interactive Association

                              For the players that want ratings, you can scout players to find out a little more about them. Real NBA teams don't go around saying, hey, this guy is a 75 overall but he has a B+ potential. They don't go around with number ratings. They scout (which you can do here), and they watch what the player does when given a chance to play which you can obviously do also. Having ratings in this game takes all of the mystery out of it. If I could see the ratings, would I rethink my trade for Drummond? On the other hand, Drummond may have not even been tradeable if the Pistons knew he had an A+ potential (I don't know what his potential is just throwing out a figure). You have to keep an open mind about this association, too many of you are looking at it like your playing 2k12 but you really need the mindset that its more like real life. Which is what this association is trying to replicate. Just give it a chance guys, and you will get used to it and start liking it. The real NBA is about taking risks with players, sometimes you get rewarded and sometimes you get burnt. Depending on your skills to evaluate talent, will depend on how successful your organization is. I for one love that we don't have rankings.

                              Comment

                              • tarantism
                                Pro
                                • Apr 2009
                                • 979

                                #255
                                Re: 30 Team Interactive Association

                                Nobody is being forced to fly blind here. Use the scouting feature throughout the season to get insight on what players can do, what they can't do and how they are performing.

                                I will be simulating most games, yes. But I will also be playing a number of games (as many as I can considering the fact that I have a very busy schedule) and I will be taking notes on different players to relay through scouting reports.

                                Some have already sent me a list of names to be scouted once everything gets set up. As I have said before, we are in a holding pattern right now because inputting the 2013 draft class takes a long time (80 fully edited players). Once I can get this done then I will set up the file and we will get started with training camps.

                                In addition to scouting reports, you can get a feel from your roster using statistics. I will be posting stats updates on a weekly basis with basic stats, advanced stats and league leaders. In an ideal world I will be posting team report cards as often as possible but those are going to take time so it all depends on how much of it I have.

                                My point is that nobody will be flying blind. If you utilize the features at your disposal then you should have a pretty firm grip on your roster, and if you combine that with the stats then you will have an excellent idea of the performance and value of each player on your roster.

                                Getting the exact ratings for all of your players is a crutch. Real-life GMs don't get a list of everybody on their roster with a number/100 rating for each of their skills. They need to use scouts to evaluate their team and they use stats to further their understanding. As somebody stated before, if we could see an exact rating for all of our players in real life, coupled with a potential rating then nobody would ever make a bad trade, take a chance on an unknown player or hold on to a declining guy too long.

                                My goal here is to create realism. Full knowledge of overall ratings is not, in my mind, realistic.
                                GO FALCONS!

                                Originally posted by Tweeg
                                In all of the pre release CCM news people like Looman kept saying, "You might see a guy like Kurt Warner come out of retirement. Anything can happen."

                                He should have said "You will see Kurt Warner come out of retirement. That's about it."

                                Comment

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