Questions and Answers for CFB 26 - Post what you know based on the streams

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  • noarmsduck
    Pro
    • Mar 2010
    • 980

    #46
    Originally posted by sherrane

    Chip Kelly was hired as an OC and Head-Coach-In-Waiting under Bellotti and that was something that was gaining traction about 10 years ago. But the NCAA then put some of the same recruiting restrictions on them, which has deterred the practice. Morgan Scalley (DC, Utah) is the only Head-Coach-In-Waiting that I know about currently in FBS. Whittingham is 65 years old, so that is still something that happens. But it is typically when the program wants to hold onto a coach when they believe the Head Coach is nearing retirement. I agree the promotion of a coordinator should be something that happens if a successful HC retires.

    I don't believe a coordinator promotion to HC has ever (or will ever) happened when the HC gets fired. They usually want to clean then house at that point. A lot of times at least one coordinator gets fired when the HC gets fired. I have never been an OC or DC in 25 when the HC has been fired, so I don't know if any coach joins the former HC in the unemployment line.
    Yeah they're likely not promoting a coordinator when the HC is fired. But when he leaves for another job or the NFL it happens. Marcus Freeman was DC under Brian Kelly then Kelly left for LSU so ND promoted Freeman.

    Comment

    • WeArePSU40
      Rookie
      • May 2024
      • 499

      #47
      Originally posted by illwill10

      I agree. I did hear that the Whittingham situation is a coach in waiting situation.

      I'm mostly talking about a Marcus Freeman situation. Where if a HC is having success and leaves for a "better job", the coordinators having a chance chance to get promoted. For my Teambuilder team, I started as an OC. Our HC left for a better job after a championship, but both me and the DC stayed and we got a new HC. I just rather one of us get the job.

      Either way, I know how I'll approach it this time around . I'll either start as the HC of my TB school or as a DC of a 1 star school
      What about small schools? I thought I remember the Northern Illinois coach jumping to NC State and NIU just promoted their OC. I feel like that happens a decent amount. Small school does well. Coach jumps to mid-level P4 job. OC/DC decides to stay as head guy vs going with head guy as OC/DC at better school.

      Comment

      • WeArePSU40
        Rookie
        • May 2024
        • 499

        #48
        Also… there have definitely been situations where head coach is fired midway through the season. Coach X is named interim HC. Team rallies and they perform well. Interim coach gets the head job at the end of the season.

        Comment

        • TON1C
          Rookie
          • Mar 2010
          • 258

          #49
          After the first season, where does custom conferences fall in order in relation to players leaving and the transfer portal? I was planning on doing a promotion/relegation system but it might not make as much sense if players with a conference prestige dealbreaker don’t leave in the same offseason that their team gets relegated.

          Comment

          • noarmsduck
            Pro
            • Mar 2010
            • 980

            #50
            Originally posted by WeArePSU40
            Also… there have definitely been situations where head coach is fired midway through the season. Coach X is named interim HC. Team rallies and they perform well. Interim coach gets the head job at the end of the season.
            This happened to Orgeron twice even though he only got the job the one time lol

            Comment

            • PDuncanOSU
              Rookie
              • Oct 2010
              • 307

              #51
              Originally posted by noarmsduck

              Yeah they're likely not promoting a coordinator when the HC is fired. But when he leaves for another job or the NFL it happens. Marcus Freeman was DC under Brian Kelly then Kelly left for LSU so ND promoted Freeman.
              Ryan Day was offensive coordinator at Ohio State and got the head coach job when Urban Meyer left.

              A coordinator being promoted would probably only happen if the head coach retired or left for a better/bigger job.

              I think it would be almost unheard of for a head coach to be fired and for a new head coach to come in and keep both coordinators.

              Comment

              • noarmsduck
                Pro
                • Mar 2010
                • 980

                #52
                Alright, here are some things I've found out so far:

                - Still can't set custom playbooks as the team scheme in dynasty, so formation subs still won't work with custom playbooks
                - Separate user and CPU kicking sliders
                - Can't play or watch CPU games
                - Recruit appearance editing is limited to height and weight. New body type selection is added this year. Can't change faces or skin color.
                - Can't edit recruit positions in dynasty. This is a big L, we could do this last year. Didn't use it much, mostly only for swapping LE/RE or LT/RT if needed. Not sure why they'd remove this option
                - Can't edit recruit traits; scouted recruits still don't show their traits
                - Can't edit recruit abilities
                - Player heads look the same as last year; haven't seen new recruits with long dreads yet. Doesn't mean they don't exist, but I simmed a year forward and looked at freshmen on 20 different teams. I've see short dreads that kind of hang off the side of his head and come down to nose level. The long hair heads seem to be the same as last year, either man bun or long straight hair.
                - Can't edit NIL player anything again (didn't expect anything to change there, but checked anyways as there might have been a small chance they allowed ratings editing)
                - Hurry up has been expanded to match what Madden does with it
                - Teambuilder is for online dynasty only

                Overall disappointed in the lack of customization. I feel we should have been able to edit recruit abilities and traits, and we should at least be able to see what a recruit's traits are when scouting him. There is also no excuse for removing features that were in last year's game (changing position in player edit). Typical EA though, they'll add it in an update or back into next year's game. Also disappointed that we still can't use formation subs with custom playbooks, and still can't play CPU games. Most of the unanswered questions I had leaned towards the unpreferred outcome unfortunately.

                That said, these things don't outweigh the upgrade to this game from CFB 25 for me, and a lot of the hype I had for this game was based on what we DID know. Coaching stats page, records page, CFB history are big updates, and will make my tracker spreadsheet work pretty minimal this year. Real coaches are a plus. Wear and tear sliders are a plus. The big thing I found out today that is a plus is no huddle system and separate user and CPU kicking sliders.

                All in all, yes I'm disappointed at some of the omissions, but I'm still going to enjoy this game a lot. Now I'm off to create my custom playbook!

                EDIT: added Teambuilder information
                Last edited by noarmsduck; 07-07-2025, 03:29 PM.

                Comment

                • Dagan
                  Pro
                  • Jun 2020
                  • 622

                  #53
                  Originally posted by noarmsduck
                  Alright, here are some things I've found out so far:

                  - Still can't set custom playbooks as the team scheme in dynasty, so formation subs still won't work with custom playbooks
                  - Separate user and CPU kicking sliders
                  - Can't play or watch CPU games
                  - Recruit appearance editing is limited to height and weight. New body type selection is added this year. Can't change faces or skin color.
                  - Can't edit recruit positions in dynasty. This is a big L, we could do this last year. Didn't use it much, mostly only for swapping LE/RE or LT/RT if needed. Not sure why they'd remove this option
                  - Can't edit recruit traits; scouted recruits still don't show their traits
                  - Can't edit recruit abilities
                  - Player heads look the same as last year; haven't seen new recruits with long dreads yet. Doesn't mean they don't exist, but I simmed a year forward and looked at freshmen on 20 different teams. I've see short dreads that kind of hang off the side of his head and come down to nose level. The long hair heads seem to be the same as last year, either man bun or long straight hair.
                  - Can't edit NIL player anything again (didn't expect anything to change there, but checked anyways as there might have been a small chance they allowed ratings editing)
                  - Hurry up has been expanded to match what Madden does with it
                  - Teambuilder is for online dynasty only

                  Overall disappointed in the lack of customization. I feel we should have been able to edit recruit abilities and traits, and we should at least be able to see what a recruit's traits are when scouting him. There is also no excuse for removing features that were in last year's game (changing position in player edit). Typical EA though, they'll add it in an update or back into next year's game. Also disappointed that we still can't use formation subs with custom playbooks, and still can't play CPU games. Most of the unanswered questions I had leaned towards the unpreferred outcome unfortunately.

                  That said, these things don't outweigh the upgrade to this game from CFB 25 for me, and a lot of the hype I had for this game was based on what we DID know. Coaching stats page, records page, CFB history are big updates, and will make my tracker spreadsheet work pretty minimal this year. Real coaches are a plus. Wear and tear sliders are a plus. The big thing I found out today that is a plus is no huddle system and separate user and CPU kicking sliders.

                  All in all, yes I'm disappointed at some of the omissions, but I'm still going to enjoy this game a lot. Now I'm off to create my custom playbook!

                  EDIT: added Teambuilder information

                  I saw that there's a setting option that may be what does or doesn't allow editing. I'm wondering if you can check that out for us all? It's in this picture -


                  Screenshot (345).png


                  Can you see if changing the Player Edit Permission levels do anything of consequence?
                  (...brought to you by Carl's Jr.)

                  Comment

                  • WeArePSU40
                    Rookie
                    • May 2024
                    • 499

                    #54
                    Originally posted by noarmsduck
                    Alright, here are some things I've found out so far:

                    - Still can't set custom playbooks as the team scheme in dynasty, so formation subs still won't work with custom playbooks
                    - Separate user and CPU kicking sliders
                    - Can't play or watch CPU games
                    - Recruit appearance editing is limited to height and weight. New body type selection is added this year. Can't change faces or skin color.
                    - Can't edit recruit positions in dynasty. This is a big L, we could do this last year. Didn't use it much, mostly only for swapping LE/RE or LT/RT if needed. Not sure why they'd remove this option
                    - Can't edit recruit traits; scouted recruits still don't show their traits
                    - Can't edit recruit abilities
                    - Player heads look the same as last year; haven't seen new recruits with long dreads yet. Doesn't mean they don't exist, but I simmed a year forward and looked at freshmen on 20 different teams. I've see short dreads that kind of hang off the side of his head and come down to nose level. The long hair heads seem to be the same as last year, either man bun or long straight hair.
                    - Can't edit NIL player anything again (didn't expect anything to change there, but checked anyways as there might have been a small chance they allowed ratings editing)
                    - Hurry up has been expanded to match what Madden does with it
                    - Teambuilder is for online dynasty only

                    Overall disappointed in the lack of customization. I feel we should have been able to edit recruit abilities and traits, and we should at least be able to see what a recruit's traits are when scouting him. There is also no excuse for removing features that were in last year's game (changing position in player edit). Typical EA though, they'll add it in an update or back into next year's game. Also disappointed that we still can't use formation subs with custom playbooks, and still can't play CPU games. Most of the unanswered questions I had leaned towards the unpreferred outcome unfortunately.

                    That said, these things don't outweigh the upgrade to this game from CFB 25 for me, and a lot of the hype I had for this game was based on what we DID know. Coaching stats page, records page, CFB history are big updates, and will make my tracker spreadsheet work pretty minimal this year. Real coaches are a plus. Wear and tear sliders are a plus. The big thing I found out today that is a plus is no huddle system and separate user and CPU kicking sliders.

                    All in all, yes I'm disappointed at some of the omissions, but I'm still going to enjoy this game a lot. Now I'm off to create my custom playbook!

                    EDIT: added Teambuilder information
                    What do you mean you can’t change recruit positions?

                    I just recruited guys and then changed them when they joined my team during “position changes” in the offseason. You’re not saying that’s gone?

                    Take OT for example… I’d see a 6’4, 300 lb guy listed as LT and a 6’7, 313 lb guy as RT. If I landed both, when they were added to my roster, I would just flip them to be like real life.

                    Comment

                    • noarmsduck
                      Pro
                      • Mar 2010
                      • 980

                      #55
                      Originally posted by WeArePSU40

                      What do you mean you can’t change recruit positions?

                      I just recruited guys and then changed them when they joined my team during “position changes” in the offseason. You’re not saying that’s gone?

                      Take OT for example… I’d see a 6’4, 300 lb guy listed as LT and a 6’7, 313 lb guy as RT. If I landed both, when they were added to my roster, I would just flip them to be like real life.
                      No, I didn't look for that. I'm talking about when you go to the edit player page, and then I think it's called player info, where name, hometown, etcetera is. Last year we could change positions at any point in time from that page. This year position is greyed out just like hometown.

                      Comment

                      • sherrane
                        Pro
                        • Apr 2013
                        • 687

                        #56
                        Originally posted by WeArePSU40

                        What about small schools? I thought I remember the Northern Illinois coach jumping to NC State and NIU just promoted their OC. I feel like that happens a decent amount. Small school does well. Coach jumps to mid-level P4 job. OC/DC decides to stay as head guy vs going with head guy as OC/DC at better school.
                        I agree that coordinators should be considered for the HC position if a HC retires or moves to another job. This is especially true for small schools like NIU who won back-to-back MAC Championships before Doeren moved to NC State. They promoted Rod Carey who then won 2 MAC Titles in 6 seasons before moving to Temple. NIU hired Thomas Hammock who was the RB coach for the Ravens. EA had this fairly solid in previous versions and it would be good to see them fix it in 26 or 27.

                        Comment

                        • jello1717
                          All Star
                          • Feb 2006
                          • 5714

                          #57
                          Does dynasty track non position specific stats this year? I.e. passing stats for non-QBs or offensive stats for defenders.

                          I was shocked that it didn’t do this last year with TH12 as one of the cover athletes, but it certainly should be done this year with the introduction of the gadget position.
                          Favorite Teams:
                          College #1: Michigan Wolverines
                          College #2: Michigan State Spartans (my alma mater)
                          College #3: North Carolina Tar Heels
                          NHL: Detroit Redwings

                          Comment

                          • dickerblitz
                            Rookie
                            • Aug 2017
                            • 9

                            #58
                            Do your players gain xp and upgrade points during the season?
                            I ran a test dynasty with New Mexico and all of my players had 0 upgrade points at the end of the season (before offseason training) and all their xp bars were fully empty.
                            To clarify, i have manual progression turned on, so no points should have been invested by cpu.

                            Comment

                            • noarmsduck
                              Pro
                              • Mar 2010
                              • 980

                              #59
                              Originally posted by Dagan


                              I saw that there's a setting option that may be what does or doesn't allow editing. I'm wondering if you can check that out for us all? It's in this picture -


                              Screenshot (345).png


                              Can you see if changing the Player Edit Permission levels do anything of consequence?
                              Sorry I missed this post. Yeah that setting was in last year's game as well, and I always play with it enabled. It lets us edit player height/weight and ratings, but not abilities or traits.

                              Comment

                              • MattyIce
                                Pro
                                • Apr 2012
                                • 973

                                #60
                                How do schedules look 2-3 years later in dynasty? Last year we would play 4 road games in a row at times.


                                Sent from my iPhone using Tapatalk
                                Swamp Kings Pt II | Florida Gators Dynasty | CFB 25

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