Overall I liked the demo a lot, though the speed of play definitely seems to have been notched up. I played on all-American and was able to get a solid rushing game going with Oklahoma with the game-plan set to conservative on O (less penalties, less big blocks). On D I was able to stop Florida on most drives (though not all 3-and-outs), and gave up one play on an off-tackle/end-around type play where I missed a tackle on the outside that gave him a wide open sideline to run. Things I was impressed with were the band formations (I think this will be pretty cool but I hope it is not restricted to just pre-game. It would be perfect for halftimes though), the ability to choose to re-sub an injured player at the risk of further injury (might be necessary if it is a bowl game, he is by far your best player over the 2nd stringer, etc.), the passing game was solid and not too easy. Still buying this first day.
NCAA Football 10 Demo Now Available, Post Your Impressions Here
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
Overall I liked the demo a lot, though the speed of play definitely seems to have been notched up. I played on all-American and was able to get a solid rushing game going with Oklahoma with the game-plan set to conservative on O (less penalties, less big blocks). On D I was able to stop Florida on most drives (though not all 3-and-outs), and gave up one play on an off-tackle/end-around type play where I missed a tackle on the outside that gave him a wide open sideline to run. Things I was impressed with were the band formations (I think this will be pretty cool but I hope it is not restricted to just pre-game. It would be perfect for halftimes though), the ability to choose to re-sub an injured player at the risk of further injury (might be necessary if it is a bowl game, he is by far your best player over the 2nd stringer, etc.), the passing game was solid and not too easy. Still buying this first day. -
Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
yea the more i play the more i'm getting adjusted to the camera but i still dont like itComment
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
I think I'm getting the hang of the speed of the game now, as well as the camera angle.
I'm getting much better results, and seeing better things now.
I'm gaving good success generating some LOS disruption with manual DL use and coaching keys.
I'm good for a couple of pressures and user sack or 2 a game with Dunlap, and also controling OU's impact palyer DT.
I have to keep on reminding myself to lay off turbo unless in the open.
After over a yearof playing APF like crazy and not really being into NCAA 09 and Madden 09 (hated them both..I was done inside of 6 weeks), I'm basically having to relearn how EA football works.
The game is slowing down to me, and I'm able to make better reads both running and passing.
I think this game is going to be pretty good come release date and post patches so we can fiddle with sliders.(grr.)N.Y Mets
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
Hey country bot, I noticed that if I set my D line to agressive that it makes it more able to get sacks across the board. At lteast on heismanComment
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
It is faster, seems like the ratings also make a huge difference. Like if you have a player with 90 speed being chsed with a guy that has say 86 speed there is no way he catches him. I know in 09 there really wasnt a sperator. Angles the CPU take are also very nice.
Hey country bot, I noticed that if I set my D line to agressive that it makes it more able to get sacks across the board. At lteast on heisman
Also, the roster issue, now is that for online only? Or are the roster screwed up for offline too.N.Y Mets
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N.Y Islanders
Miami Hurricanes
Twitter - @RoyalBoyle78
XBOX LIVE - Royalboyle78
PSN - RoyalBoyle78Comment
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
The rosters on the disc are screwed up for offline too but they will have a corrected roster in the roster vault on release day so no worries there.Comment
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
I think it's significantly slower than 09. There is no "take-off" whatsoever. I actually feel like the jukes and initial cuts are too downplayed, too ineffective and too unresponsive. There should be short jukes and cuts but once you angle out on runs it should slow down and be less responsive. I don't think it should be as loose as 09 but they play a little too stiff on 10. I have only played Heisman and will only play Heisman though.
I absolutely love the over the shoulder catches. I got so sick of the floating DB's. You have to be careful not to get beat. I miss the floating dives in the corner of the endzones. I haven't seen one yet in 10.Comment
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
^ Oh, the floating dives are in this year too jdrhammer. Don't you worry.
I saw two new sick catches last night. One was by Aaron Hernandez (me) in the back of the endzone on a 3rd and goal. I ran Short Fades out of Gator Heavy to the back corner pylon. It was glorious. He snagged it as he stumbled and fell to the ground. The other was by Gresham (CPU) on 3rd down and about 7 or 8. Matched up against one of my LBs he ran an in route and jumped up, but caught it by his waist while shielding my guy. Very cool looking. He got the first down too.
I really enjoy all of the new animations this year."Hard work beats talent, when talent isn't working hard.”Comment
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
Cool.
I hate the lame duck passes that only add to INT fest. There should be some darts to the dirt when getting hit but I haven't seen them.
I started out playing as UF because I'm not an OU fan but I've since moved to OU since they may be more similar to my Rebs due to the playbook. I know it's really easy for me to throw INT's but I've had so many hit my guys right in the hands only to drop. Looks like INT sliders will be set to 0 again. Hopefully they work.Comment
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
^ INT slider set to zero? You too. I have been doing as long as I havd had sliders for NCAA. I move it to zero before I even play my first game. LOL"Hard work beats talent, when talent isn't working hard.”Comment
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
I have went back and forth 100 times with the 10 demo and 09, I don;t really see a speed difference at all. I do see the when the QB throws the ball in 10 it's like a bullet. That's the only speed difference I see.
Also, the roster issue, now is that for online only? Or are the roster screwed up for offline too.Comment
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here
Might just be something I notice, I know what is really annoying, do you guys notice that the offense and defense side of the ball the players are normal speed but when you try to run a kick off return the player running the ball is kinda in a slow down mode. Its weird, hopefully its just me but take a look. When you return a kick off the return guy runs in a slower speed than everyone else. As far as the game speed, I meant that you can really exploit mismatches this year. PLay as OU for example, I ran a shotgun spread that exploited a UF LB with #4 WR for OU and UF got burned. Its like you can definitley tell the speed ratings between players. Jermaine gresham is a nightmare for all the LB's on florida aside from spikes. Thats the speed difference I am seeing. Game speed though is somewhat the same.
The KO's do have a speed lag. All in all, I like how strategy and gambling can hurt you or your opponent. That's a big element of the chess match aspect.Comment
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