NCAA Football 11 Demo Available Now, Post Your Impressions Here

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  • RedZoneD25
    MVP
    • Aug 2008
    • 2963

    #1126
    Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

    The ONLY bad thing about this demo in my eyes are two small things:

    -If a WR beats me by ANY amount of yardage, I cannot catch him for the life of me. (I was UT playing OU)

    -The jersey numbers in the intro vid are cut off big time, and it looks kinda small in game as well.

    Comment

    • BlueNGold
      Hall Of Fame
      • Aug 2009
      • 21817

      #1127
      Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

      BTW you're doing yourself a favor if you go to Game Controls and turn on Auto-Sprint. Plays much better IMO.
      Originally posted by bradtxmale
      I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



      Comment

      • Triathlete_201
        Rookie
        • Sep 2005
        • 428

        #1128
        Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

        Originally posted by swaldo
        - Alot of jerky/choppy gameplay which gives off a robotic feel to the game.
        That's what I noticed right from the first play. The locomotion does improve the gameplay but overall, the gameplay / animations just look choppy and robotic. I think it's the transition animations that are the problem. I don't think EA football games will ever look lifelike until they get a whole new animation engine. Still having fun with the game though. Not sold on it quite yet..need to rent the full game before making a decision.

        Comment

        • RamblinWreck21
          Rookie
          • Feb 2009
          • 434

          #1129
          Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

          Just played a half and I really like it, but two questions:

          1. How come UF's Combat White Helmets aren't in the demo? Are they in the game?

          2.Is there a way to look at your full playbook? If not, is this play calling system only for the demo or is this how its gonna be in the retail version?

          EDIT: Just answered Number 2 myself! Still would like to know Question 1.

          Thanks.

          Comment

          • bkrich83
            Has Been
            • Jul 2002
            • 71572

            #1130
            Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

            Originally posted by vertigho
            I hope you're kidding. The offensive line and defensive line interaction, or should I say the offensive line and defensive line animation is still as pathetic as it was last year.
            Same as last year? Shenanigans.
            Tracking my NCAA Coach Career

            Comment

            • KleShreen
              MVP
              • May 2003
              • 1081

              #1131
              Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

              Couple bugs I've found...

              When playing as Texas against OU, there were 3 or 4 times when OU would run no huddle where my defensive linemen would get "stuck" in the neutral zone and eventually glitch into an offensive lineman. It was an animation as if they were running in place and then eventually they would move just enough to touch an o-lineman.

              I just had one happen when playing as FSU against UF...scored on a long pass play, and then on the PAT, the camera was as if it was right behind the very far left blocker on the line for the PAT attempt. If it were a long field goal I was going for, I would have had no idea where I was aiming because I wasn't even behind the kick arrow.

              Lastly, I've noticed that every game's "play of the game" is the very last play of the game, no matter what it was. I had one where an extra point was the play of the game in a 28-0 win...and then a draw play on 3rd and 16 that got two yards as time expired in a 21-0 win.

              Edit: Also - the new run blocking is spectacular. Holes actually opening up where they should. Blockers actually pulling to where they should. It's been fantastic. I can see it becoming *too* successful, though.

              Edit 2: Also something I noticed that I hope is fixed for the full version...when going into the depth charts inside the game, if you for instance scroll to a team's LT position and then hit the left trigger to go to the opponent's depth chart at that position, it starts you back over at the QB spot. This will end up being especially annoying in the game menus when trying to cycle through team's rosters if you have to start over at QB every time you go to a new team.
              Last edited by KleShreen; 06-14-2010, 11:31 PM.

              Comment

              • NEOPARADIGM
                Banned
                • Jul 2009
                • 2788

                #1132
                Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

                Really cool for you online guys how when you're scrambling all over the place like an idiot there's no passing icons. That's new, isn't it?

                A few more games in, I gotta say, if you like 09 and 10, you're in for a real treat - game is kickass. If you didn't like those games, I don't know what to tell you ... I mean, it's still EA football. I've said it before, it seems like a lot of guys around here aren't even fans of this series; that's not just going to magically change out of nowhere, at least not for most of you.

                Comment

                • Hassan Darkside
                  We Here
                  • Sep 2003
                  • 7561

                  #1133
                  Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

                  After a few games on Heisman:
                  -Robo QB is back, possibly. Depends on the sliders I suppose, but I've seen CPU QBs make ridiculous throws. They all seem very accurate in the pocket, out of the pocket, scrambling or being hit.

                  -Still seems to be a fairly large disparity between my players AI on defense and CPU defense. CPU DBs stick to my receivers like glue. My DBs seem to always give the CPU WRs too much cushion or get burnt or can't keep up. Then the CPU QB proceeds to pick me apart.

                  This was one of my main gripes about last years game. I felt it was near impossible for me to have a top defense without adjusting the sliders so much to weigh in my favor. Crap teams would still manage to make all the right throws at all the right times.

                  [NYK|DAL|VT]
                  A true MC, y'all doing them regular degular dance songs
                  You losin' your teeth, moving like using Kevin Durant comb
                  Royce da 5'9"


                  Originally posted by DCAllAmerican
                  How many brothers fell victim to the skeet.........

                  Comment

                  • canes21
                    Hall Of Fame
                    • Sep 2008
                    • 22893

                    #1134
                    Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

                    Guys, I know its been mentioned before. But using auto sprint really makes the game feel better in my opinion. It made me love the game even more!
                    “No one is more hated than he who speaks the truth.”


                    ― Plato

                    Comment

                    • Barkley7
                      Rookie
                      • Nov 2009
                      • 268

                      #1135
                      Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

                      Originally posted by vertigho
                      I hope you're kidding. The offensive line and defensive line interaction, or should I say the offensive line and defensive line animation is still as pathetic as it was last year.
                      Lemme guess, one play the CPU O-Line holds up nicely or a CPU DE beats your tackle which resulted in a sack, then you instantly went back to thinking the trench play is bad.

                      Comment

                      • fanforlife21
                        Rookie
                        • Sep 2008
                        • 132

                        #1136
                        Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

                        I was looking up videos of gameplay on youtube and happened to come across this. http://www.youtube.com/watch?v=bmTgOjXuKr8&hd=1

                        So far I am loving the demo and think it is a huge step in the right direction, but I thought real assignment ai was supposed to stop nano blitzing? Hopefully these things are only in the demo and are cleaned up in the full game. I know there are probably always going to be ways to cheat the game, but this seemed to be the same one that has been around for awhile now.
                        PSN: fanforlife21


                        Comment

                        • smyers74
                          Rookie
                          • Apr 2010
                          • 7

                          #1137
                          Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

                          Originally posted by FroznYogurt
                          Ugh, 90% after an hour and a half. All these good impressions are making this wait even more grueling.
                          What do you mean 90%?
                          O-H....I-O STATE
                          DALLAS COWBOYS
                          CLEVELAND INDIANS
                          CLEVELAND CAVILIERS
                          COLUMBUS BLUEJACKETS

                          Comment

                          • Hiro1
                            MVP
                            • Sep 2009
                            • 1229

                            #1138
                            Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

                            Originally posted by RamblinWreck21
                            Just played a half and I really like it, but two questions:

                            1. How come UF's Combat White Helmets aren't in the demo? Are they in the game?

                            2.Is there a way to look at your full playbook? If not, is this play calling system only for the demo or is this how its gonna be in the retail version?

                            EDIT: Just answered Number 2 myself! Still would like to know Question 1.

                            Thanks.
                            UF requested the white helmet not be in the game. why idk.
                            Psn: Plex-07

                            Comment

                            • GatorChomp2345
                              Banned
                              • Aug 2009
                              • 269

                              #1139
                              Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

                              Man, on Heisman it feels like robo-qb is back

                              Comment

                              • cecondlife
                                Rookie
                                • Apr 2010
                                • 35

                                #1140
                                Re: NCAA Football 11 Demo Available Now, Post Your Impressions Here

                                Squibb Kick... Whats up with the camera angle

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