Playmakers CFB 26 Varsity Sliders (Hybrid 0 Default set & advanced Difficulty set)

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  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15344

    #76
    Originally posted by Pizzaguylol

    Yeah, I'm starting to think Varsity might be the way to go, too.

    At the moment it's sitting at 60.
    You can stay on AA if that's your preference.

    Show me your full set and I can help you adjust
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
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    Comment

    • Pizzaguylol
      Rookie
      • Nov 2009
      • 212

      #77
      Originally posted by Playmakers

      You can stay on AA if that's your preference.

      Show me your full set and I can help you adjust
      Sure! Much appreciated.

      I've heard that AA doesn't nerf or buff the CPU or player like other difficulty settings do. Not sure how true that is, but I'm trying to have players play as close to their ratings as possible.
      Game Settings
      Difficulty: All-American
      Quarter Length: 12 min (results in 120-140 plays a game w/ 20 sec accelerated clock most games)
      Accelerated Clock: 20 sec
      Fatigue: 85 (copied you on this -- seemed better than manually adjusting auto-subs)
      Injuries: 50 (see above)
      Speed Parity: 50 (have not messed with yet)
      Auto-Subs: Defaults (using fatigue & injury sliders only)

      Player & CPU Skill Sliders (identical)

      PASSING
      QB Accuracy: 5 (6) (7) ... (30) (>this one has changed the most)
      Pass Blocking: 41 (34) (39) (42)
      WR Catching: 48 (50)

      Rushing
      Run Blocking: 86 (84) (80) (75) (70)
      Ball Security/Fumbles: 50

      Pass Defense Reaction Time: 50 (52) (58)
      Interceptions: 50 (45) (50)
      Pass Coverage: 60 (62) (63)

      Rush Defense
      Tackling: 20 (10) (30) (35)

      Special Teams
      FG Power: 45
      FG Accuracy: 45
      Punt Power: 50
      Punt Accuracy: 54
      Kickoff Power: 61 (57) (58)

      Penalties
      Offside: 99 (>rarely happens)
      False Start: 99 (>same as above)
      Holding: 80 (85) (80) (90) (>most reliable penalty, but can destroy drives and ruin game flow. trying to find a balance)
      Facemask: 45 (35) (30) (>took your advice on wrap tackle animations)
      Illegal Block in the Back: 99 (>Default seems to have it called maybe once or twice. 99 maybe 3-4 times?
      Roughing the Passer: 51 (50) (50 in Play Now, 51 in Dynasty) (>Anything higher than 51 seems to make this one go insane)
      Defensive Pass Interference: 99 (not sure if changing this matters much -- rarely called at any setting)
      All others: ON (except Intentional Grounding & Illegal Contact)
      Gₒ Bᵣₒₙcₒₛ

      Comment

      • Lukeduke78
        Rookie
        • Aug 2019
        • 23

        #78
        Do I need to input these sliders in the main menu then load them from my Dynasty settings page or can I just do it in Dynasty mode?

        Comment

        • Playmakers
          Hall Of Fame
          • Sep 2004
          • 15344

          #79
          Originally posted by Lukeduke78
          Do I need to input these sliders in the main menu then load them from my Dynasty settings page or can I just do it in Dynasty mode?
          Not required but I use that method myself to maintain stability
          NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
          https://forums.operationsports.com/f...s-dynasty.html

          Follow some the Greatest College Football players of All Time in NCAA Football 14

          Comment

          • Playmakers
            Hall Of Fame
            • Sep 2004
            • 15344

            #80
            Originally posted by Pizzaguylol

            Sure! Much appreciated.

            I've heard that AA doesn't nerf or buff the CPU or player like other difficulty settings do. Not sure how true that is, but I'm trying to have players play as close to their ratings as possible.
            Game Settings
            Difficulty: All-American
            Quarter Length: 12 min (results in 120-140 plays a game w/ 20 sec accelerated clock most games)
            Accelerated Clock: 20 sec
            Fatigue: 85 (copied you on this -- seemed better than manually adjusting auto-subs)
            Injuries: 50 (see above)
            Speed Parity: 50 (have not messed with yet)
            Auto-Subs: Defaults (using fatigue & injury sliders only)

            Player & CPU Skill Sliders (identical)

            PASSING
            QB Accuracy: 5 (6) (7) ... (30) (>this one has changed the most)
            Pass Blocking: 41 (34) (39) (42)
            WR Catching: 48 (50)

            Rushing
            Run Blocking: 86 (84) (80) (75) (70)
            Ball Security/Fumbles: 50

            Pass Defense Reaction Time: 50 (52) (58)
            Interceptions: 50 (45) (50)
            Pass Coverage: 60 (62) (63)

            Rush Defense
            Tackling: 20 (10) (30) (35)

            Special Teams
            FG Power: 45
            FG Accuracy: 45
            Punt Power: 50
            Punt Accuracy: 54
            Kickoff Power: 61 (57) (58)

            Penalties
            Offside: 99 (>rarely happens)
            False Start: 99 (>same as above)
            Holding: 80 (85) (80) (90) (>most reliable penalty, but can destroy drives and ruin game flow. trying to find a balance)
            Facemask: 45 (35) (30) (>took your advice on wrap tackle animations)
            Illegal Block in the Back: 99 (>Default seems to have it called maybe once or twice. 99 maybe 3-4 times?
            Roughing the Passer: 51 (50) (50 in Play Now, 51 in Dynasty) (>Anything higher than 51 seems to make this one go insane)
            Defensive Pass Interference: 99 (not sure if changing this matters much -- rarely called at any setting)
            All others: ON (except Intentional Grounding & Illegal Contact)
            I'm going to test the following for you later tonight. Before I start my CPU vs CPU set

            QBA 5
            Pass Block 45
            WR catch 45
            Pass Coverage 70

            Just curious again though is the CPU QB still scrambling with that low of a setting?


            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
            https://forums.operationsports.com/f...s-dynasty.html

            Follow some the Greatest College Football players of All Time in NCAA Football 14

            Comment

            • Pizzaguylol
              Rookie
              • Nov 2009
              • 212

              #81
              Originally posted by Playmakers

              I'm going to test the following for you later tonight. Before I start my CPU vs CPU set

              QBA 5
              Pass Block 45
              WR catch 45
              Pass Coverage 70

              Just curious again though is the CPU QB still scrambling with that low of a setting?

              Appreciate it! Let me know how it goes.

              Last game I simmed Houston vs Georgia Tech in the Gator Bowl and saw a few scrambles:
              - GT's QB escaped a sack, tucked it and ran for first and goal.
              - GT's QB didn't find anything downfield, tucked and ran, but came up short on 3rd, leading to a punt.

              Those are the only ones I can think of, though.
              Gₒ Bᵣₒₙcₒₛ

              Comment

              • J-Unit40
                Boom!!
                • Sep 2005
                • 8258

                #82
                Originally posted by Playmakers

                I'm going to test the following for you later tonight. Before I start my CPU vs CPU set

                QBA 5
                Pass Block 45
                WR catch 45
                Pass Coverage 70

                Just curious again though is the CPU QB still scrambling with that low of a setting?

                I play with CPU QBA at 2 on varsity and I have seen a lot of high level CPU QB scrambles.


                Sent from my iPhone using Tapatalk Pro
                "Hard work beats talent, when talent isn't working hard.”

                Comment

                • Playmakers
                  Hall Of Fame
                  • Sep 2004
                  • 15344

                  #83
                  Originally posted by J-Unit40

                  I play with CPU QBA at 2 on varsity and I have seen a lot of high level CPU QB scrambles.


                  Sent from my iPhone using Tapatalk Pro
                  These settings are interesting that you guys are using. I don't think I've ever seen the CPU vs CPU gameplay use settings this low for QBA

                  They must be really accurate this year. This will be the 1st time I've actually had a chance to play CPU vs CPU in this years game.
                  ​​​​​
                  NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                  https://forums.operationsports.com/f...s-dynasty.html

                  Follow some the Greatest College Football players of All Time in NCAA Football 14

                  Comment

                  • jared16evans
                    Rookie
                    • Sep 2012
                    • 32

                    #84
                    Playmakers what would you say is the slider that controls how the CPU HB makes/utilize skill moves? is it user Tackling?

                    Comment

                    • Playmakers
                      Hall Of Fame
                      • Sep 2004
                      • 15344

                      #85
                      Originally posted by jared16evans
                      Playmakers what would you say is the slider that controls how the CPU HB makes/utilize skill moves? is it user Tackling?


                      Ball security controls it but the tackle slider is like and enhancer/modifier to the moves. It helps to trigger more of the animations and interactions between the runners & defenders.
                      NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                      https://forums.operationsports.com/f...s-dynasty.html

                      Follow some the Greatest College Football players of All Time in NCAA Football 14

                      Comment

                      • GBOVFL59
                        Rookie
                        • Sep 2024
                        • 65

                        #86
                        I've been meaning to ask you. I use classic passing. What do I set the pass lead to?

                        Comment

                        • Lukeduke78
                          Rookie
                          • Aug 2019
                          • 23

                          #87
                          I use Ohio State and I know their run D is good but not only allowing 45 yds a game good. I’m just going to start super simming my D on normal using jump to next play. I just can’t seem to get the CPU to run the ball effectively no matter what I do.
                          Last edited by Lukeduke78; 08-17-2025, 01:10 PM.

                          Comment

                          • Playmakers
                            Hall Of Fame
                            • Sep 2004
                            • 15344

                            #88
                            Originally posted by Lukeduke78
                            I use Ohio State and I know their run D is good but not only allowing 45 yds a game good. I’m just going to start super simming my D on normal using jump to next play. I just can’t seem to get the CPU to run the ball effectively no mat what I do.
                            For Ohio St try these adjustments

                            USER Reaction 20
                            USER Tackle 5

                            CPU Run Block 95
                            CPU Ball Security 55

                            I use that for my Texas defense because I have a lot highly rated defenders.
                            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                            https://forums.operationsports.com/f...s-dynasty.html

                            Follow some the Greatest College Football players of All Time in NCAA Football 14

                            Comment

                            • Playmakers
                              Hall Of Fame
                              • Sep 2004
                              • 15344

                              #89
                              Originally posted by GBOVFL59
                              I've been meaning to ask you. I use classic passing. What do I set the pass lead to?
                              Medium for classic
                              small for Revamped
                              NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                              https://forums.operationsports.com/f...s-dynasty.html

                              Follow some the Greatest College Football players of All Time in NCAA Football 14

                              Comment

                              • Lukeduke78
                                Rookie
                                • Aug 2019
                                • 23

                                #90
                                Originally posted by Playmakers

                                For Ohio St try these adjustments

                                USER Reaction 20
                                USER Tackle 5

                                CPU Run Block 95
                                CPU Ball Security 55

                                I use that for my Texas defense because I have a lot highly rated defenders.
                                Awesome thanks. So the reaction even works even though the slider says for pass?
                                Last edited by Lukeduke78; 08-17-2025, 06:00 PM.

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