50(ish) Threshold-based Slider Set for NCAA 14

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  • NewNapkin
    Moderator
    • May 2009
    • 989

    #796
    Re: 50(ish) Threshold-based Slider Set for NCAA 14

    You are definitely on to something here. I've played 3 games so far, and they were no doubt some of the smoothest games I've played. However, the glaring CPU playcalling issues were still prevalent to me. Countless HB screens and QB runs, and they are not testing my secondary downfield.

    I'm going to keep playing with these because it is the best experience I've had with the game so far, but I don't know how deep I can dive back into this game due to playcalling.
    Moderator
    Cubs | Bears | Bulls | Blackhawks | Blue Raiders

    Comment

    • JoshC1977
      All Star
      • Dec 2010
      • 11564

      #797
      Re: 50(ish) Threshold-based Slider Set for NCAA 14

      Originally posted by KGHerm
      You are definitely on to something here. I've played 3 games so far, and they were no doubt some of the smoothest games I've played. However, the glaring CPU playcalling issues were still prevalent to me. Countless HB screens and QB runs, and they are not testing my secondary downfield.

      I'm going to keep playing with these because it is the best experience I've had with the game so far, but I don't know how deep I can dive back into this game due to playcalling.
      You know....this is one area where I think our years of trying to "fix the game" has cost us (at least to a degree). I'm starting to play around a bit with the initial game's roster which has default offensive/defensive aggression (I'm just globally editing the sub frequencies). Those aggression settings are quite a bit higher in many cases than what we many of us have migrated to in recent years. The result is more aggressive play-calling. But, it is also a double-edged sword as too much aggression can lead to issues as well (but I think with this setup, it could work).

      Frankly speaking though, there may be no real way around it. Some teams heavily call some play types (Louisville/Bama PBs with "stick" plays). I'd had hoped that going with a balanced setup might alleviate some of it; My guess is that if there IS a legit global fix, it is going to somehow involve the coach aggression sliders.

      Phase 1 is complete for me with these sliders (solid, balanced, ratings-based gameplay). Phase 2 will be where we see what else we might be able to milk out of the game with coach adjustments to see if we can get some better play-calling..
      Play the games you love, not the games you want to love.

      Comment

      • GamerDad48
        Rookie
        • Jul 2013
        • 124

        #798
        Re: 50(ish) Threshold-based Slider Set for NCAA 14

        Originally posted by JoshC1977
        You know....this is one area where I think our years of trying to "fix the game" has cost us (at least to a degree). I'm starting to play around a bit with the initial game's roster which has default offensive/defensive aggression (I'm just globally editing the sub frequencies). Those aggression settings are quite a bit higher in many cases than what we many of us have migrated to in recent years. The result is more aggressive play-calling. But, it is also a double-edged sword as too much aggression can lead to issues as well (but I think with this setup, it could work).

        Frankly speaking though, there may be no real way around it. Some teams heavily call some play types (Louisville/Bama PBs with "stick" plays). I'd had hoped that going with a balanced setup might alleviate some of it; My guess is that if there IS a legit global fix, it is going to somehow involve the coach aggression sliders.

        Phase 1 is complete for me with these sliders (solid, balanced, ratings-based gameplay). Phase 2 will be where we see what else we might be able to milk out of the game with coach adjustments to see if we can get some better play-calling..


        Josh...what values do you have set for the coaching sliders (Off/Def/no huddle)? Since you have your other sliders set to default I'm guessing these would be too. But I'm In YR 2037 so I don't know what the default values would originally have been.


        Sent from my iPad using Operation Sports

        Comment

        • JoshC1977
          All Star
          • Dec 2010
          • 11564

          #799
          Re: 50(ish) Threshold-based Slider Set for NCAA 14

          Originally posted by GamerDad48
          Josh...what values do you have set for the coaching sliders (Off/Def/no huddle)? Since you have your other sliders set to default I'm guessing these would be too. But I'm In YR 2037 so I don't know what the default values would originally have been.
          Team specific...most teams have defensive aggression between 30-50 and offensive aggression around 45-65. Look: I am just playing around right now...don't fret about this for the time being...nothing may come of it.

          My first test though is going to be with adjusting just aggression and run/pass ratios of MY team's coaches all to 50 and leaving the CPU's alone. I want to see if my team's settings skew the CPU's playcalling. Example: if I set my defensive run/pass ratio to heavily favor the pass, does the CPU get more conservative with their passing game? I'm hoping that we can do a simple adjustment just for the user's team, leave the CPU teams alone...that would be a quick fix that anyone can do without an editor or anything.
          Play the games you love, not the games you want to love.

          Comment

          • GamerDad48
            Rookie
            • Jul 2013
            • 124

            #800
            Re: 50(ish) Threshold-based Slider Set for NCAA 14

            Originally posted by JoshC1977
            Team specific...most teams have defensive aggression between 30-50 and offensive aggression around 45-65. Look: I am just playing around right now...don't fret about this for the time being...nothing may come of it.

            My first test though is going to be with adjusting just aggression and run/pass ratios of MY team's coaches all to 50 and leaving the CPU's alone. I want to see if my team's settings skew the CPU's playcalling. Example: if I set my defensive run/pass ratio to heavily favor the pass, does the CPU get more conservative with their passing game? I'm hoping that we can do a simple adjustment just for the user's team, leave the CPU teams alone...that would be a quick fix that anyone can do without an editor or anything.
            ok. I was just wondering if the CPU was kept at 50/50 for run/pass ration and aggression. I have been playing with this set on Heisman and when it comes to coaching sliders I have have been just making the CPU Off/Def coaches sliders match the HC or close to it. Not sure if that is the right way to do but it works for me.

            I like this new idea of AA though might have to give a try when I get a chance.

            Comment

            • heyyoitsmebrian
              Rookie
              • Aug 2015
              • 49

              #801
              Re: 50(ish) Threshold-based Slider Set for NCAA 14

              i came on here yesterday and was shocked that the new "sliders" are all 50... very bold. i always thought Heisman (or all madden) was more challenging yes, but it was not realistic enough. it ticks me off to have scrub CB's shutting down great WRs or having terrible QBs go off 19/21 passes on me. color me intrigued.

              im going to play a few games this morning in franchise mode with everything at 50 except QB accuracy at 30 and Rush defense at 20 (both human and AI), bc it does seem 100% that rush def is more of a tendency; lower the rush def, the btter the pass coverage is. and vice versa. QB at 30 is just bc even low level QBs seem too good at 10 or 15 accuracy, especially in no huddle situations. soooo ill let you know what i see (if anyone cares lol)

              Comment

              • JoshC1977
                All Star
                • Dec 2010
                • 11564

                #802
                Re: 50(ish) Threshold-based Slider Set for NCAA 14

                Originally posted by heyyoitsmebrian
                i came on here yesterday and was shocked that the new "sliders" are all 50... very bold. i always thought Heisman (or all madden) was more challenging yes, but it was not realistic enough. it ticks me off to have scrub CB's shutting down great WRs or having terrible QBs go off 19/21 passes on me. color me intrigued.

                im going to play a few games this morning in franchise mode with everything at 50 except QB accuracy at 30 and Rush defense at 20 (both human and AI), bc it does seem 100% that rush def is more of a tendency; lower the rush def, the btter the pass coverage is. and vice versa. QB at 30 is just bc even low level QBs seem too good at 10 or 15 accuracy, especially in no huddle situations. soooo ill let you know what i see (if anyone cares lol)
                How about if you give these a chance at straight default...you might just be surprised. The whole point of this setup is to change nothing at all. The minute you change a single slider, you fundamentally change the entire balance of the game. Lower QBA, and teams' entire offenses will fall apart and to a lesser degree, you'll begin to see the pass defense fall apart. You then begin that slippery slope into slideritis.

                It's your game, you can do what you want....but if I were seeing crazy 90% completion percentages with no offline throws or anything, I wouldn't have posted these.
                Play the games you love, not the games you want to love.

                Comment

                • heyyoitsmebrian
                  Rookie
                  • Aug 2015
                  • 49

                  #803
                  Re: 50(ish) Threshold-based Slider Set for NCAA 14

                  Hmmmmm ok, ill try it your way. i only played 2 games and sadly i killed the computer pretty hard, which isnt what i wanted to happen. the comp teams played realistically, they just couldnt score. either i intercepted them in the endzone or they were going for it on 4th and not getting it, they just couldnt put points on the board..

                  One thing i saw that bugged me is the QB running the option, keeping it, and i read it perfectly and "tackle" him behind the line, only to have him break that tackle, getting 5 yards up, shaking ANOTHER tackle. then finally being brought down by the 3rd guy after a 12 yard gain. lol. other then that the sack numbers were realistic, the completion rates were fine. nothing else too weird happened.

                  i think its also worth mentioning / reminding people if youre playing franchise mode do NOT buy every coach upgrade, just bc youve earned enough points to do so. i had an old franchise where i had level 3 on everything with my coach... it sucked alllll the fun out of the game. i could easily recruit dominant players year after year. i would have a roster full of 90+ overalls. and once you buy them i dont think you can get rid of them. the OC and DC its not a big deal bc if youre doing well theyll get other job offers and leave.

                  Comment

                  • JoshC1977
                    All Star
                    • Dec 2010
                    • 11564

                    #804
                    Re: 50(ish) Threshold-based Slider Set for NCAA 14

                    Originally posted by heyyoitsmebrian
                    Hmmmmm ok, ill try it your way. i only played 2 games and sadly i killed the computer pretty hard, which isnt what i wanted to happen. the comp teams played realistically, they just couldnt score. either i intercepted them in the endzone or they were going for it on 4th and not getting it, they just couldnt put points on the board..

                    One thing i saw that bugged me is the QB running the option, keeping it, and i read it perfectly and "tackle" him behind the line, only to have him break that tackle, getting 5 yards up, shaking ANOTHER tackle. then finally being brought down by the 3rd guy after a 12 yard gain. lol. other then that the sack numbers were realistic, the completion rates were fine. nothing else too weird happened.

                    i think its also worth mentioning / reminding people if youre playing franchise mode do NOT buy every coach upgrade, just bc youve earned enough points to do so. i had an old franchise where i had level 3 on everything with my coach... it sucked alllll the fun out of the game. i could easily recruit dominant players year after year. i would have a roster full of 90+ overalls. and once you buy them i dont think you can get rid of them. the OC and DC its not a big deal bc if youre doing well theyll get other job offers and leave.
                    Pretty much what I would said would happen with those changes....easy peasy...crappy CPU offense....

                    Make sure you follow the OP to the letter and ALSO make sure you have those autosubs set to 49/50.
                    Play the games you love, not the games you want to love.

                    Comment

                    • JoshC1977
                      All Star
                      • Dec 2010
                      • 11564

                      #805
                      Re: 50(ish) Threshold-based Slider Set for NCAA 14

                      Guys....one thing I am looking at on the coach sliders which is showing some serious promise with respect to CPU playcalling...

                      Set the DEFENSIVE run/pass ratio to 50/50 across the board for both your team and the CPU's coaches. You can either a) use the editor or b) do it in-game. If you cannot get it exactly to 50/50 in-game, then get it as close as you can.
                      Play the games you love, not the games you want to love.

                      Comment

                      • Gtl420
                        Rookie
                        • Feb 2016
                        • 347

                        #806
                        Re: 50(ish) Threshold-based Slider Set for NCAA 14

                        Originally posted by JoshC1977
                        Guys....one thing I am looking at on the coach sliders which is showing some serious promise with respect to CPU playcalling...

                        Set the DEFENSIVE run/pass ratio to 50/50 across the board for both your team and the CPU's coaches. You can either a) use the editor or b) do it in-game. If you cannot get it exactly to 50/50 in-game, then get it as close as you can.


                        Thanks and if I'm not mistaken it's usually a good idea to keep aggression between 40-65 or does this change anything on that front?


                        Sent from my iPhone using Operation Sports

                        Comment

                        • JoshC1977
                          All Star
                          • Dec 2010
                          • 11564

                          #807
                          Re: 50(ish) Threshold-based Slider Set for NCAA 14

                          Originally posted by Gtl420
                          Thanks and if I'm not mistaken it's usually a good idea to keep aggression between 40-65 or does this change anything on that front?


                          Sent from my iPhone using Operation Sports
                          Nah...I'm not even worried about aggression with this set to be honest.
                          Play the games you love, not the games you want to love.

                          Comment

                          • JoshC1977
                            All Star
                            • Dec 2010
                            • 11564

                            #808
                            Re: 50(ish) Threshold-based Slider Set for NCAA 14

                            I'm now heavily endorsing the use of a global 50 DEFENSIVE Run/Pass Ratio for all teams and all coaches. The CPU play calling is quite a bit better and with this setup especially, it works brilliantly. At an absolute bare minimum, set your coaches to that setting....but I strongly recommend using the editor to globally update your rosters/dynasties.

                            I'm being challenged in ways I never was on Heisman; the CPU shows really good aggression, balance and if the matchups are right, they will take advantage. However, it's still highly realistic in that they aren't just exploiting wide-open guys (i.e. 'RoboQB'), but they will throw into coverage and allow their receivers to make plays. I've seen games with the CPU under 50% passing and others in the low 70s (depending on QB skill and the WR/DB matchups). I've seen the CPU go pass-heavy only to get me with well-timed runs as I gear my defense to stop the pass.

                            I don't know that I have ever been happier with this game than I am now...
                            Play the games you love, not the games you want to love.

                            Comment

                            • bravesfan1984
                              MVP
                              • Mar 2008
                              • 2808

                              #809
                              Re: 50(ish) Threshold-based Slider Set for NCAA 14

                              Originally posted by JoshC1977
                              I'm now heavily endorsing the use of a global 50 DEFENSIVE Run/Pass Ratio for all teams and all coaches. The CPU play calling is quite a bit better and with this setup especially, it works brilliantly. At an absolute bare minimum, set your coaches to that setting....but I strongly recommend using the editor to globally update your rosters/dynasties.

                              I'm being challenged in ways I never was on Heisman; the CPU shows really good aggression, balance and if the matchups are right, they will take advantage. However, it's still highly realistic in that they aren't just exploiting wide-open guys (i.e. 'RoboQB'), but they will throw into coverage and allow their receivers to make plays. I've seen games with the CPU under 50% passing and others in the low 70s (depending on QB skill and the WR/DB matchups). I've seen the CPU go pass-heavy only to get me with well-timed runs as I gear my defense to stop the pass.

                              I don't know that I have ever been happier with this game than I am now...
                              What if we have no idea how to work the editor. I, for one, dloaded it and am completely lost.

                              Sent from my SM-G920P using Operation Sports mobile app
                              Braves | Cowboys | ND Football | UNC Basketball | 4-Kevin Harvick


                              Comment

                              • JoshC1977
                                All Star
                                • Dec 2010
                                • 11564

                                #810
                                Re: 50(ish) Threshold-based Slider Set for NCAA 14

                                Originally posted by bravesfan1984
                                What if we have no idea how to work the editor. I, for one, dloaded it and am completely lost.

                                Sent from my SM-G920P using Operation Sports mobile app
                                As I said, at a bare minimum, set it to 50 for your own coaches.
                                Play the games you love, not the games you want to love.

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