50(ish) Threshold-based Slider Set for NCAA 14
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Re: 50(ish) Threshold-based Slider Set for NCAA 14
My enthusiasm was semi short lived. Through a few games, I quickly started to see the number one issue that I have always had with this game, which is that pass coverage is just plain awful. Players just let receivers cross their face regardless of their rating or stand behind receivers until the ball is caught. Changing from conservative/aggressive zone coverage doesn’t really help either. I’m completing about 90% of my passes and the CPU is at about 75% thanks in part to its occasional chuck the ball out of bounds decisions. What’s even more frustrating is that these are issues we still have in Madden today.
Does anyone have input on fixing this?
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Re: 50(ish) Threshold-based Slider Set for NCAA 14
My enthusiasm was semi short lived. Through a few games, I quickly started to see the number one issue that I have always had with this game, which is that pass coverage is just plain awful. Players just let receivers cross their face regardless of their rating or stand behind receivers until the ball is caught. Changing from conservative/aggressive zone coverage doesn’t really help either. I’m completing about 90% of my passes and the CPU is at about 75% thanks in part to its occasional chuck the ball out of bounds decisions. What’s even more frustrating is that these are issues we still have in Madden today.
Does anyone have input on fixing this?
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If you’re using small conference teams, this will happen a bit. Ride it out.
On the CPU side, pressure...pressure...pressure. User the DTs to collapse the pocket. I’d also recommend rushing more than four around 40% of the time to keep them out of rhythm.
On the user side, push up on the left stick right after the drop back on every non-rollout throw. This will get you moving into the pocket where you should be. Coverage angles will be more effective and it will be tougher. Also, throw on time, which means anticipating the receiver coming open vs waiting for coverage to break down. Get the ball out in 2-3 seconds on every throw unless it is a slow developing hitch route or something like that.
Sent from my iPhone using Operation SportsPlay the games you love, not the games you want to love.Comment
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Re: 50(ish) Threshold-based Slider Set for NCAA 14
If you’re using small conference teams, this will happen a bit. Ride it out.
On the CPU side, pressure...pressure...pressure. User the DTs to collapse the pocket. I’d also recommend rushing more than four around 40% of the time to keep them out of rhythm.
On the user side, push up on the left stick right after the drop back on every non-rollout throw. This will get you moving into the pocket where you should be. Coverage angles will be more effective and it will be tougher. Also, throw on time, which means anticipating the receiver coming open vs waiting for coverage to break down. Get the ball out in 2-3 seconds on every throw unless it is a slow developing hitch route or something like that.
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It has absolutely nothing to do with having small conference teams.. I’m using a 5 star team in a power conference. Even against the #4 team in the country passing was too easy on both sides. It has everything to do with coverages at default settings being essentially broken on a fundamental level. Defenders just trail the receiver or sit too far behind them where they can’t make a break on the ball. I don’t know enough about sliders to know what to tweak to tighten up coverage, if that’s even possible.
It really kills the immersion when in the back of your mind you know there is essentially zero risk in passing the ball. Also, playing the sack or completion game on defense shouldn’t be the only viable option there either.
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Re: 50(ish) Threshold-based Slider Set for NCAA 14
It has absolutely nothing to do with having small conference teams.. I’m using a 5 star team in a power conference. Even against the #4 team in the country passing was too easy on both sides. It has everything to do with coverages at default settings being essentially broken on a fundamental level. Defenders just trail the receiver or sit too far behind them where they can’t make a break on the ball. I don’t know enough about sliders to know what to tweak to tighten up coverage, if that’s even possible.
It really kills the immersion when in the back of your mind you know there is essentially zero risk in passing the ball. Also, playing the sack or completion game on defense shouldn’t be the only viable option there either.
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It could very well be a roster issue - I'm using the game's default roster (just named).
FWIW, we're definitely not doing ANY slider adjustments here - that's the whole point of this approach...but doing no slider adjustments is, in of itself, a slider set. So, depending on your play style, this set may not be to your taste (not trying to be an a**, it's just the model we've chosen). You can always try the setup on Heisman....it'll be imbalanced, but might give you want you want.Last edited by JoshC1977; 07-06-2020, 09:56 AM.Play the games you love, not the games you want to love.Comment
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Re: 50(ish) Threshold-based Slider Set for NCAA 14
I've had fun with these so far. I think I am 5 games into my season.
The only blight is that I beat #1 Georgia by 10 points with North Texas as their house.
I know upsets can happen so I'll just roll with it for now.
I run pretty heavily and I love seeing the HBs rotate. They do it more than what I saw with other sliders. I've seen more injuries as well. However, not many severe like you mentioned.Comment
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Re: 50(ish) Threshold-based Slider Set for NCAA 14
I've had fun with these so far. I think I am 5 games into my season.
The only blight is that I beat #1 Georgia by 10 points with North Texas as their house.
I know upsets can happen so I'll just roll with it for now.
I run pretty heavily and I love seeing the HBs rotate. They do it more than what I saw with other sliders. I've seen more injuries as well. However, not many severe like you mentioned.Play the games you love, not the games you want to love.Comment
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Re: 50(ish) Threshold-based Slider Set for NCAA 14
Oh yeah man, I'm totally OK with upsets happening (especially vs an SEC school...lol); to me it's more about HOW they happen. If you feel you're out-manned but still pull it off, that can totally happen and it's awesome. But, if you feel like they aren't that much more talented and you beat them, that can leave a bad taste in my mouth. Frankly, that used to happen all the time in the old days when I'd adjust sliders heavily. It never felt earned and then we'd adjust the sliders to make it feel earned and every game wound up feeling exactly the same, regardless of the opponent.
Thanks for the sliders!Comment
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Re: 50(ish) Threshold-based Slider Set for NCAA 14
Honestly, I haven't seen the issues you allude to and I tested things out with a variety of teams. I actually think the coverage has been outstanding and you really see the difference in mediocre players vs good ones. I use the left stick on ALL of my throws and it's a pretty solid challenge.
It could very well be a roster issue - I'm using the game's default roster (just named).
FWIW, we're definitely not doing ANY slider adjustments here - that's the whole point of this approach...but doing no slider adjustments is, in of itself, a slider set. So, depending on your play style, this set may not be to your taste (not trying to be an a**, it's just the model we've chosen). You can always try the setup on Heisman....it'll be imbalanced, but might give you want you want.
I’m not trying to be an a** either, but I’m curious as to how you’re not having issues when these are essentially default AA settings and yet there were several, and I mean SEVERAL, posts over the years about how poor the pass coverage functioned in this game. I’m not trying to be the negative Nancy here I’m just dying for a football game lol. Preferably an updated one rather than going back to NCAA 06.
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Re: 50(ish) Threshold-based Slider Set for NCAA 14
I’m not trying to be an a** either, but I’m curious as to how you’re not having issues when these are essentially default AA settings and yet there were several, and I mean SEVERAL, posts over the years about how poor the pass coverage functioned in this game. I’m not trying to be the negative Nancy here I’m just dying for a football game lol. Preferably an updated one rather than going back to NCAA 06.
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I too do not mean to stir the pot but I played these sliders for one full season that was 14 games, I'm sure people will say that is not a big enough sample size. But the truth of the matter is it was. I was a * WSU playing in the Pac12 and outscored my opponents 300+ to 100+ in the second half because the fatigue is broken and IMO needs to be turned off for any real challenge in this game at the sacrifice of substitutions. As the game goes one by the end of the 2nd quarter the CPU begins to fade, you will see more human sacks CPU will stop running the ball all together and CPU awareness decreases. Every game is virtually the same either back and forth until half time or you go down by 14 in the first and storm back. Very well could be my playing style Im not sure.
On top of that as you pointed out you can march down the field at will on AA 50 QBA and CPU PD 50 after your 1st two drives. I think my completion % was around the low 90s if I remember correctly no cheezing no hot routing no audibles just random plays. As the season went on I felt like I was playing to get the computer to be competitive at the cost of me trying and that is not real football and that is not fun IMO. There is absolutely no fun taking a *star program and winning 14 games in a power 5 conference year one
I just read that someone just upset #1Georgia with North Texas in year one .....sorry that would never happen. The biggest upset of all time considered by many was Appalacian St over #5Michigan in week 1 back in 2007 or something, that Michigan team ended up not being very good and that App St team was led by a legendary coach and a legit FCS program similar to Marshal in the late 90s which N.Texas is not.
With that said some people and I do not know how they are are getting legit results out of these and I am jealous of them lol. I enjoy following along TC0 Maryland dynasty finally got that elusive win of the Rutgers lol. I think at the end of the day you have to find what works for you and your style of play. So to each their own.Last edited by americanmikeyp; 07-06-2020, 10:15 PM.Comment
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Re: 50(ish) Threshold-based Slider Set for NCAA 14
I'm having a blast with these playing as Penn State - I'm about to go to Camp Randall for the regular season finale. I'm 8-3 with losses to Ohio State (2OT), Michigan and Nebraska.
IRL the Lions went 7-5 in 2013 so I'm pretty close to reality. I was able to beat UCF and Indiana, games the real Lions lost while I lost to Michigan, a game the real Lions won. Seems pretty good to me.
The main issue I have, if it is really an issue, is the turnover ratio. I've thrown 22 INTs, which I take full ownership of, but I only have 6 INTs plus 4 fumble recoveries for a ration of -12 (I haven't lost a fumble, also odd), worst in the conference. The next team in the B1G is -6. I've had a couple bad games that inflate my INTs thrown but it seems like the turnovers my D has forced seems kinda low.
I've had chances to pick off passes but they usually just clank off the DBs hands. We'll see what happens next season, perhaps this is just an aberration - or my DBs truly can't catch."It's a dog-eat-dog world and I'm wearing Milk-Bone underwear."
-- Norm PetersonComment
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Re: 50(ish) Threshold-based Slider Set for NCAA 14
I’m not trying to be an a** either, but I’m curious as to how you’re not having issues when these are essentially default AA settings and yet there were several, and I mean SEVERAL, posts over the years about how poor the pass coverage functioned in this game. I’m not trying to be the negative Nancy here I’m just dying for a football game lol. Preferably an updated one rather than going back to NCAA 06.
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Re: 50(ish) Threshold-based Slider Set for NCAA 14
I know my QB hasn't been unstoppable, I don't know off-hand but he's around 65% completion percentage. There are games where my WRs are well covered. Maybe I just suck.
While I typically hate playing defense in video games, I don't feel like I've been playing against Robo-QB. In fact i seem to have more problems against running QBs. Granted there are some blown overages but I chalk that up to being college football, the kids make mistakes. Heck, there are blown coverage on Sunday too.
As for the second half of games, I (Penn State) lost to Ohio State in 2OT and to Michigan on a late INT I threw. I just lost to Nebraska - I was up 14-13 about 3-4 minutes into the 3rd quarter - and lost 40-14. I just fell apart in the second half.
Not questioning anyone's else's experience, but this been mine."It's a dog-eat-dog world and I'm wearing Milk-Bone underwear."
-- Norm PetersonComment
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Re: 50(ish) Threshold-based Slider Set for NCAA 14
I know my QB hasn't been unstoppable, I don't know off-hand but he's around 65% completion percentage. There are games where my WRs are well covered. Maybe I just suck.
While I typically hate playing defense in video games, I don't feel like I've been playing against Robo-QB. In fact i seem to have more problems against running QBs. Granted there are some blown overages but I chalk that up to being college football, the kids make mistakes. Heck, there are blown coverage on Sunday too.
As for the second half of games, I (Penn State) lost to Ohio State in 2OT and to Michigan on a late INT I threw. I just lost to Nebraska - I was up 14-13 about 3-4 minutes into the 3rd quarter - and lost 40-14. I just fell apart in the second half.
Not questioning anyone's else's experience, but this been mine.
Frankly, with Nebraska and ND being rated so high in the game, I fully expected the game to be too easy with such teams on these settings. I guess it may prove to be too easy at home with HFA on. We'll see. I'm not adverse to playing 6 road games a year and turning HFA off for home games to make it more challenging if the need arises.
Playcalling by the AI on All-american seems a whole lot better than on Heisman on both sides of the ball. Much less reliance on Verts and screens on offense and no constant blitzing on defense. So far, this seems to result in better games. The coverage is certainly better when the CPU is not sending the house all the time. The CPU being less aggressive overall might help minimize the fatigue issue on that level as well.
So far I'm very pleased with what I have seen.Last edited by mercalnd; 07-10-2020, 01:26 PM.Comment
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