We should all be getting job offers from EA at this point
How to fix QB Sim Stat Bug (Workaround)
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Re: How to fix QB Sim Stat Bug (Workaround)
We should all be getting job offers from EA at this point -
Re: How to fix QB Sim Stat Bug (Workaround)
Taking this to the next level... I've been looking at these week to week to get a more accurate portrayal of how teams would play. i.e. if Peyton Manning gets hurt the Broncos probably won't be chucking it around 45 times a game still, so i'd go in, and change their schemes from pass happy to more of a balanced approach. You'd really only have to do it if one of the upper echelon Qb's in the game gets hurt. Just a thought.Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
I see the passion! I can tell you, with draft classes jacked, sim stats, and now this free agency issue. I will wait until EA patches these issues before I buy M15. I'm just getting M25 setup just right, plus I have my NCAA 14 game and imports!
By the time you guys figure out the issues, EA will patch the major ones anyway.
I will wait to see what EA does with these problems before I buy.Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
I see the passion! I can tell you, with draft classes jacked, sim stats, and now this free agency issue. I will wait until EA patches these issues before I buy M15. I'm just getting M25 setup just right, plus I have my NCAA 14 game and imports!
By the time you guys figure out the issues, EA will patch the major ones anyway.
I will wait to see what EA does with these problems before I buy.
I can almost Garuntee u at this point, if progression seems fixed once we get test results, that this fix will be better than the patch ea releases. It's just grabbing ur nuts and doing the starting process to get here. But I feel good about this. But again, pick the game up its awsone ea deserves credit. And this is coming from the one who's spent te entire week fixing their problems lolComment
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Re: How to fix QB Sim Stat Bug (Workaround)
My first sim as follows, I am using progression only at the end of the season and not during otherwise everything else was left as default and the numbers do in fact seem to have improved. However some are still lower then normal but I will be running a few season one sims just to see the variation in numbers. Sacks have come way down, and now I believe they are to low and punting still seems to be an issue in terms of average. Quarterback interceptions however do seem to be a little bit better now.Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
Here are the receiving and partial defense statsComment
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Re: How to fix QB Sim Stat Bug (Workaround)
And finally the interceptions and punting average from my first year sim.Attached FilesComment
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Re: How to fix QB Sim Stat Bug (Workaround)
Here are the season season sim stats everything is looking really awesome for the stats now.Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
Here are some receiving stats and then followed by the defense and punting, again lower sack stats but certainly better then multiple people with 20+ so I will take it, and punting average is still slightly low? But overall I think if you play a single player online league you will be very very happy! And I also have not had any issues currently at least with using the Bears in terms of being negative with money!Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
I did some testing with the scheme and playbooks and took some notes as I simulated 3 years. I can post some of the results, if anyone still cares.
But I do have a question--is there any way to change to another owner's scheme in a more efficient way? As of now, let's say I'm in the Roadmap --> Scheme section.
After I finish editing a team's scheme and playbook, I have to exit scheme, exit roadmap, hit R3, put my next owner, go back into roadmap, then back into scheme.
Is there any way to do it faster?Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
My first sim as follows, I am using progression only at the end of the season and not during otherwise everything else was left as default and the numbers do in fact seem to have improved. However some are still lower then normal but I will be running a few season one sims just to see the variation in numbers. Sacks have come way down, and now I believe they are to low and punting still seems to be an issue in terms of average. Quarterback interceptions however do seem to be a little bit better now.Comment
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Re: How to fix QB Sim Stat Bug (Workaround)
I did some testing with the scheme and playbooks and took some notes as I simulated 3 years. I can post some of the results, if anyone still cares.
But I do have a question--is there any way to change to another owner's scheme in a more efficient way? As of now, let's say I'm in the Roadmap --> Scheme section.
After I finish editing a team's scheme and playbook, I have to exit scheme, exit roadmap, hit R3, put my next owner, go back into roadmap, then back into scheme.
Is there any way to do it faster?
not that i know of, no thats ow you gotta do it..what do the stats look like for you after the first season?Comment
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