How to fix QB Sim Stat Bug (Workaround)

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  • rkocjay
    Pro
    • Oct 2013
    • 601

    #256
    Re: How to fix QB Sim Stat Bug (Workaround)

    the only problem i see with this method is that you can make ANY trade

    ex trade Your 7th round pick for an 1st round pick(straight up)
    ex2 trade an 56 ovr for an 99 ovr (straight up)

    im a coach and the rest are owner if that makes a difference
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    • rkocjay
      Pro
      • Oct 2013
      • 601

      #257
      Re: How to fix QB Sim Stat Bug (Workaround)

      N i cant even play a game been stuck on "Loading data" screen i restarted my ps4 a couple times
      Yankees Lakers NY Giants

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      • Connolly22
        Rookie
        • Oct 2012
        • 408

        #258
        Re: How to fix QB Sim Stat Bug (Workaround)

        Originally posted by rkocjay
        the only problem i see with this method is that you can make ANY trade

        ex trade Your 7th round pick for an 1st round pick(straight up)
        ex2 trade an 56 ovr for an 99 ovr (straight up)

        im a coach and the rest are owner if that makes a difference
        i haven't tried a trade yet, but if you have all other owners set to auto pilot the cpu should take care of trades right?

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        • Connolly22
          Rookie
          • Oct 2012
          • 408

          #259
          Re: How to fix QB Sim Stat Bug (Workaround)

          Originally posted by rkocjay
          N i cant even play a game been stuck on "Loading data" screen i restarted my ps4 a couple times
          after yu do all your game prep and stuff and you're ready to play, go to game prep and hit delegate even if it already checked…idk why this works but it does everytime

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          • rkocjay
            Pro
            • Oct 2013
            • 601

            #260
            Re: How to fix QB Sim Stat Bug (Workaround)

            Originally posted by Connolly22
            i haven't tried a trade yet, but if you have all other owners set to auto pilot the cpu should take care of trades right?
            does not seem like it i guess ill try not to trade just drafting n free agents
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            • rkocjay
              Pro
              • Oct 2013
              • 601

              #261
              Re: How to fix QB Sim Stat Bug (Workaround)

              Originally posted by Connolly22
              after yu do all your game prep and stuff and you're ready to play, go to game prep and hit delegate even if it already checked…idk why this works but it does everytime
              and thx its working
              Yankees Lakers NY Giants

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              • Connolly22
                Rookie
                • Oct 2012
                • 408

                #262
                Re: How to fix QB Sim Stat Bug (Workaround)

                Originally posted by rkocjay
                does not seem like it i guess ill try not to trade just drafting n free agents
                what happens when you try? it just doesn't do anything unless u switch over and make a decision for the team?

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                • rkocjay
                  Pro
                  • Oct 2013
                  • 601

                  #263
                  Re: How to fix QB Sim Stat Bug (Workaround)

                  ex i trade worst player on the patriots for Richard Sherman

                  "trade was accepted"
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                  • Connolly22
                    Rookie
                    • Oct 2012
                    • 408

                    #264
                    Re: How to fix QB Sim Stat Bug (Workaround)

                    Originally posted by rkocjay
                    ex i trade worst player on the patriots for Richard Sherman

                    "trade was accepted"
                    Whatttt. Hmmm it's gotta be something to do with auto pilot and/or the three settings we change for every owner when we first started. I know teams are thing because is happening in my cfm. I haven't tried to trade anyone yet. I'll sit on it for a little bit and think of something

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                    • rkocjay
                      Pro
                      • Oct 2013
                      • 601

                      #265
                      Re: How to fix QB Sim Stat Bug (Workaround)

                      Originally posted by Connolly22
                      Whatttt. Hmmm it's gotta be something to do with auto pilot and/or the three settings we change for every owner when we first started. I know teams are thing because is happening in my cfm. I haven't tried to trade anyone yet. I'll sit on it for a little bit and think of something
                      sounds like a plan
                      Yankees Lakers NY Giants

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                      • Connolly22
                        Rookie
                        • Oct 2012
                        • 408

                        #266
                        Re: How to fix QB Sim Stat Bug (Workaround)

                        Originally posted by rkocjay
                        sounds like a plan
                        Do me a favor. Go to the Seahawks owner (or whoever is the team with the good player getting traded) and go to settings and all the way to the bottom and switch the one that mentions trades from whatever it's on and try that

                        If that doesn't work try turning auto pilot off for that team.

                        And if those don't work try different combinations of the two (auto pilot on trade setting off vise versa ) Lol I don't wanna ask u to do work. But it shouldn't take long
                        Last edited by Connolly22; 08-31-2014, 02:54 AM.

                        Comment

                        • rkocjay
                          Pro
                          • Oct 2013
                          • 601

                          #267
                          Re: How to fix QB Sim Stat Bug (Workaround)

                          Originally posted by Connolly22
                          Do me a favor. Go to the Seahawks owner (or whoever is the team with the good player getting traded) and go to settings and all the way to the bottom and switch the one that mentions trades from whatever it's on and try that

                          If that doesn't work try turning auto pilot off for that team.

                          And if those don't work try different combinations of the two (auto pilot on trade setting off vise versa ) Lol I don't wanna ask u to do work. But it shouldn't take long
                          i tried that the only this that works is to disable trading period meaning no one can trade
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                          • Jimbo12308
                            Rookie
                            • Aug 2014
                            • 177

                            #268
                            Re: How to fix QB Sim Stat Bug (Workaround)

                            The trading issue is not new, I experienced it many times in M25 also and it is still in M15. User controlled teams, even if they are set to autopilot and CPU controlled trading, will always accept trades from other user controlled teams. I just traded my 7th round pick from 2 years in the future for Peyton Manning to test this...trade was accepted. CPU still makes smart simulated trades, but when it comes to a player-made trade all CPU logic/control goes out the window, it will accept any trade from the player. My only fix so far is to run a 2nd cfm with only 1 user controlled team (the one that I'm actually using in the first cfm) and just sim games week by week in concert with my first cfm and use that to try trades and whatever I can get accepted I then make that trade in the first cfm. That's really confusing to read though, to say it simpler - I'm using a second cfm with only 1 user controlled team to test the real value of trades so I can replicate that value in my real cfm.

                            It is nowhere close to a solid solution, but it's all I have come up with so far.

                            Comment

                            • Connolly22
                              Rookie
                              • Oct 2012
                              • 408

                              #269
                              Re: How to fix QB Sim Stat Bug (Workaround)

                              Alright so here's the deal. I'm hoping this doesn't screw stuf up but I imagine it'll mKe sacks a little tiny bit lower. I was playing and have come cross the problem of CPU taking too many sacks. I came across a slider set forum on here and he said he changed QB player traits for awareness in pocket. Qbs who don't get sacked a lot would be paranoid so they get rid of the ball quicker. AND qbs who do get sacked a lot like Big Ben or tannehill set it to oblivious. I haven't played a game yet like this but I can imagine it makes qbs play more like themselves. I also toggled more backup qbs to oblivious so there would really be a difference between starters and backups. I also triggered clutch trait for top 5-8 qbs Nd other various players like aj green and denarius Thomas and Adrian Peterson. These fixes should help stars play like stars and make u think more about everything in game. For you sim junkies who don't play but Just sim games, this should make a good difference. I'll update roster online soon.

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                              • Connolly22
                                Rookie
                                • Oct 2012
                                • 408

                                #270
                                Re: How to fix QB Sim Stat Bug (Workaround)

                                Originally posted by Jimbo12308
                                The trading issue is not new, I experienced it many times in M25 also and it is still in M15. User controlled teams, even if they are set to autopilot and CPU controlled trading, will always accept trades from other user controlled teams. I just traded my 7th round pick from 2 years in the future for Peyton Manning to test this...trade was accepted. CPU still makes smart simulated trades, but when it comes to a player-made trade all CPU logic/control goes out the window, it will accept any trade from the player. My only fix so far is to run a 2nd cfm with only 1 user controlled team (the one that I'm actually using in the first cfm) and just sim games week by week in concert with my first cfm and use that to try trades and whatever I can get accepted I then make that trade in the first cfm. That's really confusing to read though, to say it simpler - I'm using a second cfm with only 1 user controlled team to test the real value of trades so I can replicate that value in my real cfm.

                                It is nowhere close to a solid solution, but it's all I have come up with so far.
                                Is it possible to have one team as commissioner that isn't int user controlled team? Maybe you're the coach of lets say Arizona and that's the only team u wanna control. And you want to see if they'll take idk Carson Palmer for Adrian Peterson. Try setting a random team not involved with the deal like Carolina for example, as commissioner. then try making the trade them set it back to ur team. Maybe the game registers commissioner of the league as being able to override everything?

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