Wow, after the tuning update, the game now plays exactly like Madden 25. Goes from being very difficult on All-Madden to very easy on All-Madden. Much prefer a challenge and will delete the tuning update. I think it still needs to be tuned a little but not TONED DOWN like it was.
Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
Wow, after the tuning update, the game now plays exactly like Madden 25. Goes from being very difficult on All-Madden to very easy on All-Madden. Much prefer a challenge and will delete the tuning update. I think it still needs to be tuned a little but not TONED DOWN like it was. -
Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
So what we are looking for in a quality tuner would be for the CPU QB to avoid pressure smartly by favoring the part of his O line which is still intact or by drifting to the play side with the most receiver routes.
2nd thing would be to have sticks awareness and go ahead and run the 5 yards for the first down if everyone is covered
Next we want them to throw to receivers who are open but not open because EA made the user zone coverage worse
And when they throw, and this isn't too much to ask for, on 3rd down there should be missed throws on the run or when pressured. Just like in the NFL.
On 3rd if he can sit back there and look all day yes, he should make a completion.
I believe what people are writing about the roster ratings masking issues. And this means if EA listens then some of these global edits that are fixing game issues could be done easily in a roster update.
And yes, none of this will happen.resident curmudgeonComment
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
Some thoughts: The first half, there seemed to be no sack issues, the cpu and I had one each at halftime. Now, on 4 strait possessions, I've got 4 sacks, all of them resulting in a fumble by the qb. The cpu is its usual 80% completion percentage with under 200 yards, and the human running game is WAY too easy.
Edit: 5 Strait possessions, 5 Strait sack. Fumbles... InsaneLast edited by Gosens6; 09-06-2014, 07:29 PM.Comment
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
Welp this tuner kicked back the the Cam Newton intro, and reset everything so i lost my sliders. Thanks EA
Sent from my MB855 using Tapatalk 2Comment
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
This game is a travesty. What did they fix with the tuner? It seems to me all they did was break the human running game.
I quit with 9 minutes left in the 4th quarter after rushing for over 200 yards with reggie Bush, averaging over 8 yards a carry.
I had 8 sacks... 8.. With nine minutes left in the game. 5 of the sacks resulted in fumbled on 5 Strait possessions.
Cpu Matt Ryan threw the ball 24 times, completed 19 of them for a whopping 160 yards and no TDs.. That speaks for itself.
I'm sorry but this dev team just doesn't get it. This basic principles of football are so flawed in this game, it makes playing the cpu almost unplayable. This isn't fun, this is torture. I feel like a bug tester just trying to get the game to play the way it was intended.
But so many flaws, just one after another prevents most of us from doing that. I'm done. It's over for me. I hope they fix some of these things in a patch, but what else would they break? I thought the running game was one of the bright spots in M15, but hey, even that's ruined now. Guys who are saying they don't see it, I don't get it, but congratulations.Comment
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
This game is a travesty. What did they fix with the tuner? It seems to me all they did was break the human running game.
I quit with 9 minutes left in the 4th quarter after rushing for over 200 yards with reggie Bush, averaging over 8 yards a carry.
I had 8 sacks... 8.. With nine minutes left in the game. 5 of the sacks resulted in fumbled on 5 Strait possessions.
Cpu Matt Ryan threw the ball 24 times, completed 19 of them for a whopping 160 yards and no TDs.. That speaks for itself.
I'm sorry but this dev team just doesn't get it. This basic principles of football are so flawed in this game, it makes playing the cpu almost unplayable. This isn't fun, this is torture. I feel like a bug tester just trying to get the game to play the way it was intended.
But so many flaws, just one after another prevents most of us from doing that. I'm done. It's over for me. I hope they fix some of these things in a patch, but what else would they break? I thought the running game was one of the bright spots in M15, but hey, even that's ruined now. Guys who are saying they don't see it, I don't get it, but congratulations.
I would recommend heading over to the slider section. Just about all of us have tuned our sliders with the tuning update. You have plenty to choose from based on your style of play.Comment
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
This will probably fall on deaf ears, but I think why so many of you are seeing the QBs still behave poorly is because you are setting their QBA slider too low. QBA is really more of a QB Ability slider and not just one that affects throwing accuracy. Sure, setting CPU QBA at 6 or 7 may look more realistic on throws, but it also dumbs down the CPU based on my observations (and it has been that way for EA games for a while). I'll grant that it is even worse this year than in the past, but using a low QBA setting is just going to compound the issue.
I have been running with the CPU QBA at 39 just about since the game came out. They don't have nearly as many WTF moments holding the ball and with IG at 50, they play pretty darn well (and you will still see bad throws, you will see hot streaks and cold streaks). You have to have your coverage sliders calibrated well; if guys constantly get wide open, they will go "Robo QB" on you. I am finalizing my slider set in the slider forum if you want to try it out.
Sent from my GT-I9300 using TapatalkEnglish, is not my first language.Comment
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
I've only played one game since the tuner, an online match, and it was concerning. My opponent took the Packers so I took the Colts and defense completely disappeared. I realize that these are 2 high powered offenses but every drive ended in a score except for a pick my opponent threw. No pass rush, my opponent got a sack when I rolled out right into clay matthews but I converted a 3rd and 16 with a deep out easily with no pressure at all. I won 17-14, but the score is misleading. Every drive was 10 + plays and no one punted.
I'll have to play a few more, but my first experience is a return to a more over powered offensive madden that I'm not enjoying half as much as pre tuner.Comment
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
You guys know you can delete the tuning update. I didn't care for it so I went into manage files and scrolled to the left until I came upon tuning data. I deleted the file and the game plays like before.Comment
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
stupid ipad wont let me copy the box score generator code. wonder what im doing wrong.
PSN:Xplisit21
NFL:Kansas City Chiefs
NHL:Toronto Maple Leafs
NBA:Toronto Raptors
MLB:Toronto Blue Jays
NCAAF:Oregon Ducks
NCAAB:Kansas JayhawksComment
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
This game is a travesty. What did they fix with the tuner? It seems to me all they did was break the human running game.
I quit with 9 minutes left in the 4th quarter after rushing for over 200 yards with reggie Bush, averaging over 8 yards a carry.
I had 8 sacks... 8.. With nine minutes left in the game. 5 of the sacks resulted in fumbled on 5 Strait possessions.
Cpu Matt Ryan threw the ball 24 times, completed 19 of them for a whopping 160 yards and no TDs.. That speaks for itself.
I'm sorry but this dev team just doesn't get it. This basic principles of football are so flawed in this game, it makes playing the cpu almost unplayable. This isn't fun, this is torture. I feel like a bug tester just trying to get the game to play the way it was intended.
But so many flaws, just one after another prevents most of us from doing that. I'm done. It's over for me. I hope they fix some of these things in a patch, but what else would they break? I thought the running game was one of the bright spots in M15, but hey, even that's ruined now. Guys who are saying they don't see it, I don't get it, but congratulations.Comment
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
This will probably fall on deaf ears, but I think why so many of you are seeing the QBs still behave poorly is because you are setting their QBA slider too low. QBA is really more of a QB Ability slider and not just one that affects throwing accuracy. Sure, setting CPU QBA at 6 or 7 may look more realistic on throws, but it also dumbs down the CPU based on my observations (and it has been that way for EA games for a while). I'll grant that it is even worse this year than in the past, but using a low QBA setting is just going to compound the issue.
I have been running with the CPU QBA at 39 just about since the game came out. They don't have nearly as many WTF moments holding the ball and with IG at 50, they play pretty darn well (and you will still see bad throws, you will see hot streaks and cold streaks). You have to have your coverage sliders calibrated well; if guys constantly get wide open, they will go "Robo QB" on you. I am finalizing my slider set in the slider forum if you want to try it out.
I know, last year I felt like the only one who had CPU QB ACC above 20. Between a mix of coverage sliders for hum, I was able to keep the CPU AI up (I noticed this last year as well early on and kept it around 30 for awhile before ultimately lowering it to 19, I think). For 15, I've had it around 30 again for awhile. I sacked Brees 9 times in the 1st game of the season at 30. After reading your post, I upped it to 36 for the next game vs the Bengals. Andy Dalton's stat line: 28-39 (71%), 334 yds, 3 TD, 2 Int and I only sacked him ONCE!! I also won a fantastic comeback game, where I shut them out in the 2nd half, so it's not like he went Robo QB on me at all. Looked solid in the pocket with a couple flaky moments, but overall realistic. E completed a screen without being sacked! Lol. That's the worst, man. Seeing a QB take a meaningless sack on a screen attempt. But, anyways, it's only 1 game, but felt much, much better. I've about got my slider set ready. I'm going to keep tweaking things. I don't like 71%, but it beats 80%, so it's close. Looking forward to 3rd game of season. Thanks for the tip.
Sent from my iPhone using TapatalkComment
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
So just played my first game with this tuning update and on all pro had 24 carries for just 78 yards on the ground so I didn't find rushing to be that easy. I got behind early and never recoverd agest the niners and lost 27-3. This was on all pro and kaepernick went 16-16 for 230 yards and 4 sacks. Because I got behind early the niners had 44 rushing attempts and only 16 passes attempts. Man I just cant passes the ball in this game. I have now played like 10 games and I have yet to have a game with out an int and a game with a completion % of above 55 and after 10 games I have thorwn like 28 int and this is with aron rogers. Does any one have good sliders for someone who is to good for pro but not good enough for all pro?Comment
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Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update
Just played 6 games, one Play Now against the cpu and 5 online Head to Head went 5-0 buy the way.)I must the the tuning made the game better. The physics are better/tighter without sacrificing multiple hit tackles, I will go on to say that the multi-tackles are better and more frequent now and tackle outcomes seem to be better. Running seems to be better, less suction, running the ball does not seem to be easier to me, seems about the same with less suction, which is a good thing.
The Bad: Quarterbacks still not very inaccurate, they may have toned inaccurate passes down because I rarely seen any in the 6 games I played. And cpu Qb's still not getting rid of the ball fast enough or attempting to avoid sacksComment
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