Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

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  • tyt
    Rookie
    • Oct 2009
    • 27

    #271
    Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

    It has to do with schemes/player types within CFM itself.


    Take the Lions for example; Dominic Raiola C is 91ovr(?) for play now but once you enter into CFM he is an 81ovr no matter the scheme/player type you choose.


    The overalls really have no effect, just go by the particular ratings that are important to whichever position; schemes are just a gimmick as they only alter overall not individual attributes.
    Last edited by tyt; 09-08-2014, 07:59 AM.

    Comment

    • kjcheezhead
      MVP
      • May 2009
      • 3118

      #272
      Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

      Originally posted by booker21
      Thought I should post this here. It's the closer release note we got. Check out @ClintOldenburg's Tweet: https://twitter.com/ClintOldenburg/s...42286367764480

      Sent from my GT-I9300 using Tapatalk
      I know Clint is a developer and should know what the tuning did better than anyone, but he also was adamant that signature throwing styles were in the game when they clearly weren't.

      All I know is I've played four online games post tuning, had zero punts and the rushing numbers have doubled. The offense is much easier. I tried one offline game and had the cpu torch me on the ground with the titans. The numbers don't lie. That's not placebo.

      Comment

      • booker21
        MVP
        • Jun 2003
        • 4928

        #273
        Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

        Originally posted by tyt
        It has to do with schemes/player types within CFM itself.


        Take the Lions for example; Dominic Raiola C is 91ovr(?) for play now but once you enter into CFM he is an 81ovr no matter the scheme/player type you choose.


        The overalls really have no effect, just go by the particular ratings that are important to whichever position; schemes are just a gimmick as they only alter overall not individual attributes.
        I had an interesting tweeter conversation with Clint. a little notes.

        1.-Tuner only affect USERS, not CPU neither CPU Team controlled. This explains why im getting the same amount of sacks from my fellow CPU Team Controlled players. And also could explain why some are seeing an improvement while others don`t (those who see an improvements are those who control a DL).

        2.- all rush changes should be a fluke, according to Clint, they only changed the user pass rush, and a nano explit, nothing else.

        3.- They are not going to tweak the DL, at least for this moment since they believe the issue is the QB holding the ball to long. They are looking at that

        4.- I shared a 17/17 picture for CPU QB, and he said they are already aware of that and they are working on that.

        Hopefully we see a future patch that fix these two issues and i`m good to go


        tweets:

        Clint Oldenburg ‏@ClintOldenburg 8h

        @booker2121 we have heard about AI QB's holding the ball too long; we're looking at that, but nothing with pass rush itself at this time


        Booker2121 ‏@booker2121 8h

        @ClintOldenburg OK. Good! Also need to tune the QB acc. Qb rarely overthrow their wr. Sliders are not very effective. pic.twitter.com/yDENx1w74D

        @booker2121 already on top of that one
        English, is not my first language.

        Comment

        • NimitsTexan
          Banned
          • Mar 2007
          • 806

          #274
          Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

          Originally posted by booker21
          I had an interesting tweeter conversation with Clint. a little notes.

          1.-Tuner only affect USERS, not CPU neither CPU Team controlled. This explains why im getting the same amount of sacks from my fellow CPU Team Controlled players. And also could explain why some are seeing an improvement while others don`t (those who see an improvements are those who control a DL).

          2.- all rush changes should be a fluke, according to Clint, they only changed the user pass rush, and a nano explit, nothing else.

          3.- They are not going to tweak the DL, at least for this moment since they believe the issue is the QB holding the ball to long. They are looking at that

          4.- I shared a 17/17 picture for CPU QB, and he said they are already aware of that and they are working on that.

          Hopefully we see a future patch that fix these two issues and i`m good to go


          tweets:

          Clint Oldenburg ‏@ClintOldenburg 8h

          @booker2121 we have heard about AI QB's holding the ball too long; we're looking at that, but nothing with pass rush itself at this time


          Booker2121 ‏@booker2121 8h

          @ClintOldenburg OK. Good! Also need to tune the QB acc. Qb rarely overthrow their wr. Sliders are not very effective. pic.twitter.com/yDENx1w74D

          @booker2121 already on top of that one
          That's great news if true.

          Comment

          • JoshC1977
            All Star
            • Dec 2010
            • 11564

            #275
            Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

            Originally posted by The JareBear
            I feel like I'm doing something wrong. Is run block slider for user just ineffective this year?
            Yes and no. The Hum RBK slider affects the CPU defenders as more of a run defense slider.The push at the line doesn't change too much (it DOES change some in a logical manner); but at low settings the LBs play more aggressive and get sucked right into the blocking while safeties stay in coverage longer (why it is easier to run). At higher settings, the LBs play more smartly by playing their gaps and reacting more intelligently (safeties will play the run/pass more intelligently too - they won't bite on PA at extreme settings). I think this is very similar to how the run defense slider on NCAA functioned.
            Play the games you love, not the games you want to love.

            Comment

            • Matrix-Monkey
              Rookie
              • May 2008
              • 391

              #276
              Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

              I'm also struggling to get the 53-man rosters to work in a CFM.

              Load the latest roster and then start the franchise and import custom roster?

              It is still coming out with teams with 70+ players. Is this correct?

              Comment

              • JaymeeAwesome
                Dynasty Guru
                • Jan 2005
                • 4152

                #277
                Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

                Originally posted by The JareBear
                My bad.



                I'm using Quinn's sliders with tweaks for challenge.



                Holding at 52



                Normal speed



                Zero threshold



                All-pro



                I feel like I'm doing something wrong. Is run block slider for user just ineffective this year?

                Raise holding to 75. You won't get the penalty called any more than it does now, but the OL will be afraid to hold and release their blocks a little quicker.

                As much as I like the idea of zero threshold, I moved mine to 15. But I think the holding slider will help a little.
                -

                Madden 15 Sliders: Realistic Game Stat Sliders for Madden 15

                Madden 15 Dynasty: The NFL Reborn...

                Comment

                • Muhuff
                  Rookie
                  • Sep 2012
                  • 101

                  #278
                  Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

                  Post tuning I just had 8 sacks with the Bucs versus Panthers. Nice tune!

                  Comment

                  • Soonerskinsfan81
                    Rookie
                    • Aug 2014
                    • 50

                    #279
                    Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

                    I'm not an official slider tester but it seems to me that the issue is the cpu ai qb taking coverage sacks. It's obvious to me that the improved coverage, man and zone, have caused this issue. So has anyone tried lowering the Pass D sliders? Or raising the cpu WR catch?

                    It's a tough balancing act to get them just right but I'm sure eventually someone will figure it out.
                    I'm too busy to sit and do Tiburon's do diligence(I used to test sliders all the time). Hope this helps.

                    Comment

                    • JaymeeAwesome
                      Dynasty Guru
                      • Jan 2005
                      • 4152

                      #280
                      Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

                      Originally posted by Soonerskinsfan81
                      I'm not an official slider tester but it seems to me that the issue is the cpu ai qb taking coverage sacks. It's obvious to me that the improved coverage, man and zone, have caused this issue. So has anyone tried lowering the Pass D sliders? Or raising the cpu WR catch?



                      It's a tough balancing act to get them just right but I'm sure eventually someone will figure it out.

                      I'm too busy to sit and do Tiburon's do diligence(I used to test sliders all the time). Hope this helps.

                      Lowering the pass coverage slider has shown me that the QBs will throw downfield. I recommend being below 50 on all pro.
                      -

                      Madden 15 Sliders: Realistic Game Stat Sliders for Madden 15

                      Madden 15 Dynasty: The NFL Reborn...

                      Comment

                      • Muhuff
                        Rookie
                        • Sep 2012
                        • 101

                        #281
                        Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

                        Adjusting the coverage sliders to try and compensate for the sacks is tough because the computer is already completing over 80%. So of you make coverage worse the completion % gets better. They just need to latch the AI QB to make quicker decisions and it would be perfect.

                        Comment

                        • nickjamesm7
                          Rookie
                          • Sep 2010
                          • 40

                          #282
                          Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

                          Originally posted by tyt
                          It has to do with schemes/player types within CFM itself.


                          Take the Lions for example; Dominic Raiola C is 91ovr(?) for play now but once you enter into CFM he is an 81ovr no matter the scheme/player type you choose.


                          The overalls really have no effect, just go by the particular ratings that are important to whichever position; schemes are just a gimmick as they only alter overall not individual attributes.
                          Ok. Thanks for clearing that up for me. It's honestly been a few years since I've played Madden. 2011 actually.
                          Nicholas James

                          Comment

                          • darkknightrises
                            Banned
                            • Sep 2012
                            • 1468

                            #283
                            Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

                            So someone just told me in the slider form that the tuner makes now difference in less you are doing an online Franchise. That is news to me. WOW that is some major BS right there. No wonder ever one is still sacking the CPU so much. So the fix that is supposed to improve sacking the CPU is only online wow just wow and I don't think we where ever told any thing about that. How would any one even now that with out playing online? This is just stupid. I heard someone saying something about EA was looking at the CPU sack thing how can that be then? If the fixed it online then doesn't that mean they already now what caused it and how to fix it so it would be in the patch? If that is the cause then why would they have to look into it if they already now how to fix it? I thought tuners where supposed to be like patches just quiker and for smaller things not that you had to play online to get the benefits of it. When NHL started using tuners you could select witch one you wanted to use so if you didn't want to use one you could go back to a different one. For example 1.01, 1.02 ect. I know that patches take longer but with the sim stats being fixed in online franchise mode like a week ago and with it sounding like the sack issue being fixed in online franchise why haven't we got a update about it for offline franchise then? If they know how to fix it why no update form them about it?

                            Comment

                            • mikey04
                              Rookie
                              • Mar 2006
                              • 69

                              #284
                              Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

                              The tuner was for USER SACKS ONLY...It toned down the user pass rush. It had nothing to do with the cpu players rushing the passer. They are still sacking. THe problem has to do more with the CPU QB's hanging on to the ball to long....

                              Comment

                              • Soonerskinsfan81
                                Rookie
                                • Aug 2014
                                • 50

                                #285
                                Re: Madden NFL 15 Pre-Week 1 Roster Update Available Now with Tuning Update

                                Originally posted by JaymeeAwesome
                                Lowering the pass coverage slider has shown me that the QBs will throw downfield. I recommend being below 50 on all pro.
                                That's good to know! I haven't purchased M15 yet and it just made sense that the improved defensive a.i. was the cause of this cpu taking coverage sacks. I'm sure guys will need to lower the qb Acc to get realistic %'s.
                                I ended up finding 4 qb Acc for both cpu and user works great on M25(all-madden).
                                Wonder how it works on 15?
                                I still enjoy M25 though! Signature qb throws and cadences, NCAA draft classes, and my sliders are finally on point! Lol
                                I may still end up getting M15 but not a must right now. I'm an offline CCM player
                                Originally posted by SwaggerCoach
                                One quick thing:

                                I actually think it's better to RAISE CPU QB THROWING ACCURACY.

                                This is because when the CPU has low QB acc, it affects their confidence. They don't have the confidence to throw the ball downfield, so they will get into dink and dunk mode, completing these annoying little 3 and 4 yard passes.

                                By raising their accuracy, they take shots deep. I even saw 3 errant throws from Palmer with RAISED accuracy. He didn't pass to his HB/FB nearly as much.

                                To compensate for this, I drop CPU WR catch and upped my pass defense.
                                It's starting to look great.
                                Now that's a different way of testing qb acc. I remember, back on M12 using all 100's on sliders(cpu) and it worked really well. I'm curious to know how it works. If I get M15, I will be testing it for sure.
                                Last edited by Soonerskinsfan81; 09-09-2014, 08:57 PM.

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