Madden NFL 15 Continues A Long Tradition of No Penalties

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  • BadAssHskr
    XSX
    • Jun 2003
    • 3511

    #31
    Re: Madden NFL 15 Continues A Long Tradition of No Penalties

    Originally posted by capa
    It's simple. Code the sliders so they work as penalty sliders and not tied to animations. If I want a normal range of penalties, each slider should be 50. If I want more penalties, up whichever ones you want.

    But start the penalty sliders at zero, if you really want to have zero penalties. These sliders in particular should have a solid representaion of factual statistics. zero means none.


    Originally posted by charter04
    It's simple. Give a slider for every penalty in football. Make the sliders actually work. Fix them so they don't affect the gameplay. They should only cause more or less of said penalty. Tie the likeliness of them to the players awareness or a discipline rating.
    "Not the victory but the action. Not the goal but the game. In the deed the glory."

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    • charter04
      Tecmo Super Bowl = GOAT
      • May 2010
      • 5740

      #32
      Originally posted by BadAssHskr
      But start the penalty sliders at zero, if you really want to have zero penalties. These sliders in particular should have a solid representaion of factual statistics. zero means none.
      Yes. That would be perfect. That way 1-100 would actually mean 1-100. good idea
      www.twitch.tv/charter04

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      • Introvese
        Banned
        • Dec 2011
        • 168

        #33
        what irks me is that if i never saw it done before. i would chalk it up to it being that difficult to put in the game. but thats not the case. hell madden on genesis had off/def PI that worked pretty well. when the nfl started illegal contact 2k put it in their game the same year back in 2004. yet 14 years later ea only pretty much has the same sh1t. its frustrating. because i saw it done by ea before and that other game

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        • Cardot
          I'm not on InstantFace.
          • Feb 2003
          • 6164

          #34
          Originally posted by charter04
          It's simple. Give a slider for every penalty in football. Make the sliders actually work. Fix them so they don't affect the gameplay. They should only cause more or less of said penalty. Tie the likeliness of them to the players awareness or a discipline rating. They can even have them off for online ranked and MUT. Just give us options. It's not not that complicated.
          Totally agree. I find the design of the sliders to be both perplexing and frustrating. If I increase the holding slider, it should simply make the referee call more holding calls. I am trying to imagine the design meeting at EA...."Well, if holding slider is increased, then lineman should release their blocks sooner....and the QB should get rid of the ball quicker and FG kickers should be more accurate"...What??? Stop over thinking this EA. It really shoudn't be that hard. There should be a simple formula with a probability off a holding call. Adjust that probalby by the player ratings of the O-Lineman and the defender he is blocking, and then again by the holding slider. That's it. You DON'T have to factor in the down & distance or score or "momentum" or whatever gimmick you are pushing. Keep it simple, it will work.

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          • fistofrage
            Hall Of Fame
            • Aug 2002
            • 13682

            #35
            Re: Madden NFL 15 Continues A Long Tradition of No Penalties

            If its in the game......Whatever happened to that slogan? When's the last time you watched a game without a holding call?

            I can't imagine a football fan who is a programmer who had programmed holding calls into previous versions could just in good conscience say Oh well when they saw absolutely no holding calls.

            I think the problem is the people who are creating the game don't want a sim experience themselves. Like everyone else says, just make a penalties ON/Off switch for those who don't want them.
            Last edited by fistofrage; 11-06-2014, 01:18 PM.
            Chalepa Ta Kala.....

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            • seanhazz1
              Rookie
              • Nov 2006
              • 416

              #36
              The ONLY regularly called NFL penalty I haven't seen in game thus far, is the pass interference call on either CPU or human, and thats using a tweaked version of Charter's sliders for use in All Madden dynasty play.

              I just had the CPU get called for throwing past the line of scrimmage last night, which actually made me say WOW out loud. Also In game I have seen roughing the passer, offsides, delay of game, face masking, clipping, false start and holding called on the CPU. I have not seen any pass interference (despite setting both to 100), intentional grounding, or roughing the kicker in game yet.

              Here is a link to the forum post where a group of OS members are corroborating all findings from the the penalty slider tweaks and their effects in game per testing.

              http://www.operationsports.com/forums/madden-nfl-football-sliders/759873-penalty-explanation-theory.html
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              • fistofrage
                Hall Of Fame
                • Aug 2002
                • 13682

                #37
                Re: Madden NFL 15 Continues A Long Tradition of No Penalties

                Originally posted by seanhazz1
                The ONLY regularly called NFL penalty I haven't seen in game thus far, is the pass interference call on either CPU or human, and thats using a tweaked version of Charter's sliders for use in All Madden dynasty play.

                I just had the CPU get called for throwing past the line of scrimmage last night, which actually made me say WOW out loud. Also In game I have seen roughing the passer, offsides, delay of game, face masking, clipping, false start and holding called on the CPU. I have not seen any pass interference (despite setting both to 100), intentional grounding, or roughing the kicker in game yet.

                Here is a link to the forum post where a group of OS members are corroborating all findings from the the penalty slider tweaks and their effects in game per testing.

                http://www.operationsports.com/forum...on-theory.html
                How often do you see the holding call? Be honest and we are talking about PS4 Xbox 1, we know that there is holding called on last gen..
                Chalepa Ta Kala.....

                Comment

                • BadAssHskr
                  XSX
                  • Jun 2003
                  • 3511

                  #38
                  Re: Madden NFL 15 Continues A Long Tradition of No Penalties

                  Originally posted by charter04
                  Yes. That would be perfect. That way 1-100 would actually mean 1-100. good idea
                  picking up the snark, and realizing you missed the part where i stated "solid representaion of factual statistics."

                  which wouldn't be hard to calculate over a given weekend, how many false starts there were this week among each team, and gather the average. a setting at 50% would garner you about ½ the average, where a setting at 100 would strive you toward in,around, or over the average.

                  i assure you in certain situations, pass interference for the 6th time this game would boil your blood.
                  "Not the victory but the action. Not the goal but the game. In the deed the glory."

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                  • fistofrage
                    Hall Of Fame
                    • Aug 2002
                    • 13682

                    #39
                    Re: Madden NFL 15 Continues A Long Tradition of No Penalties

                    Originally posted by BadAssHskr
                    picking up the snark, and realizing you missed the part where i stated "solid representaion of factual statistics."

                    which wouldn't be hard to calculate over a given weekend, how many false starts there were this week among each team, and gather the average. a setting at 50% would garner you about ½ the average, where a setting at 100 would strive you toward in,around, or over the average.

                    i assure you in certain situations, pass interference for the 6th time this game would boil your blood.
                    It wouldn't boil my blood if I turned the penalties on and adjusted PI to give me PI penalties. Its part of the game. Guys with good awareness won't commit the penalties, lower rated players should.
                    Chalepa Ta Kala.....

                    Comment

                    • tdogg097
                      Pro
                      • Jun 2012
                      • 842

                      #40
                      The thing that is the most frustrating part about penalties is that EA has years worth of statistical data that any professional programmer should be able to write code for. And there are so many penalties that really don't need any added animations. False start, offsides, unnecessary roughness, roughing the passer, and facemask are already in the game. I would also argue PI and illegal contact are as well they just are not called. Things like illegal motion, neutral zone infraction, defensive holding, defenseless receiver, etc could basically be called without any animation. Half the time I can't see the foul in a real game anyways. Personally, I would take a realistic amount of penalties called with no animation for them versus animation with no penalties.

                      Comment

                      • roadman
                        *ll St*r
                        • Aug 2003
                        • 26339

                        #41
                        Re: Madden NFL 15 Continues A Long Tradition of No Penalties

                        Originally posted by fistofrage
                        How often do you see the holding call? Be honest and we are talking about PS4 Xbox 1, we know that there is holding called on last gen..
                        Fist, I tried to tell you in your thread, there isn't holding called in Madden 15 on LG, either.

                        It's not NG VS LG for holding penalties.

                        Madden 25 and before, there was holding penalties called on the slider 53 and above on LG.

                        One thing is constant, some how, some way, holding has evaporated on Madden 15, on both generations.

                        Comment

                        • fistofrage
                          Hall Of Fame
                          • Aug 2002
                          • 13682

                          #42
                          Re: Madden NFL 15 Continues A Long Tradition of No Penalties

                          Originally posted by roadman
                          Fist, I tried to tell you in your thread, there isn't holding called in Madden 15 on LG, either.

                          It's not NG VS LG for holding penalties.

                          Madden 25 and before, there was holding penalties called on the slider 53 and above on LG.

                          One thing is constant, some how, some way, holding has evaporated on Madden 15, on both generations.
                          Well you had some guy come into another discussion claiming to have the golden copy and get holding calls all time. Turns out he had a last gen copy.

                          Its a really sad state of affairs that this could slip past. It would have been one of the first things I tested.

                          Can't have a football game without penalties and have it resemble the real thing.
                          Chalepa Ta Kala.....

                          Comment

                          • roadman
                            *ll St*r
                            • Aug 2003
                            • 26339

                            #43
                            Re: Madden NFL 15 Continues A Long Tradition of No Penalties

                            Originally posted by fistofrage
                            Well you had some guy come into another discussion claiming to have the golden copy and get holding calls all time. Turns out he had a last gen copy.

                            Its a really sad state of affairs that this could slip past. It would have been one of the first things I tested.

                            Can't have a football game without penalties and have it resemble the real thing.
                            It's similar to a basketball game without fouls and going to the foul line.

                            Comment

                            • fistofrage
                              Hall Of Fame
                              • Aug 2002
                              • 13682

                              #44
                              Re: Madden NFL 15 Continues A Long Tradition of No Penalties

                              Originally posted by roadman
                              It's similar to a basketball game without fouls and going to the foul line.
                              Or a baseball game that doesn't have balls or walks. It totally takes away from the game and any realism you may be seeking.
                              Chalepa Ta Kala.....

                              Comment

                              • Last Gunfighter
                                "I reckon so."
                                • Sep 2012
                                • 891

                                #45
                                Re: Madden NFL 15 Continues A Long Tradition of No Penalties

                                Originally posted by Cardot
                                Totally agree. I find the design of the sliders to be both perplexing and frustrating. If I increase the holding slider, it should simply make the referee call more holding calls. I am trying to imagine the design meeting at EA...."Well, if holding slider is increased, then lineman should release their blocks sooner....and the QB should get rid of the ball quicker and FG kickers should be more accurate"...What??? Stop over thinking this EA. It really shoudn't be that hard. There should be a simple formula with a probability off a holding call. Adjust that probalby by the player ratings of the O-Lineman and the defender he is blocking, and then again by the holding slider. That's it. You DON'T have to factor in the down & distance or score or "momentum" or whatever gimmick you are pushing. Keep it simple, it will work.
                                Just my .02 but I don't think this is by design at all, I think it is an unexpected byproduct of years and years of crappy code on top of more crappy code. At this point I don't think they have any idea how to fix any of this because they have no idea what effects what. It's too much of a mish mosh of original coding, patches, updates, attempted fixes, and who knows what else, all thrown together. I really believe the only way they will ever get any of this to work like it is supposed to is to start over from scratch. But we all know that isn't going to happen until they lose the stranglehold on the NFL license, because currently they are required to put the game out every year. As a result they will never devote the time and manpower required to rewrite the game. They would rather use those resources to add worthless "features" to the game so they can hype it for the new release. In the end that only compounds the coding issue which becomes more and more of a cluster.
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