Besides WR/DB interactions, what other gameplay improvements are you hoping to see?

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  • howboutdat
    MVP
    • Nov 2012
    • 1908

    #61
    Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

    A feature thats really needed.... It relates to CFM.... The ability to restart a game from the point it disconnected. There really is nothing more frustrating to online cfm players than to set aside an hour to play , play thru 3-3.5 quarters and then BAM , DC happens and have to replay the entire game again. The game needs some sort of way to save stats, scores, time left on clock, possesion and where,injuries, etc.

    Ideally , it should just create one save file per game, and after each play overwrite the save before it. Once game is completed it would auto delete those save files , so not taking up space on a cloud somewhere. If a dc happened, it would then let you pick up right where you left off. However , i realize the servers for madden probably couldnt handle this , and it would cause more DCs than we have now.

    That being said, at then end of each quarter... it should do the above, create a save file, of all stats, injuries, scores, possession etc. Overwrite the file before it, and once game done, auto delete itself.

    This really needs to be added. It could help in other modes as well, but CFM is where it hits hardest Guys in cfms have to set aside time (from their personal lives) to play about an hour long game on average. that just if they play it only once. Having a game DC is just annoying . Having to start all over. People have asked for this for a long time now.... yet to see it.
    Yup, i said it !



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    • khaliib
      MVP
      • Jan 2005
      • 2881

      #62
      Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

      Some other mechanism that establishes "Depth Charts" other than current method utilizing the "OVR Rating".

      The AI in CFM does not play 2nd rounders or less due to current Depth Chart logic. Sometimes 1st rounders don't see playing action as well

      Maybe have Team Depth Logic that designates a player as a Starter, 1st Backup, 2nd Backup etc... based off of some other metric, but not OVR.

      Would be nice to designate "Expected % of plays/touches" for Offensive Players.
      ie Dez Bryant expects 40% of Offensensive Gameplan/plays to be directed at him, otherwise....
      -his Confedence takes a negative hit
      -he creates/have a negative impact on all player ratings on the team.
      -takes plays off etc...

      Please, for the love of God, give us back some customization ability for Create A Team.
      Or at least at minimum, allow the gamer the ability to choose colors!!!

      Like Coach Mode, be able to watch an actual Combine taking place over 2-3 days with the ability to choose the different stations on the field to watch a particular player and/or positional group.
      Whether it be...
      -40 yrd dashes
      -throwing/catching
      -OL/DL drills
      -WR/DB drills etc...

      Would really add life to CFM.
      Imagine gamers in a league being able to attend a Combine and get a glimps of what the generated players look like to set their Draft Boards.

      Maybe my thinking is too far ahead!!!
      Last edited by khaliib; 05-21-2015, 07:03 PM.

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      • capa
        Banned
        • Jul 2002
        • 5321

        #63
        Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

        I pray that they tweak sideline awareness...how silly is it when you see your back or WR just run out of bounds even though there was more than enough room to cut upfield for more yards?? I am sure it is linked to momentum but they def need to tweak that!

        C

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        • adub88
          Pro
          • May 2003
          • 964

          #64
          Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

          Originally posted by capa
          I pray that they tweak sideline awareness...how silly is it when you see your back or WR just run out of bounds even though there was more than enough room to cut upfield for more yards?? I am sure it is linked to momentum but they def need to tweak that!

          C
          yet another thing that they've said they've fixed smh
          NFL:Colts
          NBA:KINGS

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          • CFTejada
            Rookie
            • Feb 2009
            • 148

            #65
            Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

            It's May, the game is already done basically. What I'm hoping and what's already implemented is done lol.
            2010 OS March Madness Winner


            Falcons
            Braves
            Bulldogs

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            • scitychamps87
              MVP
              • Apr 2010
              • 1201

              #66
              Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

              I'm hoping for the ability to edit every player in Franchise mode...at least as an option. That way, generated rookies won't look as weird on every single team.
              PITTSBURGH PROUD
              --6 Time Super Bowl Champions--
              --5 Time World Series Champions--
              --5 Time Stanley Cup Champions--

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              • SolidSquid
                MVP
                • Aug 2014
                • 3159

                #67
                Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                Originally posted by scitychamps87
                I'm hoping for the ability to edit every player in Franchise mode...at least as an option. That way, generated rookies won't look as weird on every single team.
                You mean cornerbacks don't still wear bulky shoulder pads up,to their ears with oversized elbow pads and a revolution facemask with a bar right down the middle?

                Comment

                • scitychamps87
                  MVP
                  • Apr 2010
                  • 1201

                  #68
                  Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                  I've been able to make my own rookies look okay with editing, but for me, it actually makes franchise unenjoyable, because years in, the new stars of the game don't even look right...
                  PITTSBURGH PROUD
                  --6 Time Super Bowl Champions--
                  --5 Time World Series Champions--
                  --5 Time Stanley Cup Champions--

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                  • Gosens6
                    All Star
                    • Oct 2007
                    • 6100

                    #69
                    Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                    Originally posted by SolidSquid
                    You mean cornerbacks don't still wear bulky shoulder pads up,to their ears with oversized elbow pads and a revolution facemask with a bar right down the middle?
                    Don't forget all the dreadlocks!

                    Comment

                    • 4thQtrStre5S
                      MVP
                      • Nov 2013
                      • 3051

                      #70
                      Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                      I really, really hope that the "Defensive Perspective" camera view remains for M16, and beyond; my favorite way to play defense..

                      Comment

                      • 4thQtrStre5S
                        MVP
                        • Nov 2013
                        • 3051

                        #71
                        Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                        I would like to see some improvements in the practice mode, both for CFM and the default practice mode...

                        1. I would like to make pre-snap adjustments to offensive and defensive plays in practice mode, and save them in a play book, to be used in all game modes..(I believe, as long as the play creation is limited to pre-snap adjustments, we can have user created plays that will not destroy AL or cheese human players and more than having pre-snap adjustments to begin with)

                        2. When practicing defense I would like to be the one to determine when the offense snaps the ball; as it is now, it is hard to practice defense and making adjustments when the CPU controlled offense snaps so fast...(yes, I have 2 controllers, but we shouldn't have to be put in the position of getting 2 controllers at $60 a pop)

                        3. I would like the ability to pick a new play or stay with the same play, in practice, just as I can in a real game...With the option to choose for both sides or just my own..

                        ***This is what I can think of so far; lets face it, practicing plays, "labbing," is essential in becoming a better Madden player in all modes, and don't we all want top competition?****

                        Comment

                        • Big FN Deal
                          Banned
                          • Aug 2011
                          • 5993

                          #72
                          Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                          Originally posted by 4thQtrStre5S
                          I would like to see some improvements in the practice mode, both for CFM and the default practice mode...

                          1. I would like to make pre-snap adjustments to offensive and defensive plays in practice mode, and save them in a play book, to be used in all game modes..(I believe, as long as the play creation is limited to pre-snap adjustments, we can have user created plays that will not destroy AL or cheese human players and more than having pre-snap adjustments to begin with)

                          2. When practicing defense I would like to be the one to determine when the offense snaps the ball; as it is now, it is hard to practice defense and making adjustments when the CPU controlled offense snaps so fast...(yes, I have 2 controllers, but we shouldn't have to be put in the position of getting 2 controllers at $60 a pop)

                          3. I would like the ability to pick a new play or stay with the same play, in practice, just as I can in a real game...With the option to choose for both sides or just my own..

                          ***This is what I can think of so far; lets face it, practicing plays, "labbing," is essential in becoming a better Madden player in all modes, and don't we all want top competition?****
                          My take on practice and labbing in CFM mode is that I'm all for it IF there is an option to have injuries "on" for them. It's cool if people choose to have this area injury free but I want the option. I'm all about risk/reward, I find that fun in gaming, so I want to be in a league where the rewards from practice and labbing also come with risk, even when simmimg practice.

                          Comment

                          • jpdavis82
                            All Star
                            • Sep 2005
                            • 8790

                            #73
                            Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                            For what it's worth, I saw in a Twitter conversation last night between Clint Oldenburg and Moody, he told him that he would have to make a bunch of new videos this year because Clint said a lot of his complaints made in videos in M15 line play were addressed this year.

                            I'll give my personal impressions of the line play once this NDA is up.

                            Comment

                            • bringbacksimfootball
                              Banned
                              • Jan 2015
                              • 203

                              #74
                              Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                              Originally posted by jpdavis82
                              For what it's worth, I saw in a Twitter conversation last night between Clint Oldenburg and Moody, he told him that he would have to make a bunch of new videos this year because Clint said a lot of his complaints made in videos in M15 line play were addressed this year.
                              Yeah, that's gonna end well...

                              Comment

                              • SolidSquid
                                MVP
                                • Aug 2014
                                • 3159

                                #75
                                Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                                Originally posted by bringbacksimfootball
                                Yeah, that's gonna end well...
                                Maddeb Devs come off pretty arrogant at times so I hope of things aren't addressed they are called out. Like wise if they make the game we desire I hope they are given the credit they deserve.

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