Besides WR/DB interactions, what other gameplay improvements are you hoping to see?

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  • The JareBear
    Be Good To One Another
    • Jul 2010
    • 11560

    #76
    Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

    Is all-22 true step a confirmed feature this year or are we still waiting on that info? I can't remember if I heard a rumor or if I read something official
    "Successful people do not celebrate in the adversity or misfortune of others."

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    • UWfan206
      Banned
      • Apr 2011
      • 1096

      #77
      Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

      Originally posted by SolidSquid
      Maddeb Devs come off pretty arrogant at times so I hope of things aren't addressed they are called out. Like wise if they make the game we desire I hope they are given the credit they deserve.


      Not trying to come off as a jerk but do you think they realize that they're not respected on OS or by many sports gamers?

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      • bringbacksimfootball
        Banned
        • Jan 2015
        • 203

        #78
        Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

        Originally posted by SolidSquid
        Maddeb Devs come off pretty arrogant at times so I hope of things aren't addressed they are called out.
        The media has to do more calling out. If the media as a whole had reacted to Tiburon's output the way Kotaku did with Madden 25 or with a competent review like Kat Bailey wrote for Madden 15, a lot of things might be different today. Instead, the media gives Madden, a game with a mountain of flaws, 8.5's and 9's helping further a great image that they stopped deserving a long time ago.

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        • SolidSquid
          MVP
          • Aug 2014
          • 3159

          #79
          Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

          Originally posted by UWfan206
          Not trying to come off as a jerk but do you think they realize that they're not respected on OS or by many sports gamers?
          I don't know if they feel like they are respected but I think they know it doesn't matter. They have the NFL videogame market cornered. Two of maddens biggest selling points every year are the NFL shield and the fact that madden was a great game 12 years ago.

          They are concerned with profit, which is the point of business but I just don't feel they take pride in their work the way other Devs do.

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          • SolidSquid
            MVP
            • Aug 2014
            • 3159

            #80
            Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

            Originally posted by bringbacksimfootball
            The media has to do more calling out. If the media as a whole had reacted to Tiburon's output the way Kotaku did with Madden 25 or with a competent review like Kat Bailey wrote for Madden 15, a lot of things might be different today. Instead, the media gives Madden, a game with a mountain of flaws, 8.5's and 9's helping further a great image that they stopped deserving a long time ago.
            Yes but madden/EA have the cash flow to grease a lot of media pockets. Unfortunately that is where the business world is today. Companies can pay other companies to write them great "customer" reviews or even have negative reviews taken down. It's not just EA it's the world we live in.

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            • Hooe
              Hall Of Fame
              • Aug 2002
              • 21554

              #81
              Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

              Originally posted by bringbacksimfootball
              The media has to do more calling out. If the media as a whole had reacted to Tiburon's output the way Kotaku did with Madden 25 or with a competent review like Kat Bailey wrote for Madden 15, a lot of things might be different today. Instead, the media gives Madden, a game with a mountain of flaws, 8.5's and 9's helping further a great image that they stopped deserving a long time ago.
              Heaven forbid that a large number of people actually enjoy playing Madden NFL, thus why it earns high review marks.

              A reviewer isn't incompetent just because his or her assessment of a game disagrees with your opinion. All reviews are a matter of opinion anyway.

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              • oneamongthefence
                Nothing to see here folks
                • Apr 2009
                • 5683

                #82
                Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                Originally posted by CM Hooe
                Heaven forbid that a large number of people actually enjoy playing Madden NFL, thus why it earns high review marks.

                A reviewer isn't incompetent just because his or her assessment of a game disagrees with your opinion. All reviews are a matter of opinion anyway.
                The only thing I wish reviewers would do is mention some of the bugs that the game ships with. Skyrim had bugs and it still got high marks. The Madden reviews should be the same. They always seem to gloss over the negative aspects.

                I would like to see personalities added in the game. Something like reserved, normal, over the top. This would be for coaches and players to dictate how emotional they are on the field and how likely and what kind of celebrations they do and even how they act when they are dejected.
                Because I live in van down by the river...

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                • Greenblood60
                  Rookie
                  • May 2014
                  • 132

                  #83
                  Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                  Overhauled player movement, at this point I refuse to give a crap about any other feature that has been added ( or will be added ) until the player movement is revamped, entirely.

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                  • jpdavis82
                    All Star
                    • Sep 2005
                    • 8790

                    #84
                    Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                    Originally posted by Greenblood60
                    Overhauled player movement, at this point I refuse to give a crap about any other feature that has been added ( or will be added ) until the player movement is revamped, entirely.
                    I understand where you're coming from, but there has to be more to it than that. The game has to be fundamentally right from a football standpoint too, and getting it right visually is just a part of the equation.

                    Comment

                    • bringbacksimfootball
                      Banned
                      • Jan 2015
                      • 203

                      #85
                      Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                      Originally posted by CM Hooe
                      Heaven forbid that a large number of people actually enjoy playing Madden NFL, thus why it earns high review marks.

                      A reviewer isn't incompetent just because his or her assessment of a game disagrees with your opinion. All reviews are a matter of opinion anyway.
                      I couldn't care less if they like the game or not. And my opinion doesn't matter, it's about fundamental football. Either the game lines up with that or it doesn't.

                      When you have reviewers saying how great the o-line blocking is, when in fact it's fatally flawed, proven by a mountain of video evidence, that's not competent. When you have reviewers talking about how great the new pass rush features are, but completely ignore (or simply don't recognize) the fact that this completely overpowered the d-line's ability to rush resulting in a ridiculous amount of sacks, that's not competent. Hey, maybe they like that, and that's fine for them, but that doesn't mean its fundamental inaccuracy disappears because they like it.

                      The difference between a Madden review article like USGamer's and those written by someone on, say, Gaming Age, is that clearly the USGamer reviewer has a competent understanding of football and measuring the difference between what Tiburon claims vs. what they actually deliver. And therein lies the key problem; many of the people who review this game simply don't possess that. If they did, there is simply no way they could have an entire article praising the game without identifying any of the glaring negatives that any person with just a rudimentary understanding of football would find serious issue with.

                      Yep, reviews are opinions. Unfortunately, a lot of people are highly impressionable and make their buying decisions based largely on reviews. Reviews that year after year praise Madden while not recognizing glaring issues that spit in the face of fundamental football, only help to hype and sell a game that claims to be an accurate simulation of pro football, but fails to live up to it in pretty much every aspect of the game from animations to X's and O's, to equipment and commentary.

                      Comment

                      • cowboy_kmoney
                        MVP
                        • Jun 2008
                        • 1621

                        #86
                        Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                        I would like to see award history recorded Something like 2k's and have it neat to were it's not running all Togather. Something like this would be nice. Players profiles r important to FA because we kan see what each player has dne in his career and see if he has been to probowls and won any Superbowls. In Depth profiles of players mean a lot. I also would like to see them bring over team history frm NCAA 14 By letting us go back 30 years and see what each team has dne in their history of there teams. And on going into the future keeping track of team wins and awards won and Superbowls won by each team Through out CFM. Also bring back Team Abbreviations on each players profile so we will knw what team each player has played for.
                        Last edited by cowboy_kmoney; 05-25-2015, 01:00 PM.

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                        • Hooe
                          Hall Of Fame
                          • Aug 2002
                          • 21554

                          #87
                          Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                          Originally posted by bringbacksimfootball
                          I couldn't care less if they like the game or not. And my opinion doesn't matter, it's about fundamental football. Either the game lines up with that or it doesn't.
                          Reviews that year after year praise Madden while not recognizing glaring issues that spit in the face of fundamental football
                          Your premise is flawed.

                          The game isn't being graded by review outlets on how well it replicates the fundamentals of football. The game is being graded on whether it is a worthwhile purchase for the average video game consumer, whether the average person will get $60 worth of enjoyment out of the game. "Sim" ultimately doesn't matter to that end.

                          Fundamental football simply doesn't matter to the average person, the average gamer, the average game reviewer. The average person wouldn't recognize "fundamental football" if the concept walked up to him and shook his hand. If Madden is so fundamentally flawed as you say it is, that is continues to succeed critically and financially is proof positive of this.

                          A big reason why Madden is as popular as it is is that it takes a sport as complex and strategically dense as football and makes it accessible to the everyman. Does that mean that strategically the game may be watered down a bit compared to the real thing? Sure. Are there probably some things that aren't correct compared to the real thing? I imagine you could list me plenty of finer points Madden gets wrong. Is that a fundamentally incorrect approach to take in making a video game to be purchased by millions of people? Clearly not, given how successful the series is.

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                          • bringbacksimfootball
                            Banned
                            • Jan 2015
                            • 203

                            #88
                            Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                            Originally posted by CM Hooe
                            Your premise is flawed.

                            The game isn't being graded by review outlets on how well it replicates the fundamentals of football.
                            That is a flawed argument, because while you say that, reviewers are quick to talk about how realistic and appropriate to the game of football Madden is. In fact, if I recall correctly, one Gamespot or IGN personality (can't remember which off-hand) was reamed (and rightfully so) for saying Madden 25 was "too realistic". The point here is that many of the reviewers think they ARE reviewing the game based a lot on Madden's supposed realism, however their understanding of how that actually lines up with real football is totally disconnected which makes their claim ridiculous, bolstered by the praise of aspects of the game that aren't realistic at all but are actually more arcade.

                            Originally posted by CM Hooe
                            The game is being graded on whether it is a worthwhile purchase for the average video game consumer, whether the average person will get $60 worth of enjoyment out of the game. "Sim" ultimately doesn't matter to that end.

                            Fundamental football simply doesn't matter to the average person, the average gamer, the average game reviewer. The average person wouldn't recognize "fundamental football" if the concept walked up to him and shook his hand. If Madden is so fundamentally flawed as you say it is, that is continues to succeed critically and financially is proof positive of this.
                            While I agree that sim is not the main thing the average Madden consumer is buying the game for, I do think that even though they might not be sim heads and can't articulate in detail the fundamental football issues to the degree a sim player does, they to still recognize many of Madden's glaring issues as well.

                            Take this video for example:



                            ^ The guy screaming in that video is not a sim player. But even he can see glaring issues like this and how they wreck the game. How can he not? These ridiculous things are not simply anomalies in Madden, they happen ALL the time. So say you're a person reviewing this game; should you just ignore all of that, give the game a 95 and pretend like none of that matters? The number of things that went wrong on just that one play is ludicrous and it's a type of thing common in this game.

                            Forget fundamental football, sim, whatever, those are major quality standard issues that any game should be criticized for.

                            Further, if reviewers aren't holding Madden to the very standards that Madden team themselves are claiming to be producing, then you've just identified another issue with many of these reviews that extend beyond just the concept of simulation.

                            Originally posted by CM Hooe
                            A big reason why Madden is as popular as it is is that it takes a sport as complex and strategically dense as football and makes it accessible to the everyman. Does that mean that strategically the game may be watered down a bit compared to the real thing? Sure. Are there probably some things that aren't correct compared to the real thing? I imagine you could list me plenty of finer points Madden gets wrong. Is that a fundamentally incorrect approach to take in making a video game to be purchased by millions of people? Clearly not, given how successful the series is.
                            That's all true, but a consumer's position is such that he/she can't care about that. The company makes claims about a product, and the consumer expects the company to fulfill those claims. Madden Team is the one making the claims of sim and best ever, etc. not us. It would be entirely different if Madden Team were saying "This is an arcade game" or "Our goal isn't authentic simulation of pro football", but they say just the opposite, and because of that, they create and set the expectation.

                            And sure, the game is very successful, but there is a reason why it doesn't move as many units as it once did. The fact that a Basketball game overtook a football game (NBA 2K14) in popularity in America where football is the undisputed king of sports popularity speaks volumes about the state of Madden and how its status has lowered. It's not like there are less football fans today or less people playing video games. The sim player will see a lot more, but the average consumer is not blind. The game has fallen behind and people in both groups can see that.

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                            • zoom zoom
                              Banned
                              • May 2015
                              • 72

                              #89
                              Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                              What's funny is that video shows exactly why catering to sim gamers is a east of time. It looks bad, but it's a case of ratings determining success and failure, overriding stick control. THAT'S sim gameplay. And most people hate it.

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                              • capa
                                Banned
                                • Jul 2002
                                • 5321

                                #90
                                Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se

                                Let me give you a real world example. My son is 26 now...up to last year he would wait in line the night before to pick up Madden as soon as it was released. He even found places that would release it early and thought nothing of taking a 2 hour trip to get it.

                                However, now he barely plays. Why? His response is "same old Madden...they fix one thing, or say they do, and break another...it's not worth it anymore." He is totally frustrated by the game and played 15 for about 3 weeks before shelving it. He most likely is done with the series.

                                Another complaint is the online element...all the cheesers and guys who figure out the exploits...yes, they are still there...and just ruin the experience.

                                Both he and his immediate circle of friends are no longer buyers of the series, and this is directly due to the quality of the last 3-4 releases. They have moved on.

                                C

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