Is all-22 true step a confirmed feature this year or are we still waiting on that info? I can't remember if I heard a rumor or if I read something official
Besides WR/DB interactions, what other gameplay improvements are you hoping to see?
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
Is all-22 true step a confirmed feature this year or are we still waiting on that info? I can't remember if I heard a rumor or if I read something official"Successful people do not celebrate in the adversity or misfortune of others."
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
Not trying to come off as a jerk but do you think they realize that they're not respected on OS or by many sports gamers?Comment
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
The media has to do more calling out. If the media as a whole had reacted to Tiburon's output the way Kotaku did with Madden 25 or with a competent review like Kat Bailey wrote for Madden 15, a lot of things might be different today. Instead, the media gives Madden, a game with a mountain of flaws, 8.5's and 9's helping further a great image that they stopped deserving a long time ago.Comment
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
They are concerned with profit, which is the point of business but I just don't feel they take pride in their work the way other Devs do.Comment
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
The media has to do more calling out. If the media as a whole had reacted to Tiburon's output the way Kotaku did with Madden 25 or with a competent review like Kat Bailey wrote for Madden 15, a lot of things might be different today. Instead, the media gives Madden, a game with a mountain of flaws, 8.5's and 9's helping further a great image that they stopped deserving a long time ago.Comment
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
The media has to do more calling out. If the media as a whole had reacted to Tiburon's output the way Kotaku did with Madden 25 or with a competent review like Kat Bailey wrote for Madden 15, a lot of things might be different today. Instead, the media gives Madden, a game with a mountain of flaws, 8.5's and 9's helping further a great image that they stopped deserving a long time ago.
A reviewer isn't incompetent just because his or her assessment of a game disagrees with your opinion. All reviews are a matter of opinion anyway.Comment
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
I would like to see personalities added in the game. Something like reserved, normal, over the top. This would be for coaches and players to dictate how emotional they are on the field and how likely and what kind of celebrations they do and even how they act when they are dejected.Because I live in van down by the river...Comment
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
Overhauled player movement, at this point I refuse to give a crap about any other feature that has been added ( or will be added ) until the player movement is revamped, entirely.Comment
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
I understand where you're coming from, but there has to be more to it than that. The game has to be fundamentally right from a football standpoint too, and getting it right visually is just a part of the equation.Comment
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
When you have reviewers saying how great the o-line blocking is, when in fact it's fatally flawed, proven by a mountain of video evidence, that's not competent. When you have reviewers talking about how great the new pass rush features are, but completely ignore (or simply don't recognize) the fact that this completely overpowered the d-line's ability to rush resulting in a ridiculous amount of sacks, that's not competent. Hey, maybe they like that, and that's fine for them, but that doesn't mean its fundamental inaccuracy disappears because they like it.
The difference between a Madden review article like USGamer's and those written by someone on, say, Gaming Age, is that clearly the USGamer reviewer has a competent understanding of football and measuring the difference between what Tiburon claims vs. what they actually deliver. And therein lies the key problem; many of the people who review this game simply don't possess that. If they did, there is simply no way they could have an entire article praising the game without identifying any of the glaring negatives that any person with just a rudimentary understanding of football would find serious issue with.
Yep, reviews are opinions. Unfortunately, a lot of people are highly impressionable and make their buying decisions based largely on reviews. Reviews that year after year praise Madden while not recognizing glaring issues that spit in the face of fundamental football, only help to hype and sell a game that claims to be an accurate simulation of pro football, but fails to live up to it in pretty much every aspect of the game from animations to X's and O's, to equipment and commentary.Comment
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
I would like to see award history recorded Something like 2k's and have it neat to were it's not running all Togather. Something like this would be nice. Players profiles r important to FA because we kan see what each player has dne in his career and see if he has been to probowls and won any Superbowls. In Depth profiles of players mean a lot. I also would like to see them bring over team history frm NCAA 14 By letting us go back 30 years and see what each team has dne in their history of there teams. And on going into the future keeping track of team wins and awards won and Superbowls won by each team Through out CFM. Also bring back Team Abbreviations on each players profile so we will knw what team each player has played for.Last edited by cowboy_kmoney; 05-25-2015, 01:00 PM.Comment
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
Reviews that year after year praise Madden while not recognizing glaring issues that spit in the face of fundamental football
The game isn't being graded by review outlets on how well it replicates the fundamentals of football. The game is being graded on whether it is a worthwhile purchase for the average video game consumer, whether the average person will get $60 worth of enjoyment out of the game. "Sim" ultimately doesn't matter to that end.
Fundamental football simply doesn't matter to the average person, the average gamer, the average game reviewer. The average person wouldn't recognize "fundamental football" if the concept walked up to him and shook his hand. If Madden is so fundamentally flawed as you say it is, that is continues to succeed critically and financially is proof positive of this.
A big reason why Madden is as popular as it is is that it takes a sport as complex and strategically dense as football and makes it accessible to the everyman. Does that mean that strategically the game may be watered down a bit compared to the real thing? Sure. Are there probably some things that aren't correct compared to the real thing? I imagine you could list me plenty of finer points Madden gets wrong. Is that a fundamentally incorrect approach to take in making a video game to be purchased by millions of people? Clearly not, given how successful the series is.Comment
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
The game is being graded on whether it is a worthwhile purchase for the average video game consumer, whether the average person will get $60 worth of enjoyment out of the game. "Sim" ultimately doesn't matter to that end.
Fundamental football simply doesn't matter to the average person, the average gamer, the average game reviewer. The average person wouldn't recognize "fundamental football" if the concept walked up to him and shook his hand. If Madden is so fundamentally flawed as you say it is, that is continues to succeed critically and financially is proof positive of this.
Take this video for example:
^ The guy screaming in that video is not a sim player. But even he can see glaring issues like this and how they wreck the game. How can he not? These ridiculous things are not simply anomalies in Madden, they happen ALL the time. So say you're a person reviewing this game; should you just ignore all of that, give the game a 95 and pretend like none of that matters? The number of things that went wrong on just that one play is ludicrous and it's a type of thing common in this game.
Forget fundamental football, sim, whatever, those are major quality standard issues that any game should be criticized for.
Further, if reviewers aren't holding Madden to the very standards that Madden team themselves are claiming to be producing, then you've just identified another issue with many of these reviews that extend beyond just the concept of simulation.
A big reason why Madden is as popular as it is is that it takes a sport as complex and strategically dense as football and makes it accessible to the everyman. Does that mean that strategically the game may be watered down a bit compared to the real thing? Sure. Are there probably some things that aren't correct compared to the real thing? I imagine you could list me plenty of finer points Madden gets wrong. Is that a fundamentally incorrect approach to take in making a video game to be purchased by millions of people? Clearly not, given how successful the series is.
And sure, the game is very successful, but there is a reason why it doesn't move as many units as it once did. The fact that a Basketball game overtook a football game (NBA 2K14) in popularity in America where football is the undisputed king of sports popularity speaks volumes about the state of Madden and how its status has lowered. It's not like there are less football fans today or less people playing video games. The sim player will see a lot more, but the average consumer is not blind. The game has fallen behind and people in both groups can see that.Comment
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
What's funny is that video shows exactly why catering to sim gamers is a east of time. It looks bad, but it's a case of ratings determining success and failure, overriding stick control. THAT'S sim gameplay. And most people hate it.Comment
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Re: Besides WR/DB interactions, what other gameplay improvements are you hoping to se
Let me give you a real world example. My son is 26 now...up to last year he would wait in line the night before to pick up Madden as soon as it was released. He even found places that would release it early and thought nothing of taking a 2 hour trip to get it.
However, now he barely plays. Why? His response is "same old Madden...they fix one thing, or say they do, and break another...it's not worth it anymore." He is totally frustrated by the game and played 15 for about 3 weeks before shelving it. He most likely is done with the series.
Another complaint is the online element...all the cheesers and guys who figure out the exploits...yes, they are still there...and just ruin the experience.
Both he and his immediate circle of friends are no longer buyers of the series, and this is directly due to the quality of the last 3-4 releases. They have moved on.
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