25 Things To Know About Madden NFL 16’s Franchise Mode (Game Informer)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Lisac
    MVP
    • Aug 2013
    • 1818

    #16
    Re: 25 Things To Know About Madden NFL 16’s Franchise Mode (Game Informer)

    Thank you EA for saving me 65 bucks-
    No one button 32 team control and No editable draft classes means I won't buy!
    Good to know early though!

    Comment

    • SmashMan
      All Star
      • Dec 2004
      • 9686

      #17
      Re: 25 Things To Know About Madden NFL 16’s Franchise Mode (Game Informer)

      Originally posted by purplerat
      is the 175 points available the total for the whole season or is that just what the user had at that moment?
      I'm just looking at the screenshot, so I'd say at the moment. We don't know at what point of the season it was taken or how many scouting points are distributed.

      Originally posted by kjcheezhead
      I can't remember the last time I made it through a season to the draft in madden, but you only get to fully scout 8 players? Is that typical for the draft? That's sounds ridiculously low. If you draft 24th over all, it's possible you would have to do your entire draft picking players knowing nothing on them. This sounds terrible to me.
      CM Hooe answered this, but yeah...without knowing when exactly the screenshot was taken in terms of the season, there's no way to answer this for sure. I was speaking purely on what was in the screenshot at that point on time.

      Comment

      • SolidSquid
        MVP
        • Aug 2014
        • 3159

        #18
        Re: 25 Things To Know About Madden NFL 16’s Franchise Mode (Game Informer)

        Originally posted by SmashMan
        I'm just looking at the screenshot, so I'd say at the moment. We don't know at what point of the season it was taken or how many scouting points are distributed.



        CM Hooe answered this, but yeah...without knowing when exactly the screenshot was taken in terms of the season, there's no way to answer this for sure. I was speaking purely on what was in the screenshot at that point on time.
        175 has to be per week, if it was total you could only scout the first 2 attributes of 17 players

        Comment

        • Potatoes002
          MVP
          • Jul 2008
          • 2142

          #19
          Re: 25 Things To Know About Madden NFL 16’s Franchise Mode (Game Informer)

          It has a NCAA 14 recruiting feel to it, I like the new scouting a lot more.

          Comment

          • Mr.Smif
            Banned
            • Jun 2014
            • 796

            #20
            All of these so-called new features have already been implemented in other sports games for years.This will be my 11th year not even touching the Franchise mode in a Madden game. The last franchise mode I got into in Madden was Madden 2005. I refuse to play it until they bring back Training Camp like in the PS2 days. The off season and practice is more important in football than any other sport and Tiburon continues to skimp on it. NFL Head Coach was the blueprint, why not continue to build upon that in Franchise mode?
            Last edited by Mr.Smif; 05-28-2015, 06:58 PM.

            Comment

            • MajorSupreme
              MVP
              • Aug 2013
              • 1559

              #21
              Re: 25 Things To Know About Madden NFL 16’s Franchise Mode (Game Informer)

              So we finally get the ticker! But it's for player goals? Welp, we came close.

              Comment

              • Primo80
                Rookie
                • Aug 2014
                • 105

                #22
                Re: 25 Things To Know About Madden NFL 16’s Franchise Mode (Game Informer)

                Sounds good, provided it's just periphery stuff and not their big guns. The only thing that stuck out to me was that "Activities in game prep are more skewed toward game planning against that week's opponent as opposed to general improvement by position." Seems like a baby step, absent a true opponent tendency breakdown, but still i never thought I'd see the day.

                Originally posted by Mr.Smif
                The off season and practice is more important in football than any other sport and Tiburon continues to skimp on it.
                Didnt see this before i posted, but F'n A right, man. Games are a culmination of preparation.
                Last edited by Primo80; 05-28-2015, 07:48 PM.

                Comment

                • Cowboy008
                  MVP
                  • Mar 2012
                  • 4574

                  #23
                  Re: 25 Things To Know About Madden NFL 16’s Franchise Mode (Game Informer)

                  "After each play you'll see all the goals influenced by that play via a scrolling onscreen tracker at the bottom of the screen. You'll also get XP and confidence updates. Furthermore, the loading screen shows you how you're progressing towards various goals." Instead of that why don't they have a ticker at the bottom showing you up to date scores, standings, stats, etc.

                  "Missing some weekly goals can have a negative effect on your confidence." We shouldn't have to play a certain way in order to reach goals.

                  Comment

                  • chunt04
                    Pro
                    • Jan 2008
                    • 646

                    #24
                    No editable or customizable draft class, no buy for me. I'm sick of the lack of customization in Madden.

                    Also, they need to have formation subs entered back in the game. Why can't players have a few different positions (like in fifa) where a player could be a true "playmaker type" like DeAnthony Thomas or Brad Smith. This would allow us to line these players up in a number of ways and get them the touches they deserve. There really is so much that could be added to the Madden series.
                    NBA 2K14 Wingspan Edits (Usable in 2K15)

                    https://docs.google.com/spreadsheets...it?usp=sharing



                    VT Grad '08

                    Comment

                    • extremeskins04
                      That's top class!
                      • Aug 2010
                      • 3863

                      #25
                      Re: 25 Things To Know About Madden NFL 16’s Franchise Mode (Game Informer)

                      Originally posted by kjcheezhead
                      I can't remember the last time I made it through a season to the draft in madden, but you only get to fully scout 8 players? Is that typical for the draft? That's sounds ridiculously low. If you draft 24th over all, it's possible you would have to do your entire draft picking players knowing nothing on them. This sounds terrible to me.
                      It's the main reason why I've always picked my two most needed positions for new talent and concentrated on spending my scout points on those positions. I'm also realistic about it. If I'm picking 20th or 25th or any late round, am I scouting a top 10 player? Probably not. Unless I plan on making a serious trade to get him but normally I just try to find sleepers and build them up.

                      Comment

                      • Jwest85
                        Banned
                        • Jul 2011
                        • 243

                        #26
                        Why does it feel like Madden is dying a slow painful death?

                        Comment

                        • CT Pitbull
                          MVP
                          • Aug 2010
                          • 1683

                          #27
                          Re: 25 Things To Know About Madden NFL 16’s Franchise Mode (Game Informer)

                          Originally posted by Cowboy008
                          "After each play you'll see all the goals influenced by that play via a scrolling onscreen tracker at the bottom of the screen. You'll also get XP and confidence updates. Furthermore, the loading screen shows you how you're progressing towards various goals." Instead of that why don't they have a ticker at the bottom showing you up to date scores, standings, stats, etc.

                          "Missing some weekly goals can have a negative effect on your confidence." We shouldn't have to play a certain way in order to reach goals.
                          This is DEFINITELY NOT SIM. Or replication for that matter. Talk about killing the mood or immersion. I want to see stat overlays from the actual "on field" gameplay. From this week or last week or from the season thus far, like NBA2k does. NOT XP goals..smh Hell 2k15 gives up true life stat updates from the real NBA when we play a "quick" game. And madden cant even do this right in their franchise mode.

                          Not to bash the game right off the rip but whos feed back are they referring to, that they listened to with some of this stuff? I will buy the game regardless because im a football junkie, but i just dont get why they do some of the things they do.

                          No custom draft classes, again. Thats disappointing since I KNOW we wont be able to edit players, even offline which is ridiculous. And from what Ive seen 32 team control is STILL going to be a monotonous chore as it has been since CCM/CFM came to be.

                          If I had to say something nice about todays info, i guess I like the new player cards with the attributes and the college the player went to. Its easier to look at than a spread sheet.
                          Last edited by CT Pitbull; 05-28-2015, 09:52 PM.
                          It's not the dog in the fight, it's the fight in the dog...
                          XBL GT: Godz Hittman

                          Comment

                          • kjcheezhead
                            MVP
                            • May 2009
                            • 3118

                            #28
                            Re: 25 Things To Know About Madden NFL 16’s Franchise Mode (Game Informer)

                            Originally posted by extremeskins04
                            It's the main reason why I've always picked my two most needed positions for new talent and concentrated on spending my scout points on those positions. I'm also realistic about it. If I'm picking 20th or 25th or any late round, am I scouting a top 10 player? Probably not. Unless I plan on making a serious trade to get him but normally I just try to find sleepers and build them up.
                            I would. Players fall. Aaron Rodgers was expected to go 1 or 2 and dropped to around 22nd. First round picks are huge investments to a club. I bet most clubs know everything there is to know about a projected first round player.

                            I just found the limited scouting stuff strange, but I admit I never really tried it. Madden hasn't pulled me in enough to get through the regular season since the ps2 days.

                            Comment

                            • ASUBoy93
                              Pro
                              • Feb 2013
                              • 507

                              #29
                              No one's going to mention the revamped depth charts?! It looks like, based off the screen shots, that we actually have WR1, WR2 and WR3 (slot) with different backups if they get injured or gassed. If that translates to the defense too with DT vs NT and different CB roles, then I am absolutely ecstatic to actually build a team the right way.

                              This is exactly something I asked for this year, glad to see it might actually be realized.
                              "I'm all about that action, boss." - Marshawn Money Lynch

                              NFL: Seattle Seahawks
                              NBA: Phoenix Suns
                              MLB: Arizona D-Backs
                              NHL: Arizona Coyotes
                              NCAA: Arizona State Sun Devils/Florida Gators

                              Comment

                              • J ROCK 05
                                Rookie
                                • May 2012
                                • 131

                                #30
                                Re: 25 Things To Know About Madden NFL 16’s Franchise Mode (Game Informer)

                                Originally posted by MajorSupreme
                                So we finally get the ticker! But it's for player goals? Welp, we came close.
                                Isn't that something...we've been asking for a sports ticker with scoring updates and stats around the league and we get a player goals tracker...smh!!!

                                Comment

                                Working...