Computer using custom playbooks in CFM

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  • vannwolfhawk
    MVP
    • Jun 2009
    • 3412

    #61
    Re: Computer using custom playbooks in CFM

    Hopefully Rex or some other EA Dev catches wind of this. All I hear is how much better CPU AI plays with redone playbooks. These have been ignored for WAY to long! I swear all they do is add a few plays here and there but don't tweak schemes, down and distance plays, etc. every year every team plays the same running the same plays. I'm so excited to dive into this for 16! Probably the 1st thing I'll do this year when I get the game.
    Basketball Playbooks
    http://www.nextplayhoops.com

    Comment

    • chunt04
      Pro
      • Jan 2008
      • 646

      #62
      Computer using custom playbooks in CFM

      If you guys decide to build playbooks, will everyone be working on ps4? Any XB1 guys out there? If I decide to purchase, probably a used copy, I would definitely be willing to pitch in my efforts on XB1.
      Last edited by chunt04; 08-15-2015, 10:36 AM.
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      • DeuceDouglas
        Madden Dev Team
        • Apr 2010
        • 4297

        #63
        Re: Computer using custom playbooks in CFM

        Originally posted by vannwolfhawk
        Hopefully Rex or some other EA Dev catches wind of this. All I hear is how much better CPU AI plays with redone playbooks. These have been ignored for WAY to long! I swear all they do is add a few plays here and there but don't tweak schemes, down and distance plays, etc. every year every team plays the same running the same plays. I'm so excited to dive into this for 16! Probably the 1st thing I'll do this year when I get the game.
        I really, really hope so. The game itself would improve so much from a CPU standpoint just by making sure every play in each teams playbook was available for each and every situation that it was viable for. Just simply doing that would improve CPU playcalling tenfold. If they had someone go through and tailor each teams playbook to their playstyle and adjust all those plays star ratings it would take that improvement and make it even greater as well. This is something that could and would absolutely change CFM in such a positive way. Hopefully they'll see that and at the very least make it so custom playbooks load into a CFM similar to how rosters do so we can just do it through 32-team control and not these painstaking workarounds.

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        • capa
          Banned
          • Jul 2002
          • 5321

          #64
          Re: Computer using custom playbooks in CFM

          Originally posted by vannwolfhawk
          Hopefully Rex or some other EA Dev catches wind of this. All I hear is how much better CPU AI plays with redone playbooks. These have been ignored for WAY to long! I swear all they do is add a few plays here and there but don't tweak schemes, down and distance plays, etc. every year every team plays the same running the same plays. I'm so excited to dive into this for 16! Probably the 1st thing I'll do this year when I get the game.
          Who here has Rex's ear? Who can show him this thread or put the bug in his ear? Could be a part of a first or second patch...but I fear they do not care that much about cpu performance and playing...they are more about human vs humans and online stuff.

          C

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          • aholbert32
            (aka Alberto)
            • Jul 2002
            • 33106

            #65
            Re: Computer using custom playbooks in CFM

            Originally posted by chunt04
            If you guys decide to build playbooks, will everyone be working on ps4? Any XB1 guys out there? If I decide to purchase, probably a used copy, I would definitely be willing to pitch in my efforts on XB1.
            I think Van is an Xbox 1 guy.

            Comment

            • redsox4evur
              Hall Of Fame
              • Jul 2013
              • 18169

              #66
              Re: Computer using custom playbooks in CFM

              Originally posted by capa
              Who here has Rex's ear? Who can show him this thread or put the bug in his ear? Could be a part of a first or second patch...but I fear they do not care that much about cpu performance and playing...they are more about human vs humans and online stuff.

              C
              I don't necessarily agree with you the online stuff. Look at what mode got the most love and care this year. It was CCM. Not MUT or online ranked/unranked games.
              Follow me on Twitter

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              • DeuceDouglas
                Madden Dev Team
                • Apr 2010
                • 4297

                #67
                Re: Computer using custom playbooks in CFM

                Originally posted by redsox4evur
                I don't necessarily agree with you the online stuff. Look at what mode got the most love and care this year. It was CCM. Not MUT or online ranked/unranked games.
                I think what he meant was that the majority of what's been done to CFM is more tilted to the online league crowd versus the offline 32-team or solo user. And honestly I think that is always the biggest leap with things like this. It doesn't affect or benefit the online CFM user at all and I think their main goal when it comes to adding things is that the things they add apply to both the offline and online user.

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                • vannwolfhawk
                  MVP
                  • Jun 2009
                  • 3412

                  #68
                  Re: Computer using custom playbooks in CFM

                  Pretty cool breakdown of last season Seahawks super bowl passing plays with down and distance. Does anyone know of a site that breaks each teams play calling down? Like a synergy for football or something?

                  And it begins...

                  Basketball Playbooks
                  http://www.nextplayhoops.com

                  Comment

                  • SwaggerCoach
                    MVP
                    • Oct 2011
                    • 1342

                    #69
                    Re: Computer using custom playbooks in CFM

                    Here's a cool write up a Ravens fan just did over on Reddit:

                    http://www.reddit.com/r/nfl/comments...nch_formation/


                    Sent from my iPhone using Tapatalk

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                    • aholbert32
                      (aka Alberto)
                      • Jul 2002
                      • 33106

                      #70
                      Re: Computer using custom playbooks in CFM

                      Dont know if this helps at all but here is each NFL teams run/pass ratio for last year:

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                      • mooch49
                        Pro
                        • Oct 2003
                        • 915

                        #71
                        Re: Computer using custom playbooks in CFM

                        Just watching some of the videos from 16, looks like we are going to have to use this method to get the computer to play more aggressively. Other than some cosmetic changes and penalties/sliders working, 16 looks so much like 15. I still will buy it though. Looking forward to using custom playbooks for the computer.

                        Sent from my SM-G920V using Tapatalk

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                        • SwaggerCoach
                          MVP
                          • Oct 2011
                          • 1342

                          #72
                          Re: Computer using custom playbooks in CFM

                          Originally posted by mooch49
                          Just watching some of the videos from 16, looks like we are going to have to use this method to get the computer to play more aggressively. Other than some cosmetic changes and penalties/sliders working, 16 looks so much like 15. I still will buy it though. Looking forward to using custom playbooks for the computer.

                          Sent from my SM-G920V using Tapatalk
                          Hopefully it's easier to switch between profiles (coaches & players) with less lag. I'm really hoping. If that's the case, I can't wait to study and recreate the Panthers official playbook in Madden 16. We could find 10-20 of us and each tackle a team's playbook (or two) making sure each down and distance situation is properly weighted...games against the CPU would be so much fun!

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