CFM Rookies Not Adjusted To Stock Player Scale (EA Is Investigating)

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  • Stridah
    Banned
    • Aug 2015
    • 33

    #166
    Re: CFM rookies not adjusted to Stock Player Scale

    If you guys have not, read the Franchise blog for NBA 2k that just came out & how much they added to their franchise mode in one development cycle. It sounds amazing!

    Comment

    • bucky60
      Banned
      • Jan 2008
      • 3288

      #167
      Re: CFM rookies not adjusted to Stock Player Scale

      Originally posted by Sheba2011
      You have still completely ignored the fact that MUT was virtually untouched this year. More of their budget went to CFM than to MUT. This is just one of those things that slipped through the cracks, like was said earlier it happens just about every game. No game catches all the bugs no matter how much testing they do.
      It seems like most of the budget went to Draft Champions (and what looks like some good gameplay changes), which from what I understand (and I could be wrong - Draft Champions) is much more mut-like than it is cfm-like. The only thing I see as really being added is draft champions and what could be some very good gameplay changes. I'm actually very disappointed in cfm.

      Comment

      • Hooe
        Hall Of Fame
        • Aug 2002
        • 21555

        #168
        Re: CFM rookies not adjusted to Stock Player Scale

        Originally posted by Stridah
        If you guys have not, read the Franchise blog for NBA 2k that just came out & how much they added to their franchise mode in one development cycle. It sounds amazing!
        Side question - I may be mistaken, but isn't NBA 2K's MyGM mode strictly one-player? I don't think NBA 2K has feature parity between its online and offline franchise modes, unlike Madden NFL.

        Comment

        • jb12780
          Hall of Fame
          • Oct 2008
          • 10665

          #169
          Re: CFM rookies not adjusted to Stock Player Scale

          Originally posted by CM Hooe
          Side question - I may be mistaken, but isn't NBA 2K's MyGM mode strictly one-player? I don't think NBA 2K has feature parity between its online and offline franchise modes, unlike Madden NFL.
          MyGM is 1 player.

          Sent from my LG-LS980 using Tapatalk
          GT:jb12780
          PSN:jb12780

          Comment

          • redsox4evur
            Hall Of Fame
            • Jul 2013
            • 18169

            #170
            Re: CFM rookies not adjusted to Stock Player Scale

            Originally posted by CM Hooe
            Side question - I may be mistaken, but isn't NBA 2K's MyGM mode strictly one-player? I don't think NBA 2K has feature parity between its online and offline franchise modes, unlike Madden NFL.
            It's for both their MyLEAGUE & MYGM the big changes. MyLEAGUE you can play with up to 30 different people on one console.

            But yes their online and offline modes aren't the same. The ONLINE MyLEAGUE is missing it's entire offseason, meaning no drafting, no free agency, etc.
            Follow me on Twitter

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            • EricFreakingBerry
              Rookie
              • Jul 2010
              • 382

              #171
              Re: CFM rookies not adjusted to Stock Player Scale

              Originally posted by CM Hooe
              Side question - I may be mistaken, but isn't NBA 2K's MyGM mode strictly one-player? I don't think NBA 2K has feature parity between its online and offline franchise modes, unlike Madden NFL.
              They are apparently getting there - the blog touches on their advancements in that area this year. But NBA just destroyed Madden in features and upgrades after reading this blog. It's not even close now.

              Comment

              • bucky60
                Banned
                • Jan 2008
                • 3288

                #172
                Re: CFM rookies not adjusted to Stock Player Scale

                Originally posted by CM Hooe
                Side question - I may be mistaken, but isn't NBA 2K's MyGM mode strictly one-player? I don't think NBA 2K has feature parity between its online and offline franchise modes, unlike Madden NFL.
                I don't really think Madden's feature parity between modes is such a good thing since that's one of the reasons we are given as to why offline/single player franchise has so many restrictions.

                I actually like that NBA2k's My League doesn't carry the same restrictions as Madden offline CFM.

                Comment

                • EricFreakingBerry
                  Rookie
                  • Jul 2010
                  • 382

                  #173
                  Re: CFM rookies not adjusted to Stock Player Scale

                  Originally posted by bucky60
                  I don't really think Madden's feature parity between modes is such a good thing since that's one of the reasons we are given as to why offline/single player franchise has so many restrictions.

                  I actually like that NBA2k's My League doesn't carry the same restrictions as Madden offline CFM.
                  Exactly. It is this insistence on making everything sync together on/offline that remains the rudimentary issue on why they don't "catch" things or open up the resources for CFM. Stats are not perfect in NBA, don't get me wrong - but they mirror real life data in a closer % than Madden does; if you don't like or think the game is playing the right way, you can edit the players unlike Madden. You can now relocate and upload your own logos, you can toggle what you want to control for all the NBA teams in MyLeague, if you want to play a random game on the schedule you can, you can do CPU/CPU, and they give you an abundance of sliders to tweak what you don't like about the game to where you want. And while they seem to be still growing in the online aspects of their franchise modes, they do not appear to be sacrificing features for the offline gamer, which is HUGE.

                  There's likely no need for us to sim 30 years to see how unbalanced the game gets when they change how they rate players.
                  Last edited by EricFreakingBerry; 08-20-2015, 12:21 PM.

                  Comment

                  • eric7064
                    MVP
                    • Jan 2010
                    • 1151

                    #174
                    Re: CFM rookies not adjusted to Stock Player Scale

                    I agree 100%. Although cant we all agree an Online MyGM with a few friends would be amazing. Although I am sure very hard to implement.

                    Personally, when they announced MyLeague had no offseason, free agents or draft. It was severely disappointing.

                    Comment

                    • Sheba2011
                      MVP
                      • Oct 2013
                      • 2353

                      #175
                      Re: CFM rookies not adjusted to Stock Player Scale

                      Originally posted by bucky60
                      It seems like most of the budget went to Draft Champions (and what looks like some good gameplay changes), which from what I understand (and I could be wrong - Draft Champions) is much more mut-like than it is cfm-like. The only thing I see as really being added is draft champions and what could be some very good gameplay changes. I'm actually very disappointed in cfm.
                      You personally dont agree with the direction of CFM that has been noted throughout, I don't like a lot of it either. But that doesn't mean they didn't devote any of their budget/time to it. Several things within it were changed including scouting, combine stats, menus etc. It may not be what we wanted changed but it is still a lot more than they did for MUT.

                      Comment

                      • Hooe
                        Hall Of Fame
                        • Aug 2002
                        • 21555

                        #176
                        Re: CFM rookies not adjusted to Stock Player Scale

                        We'll be getting back to the subject of ratings in CFM draft classes and moving away from direction of Madden CFM / utilization of resources / etc. talk now, please. Thanks.

                        Comment

                        • Allball76
                          Rookie
                          • Jun 2015
                          • 512

                          #177
                          Re: CFM rookies not adjusted to Stock Player Scale

                          Originally posted by Stridah
                          Well guys,

                          If you are a huge CFM user like myself, it seems like there may be some big issues this year. Several months ago i saw a post on here worrying about how EA was changing the speed & throw accuracy scale for stock players & how they would neglect to adjust their incoming rookies to match this. The thread was met with typical comments like...

                          "That would be typical EA"
                          "Let's wait and see, no company could be that stupid"
                          "Wait for more information"

                          Now the cat is out of the bag officially, each year of your franchise you will see multiple wide receivers and corners who come into the league with athletic skills that blow away the newly adjusted stock roster. You will have the Desean Jackson's and Odell Beckham's looking like slow poked compared to the 10+ 95 and higher speed receivers entering the league each year.

                          Think it is bad for just receivers and corners? Each year quarterbacks will come out as rookies with higher deep accuracy passing ratings then Aaron Rodgers.

                          What is so shocking about this issue, is people saw it comming MONTHS ago, and while EA claims to read our forums nothing was done or mentioned about this. If you are a CFM user this is a sad day, you can either hold off on your purchase, or buy it early and pray for a patch.

                          I know personally i will be keeping my wallet in my pocked praying for a patch that fixes this.

                          Sorry to be the bringer of bad news people,

                          -Stridah
                          this has to be patch or death of cfm is coming

                          Comment

                          • Allball76
                            Rookie
                            • Jun 2015
                            • 512

                            #178
                            Re: CFM rookies not adjusted to Stock Player Scale

                            Originally posted by RexDEAFootball
                            Thank you for bringing this to our attention. I have notified QA and the CFM team and they are looking into it. I will report back when I have an update for you.
                            Oh thanks rex this is big for future cfm gameplay ! we like the lowered speeds and deep acc of QB's .

                            Comment

                            • The JareBear
                              Be Good To One Another
                              • Jul 2010
                              • 11560

                              #179
                              Re: CFM rookies not adjusted to Stock Player Scale

                              Originally posted by Allball76
                              Oh thanks rex this is big for future cfm gameplay ! we like the lowered speeds and deep acc of QB's .
                              I hope this does take too long to fix, and if it does, we won't have to restart cfm hopefully
                              "Successful people do not celebrate in the adversity or misfortune of others."

                              OS Blog

                              The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

                              Comment

                              • Allball76
                                Rookie
                                • Jun 2015
                                • 512

                                #180
                                Re: CFM rookies not adjusted to Stock Player Scale

                                Originally posted by EricFreakingBerry
                                There is definitely no guarantee this will end up being in some sort of Day 1 patch; if they address it I'd say it'll be in a patch anywhere between 1-2 months after release. Either way, we'll be lucky if they even get around to giving it a look. I appreciate them acknowledging it though. Hopefully that means good things for CFM's future.
                                this would be dumb ! you best of waiting to get lots of draft picks the gamplay would totally change wow

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