I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

Collapse

Recommended Videos

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • K_GUN
    C*t*z*n *f RSN
    • Jul 2002
    • 3891

    #991
    Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

    Originally posted by redsox4evur
    MLB the Show devs have figured this problem out...just saying.


    It's buggy...not quite sure they've figured it out entirely....just sayin....


    Sent from my iPhone using Tapatalk
    Bummed that you're not on my ignore list yet?.....Don't worry, I'm sure you will be very soon.

    Comment

    • NateDogPack12
      Go Pack Go!!
      • Jul 2011
      • 1271

      #992
      Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

      Regardless of who's figured out what, this thread isn't about 2K, MLB Show, their devs, or anything else related to those tangents.

      I let this thread deviate because it was fun (and on-topic) to guess price's riddles, but it's time now to turn back to the primary Q/A format.
      XBOX Series X Gamer Tag: Alsbron

      Comment

      • triplela
        Rookie
        • Feb 2003
        • 189

        #993
        Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

        What about some version of Teambuilder? That was a loved feature in a previous game series. I don't know what the specifics are with regards to the NFL license. The NFL is very picky. I don't know if they would allow that, but it would be pretty cool to have.


        Sent from my iPhone using Tapatalk

        Comment

        • dcowboys1973
          Rookie
          • Jul 2015
          • 58

          #994
          Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

          I wish they would have practice squad type roster or just in increase your roster by 10 players so instead of having to cut so many players your allowed to have extra in case of injury. Also would love to have a challenge during game weeks of only carrying 45 players to the game I think that would be a challenge to decide how many players at each postion you can afford to take to any given game. I also would like more flexibility on changing players positions like for instance a defensive player that goes from a LB to a FB during the season, I know you can change it from the play now screen but like that to be implemented in franchise mode

          Comment

          • Kfran746
            Rookie
            • Mar 2016
            • 32

            #995
            Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

            Cfm #1 blog tomorrow. The fact that there's more than one intrigues me

            Comment

            • Cowboy008
              MVP
              • Mar 2012
              • 4574

              #996
              Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

              Originally posted by Kfran746
              Cfm #1 blog tomorrow. The fact that there's more than one intrigues me
              I wonder if both CFM blogs will be released tomorrow or if they are going to hold onto one for a bit?

              Comment

              • Kfran746
                Rookie
                • Mar 2016
                • 32

                #997
                Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                I saw on Twitter that it was confirmed

                Comment

                • mrprice33
                  Just some guy
                  • Jul 2003
                  • 5986

                  #998
                  Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                  Dat ticker tho

                  Other big one was play the moment/supersim. Works so well


                  Sent from my iPhone using Tapatalk

                  Comment

                  • 87Birdman
                    Rookie
                    • Jul 2011
                    • 473

                    #999
                    Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                    So with that info drop I saw the big decision part with injuries but I didn't see a while lot on it. So how are off the ball injuries? Or is that something you can't answer?

                    Sent from my SM-G900R4 using Tapatalk

                    Comment

                    • NateDogPack12
                      Go Pack Go!!
                      • Jul 2011
                      • 1271

                      #1000
                      Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                      Originally posted by 87Birdman
                      So with that info drop I saw the big decision part with injuries but I didn't see a while lot on it. So how are off the ball injuries? Or is that something you can't answer?

                      Sent from my SM-G900R4 using Tapatalk
                      I second this question Price.

                      Also, was there anything added in the way of letting us switch sides in CFM or the streamlined 32-team control?
                      XBOX Series X Gamer Tag: Alsbron

                      Comment

                      • Bondsfan
                        MVP
                        • Jan 2003
                        • 1275

                        #1001
                        Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                        Can you comment at all about difficulty? Has the changes to zone defense made playing on All Madden easier (as opposed to getting scored on every time they have the ball). Is playing offense on All Pro more of a challenge now? Are there any changes to difficulty levels? Did EA finally add separate Offensive/Defensive difficulty settings?

                        Comment

                        • bloobloouk
                          Rookie
                          • Nov 2014
                          • 172

                          #1002
                          Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                          Love the concept of "lingering injuries", but how deep is the feature? Does a previous ACL tear always increase the risk of another knee injury or is it limited to just the "Big Decision" period? ie. Is it a full progressive system like some of us have been clamouring for?

                          Comment

                          • mrprice33
                            Just some guy
                            • Jul 2003
                            • 5986

                            #1003
                            I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                            Off ball injuries no, rookie editing yes. I think 32 team control is in and easier


                            Sent from my iPhone using Tapatalk

                            Comment

                            • BreakingBad2013
                              Pro
                              • Aug 2013
                              • 848

                              #1004
                              Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                              Didn't notice any draft changes - are there any or just blog hasn't dropped?

                              Will the big decisions really be that important - especially for injuries.


                              Also they stated you can change your gameplan on the fly being more aggressive or conservative. Is that the same as NCAAs adjustments in the Playcall menu? Elaborate?
                              Official Scouting Tips!

                              Comment

                              • bloobloouk
                                Rookie
                                • Nov 2014
                                • 172

                                #1005
                                Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)

                                Originally posted by mrprice33
                                Off ball injuries no, rookie editing yes. I think 32 team control is in and easier


                                Sent from my iPhone using Tapatalk
                                Any word from the team if this is in the pipeline?

                                I assume with the new supersim that offball injuries still occur? It's just in regular game mode they can't happen?

                                Comment

                                Working...