I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
Regardless of who's figured out what, this thread isn't about 2K, MLB Show, their devs, or anything else related to those tangents.
I let this thread deviate because it was fun (and on-topic) to guess price's riddles, but it's time now to turn back to the primary Q/A format.XBOX Series X Gamer Tag: AlsbronComment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
What about some version of Teambuilder? That was a loved feature in a previous game series. I don't know what the specifics are with regards to the NFL license. The NFL is very picky. I don't know if they would allow that, but it would be pretty cool to have.
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
I wish they would have practice squad type roster or just in increase your roster by 10 players so instead of having to cut so many players your allowed to have extra in case of injury. Also would love to have a challenge during game weeks of only carrying 45 players to the game I think that would be a challenge to decide how many players at each postion you can afford to take to any given game. I also would like more flexibility on changing players positions like for instance a defensive player that goes from a LB to a FB during the season, I know you can change it from the play now screen but like that to be implemented in franchise modeComment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
So with that info drop I saw the big decision part with injuries but I didn't see a while lot on it. So how are off the ball injuries? Or is that something you can't answer?
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
Also, was there anything added in the way of letting us switch sides in CFM or the streamlined 32-team control?XBOX Series X Gamer Tag: AlsbronComment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
Can you comment at all about difficulty? Has the changes to zone defense made playing on All Madden easier (as opposed to getting scored on every time they have the ball). Is playing offense on All Pro more of a challenge now? Are there any changes to difficulty levels? Did EA finally add separate Offensive/Defensive difficulty settings?Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
Love the concept of "lingering injuries", but how deep is the feature? Does a previous ACL tear always increase the risk of another knee injury or is it limited to just the "Big Decision" period? ie. Is it a full progressive system like some of us have been clamouring for?Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
Didn't notice any draft changes - are there any or just blog hasn't dropped?
Will the big decisions really be that important - especially for injuries.
Also they stated you can change your gameplan on the fly being more aggressive or conservative. Is that the same as NCAAs adjustments in the Playcall menu? Elaborate?Comment
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Re: I've played ~40 hours of Madden 17: AMAlmost Anything (Answers in first post)
Any word from the team if this is in the pipeline?
I assume with the new supersim that offball injuries still occur? It's just in regular game mode they can't happen?Comment
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