I attached a clip showing that the AI quarterback can be smart in this game
Sabo's Madden 18 Completed CPU Gameplans Project
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Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans
Sabo used ur books last year and again this year..thank u..community owes u and others (swagger Coach and many others) how do this a big thanks!
Sent from my iPhone using Operation SportsRule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
Rule #2: Never use your real name.
Rule #15: Fight the urge to tell the truth.
Rule #30: Know the playbook so you can call an audible.
Twitter: @318TA621Comment
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Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans
I just wish EA would just patch/tune a way for us to assign these books under schemes... would make life a lot easier in terms of managing CFM...DISCORD - Madden Modding Community DiscordComment
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Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans
Can these (or other edited playbooks) be used in CFM in 32 team control? I don't have a second controller, so could I just go through the work of doing all of this and importing the playbooks to every team?
I don't want to go thru the trouble of doing this just to find out I can't import it into the game without a second controllerComment
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Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans
Can these (or other edited playbooks) be used in CFM in 32 team control? I don't have a second controller, so could I just go through the work of doing all of this and importing the playbooks to every team?
I don't want to go thru the trouble of doing this just to find out I can't import it into the game without a second controller
Be Good Or Be Gone
Sent from Galaxy S8+
GT roll2tide
Let's play Madden or Fifa!GT EarAssassin
Originally posted by ggsimmondsYou're doing it wrong EAComment
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Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans
@xSABOx
Maybe a stupid question, but will the CPU ONLY call plays based off of it's game plan ratings within the playbook? For example, if I removed engage 8 from the game plan tab in every situation would the CPU NEVER call it in a game?
Be Good Or Be Gone
Sent from Galaxy S8+
GT roll2tide
Let's play Madden or Fifa!GT EarAssassin
Originally posted by ggsimmondsYou're doing it wrong EAComment
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Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans
I did a defensive 4-3 book and included almost strictly the zone's where DB's play with brains. I have not starred it yet, but it is in the vault. I practiced mode each coverage vs verticals to see what works. really improves the game and is 177-plays. on ps-4.Comment
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Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans
Can these (or other edited playbooks) be used in CFM in 32 team control? I don't have a second controller, so could I just go through the work of doing all of this and importing the playbooks to every team?
I don't want to go thru the trouble of doing this just to find out I can't import it into the game without a second controller
@xSABOx
Maybe a stupid question, but will the CPU ONLY call plays based off of it's game plan ratings within the playbook? For example, if I removed engage 8 from the game plan tab in every situation would the CPU NEVER call it in a game?
Be Good Or Be Gone
Sent from Galaxy S8+
GT roll2tide
Let's play Madden or Fifa!
Nice if you're doing it for yourself... but without rating the plays it defeats the purpose for the CPU...DISCORD - Madden Modding Community DiscordComment
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Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans
I just want to throw something out there... Whoever is in charge of playbooks for EA did a really good job of selecting the right formation packages for each team... it a shame they haven't come up with a system yet that allows for all of it to be taken advantage of...
They actually have a solid foundation in place to do it if they can just figure out how to program it right...The game can handle about 100-150 plays per down and distance without crashing... I would consider something similar to NBA 2ks freelance system...
I would try to come up with a percentage system with using a combo of down&distance, play type and concepts... for example
OFFENSE
D&D - 1st down
PLAY TYPE - RUN 60% PASS 40%
CONCEPT - INSIDE ZONE, OUTSIDE ZONE, QUICK PASS, DEEP PASS
The system would then select plays with with the running game more heavily starred...
Not really putting a lot of thought in to it but there is potential for a lot of different things that can be fixed if they just embraced a customized system on both sides of the ball the way 2K has... it would add character to every team and make every game feel differentDISCORD - Madden Modding Community DiscordComment
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Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans
I did star all the plays in both books.Do you know if the 2017, 2nd Controller work-around still works properly in Madden 18 ? I tried to do it, but I could not Quick Sim the cpu offense like I could last year. Maybe I made a mistake setting it up and I will re-try. I just play my Offense and quick sim all else. Would like to know if anyone can confirm this for Madden 18. Thanks for all you do to make this game better.Comment
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Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans
Sabo,
Got to check out your Panthers playbook. Thanks BIG time for the work you're putting in this year. We just had a baby 2 months ago...so there has been FAR LESS free time available for me
Anyway, your approach to building the playbook looks fantastic. Really digging it! Loving all the read options, power options, and veers.
A few notes:
- You might cut down on Curl flats - CPU is obsessed with calling that play
- Some short yardage plays are gameplanned for 3rd/4th and long - I'd be worried the AI wouldn't pick up enough first downs
- The Panthers rarely ever run HB screens...although with McCaffrey, that could change
- You have a few fade routes gameplanned for NON-goalline situations. I suppose a team COULD run a fade outside of the redzone...might just be weird
- More red zone variety would be awesome - especially for the TE Olsen
Thanks again!!!Comment
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Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans
Sabo,
Got to check out your Panthers playbook. Thanks BIG time for the work you're putting in this year. We just had a baby 2 months ago...so there has been FAR LESS free time available for me
Anyway, your approach to building the playbook looks fantastic. Really digging it! Loving all the read options, power options, and veers.
A few notes:
- You might cut down on Curl flats - CPU is obsessed with calling that play
- Some short yardage plays are gameplanned for 3rd/4th and long - I'd be worried the AI wouldn't pick up enough first downs
- The Panthers rarely ever run HB screens...although with McCaffrey, that could change
- You have a few fade routes gameplanned for NON-goalline situations. I suppose a team COULD run a fade outside of the redzone...might just be weird
- More red zone variety would be awesome - especially for the TE Olsen
Thanks again!!!
I just get caught up at first in just selecting the right formations, removing play and starring everything that I don;t pay close enough attention to fine tuning the gameplans... I changed my approach last couple and that's why I havent uploaded any books lately... I'll post updates soon!DISCORD - Madden Modding Community DiscordComment
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Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans
I did star all the plays in both books.Do you know if the 2017, 2nd Controller work-around still works properly in Madden 18 ? I tried to do it, but I could not Quick Sim the cpu offense like I could last year. Maybe I made a mistake setting it up and I will re-try. I just play my Offense and quick sim all else. Would like to know if anyone can confirm this for Madden 18. Thanks for all you do to make this game better.DISCORD - Madden Modding Community DiscordComment
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Re: Simulation Football Playcalling 18: Fixing the CPUs Predictable Gameplans
I removed all curl/flats last season, looks like I'll have to do it again... I just like HB screen in the gameplan for the element of surprise...
I just get caught up at first in just selecting the right formations, removing play and starring everything that I don;t pay close enough attention to fine tuning the gameplans... I changed my approach last couple and that's why I havent uploaded any books lately... I'll post updates soon!Comment
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