Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

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  • gmen1088
    Rookie
    • Jul 2013
    • 86

    #76
    Re: Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

    Hopefully franchise glitch is fixed or ill be waiting for it on ea play.

    Comment

    • ML
      Eli for HOF
      • Aug 2011
      • 1975

      #77
      Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

      Originally posted by ML
      Yes, that is why I mentioned it. It would be lame to have the same shortcomings year over year - especially if you had a limited staff for the game before this years version (albeit it I'd imagine they are still recovering from COVID layoffs).

      Additionally, I saw that EA was looking to hire 250 workers for their Orlando studio. Article is from earlier this year - I'd link but BizJournals is behind a paywall (lol).

      Regardless of how many people were hired / are currently on payroll, in my opinion it's weak to use "we're allocating our resources elsewhere" as a reason why a game is incomplete, especially after it's been released and a majority of the sales have already taken place (launch day / week) and some of the issues have been around for some time now.


      EA expected to delay ncaa a year. SO, this cycle:

      -Madden released as bugged
      -Nba got ran out of the building
      -NHL released as bugged
      -PGA? I didn’t play but i spot a trend here.
      -NCAA missed deadline by an entire year (while still a while out)



      Sent from my iPhone using Operation Sports
      Last edited by ML; 11-22-2022, 07:54 AM.
      Big Blue Revival | New York Giants Franchise

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      • Chs7245
        Rookie
        • Feb 2017
        • 11

        #78
        Re: Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

        Anyone feel it is to easy to throw a long pass to a top WR against the computer in franchise. Any top receiver you can just run a deep bomb and the AI CB press coverage and it’s an easy td everytime. Had 600 yards receiving and 5 TD with Justin Jefferson in one game. This is on All Madden also

        Comment

        • ML
          Eli for HOF
          • Aug 2011
          • 1975

          #79
          Re: Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

          Originally posted by Chs7245
          Anyone feel it is to easy to throw a long pass to a top WR against the computer in franchise. Any top receiver you can just run a deep bomb and the AI CB press coverage and it’s an easy td everytime. Had 600 yards receiving and 5 TD with Justin Jefferson in one game. This is on All Madden also
          I would check out the slider forums to see if you can combat this. Most of the deep balls that I throw are contested... although I do play with the Giants.
          Big Blue Revival | New York Giants Franchise

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          • Gotmadskillzson
            Live your life
            • Apr 2008
            • 23441

            #80
            Re: Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

            Press coverage in Madden has been that way forever. That is why I don't like calling it, the DBs really don't jam the WRs, don't even make contact with them 99% of the time and the WRs run right passed them. Don't even have to be a top WR, it can be any WR. Same can be said about shading in Madden. Cosmetic only, don't work either.

            Comment

            • Eddie1967
              Against The Crowd!
              • Aug 2005
              • 2406

              #81
              Re: Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

              Originally posted by Gotmadskillzson
              Press coverage in Madden has been that way forever. That is why I don't like calling it, the DBs really don't jam the WRs, don't even make contact with them 99% of the time and the WRs run right passed them. Don't even have to be a top WR, it can be any WR. Same can be said about shading in Madden. Cosmetic only, don't work either.

              I don't find this to be true. Even with the best wide receivers, DB's mostly maintain good coverage on deep balls. When you say any are you saying the worst wide receiver in the game can routinely beat any cornerback? I always like to challenge these comments because its so all over the place without any details to back it up. No offense.
              Originally posted by jim416
              You are the 2k Police. :)

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              • kehlis
                Moderator
                • Jul 2008
                • 27738

                #82
                Re: Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

                Originally posted by Eddie1967
                I don't find this to be true. Even with the best wide receivers, DB's mostly maintain good coverage on deep balls. When you say any are you saying the worst wide receiver in the game can routinely beat any cornerback? I always like to challenge these comments because its so all over the place without any details to back it up. No offense.
                You can challenge the comments all you want, but until you are actually providing an argument against his beyond what you've personally seen, you are literally doing the same thing he did. Not productive to the conversation at all. What details do YOU have to back it up?

                When we want to have fair conversations, it's important to consider all sides. We can't just say another side is wrong because I say so or until you prove me wrong. It's important to offer fair evidence as a reason a disagreement before deciding we are going to "challenge" someone without evidence of our own.
                Last edited by kehlis; 11-22-2022, 10:04 PM.

                Comment

                • HennyHefner
                  Banned
                  • Aug 2017
                  • 263

                  #83
                  Re: Title Update 4 Gridiron Notes

                  Originally posted by CM Hooe
                  Active development on Madden NFL 24 has probably started by now.

                  Additionally, EA Sports College Football is due to release next July and is probably close to feature lock, if it hasn't reached that state already.

                  They've got plenty to do in-house to keep them busy.


                  So the madden devs are the same ppl doing college football and not a separate team?….devastating news.


                  Sent from my iPhone using Operation Sports

                  Comment

                  • malky
                    MVP
                    • Feb 2009
                    • 1304

                    #84
                    Re: Title Update 4 Gridiron Notes

                    Originally posted by HennyHefner
                    So the madden devs are the same ppl doing college football and not a separate team?….devastating news.


                    Sent from my iPhone using Operation Sports
                    They are actually different teams and College football has been postponed until 2024
                    Games I'm playing FOREVER: NFL2K5, That is all.

                    Comment

                    • King Gro23
                      MVP
                      • Jan 2008
                      • 2548

                      #85
                      Re: Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

                      Originally posted by Chs7245
                      Anyone feel it is to easy to throw a long pass to a top WR against the computer in franchise. Any top receiver you can just run a deep bomb and the AI CB press coverage and it’s an easy td everytime. Had 600 yards receiving and 5 TD with Justin Jefferson in one game. This is on All Madden also


                      Ironically I sat down and played some franchise today. Took the start now live week 11

                      I did a practice within franchise and noticed Terry McLaurin and Jahan Dotson both would win on streaks vs press . I was doing Random play for both me and defense.

                      Never played with Commanders so I took their offense and ran around 10 mins in different scenarios. Red zone, mid field , backed up inside my own 10. Just getting a feel..
                      Back to the point McLaurin exclusively was beating press on streaks id say 6/10 times easy bucket as long as I had the protection


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                      • Richie71
                        Rookie
                        • Sep 2014
                        • 497

                        #86
                        Re: Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

                        I'm on a rebuild Texans franchise now (All Madden) and have the challenge that my WRs can rarely beat press well enough. If I pre-snap read it, I have a quick look but then have to progress the read.

                        Playing as Dallas in my 1st franchise, if I read press vs cover one, automatically look to WR1 CD Lamb at left WR and hit deep.


                        Only vs man-press cover 1. Any press from zone or cover 2, it won't be open.

                        Comment

                        • oneamongthefence
                          Nothing to see here folks
                          • Apr 2009
                          • 5683

                          #87
                          Re: Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

                          Originally posted by Eddie1967
                          I don't find this to be true. Even with the best wide receivers, DB's mostly maintain good coverage on deep balls. When you say any are you saying the worst wide receiver in the game can routinely beat any cornerback? I always like to challenge these comments because its so all over the place without any details to back it up. No offense.
                          He's specifically referring to cover one press. With a good receiver you can routinely beat the press for an easy deep completion. The CPU doesn't account for your players and calls it. Logically you wouldn't press Davante Adams with no over the top help unless you have faith in your defense to get home quickly. Against someone small like Brandon Cooks, who is gonna have a harder time beating press coverage, it can work if your corner is decent Enough at pressing.

                          TLDR: if you have a WR with good release you can routinely beat cover one press and the CPU doesn't adapt to it.

                          Sent from my Pixel 6 Pro using Tapatalk
                          Because I live in van down by the river...

                          Comment

                          • DancyHercules3
                            Rookie
                            • Mar 2014
                            • 482

                            #88
                            Re: Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

                            Is it just more did this patch did something to the lighting? It's bugged now on my end and players are looking really weird head down..Also Eric Stokes face scan is broken after the patch

                            Comment

                            • UFCMPunk
                              All Star
                              • Jan 2016
                              • 8906

                              #89
                              Re: Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

                              Originally posted by oneamongthefence
                              I think there's some hidden adaptive playcalling in the code somewhere. I believe this used to be a thing or maybe still is. The CPU will use what's effective. I think it's just too quick to abandon the run if it's unsuccessful. That's at least in my experience. Generally if the CPU is somewhat successful running the ball the 1st drive it will continue to mix in runs. But if I stuff the runs it will be mostly pass the rest of the game.

                              Sent from my Pixel 6 Pro using Tapatalk
                              Ah... the Greg Roman special. That explains a lot about the playbooks lol. I seem to notice the same, AI play calling just needs to be tweaked so it doesn't abandon the run so early in a game.

                              Comment

                              • Detroit Tigers
                                MVP
                                • Mar 2018
                                • 1376

                                #90
                                Re: Madden NFL 23 Patch #4 Addresses Franchise Mode, Gameplay & More - Patch Notes

                                Originally posted by UFCMPunk
                                Ah... the Greg Roman special. That explains a lot about the playbooks lol. I seem to notice the same, AI play calling just needs to be tweaked so it doesn't abandon the run so early in a game.

                                I defended the AI playcalling in another thread, but since the last patch I’m not seeing the same degree of balance. Seems the AI is pretty well determined to pass at a 3:1 ratio even if they’re having good success on the ground. Seeing lots of 30 passes to 10 runs even if they’re getting 7 yards a pop running it. Was seeing way more 60/40 type games before.

                                Also related to this patch: I think the lighting is bugged out. Aside from them removing the cool blue lights during Detroit touchdowns, seems like the lighting & shadows on bare-skin arms is all glitched. White guys in particular look like they’re glowing but it’s happening to everyone if you look for it. Maybe it was always like that but it’s been bothering me lately.
                                Just one man’s opinion.
                                I don’t actually care about any of this.

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