Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

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  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15417

    #241
    Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

    On the version two CPU vs CPU I wanted to get a larger sample of comp % before making any changes.

    So with QBA 60 + WR Catch 35 the qb's on both sides were struggling to complete passes.

    ON average their was around 8-12 drops per team which led to many games under 50% comp rate.

    Move the catch slider up 40 and you won't see many misses at all.

    I started working with QBA 62 and Catch 38 on that version. Lot's of deep passing almost too many shots deep IMO but the comp % are around 62-68%.

    Also at 10 tackle the CPU was recording too many broken tackle stats...

    I'm also testing tackle between the values of 12 through 14 to see if that reduces it without taking away the running game
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
    https://forums.operationsports.com/f...s-dynasty.html

    Follow some the Greatest College Football players of All Time in NCAA Football 14

    Comment

    • tommycoa
      MVP
      • Nov 2008
      • 4982

      #242
      Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

      Originally posted by WeAreAllKings
      At the initial profile setup screen, you use Intermediate/Simulation? I know for Madden 20 and 21 it worked wonders using Advanced/Simulation which was geared towards All Pro. And I believe you or Playmakers said to set MM at All Madden and CFM to Pro right? [emoji848]


      Sent from my iPhone using Operation Sports
      since the last patch for 21, the all madden thing at set up and switch to. pro doesnt work as well. i wasnt seeing many explosive plays at all. so for 21 and 20 im going straight pro at setup and main menu.
      For an alltime legends team on xbox, search usertag haughtypine7723

      The file is called xboxassantesgreatestever.

      Teams finished:
      Bears, bills, browns, KC, Dall, Miami, Philly, ATL, SF, NYG, Jags, GB, NE, OAK, Rams, Ravens, WASH, NO, PITT, broncos, Texans, panthers, vikings, colts

      Comment

      • Playmakers
        Hall Of Fame
        • Sep 2004
        • 15417

        #243
        Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

        Stats for last CPU vs CPU game with version two set.

        Made some small tweaks

        QBA-60.............(Might bump this up to 62 later)
        Pass Block-10....(This was increased up from 0 do to the change in tackle Slider)
        WR Catch-38....(This was increased up from 35 and it decreased the drops by 50%)
        Run Bock-10......(This was increased up from 0 do to the change in Tackle Slider)
        Fumbles-35

        Pass Reaction-50
        INT-35
        Pass Coverage-35
        Tackle-15.........(Increased up from 10)

        Box Score from last game using exact setup

        Miami won this game on last second FG (20-17)

        SCORING SUMMARY
        1ST QTR
        MIA-GRANT 49 YD PASS FROM TUA, 10:02
        NE-BOURNE 15 YD PASS FROM NEWTON, 0:27

        3RD QTR
        NE-HENRY 53 YD PASS FROM NEWTON, 10:08
        MIA-FULLER 1 YD PASS FROM TUA, 5:30

        4TH QTR
        NE-ROHRWASSER, 24 YD FG, 11:01
        MIA-SANDERS, 24 YD FG, 8:04
        MIA-SANDERS, 39 YD FG, 0:00

        PASSING
        NE-Newton-12/25-181 (48%) 2 TD, 3 INT, 2-Sacks
        MIA-Tua-16/27-255 (59%), 2 TD, 0 INT, 2 Sacks

        RUSHING
        NE
        White-27-103, 3.8 avg, 4 BTK
        Newton-8-117, 3 BTK
        Harris-1-9

        MIA
        Gaskin-20-54, 2.7 avg, 4 BTK
        Tua-7-83, 2 BTK

        RECEIVING
        NE-4 Drops
        Agholor-4-47, 2 Drops
        Meyers-3-28, 2 Drops
        Henry-2-64
        Bourne-2-34, 1-TD
        Smith-1-8, 1 Drop

        MIA-2 Drops
        Grant-6-100, 1-TD
        Parker-4-113
        Gaskin-4-17
        Shaheen-1-24, 1 Drop

        DEFENSE
        NE-2 Sacks
        Van Noy-12-TKL, 1-Sck
        Bentley-7-TKL
        Jones-6-TKL
        Judon-5-TKL, 1-Sck
        Winovich-5-TKL
        Dugger-4-TKL

        MIA-2 Sacks
        Baker-11-TKL
        McKinney-8-TKL
        Ogbah-7-TKL
        Van Ginkel-7-TKL, 1-SCK
        Sieler-6-TCK, 1-SCK
        McCourty-5-TKL
        Rowe-5-TKL, 1-INT
        Howard-3-TKL, 2-INT


        TEAM STATS
        3RD DOWN
        MIA-5/13 (38%)
        NE-3-10 (30%

        PENALTIES
        MIA-2-15
        NE-3-30

        POSSESSION TIME
        MIA-22:45
        NE-25:15

        Hate to move the blocking sliders because I saw all kinds of penalties with it at 0 but the increase in tackle slider requires blocking to go up just a little.

        Will run two more test games later tonight.....
        Last edited by Playmakers; 09-08-2021, 06:44 PM.
        NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
        https://forums.operationsports.com/f...s-dynasty.html

        Follow some the Greatest College Football players of All Time in NCAA Football 14

        Comment

        • tommycoa
          MVP
          • Nov 2008
          • 4982

          #244
          Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

          one year I experimented with with 0 run block and 0 pass block. i saw more penalties as well. olinemen played more to true ratings but like you said, it’s tough to find the balance with the tackle slider with the 0 block. i did end up using 0pass block one year. i think it was 19. i was using 90 qb acc. and that created more penalties. but i used higher run block. probably 40. ive used 40 for a while on run block.

          Originally posted by Playmakers
          Stats for last CPU vs CPU game with version two set.

          Made some small tweaks

          QBA-60.............(Might bump this up to 62 later)
          Pass Block-10....(This was increased up from 0 do to the change in tackle Slider)
          WR Catch-38....(This was increased up from 35 and it decreased the drops by 50%)
          Run Bock-10......(This was increased up from 0 do to the change in Tackle Slider)
          Fumbles-35

          Pass Reaction-50
          INT-35
          Pass Coverage-35
          Tackle-15.........(Increased up from 10)

          Box Score from last game using exact setup

          Miami won this game on last second FG (20-17)

          SCORING SUMMARY
          1ST QTR
          MIA-GRANT 49 YD PASS FROM TUA, 10:02
          NE-BOURNE 15 YD PASS FROM NEWTON, 0:27

          3RD QTR
          NE-HENRY 53 YD PASS FROM NEWTON, 10:08
          MIA-FULLER 1 YD PASS FROM TUA, 5:30

          4TH QTR
          NE-ROHRWASSER, 24 YD FG, 11:01
          MIA-SANDERS, 24 YD FG, 8:04
          MIA-SANDERS, 39 YD FG, 0:00

          PASSING
          NE-Newton-12/25-181 (48%) 2 TD, 3 INT, 2-Sacks
          MIA-Tua-16/27-255 (59%), 2 TD, 0 INT, 2 Sacks

          RUSHING
          NE
          White-27-103, 3.8 avg, 4 BTK
          Newton-8-117, 3 BTK
          Harris-1-9

          MIA
          Gaskin-20-54, 2.7 avg, 4 BTK
          Tua-7-83, 2 BTK

          RECEIVING
          NE-4 Drops
          Agholor-4-47, 2 Drops
          Meyers-3-28, 2 Drops
          Henry-2-64
          Bourne-2-34, 1-TD
          Smith-1-8, 1 Drop

          MIA-2 Drops
          Grant-6-100, 1-TD
          Parker-4-113
          Gaskin-4-17
          Shaheen-1-24, 1 Drop

          DEFENSE
          NE-2 Sacks
          Van Noy-12-TKL, 1-Sck
          Bentley-7-TKL
          Jones-6-TKL
          Judon-5-TKL, 1-Sck
          Winovich-5-TKL
          Dugger-4-TKL

          MIA-2 Sacks
          Baker-11-TKL
          McKinney-8-TKL
          Ogbah-7-TKL
          Van Ginkel-7-TKL, 1-SCK
          Sieler-6-TCK, 1-SCK
          McCourty-5-TKL
          Rowe-5-TKL, 1-INT
          Howard-3-TKL, 2-INT


          TEAM STATS
          3RD DOWN
          MIA-5/13 (38%)
          NE-3-10 (30%

          PENALTIES
          MIA-2-15
          NE-3-30

          POSSESSION TIME
          MIA-22:45
          NE-25:15

          Hate to move the blocking sliders because I saw all kinds of penalties with it at 0 but the increase in tackle slider requires blocking to go up just a little.

          Will run two more test games later tonight.....
          For an alltime legends team on xbox, search usertag haughtypine7723

          The file is called xboxassantesgreatestever.

          Teams finished:
          Bears, bills, browns, KC, Dall, Miami, Philly, ATL, SF, NYG, Jags, GB, NE, OAK, Rams, Ravens, WASH, NO, PITT, broncos, Texans, panthers, vikings, colts

          Comment

          • WeAreAllKings
            Pro
            • Dec 2016
            • 571

            #245
            Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

            Originally posted by tommycoa
            since the last patch for 21, the all madden thing at set up and switch to. pro doesnt work as well. i wasnt seeing many explosive plays at all. so for 21 and 20 im going straight pro at setup and main menu.


            What about for 22?


            Sent from my iPhone using Operation Sports

            Comment

            • WeAreAllKings
              Pro
              • Dec 2016
              • 571

              #246
              Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

              Originally posted by Playmakers
              MOST RECENT UPDATES:

              ***Updated CPU vs CPU SLIDER 1st Version set on 09-01-21***


              ***Updated CPU vs CPU SLIDER 2nd version set on 09-04-21***


              ***GAMEPLAY DIFFICULTY ADJUSTSMENTS***

              To Increase Difficulty Level for USER vs CPU gameplay utilize the following Settings for the CPU Sliders Only:

              Pass Reaction-80
              Pass Coverage-95
              Tackle-65
              -----------------------------------------------------------------------------------
              1st Version PRO LEVEL USER vs CPU SLIDERS (This version is more stable for CFM right now)

              QTR/MINUTES
              12 MINUTES/20 SECOND RUNOFF (This allows CPU to Motion offense)

              GAME OPTIONS
              INJURIES-10
              FATIGUE-65
              MIN PLAYER SPEED THRESHOLD-25

              ALL ON FIELD HELPERS HAVE BEEN TURNED OFF

              USER /CPU
              QB Accuracy: 5/90
              Pass Blocking: 0/50
              WR Catching: 40/40

              Run Blocking: 0/65
              Fumbles: 5/50

              Pass Reaction: 50/50
              Interceptions: 35/65
              Pass Coverage: 40/90

              Tackling: 10/50

              FG Power: 55/55
              FG Accuracy: 45/45
              Punt Power: 50/50
              Punt Accuracy: 65/65
              Kickoff Power: 55/55

              PENALTIES

              Offside - 99

              False Start - 99

              Holding - 95

              Facemask - 99

              Defensive Pass Interference - 99

              Offensive Pass interference-ON

              Kick Catch Interference-ON

              Illegal Block In The Back - 70

              Intentional Grounding-ON

              Roughing The Passer - 50

              All other penalties are toggled “On”
              ----------------------------------------------------------------------------
              "HYBRID ZERO SLIDERS BASE SET" (This Slider set is still being tested for CFM)

              GAME OPTIONS
              INJURIES-10
              FATIGUE-65
              MIN PLAYER SPEED THRESHOLD-25

              ALL ON FIELD HELPERS HAVE BEEN TURNED OFF

              USER /CPU
              QB Accuracy: 5/90
              Pass Blocking: 0/0
              WR Catching: 40/60

              Run Blocking: 0/0
              Fumbles: 5/100

              Pass Reaction: 50/50
              Interceptions: 35/65
              Pass Coverage: 10/90

              Tackling: 0/45 (CPU can range from 35-45 based on you preference)

              THIS SLIDER SET HAS NO CHANGES TO SPECIAL TEAMS OR PENALTIES
              ---------------------------------------------------------------------

              CPU VS CPU SLIDER SECTION

              PRO LEVEL CPU vs CPU SLIDERS 1ST VERSION **Updated as of 09-01-21**

              QTR/MINUTES
              12 MINUTES/20 SECOND RUNOFF

              GAMEPLAY HELPERS
              AUTO FLIP DEF PLAY-ON
              BALL HAWK-ON
              HEAT SEEKER-OFF
              DEF SWITCH ASSIST-ON

              GAME OPTIONS
              INJURIES-10
              FATIGUE-65
              MIN PLAYER SPEED THRESHOLD-0

              CPU/CPU
              QB Accuracy: 60
              Pass Blocking: 56
              WR Catching: 40

              Run Blocking: 60
              Fumbles: 56

              Pass Reaction: 50
              Interceptions: 40
              Pass Coverage: 44

              Tackling: 40

              FG Power: 62
              FG Accuracy: 44
              Punt Power: 66
              Punt Accuracy: 60
              Kickoff Power: 55

              PENALTIES

              Offside - 99

              False Start - 99

              Holding - 95

              Facemask - 99

              Defensive Pass Interference - 99

              Offensive Pass interference-ON

              Kick Catch Interference-ON

              Illegal Block In The Back - 65

              Intentional Grounding-ON

              Roughing The Passer - 50

              All other penalties are toggled “On”
              ------------------------------------------------
              UPDATED ON 09/04/21

              CPU vs CPU 2nd VERSION WITH LOWER BLOCKING SLIDERS

              GAME OPTIONS
              INJURIES-10
              FATIGUE-65
              MIN PLAYER SPEED THRESHOLD-0

              CPU/CPU
              QB Accuracy: 60
              Pass Blocking: 0
              WR Catching: 35

              Run Blocking: 0
              Fumbles: 35

              Pass Reaction: 50
              Interceptions: 35
              Pass Coverage: 35

              Tackling: 10

              FG Power: 70
              FG Accuracy: 45
              Punt Power: 50
              Punt Accuracy: 65
              Kickoff Power: 60

              ALL OTHER GAMEPLAY SETTINGS /PENALTIES ARE THE SAME AS 1ST VERSION POSTED


              Are your MM sliders the same as CFM or do you leave MM at default and then change them in CFM? This for your CPU v CPU sliders.


              Sent from my iPhone using Operation Sports

              Comment

              • Playmakers
                Hall Of Fame
                • Sep 2004
                • 15417

                #247
                Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                Originally posted by WeAreAllKings
                Are your MM sliders the same as CFM or do you leave MM at default and then change them in CFM? This for your CPU v CPU sliders.


                Sent from my iPhone using Operation Sports
                I set it up on the MM using All Madden Difficulty then once inside CFM import the sliders an switch the difficulty level to Pro
                NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                https://forums.operationsports.com/f...s-dynasty.html

                Follow some the Greatest College Football players of All Time in NCAA Football 14

                Comment

                • Playmakers
                  Hall Of Fame
                  • Sep 2004
                  • 15417

                  #248
                  Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                  Originally posted by tommycoa
                  one year I experimented with with 0 run block and 0 pass block. i saw more penalties as well. olinemen played more to true ratings but like you said, it’s tough to find the balance with the tackle slider with the 0 block. i did end up using 0pass block one year. i think it was 19. i was using 90 qb acc. and that created more penalties. but i used higher run block. probably 40. ive used 40 for a while on run block.
                  So here's the deal tommy on NG

                  0 blocking sliders work and seem to effect more penalties.

                  But you have to be careful on the tackle slider and pass coverage slider.

                  Pass Coverage too high and CPU will take tons of coverage sacks. Tackle slider too high and pass protection breaks down.

                  Last game had 10 blocking sliders vs 15 tackle slider with 35 Pass Coverage.

                  Going to run a few more test games......

                  90 QBA does much better on NG vs Human opponent.......

                  For CPU vs CPU you can actually keep it between 55-65 overall
                  NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                  https://forums.operationsports.com/f...s-dynasty.html

                  Follow some the Greatest College Football players of All Time in NCAA Football 14

                  Comment

                  • Ericolis
                    Rookie
                    • Oct 2019
                    • 43

                    #249
                    Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                    Originally posted by Mcgibblets82
                    I've tried the player lock on offense. I don't see the point in doing it if I can't see how the play unfolds.

                    As for defense, the user "controlled" player does move on his own on pro difficulty. Which is great, but I usually play on All Pro and he doesn't move on his own.

                    I'll be playing around with playmaker's sliders in coach mode, but the sacks are more than likely going to be a game killer for me. I might try player lock again, but again, I don't see the point if I can't see the play. That's kind of the whole point of watching.


                    Sent from my SM-G781U using Operation Sports mobile app


                    Didn’t know the player moves on his own in pro. That’s a game changer for me if I find some solid pro sliders.
                    Thanks


                    Sent from my iPhone using Operation Sports

                    Comment

                    • Playmakers
                      Hall Of Fame
                      • Sep 2004
                      • 15417

                      #250
                      Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                      Hey Tommy just a heads up they are having a free trial for Madden

                      That's a good opportunity for you test your settings in Madden 21 and see if they carry over to 22.

                      gameplay isn't perfect but it's still pretty fun buddy

                      You should check it this weekend
                      NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                      https://forums.operationsports.com/f...s-dynasty.html

                      Follow some the Greatest College Football players of All Time in NCAA Football 14

                      Comment

                      • tommycoa
                        MVP
                        • Nov 2008
                        • 4982

                        #251
                        Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                        Originally posted by Playmakers
                        Hey Tommy just a heads up they are having a free trial for Madden

                        That's a good opportunity for you test your settings in Madden 21 and see if they carry over to 22.

                        gameplay isn't perfect but it's still pretty fun buddy

                        You should check it this weekend
                        My internet’s so slow the trial will be up by the time it downloads. lol. hc00023 is messing with it on pro default. just texted me a nice looking boxscore.

                        real football question. Does you cowboys have a chance tonight? will the bucs show up sluggish? if so, will your boys be able to capitalize.
                        For an alltime legends team on xbox, search usertag haughtypine7723

                        The file is called xboxassantesgreatestever.

                        Teams finished:
                        Bears, bills, browns, KC, Dall, Miami, Philly, ATL, SF, NYG, Jags, GB, NE, OAK, Rams, Ravens, WASH, NO, PITT, broncos, Texans, panthers, vikings, colts

                        Comment

                        • Playmakers
                          Hall Of Fame
                          • Sep 2004
                          • 15417

                          #252
                          Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                          Originally posted by tommycoa
                          My internet’s so slow the trial will be up by the time it downloads. lol. hc00023 is messing with it on pro default. just texted me a nice looking boxscore.

                          real football question. Does you cowboys have a chance tonight? will the bucs show up sluggish? if so, will your boys be able to capitalize.
                          I actually think the Cowboys will keep this game close

                          I'm go with a upset 27-23 Cowboys
                          NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                          https://forums.operationsports.com/f...s-dynasty.html

                          Follow some the Greatest College Football players of All Time in NCAA Football 14

                          Comment

                          • tommycoa
                            MVP
                            • Nov 2008
                            • 4982

                            #253
                            Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                            Originally posted by Playmakers
                            I actually think the Cowboys will keep this game close

                            I'm go with a upset 27-23 Cowboys
                            I’m gonna 26-17 bucs. I think tampa will be sluggish and kick a lot fgs but their d will bail them out.

                            Will tony pollard get more carries?
                            For an alltime legends team on xbox, search usertag haughtypine7723

                            The file is called xboxassantesgreatestever.

                            Teams finished:
                            Bears, bills, browns, KC, Dall, Miami, Philly, ATL, SF, NYG, Jags, GB, NE, OAK, Rams, Ravens, WASH, NO, PITT, broncos, Texans, panthers, vikings, colts

                            Comment

                            • Mcgibblets82
                              Rookie
                              • Sep 2017
                              • 490

                              #254
                              Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                              I've been testing your version 2 cpu vs cpu sliders. First couple of games were great. Then I noticed last night you updated that set. After I plugged in the changes, I'm not seeing good results at all.

                              Just did a test game Vikings @ Bengals.

                              Bengals blew out the Vikings 31-3 and there were 19 sacks between the two teams.

                              Also did a test game between the Rams and Bears. Don't remember the exact numbers, but again there were way too many sacks. 17 or 18 I believe it was.

                              Sent from my SM-G781U using Operation Sports mobile app

                              Comment

                              • Playmakers
                                Hall Of Fame
                                • Sep 2004
                                • 15417

                                #255
                                Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                                Originally posted by Mcgibblets82
                                I've been testing your version 2 cpu vs cpu sliders. First couple of games were great. Then I noticed last night you updated that set. After I plugged in the changes, I'm not seeing good results at all.

                                Just did a test game Vikings @ Bengals.

                                Bengals blew out the Vikings 31-3 and there were 19 sacks between the two teams.

                                Also did a test game between the Rams and Bears. Don't remember the exact numbers, but again there were way too many sacks. 17 or 18 I believe it was.

                                Sent from my SM-G781U using Operation Sports mobile app
                                If you need the original set again I can send them to you....

                                That was the set with both Pass and Run Block at 0....

                                let me know if your using this exact setup and loading the sliders in the MM 1st then uploading into CFM

                                QBA-62
                                Pass Block-10
                                WR Catch-38

                                Run Block-10
                                Fumbles-35

                                Pass D Reactio-50
                                INT-35
                                Pass Coverage-35

                                TaCKLE-15
                                NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                                https://forums.operationsports.com/f...s-dynasty.html

                                Follow some the Greatest College Football players of All Time in NCAA Football 14

                                Comment

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