I just returned to my madden 23' franchise. I made it to the playoffs only to find out that progressive fatigue is broken for cpu controlled teams. At lease with my slider settings they are. Most of the cpu players were tired with their heads down and we burned them so many times. I am turning off progressive fatigue and starting a new franchise because of this. Maybe if you take control of all 32 teams and set everything to auto you might get better results as reported by Armor and Sword. That is the only change that I am making on the first post.
Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode
I just returned to my madden 23' franchise. I made it to the playoffs only to find out that progressive fatigue is broken for cpu controlled teams. At lease with my slider settings they are. Most of the cpu players were tired with their heads down and we burned them so many times. I am turning off progressive fatigue and starting a new franchise because of this. Maybe if you take control of all 32 teams and set everything to auto you might get better results as reported by Armor and Sword. That is the only change that I am making on the first post. -
Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode Madden 23'
Is there any slider that would stop the quarterback when he passes he keeps going backwards and always get sacked
Sent from my SM-G996U using Operation Sports mobile appComment
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode Madden 23'
Is there any slider that would stop the quarterback when he passes he keeps going backwards and always get sacked
Sent from my SM-G996U using Operation Sports mobile appComment
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode Madden 23'
I have the game and yes I play cpu vrs cpu.
Sent from my SM-G996U using Operation Sports mobile appComment
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode Madden 23'
Are you going to make Madden 24 sliders?Comment
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode Madden 23'
No I'm using these sliders
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode
Maybe, once all of the bugs are out of the game. Or I just may skip a year and wait until 25'. I have a new version for 23' that I will be releasing soon. Nothing major, I tested some more and have adjusted some of sliders to be more accurate..Comment
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode
24 is lot better than 23. You should strongly consider itComment
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode
Have you considered releasing your updated version for 23? I, for one, would be interested. I have 24 but still prefer 23.Comment
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Re: Finding the Optimal Simulation Sliders Cpu vs Cpu Watch Mode
Here are the sliders I'm currently using:
CaezarDot's Madden 24 Pro Level Sliders (CPU vs CPU)
RECOMMENDED TO CHANGE SLIDERS IN MAIN MENU AS WELL AS FRANCHISE. (I'm not sure if this does anything but I'm not chancing it)
THESE SLIDERS HAVE BEEN TESTED OVER 110+ FULLY WATCHED GAMES FROM YEARS 2023-2030
Gameplay Settings:
Skill Level - (PRO)
Game Style - (SIMULATION)
Quarter Length - (11 MINUTES)
Accelerated Clock - (ON)
Minimum Play Clock Time - (17)
Offensive PlayCall Cooldown - (10)
Offensive PlayCall Limit - (3)
Defensive PlayCall Cooldown - (OFF)
Defensive PlayCall Limit - (OFF)
Dynamic Momentum/Home Field Advantage - (ON)
Team Settings:
Season Experience - (CUSTOMIZED)
Weekly Training - (MANUAL)
Trades and Free Agency - (MANUAL)
Offseason Free Agent Bidding - (MANUAL)
Injury Management - (MANUAL)
Preseason Cut Days - (MANUAL)
Contract Negotiations - (MANUAL)
Scout College Players - (MANUAL)
League Advancement - (MANUAL)
Manage Practice Reps - (MANUAL)
Reorder Depth Chart - (MANUAL)
Auto Progress Players - (OFF)
Auto Progress Talents - (OFF)
Tutorial Pop-ups - (OFF)
Team Setting Overrides:
Ball Hawk - (TURN ON)
Heat Seeker - (TURN OFF)
Switch Assist - (KEEP INDIVIDUAL)
Controlled Player Art - (KEEP INDIVIDUAL)
Commissioner Settings:
Trade Deadline - (ON)
Trade Type - (ENABLE ALL)
Trade Difficulty - (NORMAL)
Salary Cap - (ON)
Free Agent Motivation Impact - (NORMAL)
Practice Squad Stealing - (ON)
Relocation Settings - (EVERYONE)
Staff Talent Cost Modifer - (NORMAL)
Injury - (ON)
Practice Injury - (ON)
Pre-existing Injury - (ON)
Progressive Fatigue - (OFF)
Prospect Storylines - (ON)
Draft Timer - (OFF)
Fantasy Draft Order - (STANDARD)
Free Agent Negotiations On Stage 1 - (10)
Free Agent Negotiations On Stage 2 - (UNLIMITED)
Free Agent Negotiations On Stage 3 - (UNLIMITED)
League Type Settings:
League Type - (ALL)
Coach Firing - (ON)
Full On-Field Control - (ON)
Instant Starter - (ON)
Career Clock - (ON)
Dev Trait Management:
Breakout Scenarios - (ON)
Development Trait Regression - (ON)
Desired X-Factor Dev Players - (53/75)
Desired Superstar Dev Players - (80/100)
Desired Star Dev Players - (410/500)
Superstar Abilities - (OFF)
Ability Edit Controls - (NONE)
Roster Protection:
Minimum Roster Size - (53)
In-Season Player Movement Limit - (UNLIMITED)
Player OVR Cut Restrictions - (NO RESTRICTION)
Offseason Player Cut Limit - (UNLIMITED)
Fill Roster - (OFF)
Gameplay Sliders (values for Player & CPU skill levels are the same here)
Player/CPU Skill:
QB Accuracy - (54/100)
Pass Blocking - (48/100)
WR Catching - (44/100)
Run Blocking - (45/100)
Ball Security - (39/100)
Pass Defense Reaction Time - (63/100)
Interceptions - (50/100)
Pass Coverage - (90/100)
Tackling - (44/100)
Special Teams:
FG Power - (56/100)
FG Accuracy - (36/100)
Punt Power - (60/100)
Punt Accuracy - (55/100)
Kickoff Power - (58/100)
Game Options:
Injuries - (10/100)
Fatigue - (85/100)
Minimum Player Speed Threshold - (45/100)
Penalties:
Offside - (73/99)
False Start - (85/99)
Holding - (99/99)
Face Mask - (70/99)
Defensive Pass Interference - (50/99)
Offensive Pass Interference - (ON)
Kick Catch Interference - (ON)
Illegal Block In The Back - (70/99)
Intentional Grounding - (ON)
Roughing Passer - (50/99)
Roughing Kicker - (ON)
Running Into The Kicker - (ON)
Illegal Contact - (ON)
XP Sliders
Offensive Progression XP Rate:
Quarterbacks - (70/300)
Halfbacks - (74/300)
Tight Ends - (76/300)
Wide Receivers - (76/300)
Full Backs - (88/300)
Tackles - (76/300)
Guards - (72/300)
Centers - (74/300)
Defensive Progression XP Rate:
Defensive Ends - (82/300)
Defensive Tackles - (76/300)
Middle Linebackers - (76/300)
Outside Linebackers - (72/300)
Cornerbacks - (74/300)
Free Safeties - (78/300)
Strong Safeties - (76/300)
Special Teams Progression XP Rate:
Kickers - (100/300)
Punters - (100/300)
Age Progression XP Rate:
20 Years - (100/300)
21 Years - (100/300)
22 Years - (100/300)
23 Years - (130/300)
24 Years - (120/300)
25 Years - (110/300)
26 Years - (100/300)
27 Years - (100/300)
28 Years - (110/300)
29 Years - (100/300)
30 Years - (100/300)
31 Years - (100/300)
32 Years - (100/300)
33 Years - (100/300)
34 Years - (100/300)
35+ Years - (100/300)
Offensive Regression Rate:
Quarterbacks - (120/200)
Halfbacks - (110/200)
Tight Ends - (110/200)
Wide Receivers - (100/200)
Full Backs - (100/200)
Tackles - (100/200)
Guards - (120/200)
Centers - (110/200)
Defensive Regression Rate:
Defensive Ends - (110/200)
Defensive Tackles - (100/200)
Middle Linebackers - (110/200)
Outside Linebackers - (110/200)
Cornerbacks - (110/200)
Free Safeties - (100/200)
Strong Safeties - (100/200)
Special Teams Regression Rate:
Kickers - (90/200)
Punters - (100/200)
Age Regression Rate:
26 Years - (80/200)
27 Years - (90/200)
28 Years - (100/200)
29 Years - (100/200)
30 Years - (90/200)
31 Years - (100/200)
32 Years - (90/200)
33 Years - (110/200)
34 Years - (110/200)
35+ Years - (100/200)
Auto Sub Sliders
Offense:
QB Sub In - (80/100)
QB Sub Out - (60/100)
HB Sub In - (95/100)
HB Sub Out - (90/100)
WR Sub In - (85/100)
WR Sub Out - (65/100)
FB/TE Sub In - (80/100)
FB/TE Sub Out - (60/100)
OL Sub In - (80/100)
OL Sub Out - (60/100)
Defense:
DT Sub In - (95/100)
DT Sub Out - (90/100)
DE Sub In - (95/100)
DE Sub Out - (90/100)
LB Sub In - (80/100)
LB Sub Out - (60/100)
CB Sub In - (80/100)
CB Sub Out - (60/100)
S Sub In - (80/100)
S Sub Out - (60/100)Comment
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