Madden NFL 10 Blog: Customization

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  • Pakeege10
    Rookie
    • Oct 2008
    • 54

    #76
    Re: Madden NFL 10 Blog: Customization

    So I'm thinking it's going to have game sliders, like Nba 2K9....
    "Fly Is Forever!!!"

    Comment

    • Gossennator
      Pro
      • Jan 2007
      • 996

      #77
      Re: Latest Madden NFL 10 blog: Customization

      Originally posted by seriousluboy83
      bust
      Your sig is a bust.
      Who Dat!

      Comment

      • PVarck31
        Moderator
        • Jan 2003
        • 16869

        #78
        Re: Madden NFL 10 Blog: Customization

        Originally posted by madrob
        my hopes is that the game will be great by what i am seeing is that it will be the best madden to date keep up the good work

        let me give you and example of real and not real if im sitting there on ofence i can change a formation and package of players on every play lets say play 1 i got 4 wrs play 2 i go big goal line then back to 4wrs in real life i would not be able to call the plays fast cause im constantly changing my player personal not only that the play clock would be low, cant you run off an extra 10 sec than the normal accelerated clock if you change you player personal because if i kept the same players on for the whole drive with acel clock on
        then yeah it makes sence to have it wind down to whatever you have it at with the same amount of time but if i change formations and player personal every single play then that would be more realistic also would create situations at and end of a game were you find teams or online players not changing everyplay cause they want to save time. i hope that makes sence
        I'm sorry, what?? Paragraphs and punctuation are your friends.

        Comment

        • Ian_Cummings
          MVP
          • May 2008
          • 1919

          #79
          Re: Madden NFL 10 Blog: Customization

          Kinda surprised few are caring about the injury and fatigue sliders...those have been requests for over 5 years I think.

          Also, accelerated clock threshold is a number at which the play clock will run down to...you can toggle between 15, 20, and 25 seconds. Say you have it set to 15 seconds, then as long as the play clock is at 15 or above, then it will run down to 15. Same for 20 or 25.
          Last edited by Ian_Cummings; 03-30-2009, 08:18 PM.

          Comment

          • bgizle
            Rookie
            • Feb 2009
            • 87

            #80
            Re: Madden NFL 10 Blog: Customization

            Originally posted by Ian_Cummings_EA
            Kinda surprised few are caring about the injury and fatigue sliders...those have been requests for over 5 years I think.

            You know, now that you point that out...

            Comment

            • polamalu82
              Rookie
              • Mar 2009
              • 269

              #81
              Re: Madden NFL 10 Blog: Customization

              The blog wasn't really my cup of tea but still important. I'm looking forward to sometime later this week when we get the really good one.

              Comment

              • swanlee
                Rookie
                • May 2008
                • 419

                #82
                Re: Madden NFL 10 Blog: Customization

                Make sure those other camera angles and a Custom camera option become more of a priority. It is SILLY that Madden is the ONLY sports game with no other camera options.
                Last edited by swanlee; 03-30-2009, 09:18 PM.

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                • Ian_Cummings
                  MVP
                  • May 2008
                  • 1919

                  #83
                  Re: Latest Madden NFL 10 blog: Customization

                  PS - Accelerated clock (as of right now) doesn't accelerate in the final 2 minutes of each half. I know this has been hotly debated, so if you guys want to bring back that thread again I'd be happy to discuss the decision.
                  Last edited by Ian_Cummings; 03-30-2009, 08:23 PM.

                  Comment

                  • bgizle
                    Rookie
                    • Feb 2009
                    • 87

                    #84
                    Re: Madden NFL 10 Blog: Customization

                    I've never really messed with the acclr. clock in the past, how does it work in the final minute/seconds of a game, I wouldn't get bamboozled some way and run out of time, would it ?

                    edit* i've been trying to use bamboozled in a forum post for some time now, finally got it out of me!

                    Comment

                    • Ian_Cummings
                      MVP
                      • May 2008
                      • 1919

                      #85
                      Re: Madden NFL 10 Blog: Customization

                      Originally posted by Jistic
                      So wait, am I reading this right? Special teams are GLOBAL? Does this mean we cannot change the setting for CPU or Human individually?

                      I hope I"m wrong. If not, why?

                      Also are the penalties the same? Will the sliders actually have more impact on penalties?

                      I LOVE the fact that we can go full bore with stat overlays and replay frequency though Ian, I've been crying for years about that. THank you.
                      This was changed to be global in 09. I think this is actually a valid approach - the CPU still has error in all their kicks and power, so to make it so they can't kick as far seemed a little cheap. Obviously if the tuning is busted then that's a problem, but this was changed last year and it actually seems to be ok. If you guys have major complaints with it from 09, then let me know.

                      As for the penalty sliders, one of the patches in 09 DRASTICALLY improved their importance. Again though, if you guys have any specific feedback on those sliders not working to your liking, send me a PM.

                      Comment

                      • madrob
                        Banned
                        • Jul 2008
                        • 265

                        #86
                        Re: Madden NFL 10 Blog: Customization

                        well pjv31 if you really want to know i have Dyslexia
                        so i hope you feel like a big man for pointing out bad english grammer. you bring alot to this post.

                        Comment

                        • XtremeDunkz
                          CNFL Commissioner
                          • Aug 2007
                          • 3414

                          #87
                          Re: Madden NFL 10 Blog: Customization

                          yeah Ian does acc clock still work in the last two minutes? I hope it does as it will make actually using hurry up offense faster and make you use your timeouts and spiking the ball important.
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                          • marcoyk
                            Pro
                            • Mar 2009
                            • 744

                            #88
                            came home from school today looking forward to today's update...
                            not exactly what i was looking for with the "customization" heading.
                            decent read, thanks for the update none the less
                            UNC Tar Heels
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                            Comment

                            • IndyColts2
                              Banned
                              • Mar 2009
                              • 570

                              #89
                              Re: Madden NFL 10 Blog: Customization

                              There needs to be more audibles. I should be able to audible to any play in the formation that I am currently in as well as have formation shifts. Not only that, there needs to be more hot routes that you are able to call. Although I want there to be more, you still shouldn't be able to call more than 2 or 3 audibles in the play, especially when the players are running to another formation. Illegal shifts should be called as a result of abusing the audibles and illegal formations (players not knowing what the play is anymore and lines up wrong).

                              Comment

                              • doughron
                                Rookie
                                • Apr 2007
                                • 115

                                #90
                                Re: Madden NFL 10 Blog: Customization

                                Originally posted by Ian_Cummings_EA
                                Kinda surprised few are caring about the injury and fatigue sliders...those have been requests for over 5 years I think.
                                This is awesome news! I've had every next-gen Madden and in all my franchises, I have never had ONE SINGLE PLAYER hurt for longer than the current game. Hopefully this finally fixes this problem that I've had so that your depth chart is actually relevant!
                                Keep up the great work!

                                Comment

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