Patch 2: Determining Priority

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  • TheFuture94
    Rookie
    • Jul 2009
    • 226

    #31
    Re: Patch 2: Determining Priority

    - Placing a guy on IR should free a roster spot
    - Fix the over the head catch from happening all the time
    - Fix 360 replays
    - Fix franchise stats for running backs and 3-4 OLBs
    - Fix the WRS warping to catch a ball (Shown in one of apexisfree's last vids)
    - Let us edit players physical appearance in franchise
    - Fix run blocking
    - Fix defenders knowing routes better than WRs
    - Fix defenders turning their backs on WRs (should only happen when they realize the ball is past them)
    - Fix pursuit angles
    Fix opening cut scenesof statiums from being in the day time on night games
    - Let us promote coaches in franchise mode.
    - CPU QBs don't have a blindside and never take sacks
    - WRs don't try to drag their feet inbound nearly as much as they should, needs to be fixed
    - Auto replay frequency
    Last edited by TheFuture94; 08-14-2009, 03:42 PM.
    Philadelphia Eagles
    UConn Basketball

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    • ryguy227
      Rookie
      • Sep 2004
      • 59

      #32
      Re: Patch 2: Determining Priority

      -more rushing touchdowns in franchise mode for sure. they are way too low.

      -also the LB sacks numbers being to low as well in franchise mode.

      -seems too difficult to get sacks in the game. maybe because the cpu gets rid of the ball so easily.

      haven't played enough yet to comment on other things. but those 3 were obvious right away.

      Comment

      • pwelch
        Rookie
        • Mar 2009
        • 40

        #33
        Re: Patch 2: Determining Priority

        be able to edit everything about the player, (except age) mid-franchise. Offline only.

        Also save draft history. If they could do this in a patch.

        We were told it would already be in the game.

        Thank you very much.

        Comment

        • thudias
          MVP
          • Jul 2006
          • 1995

          #34
          Re: Patch 2: Determining Priority

          Injuries..needs to be more longer major injuries.
          Because I can!

          Comment

          • Garrett67
            MVP
            • Sep 2004
            • 1429

            #35
            Re: Patch 2: Determining Priority

            There seems to be no definitive sideline.

            Sometimes a catch well within the field of play is called incomplete and sometimes a play that has a foot out of bounds is called complete..

            Along those same lines, I think this is one reason why the CPU runs out of bounds alot.


            Camera view on draw plays.

            The camera pans down and back when the RB gets the ball and its very difficult to see lanes (and the score ticker is in the way)

            Replays cut Short on PS3

            I understand this is a 360 issue too but as everyone knows, if you have a long play, (like an 80 yard run) the replay starts well into the play. I've also read people say it doesn't happen on PS3, I'm here to tell you that it does.


            Injuries

            Injuries seem to happen enough (can be adjusted either way with sliders) but they are always short term injuries (few plays).

            Now remember, sometimes the risk is 'Medium' risk to return and if you select to use another player, the injured player will remain out for the game. But there should be one or two injuries on occasion that are longer term.


            Ask Madden Plays

            When selecting plays via 'Ask Madden', Mr. Madden talks over the commentary. I realize this is a learning tool but you can't hear him anyway. Removing him all-together or muting him in Advanced play calling settings would be ideal.

            I'll add more as I think of them.
            Last edited by Garrett67; 08-14-2009, 03:51 PM.
            Gamertags

            Xbox 360: Garrett67
            Playstation: Bean1967
            Steam: Axemaster5150

            Comment

            • ACardAttack
              Pro
              • Jul 2005
              • 711

              #36
              Re: Patch 2: Determining Priority

              I assume this would be impossible to do with just a patch, but what about route based running?

              Comment

              • turfguy23
                Rookie
                • May 2009
                • 249

                #37
                Re: Patch 2: Determining Priority

                1. Ability to change/edit controller configuration

                2. Substitutions on special teams (kickoff, punt, etc)

                3. Injury bug (1rst post in "official bugs thread")

                4. Team Ratings changing after season starts (Lions jumped 15 points)

                Comment

                • buttsakk
                  Pro
                  • Apr 2007
                  • 687

                  #38
                  Re: Patch 2: Determining Priority

                  *Sideline catches
                  *limit the "two hands over the head, jumping catch to the wrong side" catch
                  Originally posted by Longhorn
                  At least, no matter how many years go by, I know I will always have Acid's sister to fall back on.

                  Comment

                  • redxiiixi
                    MVP
                    • Jun 2004
                    • 1111

                    #39
                    Re: Patch 2: Determining Priority

                    NOTE: Everyone should rank the fact that assisted tackles are not counted in total tackles as a major concern that needs to be fixed. This could potentially hurt the user's progression in franchise mode and will give his players very low tackle numbers. I'm sure more people will notice as they play in franchise mode and see their star MLB with only 15 tackles in 4 games (even though it should be closer to 30).
                    Originally posted by Blzer
                    No, I don't have anything better to do. Now, I answered your question... is it possible for you to answer mine, or am I really just wasting my time here?

                    Comment

                    • Matt Diesel
                      MVP
                      • Mar 2003
                      • 1637

                      #40
                      Re: Patch 2: Determining Priority

                      Originally posted by reverend_heat
                      Tackle solo/assists must be added together for total tackle numbers
                      This. Whats the point if they arent added together?

                      Low TDs for RBs.
                      More pressure/sack numbers from OLBs

                      Whats in the first patch? Is there a list?
                      Return of the Mack

                      Comment

                      • dodgerblue
                        MVP
                        • Feb 2003
                        • 1239

                        #41
                        Re: Patch 2: Determining Priority

                        I'd like to see longer cut scenes and replays and more frequent. It seems like they rush through things instead of letting it play out.

                        Also, AI use of time outs for late game situations. They conserve timeouts by spiking the ball which does happen irl, but is not always the best strategy. For example, after a sack it takes too long to line up and spike the ball, but the ai does that anyway when they have a t.o. in hand.
                        Pitchers and Catchers Report; Life Worth Living Again

                        Comment

                        • stimperley
                          Rookie
                          • Mar 2003
                          • 56

                          #42
                          Re: Patch 2: Determining Priority

                          Sideline catches/not running out of bounds
                          Replay Frequency(big plays, tds, sacks, etc.)
                          Ball spinning the correct way on PS3 replays ( I know minor but still)
                          Replays not cutting off.
                          Madden not talking over announcers (i dont even think i selected ask madden)

                          more later

                          Comment

                          • Dingo72
                            Rookie
                            • Aug 2006
                            • 407

                            #43
                            Re: Patch 2: Determining Priority

                            Sideline catches/not running out of bounds

                            Too many wild balls from QB hits.

                            Comment

                            • Illustrator76
                              Sorry, I Got Nothing...
                              • Jan 2003
                              • 2216

                              #44
                              Re: Patch 2: Determining Priority

                              - Pushing the swat button and having DBs (who are in perfect position to make plays) just stand there is ridiculous. I don't care if it doesn't happen that often, would it be fair if every once in a while the QB couldn't throw the ball even if you mash on the buttons?

                              - Quick passes (by the User) on blitzes seem to find wide open guys pretty regularly for huge gains.

                              - Would be nice to see the correct animation happen more, as I seem to be throwing too many picks because the receiver keeps trying to catch the ball "over the shoulder" instead of being aggressive and going after the ball.

                              - A little more time pre-snap would be cool too (Field Goals and Punts are really bad).

                              - Would like to see teams like Tennessee and Dallas actually SPLIT carries between their running backs, not just substitute based on fatigue.

                              - As mentioned before, CPU QBs need to man up and take sacks.
                              Last edited by Illustrator76; 08-14-2009, 10:38 PM.

                              Comment

                              • callmetaternuts
                                All Star
                                • Jul 2004
                                • 7045

                                #45
                                Re: Patch 2: Determining Priority

                                Qb's getting rid of almost every pass
                                IR being fixed
                                Passes too the flat being money
                                Check out my Tampa Bay Buccaneers CFM Thread.

                                You too can be a 5* recruit at FSU.......

                                Originally posted by TwelveozPlaya21
                                add worthless Xavier Lee to that list..
                                Originally posted by MassNole
                                CFL here he comes. Pfft, wait that would require learning a playbook. McDonalds here he comes.

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