Honestly, I doubt there's more than 1% of Madden gamers who even care about editing... other than cleats and armbands, lol. Again, the few dozen posters here on OS who are expressing their displeasure are part of a tiny, even insignificant minority. And Madden's devs are aware of that, which is why they would even risk taking out editing.
Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
Honestly, I doubt there's more than 1% of Madden gamers who even care about editing... other than cleats and armbands, lol. Again, the few dozen posters here on OS who are expressing their displeasure are part of a tiny, even insignificant minority. And Madden's devs are aware of that, which is why they would even risk taking out editing.Last edited by Yeats; 06-12-2012, 11:56 AM. -
Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
I feel like EA is the bully on the playground. They realized the amateurs at OS could make better rosters with better ratings than the pro's they hire, so they just took our lunch money.49ers Faithful since 1985Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
Here are some of my major issues with no player editing.
1) The Victor Cruz effect. If there was no player editing last year, by the time December rolled around you'd be playing your franchise without Victor Cruz, someone who wasn't even on the initial roster that turned into one of the most explosive WRs in the league. Tell me if you're a Giants fan and you're playing your franchise and Victor Cruz comes out of nowhere to become one of the best players on the team that you wouldn't want to quit and start your entire franchise over again. Thats BS. Where as last year you could find a player with similar height/weight, and 1 year experience in the FA pool and change his name and attributes and voila! You have Victor Cruz and can continue your franchise.
2) Draft classes and fake UDFAs. I could live with fake draft classes and UDFAs if we could edit them. It wouldn't be fun to manually change all the names but it would still give my franchise some sort of realism. I'm a huge college football fan - so the thought of playing season 2 without Matt Barkley, Tyler Wilson, Logan Thomas, Tyler Bray, etc. Season 3 without Mike Dyer, Marcus Lattimore. Season 4 without Jadaveon Clowney, Kiehl Frazier, etc etc. I'm sorry EA but thats a deal breaker for me - yes.
3) In Madden 12, every week the roster update would come out I would go into player management in my franchise and push each players ratings up or down depending on how their rating changed in the weekly update. This way someone like Doug Baldwin who was a 50 OVR or something like that on the initial roster - I could bump him up every week to where he ended up near 80 OVR by the end of the season. Without player editing I would be stuck having Baldwin as a 50 OVR with D potential in my franchise. Same issue there that we had prior to Madden 12.
What you want is definitely not CCM. When you start a career mode.. you start at a single point...from there, the only impact on that fantasy world is what happens inside that fantasy world. Nothing from the real football world should or will impact that world.
Ratings increases should only be dictated by what players do on the field INSIDE the fantasy world, not what they are doing in the real world.
Your talking about a hybrid that will allow you to bypass the lock of immersion that CCM provides and give you manual intervention. This basically nullifies the RPG element of the game mode.
It would be nice to have that flexibility, but it's not really the goal of CCM i don't think.EA SPORTS GameChanger | Admin/Co-Owner at Tradition Sports Online | SQL DBA
TAKING APPLICATIONS NOW FOR CCM LEAGUES
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Twitter: http://www.twitter.com/rynoaidComment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
I do not know about anyone else, but I would rather have draft classes with backbones (Storylines) then NCAA import that did not reflect the actual class at all.
I just hope they can add editing in somehow, which I think would make the community overlook some of the other features left out as this seems to be the most important.Comment
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I didn't see anyone answer this, but in one of the videos Josh Looman said sliders can be customized in CC mode online or offline.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
I do not know about anyone else, but I would rather have draft classes with backbones (Storylines) then NCAA import that did not reflect the actual class at all.
I just hope they can add editing in somehow, which I think would make the community overlook some of the other features left out as this seems to be the most important.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
Honestly, I doubt there's more than 5% of Madden gamers who even care about editing... other than cleats and armbands, lol. Again, the few dozen posters here on OS who are expressing their displeasure are part of a tiny, even insignificant minority. And Madden's devs are aware of that, which is why they would even risk taking out editing.Comment
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Honestly, I doubt there's more than 1% of Madden gamers who even care about editing... other than cleats and armbands, lol. Again, the few dozen posters here on OS who are expressing their displeasure are part of a tiny, even insignificant minority. And Madden's devs are aware of that, which is why they would even risk taking out editing.
But the "average" Madden gamer isn't staying tuned to news like this and checking for E3 videos all week like us.
I mean I do think far more than 5% of gamers utilize the edit player function in some way or another, but I don't think all of them would be in an uproar like many here.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
Then play it like a Franchise.. you can do that. You don't ever have to see the superstar portion of a CCM if you don't want to. And the version of franchise that you get in CCM will be far deeper than anything you've played before in Madden. If you like immersion.. offline or online.. then this is definitely the game for you.
Do you have to get over a few setbacks like editing a roster and no draft class.. yes, it appears that won't be available. Disappointing, frustrating... yes.. as expressed by us and everyone else. But after a few seasons, it's full on immersion into a world that you and your friends built... players will take on their own persona's, fake rookies will rise to prominence and take on mythical type proportions in your leagues... (at least in my experience).
The way i play the game, i get so deep and far into Franchises that im willing to sacrifice the first few seasons of rookies for the full immersion experience... especially in an online setting.
My problem with this is that josh looman is bring arrogant and not addressing the community with " we ran out of time" well explain what had to be done to get it in. And if it was in what bug did it create that would ruin the whole game.
I just think he has that I created the mode and it's awesome attitude and anyone that questions his mode he shuts out. Well if you are in the business of selling a product you don't do that. You explain why something is and how it could benefit the person buying it. Explain how having roster edit this year can create a gaming bug in the mode and what it would do.
My thinking is that when you edit rosters in the mode or bring in an edit roster it bugs the storylines and kills the CC mode to a point it is not functional. I'm thinking once you change or edit anything the Storyline tag to each player disappear.
But lucy you have some "seplaining" to doComment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
I still don't think big wigs understand how smart we gamers/fans really are.
We know that draft classes won't be fixed next year. How do we know? Logic. Madden now runs on a whole new engine separate from what NCAA does. Madden team heads talk about how the whole thing is far and away different to code and takes so much more time. NCAA to our knowledge hasn't even considered messing with the infinity engine, and if they have then - A). They are just now in development, and it's going to be another year or two....or B). They have long been in development, but they were smart enough to know we would prefer to not have a game stripped of features, so they're waiting until it's completely ready.
We know why full editing and other features aren't in Madden 13. It isn't a matter of time management like they promote. Even if it was just that, that promotes they aren't competent, too. That type of statement in the business world usually means somebody's a$$ is grass and out the door, and it usually is the head man who made all the decisions. The fact that this won't likely happen will just further prove that it was all done on purpose. We didn't get the beloved features because they don't want us to have them. Why don't they want us to have them? Full editing would make XP progression and regression of players a largely unused piece of programming because it (and I promise you this) will be tedious and annoying compared to just editing everything to our individual tastes almost instantaneously in the good old regular editing. The same reasoning makes beyond perfect sense why a new form of a feature exists to replace ones we're upset are missing.
It doesn't take a rocket scientist to think this way. What does take rocket science apparently is everyone else asking why those of us are upset about it.I'm still playing NCAA 14 and Madden 25...and you know, it's alright.
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
Exactly, earlier in the thread I took the 351 people who expressed displeasure in the poll about ALL the missing CC features (assuming even if they voted for something else, they still were unhappy with editing being left out) and divided it by just the first week sales of M12.... 0.03%
But the "average" Madden gamer isn't staying tuned to news like this and checking for E3 videos all week like us.
I mean I do think far more than 5% of gamers utilize the edit player function in some way or another, but I don't think all of them would be in an uproar like many here.
and the poll you mentioned was based on when people thought we could edit pre ccm nd use the file. We just learned yesterday via Steve that there is zero editing on anything besides play it now games.Last edited by wheelman990; 06-12-2012, 12:16 PM.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
NCAA to our knowledge hasn't even considered messing with the infinity engine, and if they have then - A). They are just now in development, and it's going to be another year or two....or B). They have long been in development, but they were smart enough to know we would prefer to not have a game stripped of features, so they're waiting until it's completely readyLast edited by moylan1234; 06-12-2012, 12:18 PM.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
I'm 37 years old with wife, two kids a full time job and very active in my community. I have friends all over this world, both real and virtual.. i can tell some of the best friends i have ever hung out with i met in online leagues. Don't knock it until you've tried it... Friends are friends no matter how you make them.
We're both adults and i don't mean to get into an online pissing contest with you. I'm disappointed with the changes and you seem more or less content. No problem but I'm not and I'm not going to be talked out of my opinion. I feel like my reasons are pretty valid and judging by this thread and other online responses, those reasons are not unique to me.
Happy Gaming.Comment
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