Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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  • Yeats
    MVP
    • Mar 2012
    • 1581

    #346
    Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

    Originally posted by PPerfect_CJ
    Odds are alot of that consumer base isn't aware of this problem yet. It's only going to get nastier as release date gets closer if it's not corrected.
    Honestly, I doubt there's more than 1% of Madden gamers who even care about editing... other than cleats and armbands, lol. Again, the few dozen posters here on OS who are expressing their displeasure are part of a tiny, even insignificant minority. And Madden's devs are aware of that, which is why they would even risk taking out editing.
    Last edited by Yeats; 06-12-2012, 11:56 AM.

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    • eastcoast49ers
      Rookie
      • Aug 2011
      • 457

      #347
      Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

      I feel like EA is the bully on the playground. They realized the amateurs at OS could make better rosters with better ratings than the pro's they hire, so they just took our lunch money.
      49ers Faithful since 1985

      Comment

      • RynoAid
        Tradition Football
        • Jan 2008
        • 1109

        #348
        Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

        Originally posted by ajimithing
        Here are some of my major issues with no player editing.

        1) The Victor Cruz effect. If there was no player editing last year, by the time December rolled around you'd be playing your franchise without Victor Cruz, someone who wasn't even on the initial roster that turned into one of the most explosive WRs in the league. Tell me if you're a Giants fan and you're playing your franchise and Victor Cruz comes out of nowhere to become one of the best players on the team that you wouldn't want to quit and start your entire franchise over again. Thats BS. Where as last year you could find a player with similar height/weight, and 1 year experience in the FA pool and change his name and attributes and voila! You have Victor Cruz and can continue your franchise.

        2) Draft classes and fake UDFAs. I could live with fake draft classes and UDFAs if we could edit them. It wouldn't be fun to manually change all the names but it would still give my franchise some sort of realism. I'm a huge college football fan - so the thought of playing season 2 without Matt Barkley, Tyler Wilson, Logan Thomas, Tyler Bray, etc. Season 3 without Mike Dyer, Marcus Lattimore. Season 4 without Jadaveon Clowney, Kiehl Frazier, etc etc. I'm sorry EA but thats a deal breaker for me - yes.

        3) In Madden 12, every week the roster update would come out I would go into player management in my franchise and push each players ratings up or down depending on how their rating changed in the weekly update. This way someone like Doug Baldwin who was a 50 OVR or something like that on the initial roster - I could bump him up every week to where he ended up near 80 OVR by the end of the season. Without player editing I would be stuck having Baldwin as a 50 OVR with D potential in my franchise. Same issue there that we had prior to Madden 12.

        What you want is definitely not CCM. When you start a career mode.. you start at a single point...from there, the only impact on that fantasy world is what happens inside that fantasy world. Nothing from the real football world should or will impact that world.

        Ratings increases should only be dictated by what players do on the field INSIDE the fantasy world, not what they are doing in the real world.

        Your talking about a hybrid that will allow you to bypass the lock of immersion that CCM provides and give you manual intervention. This basically nullifies the RPG element of the game mode.

        It would be nice to have that flexibility, but it's not really the goal of CCM i don't think.
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        • TheBleedingRed21
          Game Dev
          • Oct 2010
          • 5071

          #349
          Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

          I do not know about anyone else, but I would rather have draft classes with backbones (Storylines) then NCAA import that did not reflect the actual class at all.

          I just hope they can add editing in somehow, which I think would make the community overlook some of the other features left out as this seems to be the most important.
          PSN: TheBleedingRed21
          Twitch: http://www.twitch.tv/TheBleedingRED21_OS

          Comment

          • bichettehappens
            MVP
            • Jun 2010
            • 2547

            #350
            Originally posted by Jd_Seven
            No, you have it all wrong. I am wondering if custom sliders can be used in offline CC or if anybody has any news on this.

            Will the custom slider feature be in CC or missing along with player edits?
            I didn't see anyone answer this, but in one of the videos Josh Looman said sliders can be customized in CC mode online or offline.

            Comment

            • Errors Occurred
              Banned
              • Aug 2011
              • 360

              #351
              Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

              Originally posted by rbowers7
              I do not know about anyone else, but I would rather have draft classes with backbones (Storylines) then NCAA import that did not reflect the actual class at all.

              I just hope they can add editing in somehow, which I think would make the community overlook some of the other features left out as this seems to be the most important.
              I believe if they just made away for us to Edit and create a few players and put them on a team and to be able to use that roster I believe this thread would slowly go away.

              Comment

              • TheBleedingRed21
                Game Dev
                • Oct 2010
                • 5071

                #352
                Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                Originally posted by bichettehappens
                I didn't see anyone answer this, but in one of the videos Josh Looman said sliders can be customized in CC mode online or offline.
                Custom sliders can be used.
                PSN: TheBleedingRed21
                Twitch: http://www.twitch.tv/TheBleedingRED21_OS

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                • moylan1234
                  MVP
                  • Jul 2004
                  • 3946

                  #353
                  Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                  Originally posted by Yeats
                  Honestly, I doubt there's more than 5% of Madden gamers who even care about editing... other than cleats and armbands, lol. Again, the few dozen posters here on OS who are expressing their displeasure are part of a tiny, even insignificant minority. And Madden's devs are aware of that, which is why they would even risk taking out editing.
                  This is way way off. Forget about just Madden the vast majority of sports gamers in general care about this feature otherwise every major sports title wouldn't include it in their games. It's a feature that reaches across the entire community. From the hardcore crowd that wants rosters exactly how they are in the NFL to the little kid who wants to put all the Sesame Street characters in the game as 99 ovrs. It's one of the features that's all encompassing in terms of the demographic. Of course there are people that don't touch it all, but that doesn't change the fact that in 2012 it's a necessary part of any sports game

                  Comment

                  • bichettehappens
                    MVP
                    • Jun 2010
                    • 2547

                    #354
                    Originally posted by Yeats
                    Honestly, I doubt there's more than 1% of Madden gamers who even care about editing... other than cleats and armbands, lol. Again, the few dozen posters here on OS who are expressing their displeasure are part of a tiny, even insignificant minority. And Madden's devs are aware of that, which is why they would even risk taking out editing.
                    Exactly, earlier in the thread I took the 351 people who expressed displeasure in the poll about ALL the missing CC features (assuming even if they voted for something else, they still were unhappy with editing being left out) and divided it by just the first week sales of M12.... 0.03%

                    But the "average" Madden gamer isn't staying tuned to news like this and checking for E3 videos all week like us.

                    I mean I do think far more than 5% of gamers utilize the edit player function in some way or another, but I don't think all of them would be in an uproar like many here.

                    Comment

                    • bichettehappens
                      MVP
                      • Jun 2010
                      • 2547

                      #355
                      Originally posted by rbowers7
                      Custom sliders can be used.
                      Yeah that's what I was saying, I was answering that guy's question since he had asked it twice a few pages back

                      Comment

                      • drlw322
                        MVP
                        • Jun 2007
                        • 1424

                        #356
                        Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                        Originally posted by RynoAid
                        Then play it like a Franchise.. you can do that. You don't ever have to see the superstar portion of a CCM if you don't want to. And the version of franchise that you get in CCM will be far deeper than anything you've played before in Madden. If you like immersion.. offline or online.. then this is definitely the game for you.

                        Do you have to get over a few setbacks like editing a roster and no draft class.. yes, it appears that won't be available. Disappointing, frustrating... yes.. as expressed by us and everyone else. But after a few seasons, it's full on immersion into a world that you and your friends built... players will take on their own persona's, fake rookies will rise to prominence and take on mythical type proportions in your leagues... (at least in my experience).

                        The way i play the game, i get so deep and far into Franchises that im willing to sacrifice the first few seasons of rookies for the full immersion experience... especially in an online setting.
                        Would it not be more immersive if we could edit the rookies with real names. Would it not be immersive if we can edit their robot face ask from the rookie QB.

                        My problem with this is that josh looman is bring arrogant and not addressing the community with " we ran out of time" well explain what had to be done to get it in. And if it was in what bug did it create that would ruin the whole game.

                        I just think he has that I created the mode and it's awesome attitude and anyone that questions his mode he shuts out. Well if you are in the business of selling a product you don't do that. You explain why something is and how it could benefit the person buying it. Explain how having roster edit this year can create a gaming bug in the mode and what it would do.

                        My thinking is that when you edit rosters in the mode or bring in an edit roster it bugs the storylines and kills the CC mode to a point it is not functional. I'm thinking once you change or edit anything the Storyline tag to each player disappear.

                        But lucy you have some "seplaining" to do
                        Dynasty Nation Dynasties
                        My 2014 Lakers Dynasty Kobe and Melo

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                        • cuttingteeth
                          Pro
                          • Feb 2010
                          • 627

                          #357
                          Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                          I still don't think big wigs understand how smart we gamers/fans really are.

                          We know that draft classes won't be fixed next year. How do we know? Logic. Madden now runs on a whole new engine separate from what NCAA does. Madden team heads talk about how the whole thing is far and away different to code and takes so much more time. NCAA to our knowledge hasn't even considered messing with the infinity engine, and if they have then - A). They are just now in development, and it's going to be another year or two....or B). They have long been in development, but they were smart enough to know we would prefer to not have a game stripped of features, so they're waiting until it's completely ready.

                          We know why full editing and other features aren't in Madden 13. It isn't a matter of time management like they promote. Even if it was just that, that promotes they aren't competent, too. That type of statement in the business world usually means somebody's a$$ is grass and out the door, and it usually is the head man who made all the decisions. The fact that this won't likely happen will just further prove that it was all done on purpose. We didn't get the beloved features because they don't want us to have them. Why don't they want us to have them? Full editing would make XP progression and regression of players a largely unused piece of programming because it (and I promise you this) will be tedious and annoying compared to just editing everything to our individual tastes almost instantaneously in the good old regular editing. The same reasoning makes beyond perfect sense why a new form of a feature exists to replace ones we're upset are missing.

                          It doesn't take a rocket scientist to think this way. What does take rocket science apparently is everyone else asking why those of us are upset about it.
                          I'm still playing NCAA 14 and Madden 25...and you know, it's alright.

                          Comment

                          • wheelman990
                            Banned
                            • Oct 2008
                            • 2233

                            #358
                            Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                            Originally posted by bichettehappens
                            Exactly, earlier in the thread I took the 351 people who expressed displeasure in the poll about ALL the missing CC features (assuming even if they voted for something else, they still were unhappy with editing being left out) and divided it by just the first week sales of M12.... 0.03%

                            But the "average" Madden gamer isn't staying tuned to news like this and checking for E3 videos all week like us.

                            I mean I do think far more than 5% of gamers utilize the edit player function in some way or another, but I don't think all of them would be in an uproar like many here.
                            I completely disagree. Even arcade players love editing players up. Specially stat editing. I think the minority are the people who wouldn't want that option. The only people Im seeing stand up for the decision are the ones who I have come to expect to

                            and the poll you mentioned was based on when people thought we could edit pre ccm nd use the file. We just learned yesterday via Steve that there is zero editing on anything besides play it now games.
                            Last edited by wheelman990; 06-12-2012, 12:16 PM.

                            Comment

                            • moylan1234
                              MVP
                              • Jul 2004
                              • 3946

                              #359
                              Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                              Originally posted by cuttingteeth
                              NCAA to our knowledge hasn't even considered messing with the infinity engine, and if they have then - A). They are just now in development, and it's going to be another year or two....or B). They have long been in development, but they were smart enough to know we would prefer to not have a game stripped of features, so they're waiting until it's completely ready
                              actually they have cuttingteeth Ben Hamiller (sp?) the producer of NCAA basically said in an interview that with another year they'll have the time they need to incorporate RTP 2.0. Your B point is 100% spot on and is essentially what Ben said when asked why it didn't make it in to NCAA13
                              Last edited by moylan1234; 06-12-2012, 12:18 PM.

                              Comment

                              • BobbyColtrane
                                Just some dude...
                                • Sep 2007
                                • 2284

                                #360
                                Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                                Originally posted by RynoAid
                                I think your being very extreme in your examples, but yes, I'm sure there will be a bug or two that will have to be worked out.
                                I'm not being extreme in my examples. The 6'8" wide receiver thing happened in NCAA and is an example of the types of bugs that can happen in these games. The punter thing happened in madden a few years ago when punters were being taken in the 1st round by the CPU. Not #1 overall but honestly given the history of this game would it shock you if it happened this year? The shoulder pad thing HAPPENED IN MADDEN 12. THE CURRENT GAME. How is that extreme?

                                Originally posted by RynoAid
                                how do you fix bugs now? you don't.. you wait for a patch. Now i understand the frustration of relying on one single person's opinion for a roster... i get that part.
                                32 team control helped A LOT of people work around A LOT of problems in franchise mode. The guys that used it didn't have to wait for a patch. Besides things aren't always fixed in patches. Plenty of things in Madden are never fixed and it's just wait til next year, we didn't have time to fix it, blah blah blah.

                                Originally posted by RynoAid
                                All the RPG elements give you WAY more control than you have ever had in how your franchise develops.
                                See that's where we're different. I don't want "RPG elements" in a FOOTBALL GAME. I want football. I'll play final fantasy or something if i want to "level up" my "character".

                                Originally posted by RynoAid
                                I'm 37 years old with wife, two kids a full time job and very active in my community. I have friends all over this world, both real and virtual.. i can tell some of the best friends i have ever hung out with i met in online leagues. Don't knock it until you've tried it... Friends are friends no matter how you make them.
                                I'm 35 with a wife and two boys - one 6 and one 2. I work a 60 hour a week job. I don't mean to knock online friends but i am saying i have no interest in it. truthfully i just want to play games by myself and have friends for other reasons.

                                We're both adults and i don't mean to get into an online pissing contest with you. I'm disappointed with the changes and you seem more or less content. No problem but I'm not and I'm not going to be talked out of my opinion. I feel like my reasons are pretty valid and judging by this thread and other online responses, those reasons are not unique to me.

                                Happy Gaming.
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