run/pass ratio Team specific playbooks for computer- offline CCM

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  • DJ
    Hall Of Fame
    • Apr 2003
    • 17756

    #301
    Re: run/pass ratio Team specific playbooks for computer- offline CCM

    Originally posted by DetroitStyle
    Here's a simple list of schemes from the CC Manual and what I think they should be matched up as. I really like KingV2k3's idea of matching a generic playbook with the schemes. However using playbooks like the Lions or legends may still dumb down the CPU AI on first downs and such. So that's why my quick list avoids using them. You also have to be careful with legends as using Lombardi's I believe causes receivers to go into 3pt stances.

    Coaching Scheme|Generic Playbook
    Power Run = Run Balance
    Zone Run = Run Balance
    Spread = Run N' Gun
    Balanced = Balanced
    Balanced Offense = Balanced
    Vertical Offense = Pass Balanced
    West Coast = West Coast

    Team Schemes List
    Arizona - Power Run
    Atlanta - Power Run
    Baltimore - Power Run
    Buffalo - Spread
    Carolina - Balanced
    Chicago - Power Run
    Cincinnati - Balanced Offense
    Cleveland - West Coast
    Dallas - Balanced Offense
    Denver - Spread
    Detroit - Vertical Offense
    Green Bay - West Coast
    Houston - Zone Run
    Indianapolis - Balanced
    Jacksonville - Balanced Offense
    Kansas City - Zone Run
    Miami - West Coast
    Minnesota - West Coast
    New England - Spread
    New Orleans - Vertical Offense
    New York (G) - Balance Offense
    New York (J) - Power Run
    Oakland - Vertical Offense
    Philadelphia - Spread
    Pittsburgh - Balanced Offense
    San Diego - Vertical Offense
    San Francisco - Power Run
    Seattle - West Coast
    St. Louis - Power Run
    Tampa Bay - Power Run
    Tennessee - Balanced Offense
    Washington - West Coast

    For example, Washington is a West Coast scheme so set the playbook to West Coast.
    Is this the most up-to-date playbook info?
    Currently Playing:
    MLB The Show 25 (PS5)

    Comment

    • DetroitStyle
      Meow
      • May 2011
      • 1047

      #302
      Check the link in rudyjuly's signature. He's got the latest updates.

      Comment

      • Rawdeal28
        Swiitch U? lol
        • Oct 2007
        • 7407

        #303
        Re: run/pass ratio Team specific playbooks for computer- offline CCM

        ok, today i watched a cpu vs cpu game. i gave the Raiders John Madden's playbook and i gave Seattle Tom Flores playbook.

        i saw solid play calling by seattle. i saw nothing really out of the ordinary. Russell Wilson still ran the ball when he couldnt find anyone open. a good balance of run and pass. seattle was up by 10-17 points for most of the game.

        as for Madden, they looked deep quite often and connected on a couple of plays. they ran the ball a little bit but being that they was down 17 from about the 2nd quarter onward, they passed much more. then in 4th quarter something wierd happened. the raiders scored a touchdown and recovered the onside kick to get within 10. and literally, EVERY PLAY CALLED FROM THAT POINT ON WAS A SCREEN! yes the raiders called screen after screen screen after screen.

        so i say yes to Tom Flores. as for Madden's playbook, i say try watching a cpu game for yourself and give 1 team his playbook and see what happens before you use it in your CCM. im gonna have to say no on that one for now.
        "on hoping there is a PSN flash sale before Valentine's Day"
        Man there are no flashers... now what are we going to do for vd
        I'm sure there's plenty of prostitutes you could pay if you really want vd.
        yea but will they take psn cards
        Depends on what area of a hooker you would use to redeem them.

        lol

        Comment

        • DeuceDouglas
          Madden Dev Team
          • Apr 2010
          • 4297

          #304
          Re: run/pass ratio Team specific playbooks for computer- offline CCM

          Originally posted by DeuceDouglas
          I didn't change anything. I should have taken a peek at what playbook he was running before the game started but I didn't. I checked out the coach though and his scheme was Balanced so I'm guessing they were using the Balanced playbook. They were up pretty much the whole game and still threw it 39 times compared to 29 runs.
          I'm starting to think there might be more to this in terms of fictional coaches using the playbooks differently. I just played the Saints in preseason and they also have a new fictional coach. They were using the NYG-T.Coughlin offensive playbook and threw the ball 38 times. They were down most of the game but it definitely seemed like they were throwing more early on. Brees had nine attempts in the first quarter alone. I played them again in the regular season so I'll see if anything changes in that game.

          Comment

          • vicaddict
            Rookie
            • Sep 2012
            • 117

            #305
            Re: run/pass ratio Team specific playbooks for computer- offline CCM

            Since this is a discussion about playbooks, I suppose I could ask here rather than opening a different thread.

            Im am trying to rebuild the Browns. While my Hybrid MF defense is rock solid, I have trouble getting the offense going. I am currently using the Run Balance PB and TRich hardly averages 3.0 ypg, while C. McCoy only throws short passes and hardly throws for more than 150 ypg. (I am using that coach mode kinda mode). Gameplan always uses the same 3 or 4 pass plays that barely get me more than 5-8 yards. I know this might be realistic, but that kind of gameplanning won't change a bit with Megatron or A.Rodgers in the pocket, would it?

            So I am not looking to turn the Browns into the Saints, as I want a Zone Run/Power Running/Balanced offense but is there a PB that offers deeper throws (15y+) and a solid running game?
            Last edited by vicaddict; 10-28-2012, 04:09 AM.

            Comment

            • KingV2k3
              Senior Circuit
              • May 2003
              • 5881

              #306
              Re: run/pass ratio Team specific playbooks for computer- offline CCM

              Originally posted by Rawdeal28
              ok, today i watched a cpu vs cpu game. i gave the Raiders John Madden's playbook and i gave Seattle Tom Flores playbook.

              i saw solid play calling by seattle. i saw nothing really out of the ordinary. Russell Wilson still ran the ball when he couldnt find anyone open. a good balance of run and pass. seattle was up by 10-17 points for most of the game.

              as for Madden, they looked deep quite often and connected on a couple of plays. they ran the ball a little bit but being that they was down 17 from about the 2nd quarter onward, they passed much more. then in 4th quarter something wierd happened. the raiders scored a touchdown and recovered the onside kick to get within 10. and literally, EVERY PLAY CALLED FROM THAT POINT ON WAS A SCREEN! yes the raiders called screen after screen screen after screen.

              so i say yes to Tom Flores. as for Madden's playbook, i say try watching a cpu game for yourself and give 1 team his playbook and see what happens before you use it in your CCM. im gonna have to say no on that one for now.

              Good stuff, as always!

              What generic / scheme / teams do you think Flores book would work for / as?

              Thanks!

              Comment

              • KingV2k3
                Senior Circuit
                • May 2003
                • 5881

                #307
                Re: run/pass ratio Team specific playbooks for computer- offline CCM

                Originally posted by vicaddict
                So I am not looking to turn the Browns into the Saints, as I want a Zone Run/Power Running/Balanced offense but is there a PB that offers deeper throws (15y+) and a solid running game?
                Billick's Legend book might be a nice choice..***n based, with some interesting forms and some nice gun forms as well...

                Might want to consider Weedon...he's got nice deep ball THP / DAC...

                I'm going with the Vermeil book, because I want more of a spread pass game with TE in the slot on occasion and some power run with the FB on the field...

                I'm also trying Tampa 2 for the D...trying to get a Bears feel and really like to have the 46 at my disposal...

                Good luck!

                Fun rebuild / great young roster and plenty of cap space!

                Comment

                • vicaddict
                  Rookie
                  • Sep 2012
                  • 117

                  #308
                  Re: run/pass ratio Team specific playbooks for computer- offline CCM

                  Originally posted by KingV2k3
                  Billick's Legend book might be a nice choice..***n based, with some interesting forms and some nice gun forms as well...

                  Might want to consider Weedon...he's got nice deep ball THP / DAC...

                  I'm going with the Vermeil book, because I want more of a spread pass game with TE in the slot on occasion and some power run with the FB on the field...
                  Fun rebuild / great young roster and plenty of cap space!

                  Thanks. I'll consider them both.
                  getting TE's & FB involved is a nice thing. I am actually using the FB on the goalline to give him some action. But, I don't think I'll switch to Wheeden. I like Colt and until I find a Power/Zone Run QB I like, I'll keep Colt, I think. It is a fun rebuild as you don't actually need much rebuilding. The defense is already great, just lacks some depth and a few tools on the offense. If only real life would be so easy...

                  Comment

                  • KBLover
                    Hall Of Fame
                    • Aug 2009
                    • 12172

                    #309
                    Re: run/pass ratio Team specific playbooks for computer- offline CCM

                    Originally posted by DeuceDouglas
                    I'm starting to think there might be more to this in terms of fictional coaches using the playbooks differently. I just played the Saints in preseason and they also have a new fictional coach. They were using the NYG-T.Coughlin offensive playbook and threw the ball 38 times. They were down most of the game but it definitely seemed like they were throwing more early on. Brees had nine attempts in the first quarter alone. I played them again in the regular season so I'll see if anything changes in that game.
                    I wouldn't be surprised.

                    I know it seemed like I was playing a different (and, imo, better) game in M12 once the league became mostly fictional players and coaches. Of course, coaches in M12 meant much less than they do M13 - but the same dynamic of fictional changing things was there.
                    "Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18

                    Comment

                    • D_Fos
                      Banned
                      • Apr 2012
                      • 496

                      #310
                      Re: run/pass ratio Team specific playbooks for computer- offline CCM

                      Originally posted by KingV2k3
                      Good stuff, as always!

                      What generic / scheme / teams do you think Flores book would work for / as?

                      Thanks!
                      Considering Flores doesn't have any Shotgun, idk.
                      I gave the Bengals the Vermiel PB on offense and Multiple D and they ran it flawlessly. These generic/Legend PBs are a nice addition for sure.

                      Btw, Lombardi has some shotgun plays!
                      I may try that in my next game w/ my Redskins, since I don't have any Pistol formations(w/ Redskins PB), maybe I could turn Lombardi's PB into something close to a Pistol look w/ the type of plays in it.
                      RG3 really does a good job on the move, so I will need to play a few games to see if this might suit my Skins a little better.
                      Updating my sliders w/ both Offensive and Defensive PBs for the CPU now.
                      Last edited by D_Fos; 10-28-2012, 01:33 PM.

                      Comment

                      • KingV2k3
                        Senior Circuit
                        • May 2003
                        • 5881

                        #311
                        Re: run/pass ratio Team specific playbooks for computer- offline CCM

                        FYI y'all:

                        I gave the Ravens the Billick book and they went OFF on my Browns...

                        Flacco went for about 350 and 4 TDs , while Rice lit me up for about 160 on the ground...

                        It's interesting how different teams use the same books...

                        BAL used it almost like a "Power" version of the run and gun...

                        It seemed as though Flacco was aware of my injury riddled secondary and beat the mis matches like a drum...

                        Rice was also deadly in the screen and swing pass game...

                        Most interesting play?

                        Some kind of WR reverse that culminated with a shovel pass, which only went for a handful of yards, but was an all time first in Madden...

                        A book with a properly implemented gameplan attached, that fits the HC scheme and personnel makes for one deadly offence...

                        Final score?

                        BAL 51
                        CLE 17

                        My sliders aren't the culprit...they just ran a flawless offence...

                        Comment

                        • D_Fos
                          Banned
                          • Apr 2012
                          • 496

                          #312
                          Re: run/pass ratio Team specific playbooks for computer- offline CCM

                          Originally posted by KingV2k3
                          FYI y'all:

                          I gave the Ravens the Billick book and they went OFF on my Browns...

                          Flacco went for about 350 and 4 TDs , while Rice lit me up for about 160 on the ground...

                          It's interesting how different teams use the same books...

                          BAL used it almost like a "Power" version of the run and gun...

                          It seemed as though Flacco was aware of my injury riddled secondary and beat the mis matches like a drum...

                          Rice was also deadly in the screen and swing pass game...

                          Most interesting play?

                          Some kind of WR reverse that culminated with a shovel pass, which only went for a handful of yards, but was an all time first in Madden...

                          A book with a properly implemented gameplan attached, that fits the HC scheme and personnel makes for one deadly offence...

                          Final score?

                          BAL 51
                          CLE 17

                          My sliders aren't the culprit...they just ran a flawless offence...
                          I had similar game against the Bengals(I'm on All-Madden). I gave them the Vermiel PB and Multiple D, they were on FIRE! I was really just wanting to see how the Legends PB worked out. It was similar to Pass Balance, so now I will test the Run Bal b/c they passed a lil too often.
                          What I liked about the Legends and Generic PB is they stick w/ the gameplan, even if they are blowing you out.
                          Vermiel's PB has a nice mix of passes and really likes to setup the run w/ Pass 1st. I like it!

                          Comment

                          • jsou4646
                            MVP
                            • Oct 2007
                            • 1524

                            #313
                            Re: run/pass ratio Team specific playbooks for computer- offline CCM

                            I understand how to give the cpu teams to playbooks pre game, but it won't let me switch the controller back to neutral. Were is the option in game, I'm in an offline ccm. thanks

                            Comment

                            • D_Fos
                              Banned
                              • Apr 2012
                              • 496

                              #314
                              Re: run/pass ratio Team specific playbooks for computer- offline CCM

                              Originally posted by jsou4646
                              I understand how to give the cpu teams to playbooks pre game, but it won't let me switch the controller back to neutral. Were is the option in game, I'm in an offline ccm. thanks
                              You can't do it IN game, move it back to center before you start the game.

                              Comment

                              • D_Fos
                                Banned
                                • Apr 2012
                                • 496

                                #315
                                Re: run/pass ratio Team specific playbooks for computer- offline CCM

                                Ok, tested out Vince Lombardi PB, if you are a pound the ball type of offense you will love it!
                                However, I think either the West Coast or default PB is good for my User controlled Redskins.

                                I may also test Dick Vermeil b/c I want to run more PA vertical type plays, and the CPU Bengals killed me w/ PA when I gave them that PB.
                                Last edited by D_Fos; 10-28-2012, 05:08 PM.

                                Comment

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