run/pass ratio Team specific playbooks for computer- offline CCM

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  • KingV2k3
    Senior Circuit
    • May 2003
    • 5881

    #271
    Re: run/pass ratio Team specific playbooks for computer- offline CCM

    Originally posted by DeuceDouglas
    I didn't change anything. I should have taken a peek at what playbook he was running before the game started but I didn't. I checked out the coach though and his scheme was Balanced so I'm guessing they were using the Balanced playbook. They were up pretty much the whole game and still threw it 39 times compared to 29 runs.
    Interesting!

    Thanks!

    I wouldn't be surprised if they were still using the Jets default book, and the "balanced" HC brought out a different play selection from it...

    I'd be curious to know if that was the exact circumstance though...

    In past Madden's the books carried over, even when the HC got the boot...

    Comment

    • DeuceDouglas
      Madden Dev Team
      • Apr 2010
      • 4297

      #272
      Re: run/pass ratio Team specific playbooks for computer- offline CCM

      Originally posted by KingV2k3
      Interesting!

      Thanks!

      I wouldn't be surprised if they were still using the Jets default book, and the "balanced" HC brought out a different play selection from it...

      I'd be curious to know if that was the exact circumstance though...

      In past Madden's the books carried over, even when the HC got the boot...
      That's a good point, I hadn't thought of that.

      I've got three games left in my current season so I'll have to check to see if any of the teams have new coaches. Or maybe I'll try retiring with my coach and taking over either the Jets or the team playing the Jets to check.

      I'd been under the impression that it was similar to last gen where when a coach changed teams he took his playbook with him and the team would adopt the new coaches playbook. I think I remember hearing it pre-release too but I'm not quite sure. I'll take a look.

      Comment

      • DeuceDouglas
        Madden Dev Team
        • Apr 2010
        • 4297

        #273
        Re: run/pass ratio Team specific playbooks for computer- offline CCM

        Originally posted by KingV2k3
        Interesting!

        Thanks!

        I wouldn't be surprised if they were still using the Jets default book, and the "balanced" HC brought out a different play selection from it...

        I'd be curious to know if that was the exact circumstance though...

        In past Madden's the books carried over, even when the HC got the boot...
        Alright. I just went and checked. I took over the Jets coach, went to start a game and checked to see what playbooks they were running and they were using the Dallas offensive playbook. They were playing the Chargers, so I took them over as well just to see if it would be the same and indeed it was.

        I'm not really sure what to make of it. It was mentioned earlier in here that Dallas has one of the few playbooks that has more than one star for pass plays on first and second down so I'm not sure how that may have factored into it.

        I don't think there is a way to look at a coaches gameplan in CCM like there is at the main menu, is there?

        Originally posted by SJHalt621
        Ok so I went back through each O-playbook for each team..and I think we all agree main issue is 1st and 2nd down..so the below playbooks have pass plays with more then one star on 1st and 2nd down..now it's not as good as saw "balance playbook or even run heavy" but I'm going to test one and see how bad they are..at least it may give us more options..all the other play books are a "mess" on 1st and 2nd down..or at least in my eyes..

        ARI, BAL,CHI, DAL, GB, NO, NYJ, SF, DET

        Comment

        • KingV2k3
          Senior Circuit
          • May 2003
          • 5881

          #274
          Re: run/pass ratio Team specific playbooks for computer- offline CCM

          Originally posted by DeuceDouglas
          I'd been under the impression that it was similar to last gen where when a coach changed teams he took his playbook with him and the team would adopt the new coaches playbook. I think I remember hearing it pre-release too but I'm not quite sure. I'll take a look.
          I'm pretty sure that if he was an existing coach with a new team, he'd bring his book with him to the new team, but if he's a " brand new" guy the previous HC book carries over...

          Did the replacement for Ryan come from another NFL team or was he a fictional guy?

          Comment

          • DeuceDouglas
            Madden Dev Team
            • Apr 2010
            • 4297

            #275
            Re: run/pass ratio Team specific playbooks for computer- offline CCM

            Originally posted by KingV2k3
            I'm pretty sure that if he was an existing coach with a new team, he'd bring his book with him to the new team, but if he's a " brand new" guy the previous HC book carries over...

            Did the replacement for Ryan come from another NFL team or was he a fictional guy?
            He was fictional. He was running the Dallas offense along with Jacksonville's defense.

            Comment

            • KingV2k3
              Senior Circuit
              • May 2003
              • 5881

              #276
              Re: run/pass ratio Team specific playbooks for computer- offline CCM

              Originally posted by DeuceDouglas

              I don't think there is a way to look at a coaches gameplan in CCM like there is at the main menu, is there?
              When you go to More / Scheme you'll see your scheme menu and then you can toggle either L2 or R2 (can't remember exactly / PS3) and it'll go through all the teams scheme menu, so it should be (???) accurate there...

              Comment

              • DeuceDouglas
                Madden Dev Team
                • Apr 2010
                • 4297

                #277
                Re: run/pass ratio Team specific playbooks for computer- offline CCM

                Originally posted by KingV2k3
                When you go to More / Scheme you'll see your scheme menu and then you can toggle either L2 or R2 (can't remember exactly / PS3) and it'll go through all the teams scheme menu, so it should be (???) accurate there...
                I'm looking more so for the gameplan page they have outside of CCM that has the starred plays and whatnot just to see if there might be any differences. Unfortunately, they don't have that in CCM so there's no way to really tell.

                Comment

                • SJHalt621
                  Rookie
                  • Sep 2012
                  • 354

                  #278
                  I don't know if this has been posted..doesn't help with gameplan but at least u can see what kind of plays are called and used by legend's coaches

                  https://www.primamadden.com/madden13plays/Bill%20Walsh
                  "I don't believe in beating my kids, so I let them wear Justin Bieber shirts and Crocs to school so the others kids will do it for me."

                  Comment

                  • KingV2k3
                    Senior Circuit
                    • May 2003
                    • 5881

                    #279
                    Re: run/pass ratio Team specific playbooks for computer- offline CCM

                    Originally posted by DeuceDouglas
                    I'm looking more so for the gameplan page they have outside of CCM that has the starred plays and whatnot just to see if there might be any differences. Unfortunately, they don't have that in CCM so there's no way to really tell.
                    I think you can only see that if you go into "edit playbook" right?

                    Originally posted by SJHalt621
                    I don't know if this has been posted..doesn't help with gameplan but at least u can see what kind of plays are called and used by legend's coaches

                    https://www.primamadden.com/madden13plays/Bill%20Walsh

                    Yeah, those books are worth going through...that's how I found out Gibbs and Walsh don't have Gun forms, etc...

                    Good link!

                    Comment

                    • DetroitStyle
                      Meow
                      • May 2011
                      • 1047

                      #280
                      Re: run/pass ratio Team specific playbooks for computer- offline CCM

                      Gave the Rams Billick's playbook and they seemed pretty balanced. 50/50 run versus the pass. So you might want to consider that playbook for balanced teams rather than run heavy teams.

                      Comment

                      • DeuceDouglas
                        Madden Dev Team
                        • Apr 2010
                        • 4297

                        #281
                        Re: run/pass ratio Team specific playbooks for computer- offline CCM

                        Originally posted by SJHalt621
                        I don't know if this has been posted..doesn't help with gameplan but at least u can see what kind of plays are called and used by legend's coaches

                        https://www.primamadden.com/madden13plays/Bill%20Walsh
                        It wouldn't be too hard to figure out the gameplan for these given that each situation only has 20 plays max.

                        I'm starting to think that's a big issue with the way teams play too. Obviously, the star priority would make things a lot better but I would be interested to see how many plays in teams playbooks are wasted and never even have a chance at being used.

                        Comment

                        • SJHalt621
                          Rookie
                          • Sep 2012
                          • 354

                          #282
                          Yeah I don't understand why there isn't more plays in a game plan..I completely agree with that!
                          "I don't believe in beating my kids, so I let them wear Justin Bieber shirts and Crocs to school so the others kids will do it for me."

                          Comment

                          • KingV2k3
                            Senior Circuit
                            • May 2003
                            • 5881

                            #283
                            Re: run/pass ratio Team specific playbooks for computer- offline CCM

                            Well, I'm FINALLY back on the console, re started my Browns CCM (offline this time) and played a half of the PHI game as a slider test...

                            WOW!

                            Gave them the RNG and they played much more like they're known to...

                            Instead of sending McCoy into the A gap 15 times (like they did with their default book), they ran a VERY varied "spread" attack...

                            I knew this would work, based on the results in this thread, but boy is it a pleasure to experience it firsthand...

                            Thanks guys!

                            Comment

                            • rudyjuly2
                              Cade Cunningham
                              • Aug 2002
                              • 14816

                              #284
                              Re: run/pass ratio Team specific playbooks for computer- offline CCM

                              Originally posted by SJHalt621
                              Yeah I don't understand why there isn't more plays in a game plan..I completely agree with that!
                              The truth is that real NFL gameplans are actually a lot more limited than we realize. There are maybe 40 plays in a game plan (with different formations for each play that could technically push that a lot higher). I was surprised by that when reading Pat Kirwan's book "Take Your Eye of the Ball". But those game plans change a lot from week to week as well. And half time adjustments include adding about 3 plays to the second half game plan that weren't practiced that week but are expected to remember. Plays that worked poorly in the first half are cut out and good plays are used more often. I don't see the cpu adjusting their game plans much at all.

                              Frozen cpu game plans by EA just aren't a good idea for a video game. They have to change based on the team they are playing and to provide different looks. Heck, even Ask Madden stinks compared to NCAA's version which provided a bunch of plays and not just 2-3.

                              Comment

                              • SJHalt621
                                Rookie
                                • Sep 2012
                                • 354

                                #285
                                Originally posted by rudyjuly2
                                The truth is that real NFL gameplans are actually a lot more limited than we realize. There are maybe 40 plays in a game plan (with different formations for each play that could technically push that a lot higher). I was surprised by that when reading Pat Kirwan's book "Take Your Eye of the Ball". But those game plans change a lot from week to week as well. And half time adjustments include adding about 3 plays to the second half game plan that weren't practiced that week but are expected to remember. Plays that worked poorly in the first half are cut out and good plays are used more often. I don't see the cpu adjusting their game plans much at all.

                                Frozen cpu game plans by EA just aren't a good idea for a video game. They have to change based on the team they are playing and to provide different looks. Heck, even Ask Madden stinks compared to NCAA's version which provided a bunch of plays and not just 2-3.
                                I agree and understand that not all the plays are used....I guess I meant just a variation in formations...it just seems like more could be done with the tools they have..I don't know it just seems like they have the tools in place to make what they have to be good or very good..and different but didnt do it..
                                "I don't believe in beating my kids, so I let them wear Justin Bieber shirts and Crocs to school so the others kids will do it for me."

                                Comment

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