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Joe Montana Football 16 Looks to be a Mobile Game, Utilizing Unreal Engine 4
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Re: Joe Montana Football 16 Looks to be a Mobile Game, Utilizing Unreal Engine 4
This thread is still going? Omg -
Re: Joe Montana Football 16 Looks to be a Mobile Game, Utilizing Unreal Engine 4
Not just still going - it cloned itself.
http://www.operationsports.com/forum...der-wraps.htmlComment
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Re: Joe Montana Football 16 Looks to be a Mobile Game, Utilizing Unreal Engine 4
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Re: Joe Montana Football 16 Looks to be a Mobile Game, Utilizing Unreal Engine 4
This thread is rather long so maybe I missed it but I haven't seen much discussion about the potential of the Unreal 4 engine for a football game. There is so much other stuff swirling around this title that may have caused this element to get somewhat overlooked in discussions.
My question are, to anyone and especially to those that are familiar with this engine or engines in general, what's some of the potential pros and/or cons of using Unreal 4 for a football game?
Now that it's free to utilize, has anyone on here tinkered with Unreal 4 and if so, what do you think about in relation to use in a football game?Comment
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Re: Joe Montana Football 16 Looks to be a Mobile Game, Utilizing Unreal Engine 4
You're certainly entitled to your opinion. You just don't seem to separate your developer hat from your consumer hat.
As for my metaphor being off-base, sorry but I can't agree with you there either. Madden 15 (like many maddens) has in fact had massive issues with crashes and disconnects. Apparently you didn't experience the desync issue? You've never played a game and had it just go to the dashboard? Happens pretty frequently. In all honesty, I can live with that and all games have those types of bugs. What I can't live with is claims such as QB inaccuracy, line play improvements, ball physics, animations (never same tackle twice) etc. etc. which are all false IMO. I guess everyone has different standards as far as what actually "works". Fair enough.
Also, as far as the sales mention goes, let's see, where to begin here...
Let's use steaks as an example. It is a fact that Waffle House sold the most T-Bone steaks in the US. Therefore, are we to say that Waffle House T-Bone steaks are the best? I mean, how else do you measure quality? Sorry, but that statement is so incredibly absurd to me I am having a hard time formulating what I want to say.
Waffle House steaks must clearly be better than Flemmings, Ruth's Chris or Sullivan's. Better yet, why don't we make a new law that no longer allows any other restaurants to make or sell steaks other than Waffle House. Now - if you want steak you HAVE to get it from Waffle House. Now according to you, we should be able to deduce that Waffle House makes a quality steak because they sell them. The steaks have no maggots in them, the meat is sufficiently cooked and they are eatable. Therefore, we can say that the Waffle House steaks provide a more than adequate product to the consumer base, and Waffle House produces best quality because they sell a lot of them.
Not a lot of Ferrari's are sold compared to Subaru Outbacks. Are we to believe the quality of the Ferrari is less than that of the Outback? Come on man, you work in games and software. I refuse to believe that you actually believe what you are writing here. There are countless products out there that are high(er) quality that don't sell as well due to many factors. There are also lots of low quality products that still sell despite poor quality.
Anyway, I've stated my opinion, you stated yours, no sense in going back and forth. We won't ever agree so it's pointless. That being said, I respect your opinion just the same.
Say what you want he's right the game is not in a broken or unstable state as is. Your analogy while I get where you were going was simply not valid.Comment
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I'm hoping cloth physics like jerseys being pulled on. Animated chin straps and mouth guards. A bigger animation library to accommodate different body mechanics. Different body types and limb length and hand sizes. Independent shoulder pads, helmet and jersey physics like nhl 15. And hopefully body proportions will be more lifelike. I don't get why this year Andrew luck has laron landry arms in Madden.Comment
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Re: Joe Montana Football 16 Looks to be a Mobile Game, Utilizing Unreal Engine 4
I'm going to close this thread on this account. In the interest of consolidating discussion, please use the more recently started thread for discussion Joe Montana Football here forward.
Another mod can feel free to reverse course on this if there's value specific to this thread not in the other that I'm missing.Comment
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