Backbreaker Video: Running Game Tutorial
Collapse
Recommended Videos
Collapse
This topic is closed.
X
X
-
Moderator
YouTube: DirtyJerz32
Twitter: DirtyJerz32
Twitch: DirtyJerz32
Originally posted by bluengold34_OSNo longer shall you be referred to as DirtyJerz32, but simply BOSS - -
Re: Backbreaker Video: Running Game Tutorial
This is a very impressive video. Although I need to see more game play, and how different agile backs, and power backs are, I am pleasantly surprised.
This game appears to have some serious potential. I hope that they are able to deliver a solid sim style game. I did notice some clipping, but it is nothing compared to some of the realism I seen in this video. As a football fan, how could you not get a little excited about the game after watching the video?Comment
-
Re: Backbreaker Video: Running Game Tutorial
So you're saying that in the picture in post 65, his foot is not inside the leg of 74? It clips from the bottom of his shoe almost all the way to his knee...
http://www.operationsports.com/forum...74-post65.htmlComment
-
Comment
-
Re: Backbreaker Video: Running Game Tutorial
Makes me wonder why we'd ever want to slide with the QB if there aren't any injuries. Unless, or course, they substitute that with poor ball handling skills and they are prone to fumble more often.
Same with controlling the kicker after kick-off to try and tackle the returner.Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
-
Re: Backbreaker Video: Running Game Tutorial
Basically, it's cool to go through the video looking for anything that proves that the Physics Based Action!! makes this the greatest football game ever but calling attention to something that the engine was supposed to fix(clipping and player movement) is unacceptable.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
-
Re: Backbreaker Video: Running Game Tutorial
love how everybody was excited until a dev made an appearance and then everybody and his brother started chiming in with the nitpicking " this and that does not look real or friggin perfect"... oh never change OS, never change.
this game FOR WHAT IT IS TRYING TO DO... looks tight... I will buy. Love the camera, love the stick controls... Go download Tecmo Bowl on XBLA and switch it to retro mode and THAT'S an example of what I grew up playing! (actually go to game room and DL intellivision or Atari 2600 football)
this game with the physics is exactly what any of us should realistically be expecting to play (without the benefit of an NFL license)Last edited by Klocker; 05-08-2010, 04:05 PM.Comment
-
Re: Backbreaker Video: Running Game Tutorial
You guys are awesome, it's amazing when a lineman can have his foot stepped on by what looks like a 250lb safety and fall down, but then it's suddenly 'nothing to see here, making a big deal of nothing' when the running back's foot clips through almost his entire lower leg, from foot to knee. I guess it's not quite all 'physics based action' and if it is, then there are some collision problems.
but the game is kind of weird, I see more instances where you would expect clipping...but it doesn't happen and the players interact with each other realistically...
check out at 3:17 of the slow mo clip.....when his other foot lands, it lands on the defender's arm realistically.....no clipping there.....
So I think maybe there are little glitches that do happen but for the most part there doesn't seem to be any clipping between players...
but I'm sure when the game releases, we'll know if it is a rare occurrence or one that will be an issue.........like in other football games.Comment
-
Re: Backbreaker Video: Running Game Tutorial
i'm not a huge fan of having the moves on the analog stick. I mean its ok but whats wrong with using the digital buttons? unless you are going to add sensitivity to the moves ie half jukes and full jukes. just my personal opinion.
it really looks good. now if they capture the AI of a real football game i will be happy.
I loke how some of the haters of this game were trying to describe the eupohoria collisions as "rag dolling". Even saw a madden dev describe it this way. From some of the videos I've seen, clearly that is not the case.Comment
-
Re: Backbreaker Video: Running Game Tutorial
i'm not a huge fan of having the moves on the analog stick. I mean its ok but whats wrong with using the digital buttons? unless you are going to add sensitivity to the moves ie half jukes and full jukes. just my personal opinion.
it really looks good. now if they capture the AI of a real football game i will be happy.
I loke how some of the haters of this game were trying to describe the eupohoria collisions as "rag dolling". Even saw a madden dev describe it this way. From some of the videos I've seen, clearly that is not the case.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
-
Re: Backbreaker Video: Running Game Tutorial
stop with the mindless hateComment
-
Re: Backbreaker Video: Running Game Tutorial
I'm not against it but i'll have to get used to it.
I don't expect the physics in back breaker to be perfect. however football is a game that puts physics on display on every play. Its all about speed and mass. I'm still of the belief that some level of physics can be represented with an animation based system. Euphoria may even be overkill but man does it look great.
With the current tech that is available I can't give my money to a company that doesn't place I high priority on growth in this area.
What if Jurassic Park were done with stop motion animation. as far as in game physics go, that is the comparison I draw between madden and backbreaker.Comment
Comment