That was an illusion because of the replay angle. Look at the shadows, the position of the players during the cut from the RB, the OL never made it to where the RB was at. Yes there was some clipping, but that was only because of the angle, the RB was to the right of the OL.
Backbreaker Video: Running Game Tutorial
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Re: Backbreaker Video: Running Game Tutorial
That was an illusion because of the replay angle. Look at the shadows, the position of the players during the cut from the RB, the OL never made it to where the RB was at. Yes there was some clipping, but that was only because of the angle, the RB was to the right of the OL. -
Re: Backbreaker Video: Running Game Tutorial
They probably made it like almost every other sports game in history where two players on the same team have very limited contact interaction with each other.
I hate when sports games don't allow collisions between teammates. Rarely and I mean rarely have many sports games in the last 20 years have allowed teammates to interact with each other fully. They always give the advantage to the offense or the human controlled players to be able to get the "benefit" of the doubt. A lot of times they do that to prevent "frustration" and to make the game more "fun". Such as in 2k when thy have your back auto hurdle or when he pushes the back of the lineman automatically for you or the get skinny animation.
This may be case with backbreaker where the game allows your guys to go past your teammates "easier" than when going by the opposition.
However the diving running back in the video shows that is not entirely the case. We will just have to wait and see what "advantages" are given to make it more "fun" and not frustrating.Last edited by catcatch22; 05-09-2010, 02:31 PM.Comment
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Re: Backbreaker Video: Running Game Tutorial
That was an illusion because of the replay angle. Look at the shadows, the position of the players during the cut from the RB, the OL never made it to where the RB was at. Yes there was some clipping, but that was only because of the angle, the RB was to the right of the OL.Comment
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Re: Backbreaker Video: Running Game Tutorial
Very nice video. The control scheme they've implemented is impressive considering it's their first attempt. I willing to bet they went the extra mile Tiburon doesn't seem to have and implemented unique right-stick controls for the defense (there are some vicious hits in the draft day commercial)HBO's "The Wire" should rank as one of the top 10 shows EVER on tv - period
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Re: Backbreaker Video: Running Game Tutorial
Very nice video. The control scheme they've implemented is impressive considering it's their first attempt. I willing to bet they went the extra mile Tiburon doesn't seem to have and implemented unique right-stick controls for the defense (there are some vicious hits in the draft day commercial)
Defense: Defensive players controls built with evasive and aggressive mode similar to ball carrier. Evasive mode gives defender maximum agility. Rt trigger enters aggresive mode. Aggressive mode on defense allows the player to take down the ball carrier via a number of tackle types that are triggered by gestures on the right analog stick. Not only can the type of tackle be chosen, but also whether the tackle should be aimed high, to the torso or low to the legs.Comment
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Re: Backbreaker Video: Running Game Tutorial
Yes, the defense is done similar to the run controls. This is a quote from the Backbreaker Info Thread. I actually got the info from an Ask a Dev thread on the BB forum:
Defense: Defensive players controls built with evasive and aggressive mode similar to ball carrier. Evasive mode gives defender maximum agility. Rt trigger enters aggresive mode. Aggressive mode on defense allows the player to take down the ball carrier via a number of tackle types that are triggered by gestures on the right analog stick. Not only can the type of tackle be chosen, but also whether the tackle should be aimed high, to the torso or low to the legs.Huskers | Chelsea FC | Minnesota United | OmahaComment
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Re: Backbreaker Video: Running Game Tutorial
Aggressive mode on defense allows the player to take down the ball carrier via a number of tackle types that are triggered by gestures on the right analog stick. Not only can the type of tackle be chosen, but also whether the tackle should be aimed high, to the torso or low to the legs.Comment
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Re: Backbreaker Video: Running Game Tutorial
Yes, the defense is done similar to the run controls. This is a quote from the Backbreaker Info Thread. I actually got the info from an Ask a Dev thread on the BB forum:
Defense: Defensive players controls built with evasive and aggressive mode similar to ball carrier. Evasive mode gives defender maximum agility. Rt trigger enters aggresive mode. Aggressive mode on defense allows the player to take down the ball carrier via a number of tackle types that are triggered by gestures on the right analog stick. Not only can the type of tackle be chosen, but also whether the tackle should be aimed high, to the torso or low to the legs.Comment
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Re: Backbreaker Video: Running Game Tutorial
right-wasn't thinking of that. Can't go hi or lo in evasive mode?Last edited by JayBee74; 05-09-2010, 06:51 PM.Comment
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Re: Backbreaker Video: Running Game Tutorial
I noticed that the A button can be used for action as well. Do you think that if you don't use the right stick (at least on defense), you can press the A button to initiate an automated tackle type? Or is that to switch players?Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
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Re: Backbreaker Video: Running Game Tutorial
probably switch players-i think all the tackling is done with the RightStick.Comment
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Re: Backbreaker Video: Running Game Tutorial
as a ball carrier, A button is to switch the ball between your right and left hand.Comment
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Re: Backbreaker Video: Running Game Tutorial
That's basically the idea I think. They weren't specific on how many right stick moves there were, but I expect aggessive mode would be more for going for the big hit with the stick allowing you to choose what level to aim for while agile mode will probably be where you would find the more solid wrap tackles and the strip ball controls.Comment
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