Well, that's what I've been doing, but I'm just burning through components. So, I did some extra digging....
Turns out, theres a bug with 25% race distance in career mode where the scaling of the component use is way off. You can see it yourself if you select 5 laps distance, you'll see your components show crazy high lap expectancy. If you bump it to 25% race distance, those numbers drop dramatically. So, there's an issue here.
Sadly, I just found it now. Which is a bummer, because I thought it was normal, so I've been pumping all my resource points into durability so I could get longer life from my engines.
Apparently Codemasters is aware of it, and a fix is in the works.
That being said.... this game is CRAZY DEEP when it comes to career mode. The sheer number of upgrades, and how long you're going to have to work to top out your team is pretty crazy.
The racing... the driving model, everything about it though is just awesome. What a well done game, with the exception fo the above bug which im sure they'll iron out.
Oh... and the Hungarian GP... That track is messed up too. Major bug there... there's times where the asphalt just goes... black. completely black. Like, it doesn't exist when you're racing in cloudy weather, or rain. Daytime... the asphalt just looks dark and shadowed, but still a bit off... but in clouds, or rain. It's pitch black. Its got to be a bug too.
Overall though, this game just nails it again. The driving model is just.. incredible. So smooth and easy to work with a controller even.. Its just an awesome game.
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