Why do companies use the excuse that car manufacturers don't want damage modeling?

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  • ps2king
    MVP
    • Jul 2002
    • 1508

    #31
    Re: Why do companies use the excuse that car manufacturers don't want damage modeling

    The system can handle damage. See TOCA 2, see Burnout 3, see a variety of other racing games.
    Yea and how do those games look graphics wise huh? They don't even hold a candle to GT4.



    Do you have a credible source for damage being implemented in GT 5?
    IGN had an article on it, I would dig it up but I'm too busy playing GT4 Its there though if you want to look.

    Indeed. Why should a game that depicts itself as the Real Driving Simulator have damage, which happens in real life when cars collide with another car or other objects? What a f*cking silly concept!
    The game is still a blast to play. Great have your opinions on the game, I really don't care anymore man. The game is out and I'm having a blast with it, so are many others that have the game and don't look for everything little thing to complain about.

    Great game so far

    Comment

    • Rodster
      Banned
      • Mar 2003
      • 5709

      #32
      Re: Why do companies use the excuse that car manufacturers don't want damage modeling

      Originally posted by ps2king
      Yea and how do those games look graphics wise huh? They don't even hold a candle to GT4.
      Toca Race Driver 2 and Colin McRae 2004/2005 on the Xbox looks damn solid, great sense of speed, and a solid framerate. No complaints from me in the graphics department.

      Comment

      • Rodster
        Banned
        • Mar 2003
        • 5709

        #33
        Re: Why do companies use the excuse that car manufacturers don't want damage modeling

        Originally posted by ps2king
        Yea and how do those games look graphics wise huh? They don't even hold a candle to GT4.
        Toca Race Driver 2 and Colin McRae 2004/2005 on the Xbox looks damn solid, great sense of speed, and a solid framerate. No complaints from me in the graphics department.

        Comment

        • pk500
          All Star
          • Jul 2002
          • 8062

          #34
          Re: Why do companies use the excuse that car manufacturers don't want damage modeling

          Originally posted by ps2king
          Yea and how do those games look graphics wise huh? They don't even hold a candle to GT4.
          My point exactly: GT 4 is a car-collecting game with pretty graphics. You counter a legitimate point about the quality of two legitimate racing games with a compliment about GT 4's graphics.

          'Nuff said.

          Take care,
          PK
          Xbox Live: pk4425

          Comment

          • pk500
            All Star
            • Jul 2002
            • 8062

            #35
            Re: Why do companies use the excuse that car manufacturers don't want damage modeling

            Originally posted by ps2king
            Yea and how do those games look graphics wise huh? They don't even hold a candle to GT4.
            My point exactly: GT 4 is a car-collecting game with pretty graphics. You counter a legitimate point about the quality of two legitimate racing games with a compliment about GT 4's graphics.

            'Nuff said.

            Take care,
            PK
            Xbox Live: pk4425

            Comment

            • ps2king
              MVP
              • Jul 2002
              • 1508

              #36
              Re: Why do companies use the excuse that car manufacturers don't want damage modeling

              Originally posted by pk500
              My point exactly: GT 4 is a car-collecting game with pretty graphics. You counter a legitimate point about the quality of two legitimate racing games with a compliment about GT 4's graphics.

              'Nuff said.

              Take care,
              PK
              Cool man, I'm just trying to have fun with the game for what it and is nothing more. The game does have its shortcomings no doubt. If its just a car collecting game then its still hella fun

              I understand your beefs.

              Comment

              • ps2king
                MVP
                • Jul 2002
                • 1508

                #37
                Re: Why do companies use the excuse that car manufacturers don't want damage modeling

                Originally posted by pk500
                My point exactly: GT 4 is a car-collecting game with pretty graphics. You counter a legitimate point about the quality of two legitimate racing games with a compliment about GT 4's graphics.

                'Nuff said.

                Take care,
                PK
                Cool man, I'm just trying to have fun with the game for what it and is nothing more. The game does have its shortcomings no doubt. If its just a car collecting game then its still hella fun

                I understand your beefs.

                Comment

                • koolbubbaice
                  MVP
                  • May 2004
                  • 2236

                  #38
                  Re: Why do companies use the excuse that car manufacturers don't want damage modeling

                  Originally posted by pk500
                  First, Forza does have damage that affects performance. It's not just cosmetic.

                  Second, I take it you haven't played TOCA 2 or Colin McRae Rally 2005. TOCA 2 features both fully licensed race and street vehicles that can be destroyed to a pulp. Colin McRae Rally features licensed rally cars from Ford, Peugeot, Subaru, Citroen, etc., that can be destroyed.

                  So your claim that you doubt car companies ever will allow complete damage is total hogwash.

                  Take care,
                  PK
                  No its not. If thats the case why couldn't BO3 get lic cars? I played Mcrae Rally, & you cannot totally destroy your car. Yes, the damage is better then most racers, but still not up to par.. I'm just saying there is only so much damage a car company will allow. Poly & Sony both said some car companies will & others won't. It would be dumb to have some cars get damaged & others not... You make it sound like game developers are just being lazy by not including car damage.. Car companies don't like images of their cars getting smashed to bits. Thats somthing that you don't get..
                  Redskins Fan. The 82 Smurfs will never die. 83/88/92 NFL world champions!!

                  Audio set up:
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                  headphones: Balanced Sony SA5000/Sen 650 AKG 340

                  Comment

                  • koolbubbaice
                    MVP
                    • May 2004
                    • 2236

                    #39
                    Re: Why do companies use the excuse that car manufacturers don't want damage modeling

                    Originally posted by pk500
                    First, Forza does have damage that affects performance. It's not just cosmetic.

                    Second, I take it you haven't played TOCA 2 or Colin McRae Rally 2005. TOCA 2 features both fully licensed race and street vehicles that can be destroyed to a pulp. Colin McRae Rally features licensed rally cars from Ford, Peugeot, Subaru, Citroen, etc., that can be destroyed.

                    So your claim that you doubt car companies ever will allow complete damage is total hogwash.

                    Take care,
                    PK
                    No its not. If thats the case why couldn't BO3 get lic cars? I played Mcrae Rally, & you cannot totally destroy your car. Yes, the damage is better then most racers, but still not up to par.. I'm just saying there is only so much damage a car company will allow. Poly & Sony both said some car companies will & others won't. It would be dumb to have some cars get damaged & others not... You make it sound like game developers are just being lazy by not including car damage.. Car companies don't like images of their cars getting smashed to bits. Thats somthing that you don't get..
                    Redskins Fan. The 82 Smurfs will never die. 83/88/92 NFL world champions!!

                    Audio set up:
                    Benchmark DAC1
                    headphones: Balanced Sony SA5000/Sen 650 AKG 340

                    Comment

                    • pk500
                      All Star
                      • Jul 2002
                      • 8062

                      #40
                      Re: Why do companies use the excuse that car manufacturers don't want damage modeling

                      Originally posted by koolbubbaice
                      You make it sound like game developers are just being lazy by not including car damage.. Car companies don't like images of their cars getting smashed to bits. Thats somthing that you don't get..
                      Then don't you think Polyphony should at least program in the amount of damage allowed? Say, the same amount of damage that all of these manufacturers allowed to happen to their vehicles in Project Gotham Racing 2?

                      Of course not. Because you're satisfied with plunking down $50 for an expansion pack that can barely be called Gran Turismo 3.5.

                      Please tell me one significant gameplay or AI improvement in GT 4 over GT 3. OK, there are more cars. There are more tracks. There is Photomode. There are prettier graphics. But the game still has no damage model and the same dopey opponent AI, and you can still play Harvey Wallbanger and smash other cars into the wall to win if you so choose, without penalty. Oh, and there's no online play, either.

                      Sure sounds like an expansion pack to me.

                      Take care,
                      PK
                      Xbox Live: pk4425

                      Comment

                      • pk500
                        All Star
                        • Jul 2002
                        • 8062

                        #41
                        Re: Why do companies use the excuse that car manufacturers don't want damage modeling

                        Originally posted by koolbubbaice
                        You make it sound like game developers are just being lazy by not including car damage.. Car companies don't like images of their cars getting smashed to bits. Thats somthing that you don't get..
                        Then don't you think Polyphony should at least program in the amount of damage allowed? Say, the same amount of damage that all of these manufacturers allowed to happen to their vehicles in Project Gotham Racing 2?

                        Of course not. Because you're satisfied with plunking down $50 for an expansion pack that can barely be called Gran Turismo 3.5.

                        Please tell me one significant gameplay or AI improvement in GT 4 over GT 3. OK, there are more cars. There are more tracks. There is Photomode. There are prettier graphics. But the game still has no damage model and the same dopey opponent AI, and you can still play Harvey Wallbanger and smash other cars into the wall to win if you so choose, without penalty. Oh, and there's no online play, either.

                        Sure sounds like an expansion pack to me.

                        Take care,
                        PK
                        Xbox Live: pk4425

                        Comment

                        • Scoop_Brady
                          MVP
                          • Aug 2003
                          • 1022

                          #42
                          Re: Why do companies use the excuse that car manufacturers don't want damage modeling

                          Originally posted by pk500
                          Then don't you think Polyphony should at least program in the amount of damage allowed? Say, the same amount of damage that all of these manufacturers allowed to happen to their vehicles in Project Gotham Racing 2?

                          Of course not. Because you're satisfied with plunking down $50 for an expansion pack that can barely be called Gran Turismo 3.5.

                          Please tell me one significant gameplay or AI improvement in GT 4 over GT 3. OK, there are more cars. There are more tracks. There is Photomode. There are prettier graphics. But the game still has no damage model and the same dopey opponent AI, and you can still play Harvey Wallbanger and smash other cars into the wall to win if you so choose, without penalty. Oh, and there's no online play, either.

                          Sure sounds like an expansion pack to me.

                          Take care,
                          PK
                          Now, now PK. Expansion packs only cost $20-$30 and GT4 costs $50 so it can't be an expansion pack.
                          PSN: ScoopBrady
                          Xbox GT: Scoop Brady
                          Wii: 2876 2992 4569 4610

                          "A man is called selfish, not for pursuing his own good, but for neglecting his neighbor's."

                          Comment

                          • Scoop_Brady
                            MVP
                            • Aug 2003
                            • 1022

                            #43
                            Re: Why do companies use the excuse that car manufacturers don't want damage modeling

                            Originally posted by pk500
                            Then don't you think Polyphony should at least program in the amount of damage allowed? Say, the same amount of damage that all of these manufacturers allowed to happen to their vehicles in Project Gotham Racing 2?

                            Of course not. Because you're satisfied with plunking down $50 for an expansion pack that can barely be called Gran Turismo 3.5.

                            Please tell me one significant gameplay or AI improvement in GT 4 over GT 3. OK, there are more cars. There are more tracks. There is Photomode. There are prettier graphics. But the game still has no damage model and the same dopey opponent AI, and you can still play Harvey Wallbanger and smash other cars into the wall to win if you so choose, without penalty. Oh, and there's no online play, either.

                            Sure sounds like an expansion pack to me.

                            Take care,
                            PK
                            Now, now PK. Expansion packs only cost $20-$30 and GT4 costs $50 so it can't be an expansion pack.
                            PSN: ScoopBrady
                            Xbox GT: Scoop Brady
                            Wii: 2876 2992 4569 4610

                            "A man is called selfish, not for pursuing his own good, but for neglecting his neighbor's."

                            Comment

                            • BatsareBugs
                              LVP
                              • Feb 2003
                              • 12553

                              #44
                              Re: Why do companies use the excuse that car manufacturers don't want damage modeling

                              Originally posted by Rodster
                              Please don't buy into the Sony BS PR crap. The reason Gran Turismo doesn't use damage modelling is because the "PS2 System" can't handle it.
                              PS2 can't handle it? Then why are there some games that do have damage on the PS2 have it? GTA anyone?

                              Comment

                              • BatsareBugs
                                LVP
                                • Feb 2003
                                • 12553

                                #45
                                Re: Why do companies use the excuse that car manufacturers don't want damage modeling

                                Originally posted by Rodster
                                Please don't buy into the Sony BS PR crap. The reason Gran Turismo doesn't use damage modelling is because the "PS2 System" can't handle it.
                                PS2 can't handle it? Then why are there some games that do have damage on the PS2 have it? GTA anyone?

                                Comment

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