Playstation Network and Discussion Part Deux
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Re: Playstation Network and Discussion Part Deux
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</object>Go Noles!!! >>----->Comment
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Re: Playstation Network and Discussion Part Deux
Last night the Ten album took me 45 minutes to d/l and I have over 10mb a sec connection. PSN for downloading things drives me nuts.Comment
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Ryan Spencer
University of Missouri '09
Twitter: @RyanASpencer
Royals / Chiefs / Kings / Mizzou / Sporting KC
PSN: MizzouTigerrr
XBox: MizzouRhinoComment
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Re: Playstation Network and Discussion Part Deux
I have the fat princess beta and it will be an awesome team game no doubtComment
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Re: Playstation Network and Discussion Part Deux
New PixelJunk game unveiled
OVERVIEW
The next downloadable game from Kyoto-based developer Q-Games is the strategic shooter PixelJunk #4 (working title). In PixelJunk #4, players pilot a subterranean exploration vehicle to explore the interior of diverse cave-like complexes. The player must affect the surrounding and dynamic terrain to progress. The goal is to safely navigate through each vivid stage and rescue survivors scattered about the cavernous environment. Each stage is in-effect a flow simulation whereby the player attempts to control various types of liquid (water, magma, etc) and solid matter (rock, earth) either by destroying it, manipulating it or moving it. These dynamic fluid effects are at the heart of the game's visuals.
Strategy is paramount in PixelJunk #4. The piloted craft is susceptible to extremes of heat, so the player must be careful about the craft's proximity to magma. If the craft becomes too hot, the player can regain a comfortable temperature by plunging into the nearest water source. Additionally, each stage presents a puzzle scenario for the player to solve in order to safely rescue as many survivors as possible. Both environmental elements and enemies, including Bosses, will attempt to hamper the player's progress.
PixelJunk #4 is the fourth game in Q-Games' PixelJunk series, which blends simple, addictive gameplay with crisp and attractive graphics designed for optimal viewing in full 1080p High Definition (HD).
FEATURES
- Distinctive Visuals and Music – Features several unique stages with stylishly designed graphics and original music.
- Fluid Dynamics and Effects – The dynamic rendition of water, magma and other substances is the visual centerpiece in PixelJunk #4.
- Stages as Puzzles – Players attempt to change the terrain and environment around them to progress. It often takes strategy, planning and old-fashioned trial and error to succeed.
- Online Rankings and YouTube Uploading – Share your scores and game footage with the world.
- Rumble Support – Feel the effects when the craft bumps into the cavern's walls.
- Remote Play – Supports Remote Play for the PSP system.
- Trophy Support – PixelJunk #4 will fully support PlayStation Trophies.
Go Noles!!! >>----->Comment
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Re: Playstation Network and Discussion Part Deux
New PixelJunk game unveiled
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Re: Playstation Network and Discussion Part Deux
Eurogamer PixelJunk 1-4 Hands-on
Regardless, PixelJunk 1-4 is an elegant, exciting and novel game design that looks forward as much as it does back. There's a perfect harmony and balance in the way the clash of hot and cold temperatures is used as both the health mechanic and the principal physical interaction in the game, for puzzle-solving, strategy, navigation and combat. The game hangs together beautifully, is fun to watch and gratifying to play. It's on its way to being the best PixelJunk yet.
All it needs now is a title. Q-Games will be opening this up to fans, hosting a competition to name the game on its website. Good luck. Doing 1-PixelJunk 4 justice in one word won't be easy.Go Noles!!! >>----->Comment
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Re: Playstation Network and Discussion Part Deux
It seems like wired is the way to go with the PS3 for me. The wireless is dog slow for some reason, but wired everything d/l lightning quick.Comment
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