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  • Impetuous65
    MVP
    • Feb 2015
    • 1451

    #586
    Re: PS VR

    STATIK is Awesome. It's cool how you have search the environment to solve some puzzles. Don't watch if you plan to play, which I suggest, one of the best VR games I have ever played. The Sound Design is sublime it really gives you that 3D audio effect.
    <iframe width="560" height="315" src="https://www.youtube.com/embed/UI7CJ6O66-Q" frameborder="0" allowfullscreen></iframe>

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    • Impetuous65
      MVP
      • Feb 2015
      • 1451

      #587
      Re: PS VR

      My first ever Rally experience, was never into Rally racing. Pick this up on the cheap 20 bucks the add on was 12 bucks and Man I got sweaty as shaq in the 4th quarter with a little light headed. Put it down for a while and went slow learned the track the car and the lingo. This is my 3rd time same car and track.
      <iframe width="560" height="315" src="https://www.youtube.com/embed/KqNRo5l9pAA" frameborder="0" allowfullscreen></iframe>

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      • Picci
        MVP
        • Feb 2003
        • 4517

        #588
        Re: PS VR

        STATIK looks like a game the wife and I can play that she'll enjoy. Hoping for a price cut but, definitely getting it before the end of the year.

        Next week, Farpoint arrives and I'm looking forward to it. New trailer released today in Europe.

        <iframe width="560" height="315" src="https://www.youtube.com/embed/4f8FLnLf1x8" frameborder="0" allowfullscreen></iframe>

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        • dickey1331
          Everyday is Faceurary!
          • Sep 2009
          • 14285

          #589
          Re: PS VR

          Who's all getting Farpoint? Comes out Tuesday. I got the game and controller pre ordered.


          Sent from my iPhone using Tapatalk Pro
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          I own a band check it out

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          • Picci
            MVP
            • Feb 2003
            • 4517

            #590
            Re: PS VR

            Originally posted by dickey1331
            Who's all getting Farpoint? Comes out Tuesday. I got the game and controller pre ordered.


            Sent from my iPhone using Tapatalk Pro
            <iframe src="https://giphy.com/embed/jzpLjAx4pAsP6" width="480" height="313" frameBorder="0" class="giphy-embed" allowFullScreen></iframe><p><a href="https://giphy.com/gifs/yes-hey-raising-hand-jzpLjAx4pAsP6">via GIPHY</a></p>

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            • Picci
              MVP
              • Feb 2003
              • 4517

              #591
              Re: PS VR

              Arizona Sunshine Official PS VR Trailer - Available June, 2017


              <iframe width="560" height="315" src="https://www.youtube.com/embed/mGrYTB39-c4" frameborder="0" allowfullscreen></iframe>


              Will support the Aim Shooter https://twitter.com/Vertigo_Games/st...05556364152833
              Last edited by Picci; 05-11-2017, 08:13 PM. Reason: Update

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              • Picci
                MVP
                • Feb 2003
                • 4517

                #592
                Re: PS VR

                Wow, exciting news for those who wish to play single player only for Star Trek: Bridge Crew. You get to further your immersion with the ability to give voice instructions to your AI crew members with IBM's Watson' voice recognition programs. Beta starting with the release.


                Ever wanted to just tell your computer to do something and have it obey? It works well enough in the Star Trek universe, and soon those playing the roles of Starfleet officer in Star Trek: Bridge Crew will get to experience it as well with IBM Watson integration.

                Ubisoft’s Star Trek: Bridge Crew is due to launch later this month for HTC Vive, Oculus Rift and PlayStation VR. The developer says that the interactive speech feature will not be available from launch, but will be introduced as a limited Beta some time after launch for testing before being fully integrated into the experience in summer 2017.

                The technology relies on a combination of two IBM features, Watson Speech to Text and Watson Conversation, which allows for Star Trek: Bridge Crew players to use natural speech commands to control certain aspects of the game and give orders to AI-controlled crew members.

                “We have been eager to find the right way to use interactive speech further the immersive and interactive experiences that virtual reality offers,” said David Votypka, Sr. Creative Director at Red Storm Entertainment, a Ubisoft Studio. “Watson gives Captains in Star Trek: Bridge Crew the ability to issue commands to non-player crew members in the same way they do with a human crew; by using their voice. IBM provides an easy to integrate solution that is cloud based, so it’s light on code and performance while letting us remain fast on feature turnaround.”

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                • Impetuous65
                  MVP
                  • Feb 2015
                  • 1451

                  #593
                  Re: PS VR

                  Beautiful Game on the Pro, texture work is superior to Resident Evil and the Sound is awesome, The scale is a wow. I love the set up asking for your height and the chaperone system is pretty good, you can walk around a little.

                  <iframe width="560" height="315" src="https://www.youtube.com/embed/PoyK8Zu7k0I" frameborder="0" allowfullscreen></iframe>

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                  • Picci
                    MVP
                    • Feb 2003
                    • 4517

                    #594
                    Re: PS VR

                    Been awhile since I picked up the VR headset to play. I had to update it. Early impressions of playing Farpoint (30 minutes). Wanted a taste and get everything started..... knowing that the game does saves at different times during game play. Playing on original 2013 PS4 model.

                    Graphics look good and clean. Again, I'm playing on the original PS4 model. I would probably guess marks in the distance could show improvements with the PRO, as well as shading. One thing about VR. It gives you the sense of vastness. No need to worry what your TV screen size is. I liked the way they ease you into the story and the world of virtual reality. If you're going to feel quizzy, this will probably be the time. I suggest having a chair readily available. You can play the game sitting or standing which you will be doing both. The anomaly reminds me of rides I had at Disney World. I did notice me clutching my chair as I was..................LOL

                    At the heart of this game is its FPS. I don't like FPS. I rather play 3 Person shooters. But, when you FPS in VR? Damn, everything looks right, or left, or behind, or up in front. Loved that they included your avatar body, legs, arms, and hands into the game.

                    There is no HUD with the exception of some life bars for a clear view and, I didn't see a difficulty option.

                    Instead of the DS4, I ordered the aim controller and I love it. When you look at it, you're saying "Really"? But using it as a shooter in the game? Amazingly good. I liked the placement of the analogs. Love to hear from those who have it what they think of it as I'm learning its features. I've already fantasized Activision's CODWW2 game supporting this and having some VR battles in VR for us. Imagine Omaha Beach?

                    Haven't touched the co-op yet but I hear it's a blast. Supposedly, Impulse Gear will be supporting it with new maps and other DLCs.

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                    • injunwal
                      T*g*r's Sw*ng - M*ck*ls*n's M*n B**bs
                      • Jul 2002
                      • 2103

                      #595
                      Re: PS VR

                      Got it yesterday, installed the game and paired the aim controller. Didn't get a chance to play it as the kids were not getting off Injustice 2 for nothing. Aim controller seems like it will take some getting used to just from moving around the Playstation menus and stuff but i assume its more intuitive when actually playing a game designed for it
                      Actually...believe it or not from my physique... I'm a light eater - Clay T. Shaver

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                      • ODogg
                        Hall Of Fame
                        • Feb 2003
                        • 37953

                        #596
                        Re: PS VR

                        I was going to buy this but decided to wait since Injustice 2 ultimate cost me $100 and wanted to see what people thought of it. A slight bit disappointed to read one review that said it was an "on rails" shooter...it's wide rails but still rails.

                        Do you guys who have played it think that to be the case? Do you get the feeling its an on the rails type shooter?
                        Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
                        or Tiktok https://www.tiktok.com/@shaunh741

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                        • Picci
                          MVP
                          • Feb 2003
                          • 4517

                          #597
                          Re: PS VR

                          Originally posted by ODogg
                          I was going to buy this but decided to wait since Injustice 2 ultimate cost me $100 and wanted to see what people thought of it. A slight bit disappointed to read one review that said it was an "on rails" shooter...it's wide rails but still rails.

                          Do you guys who have played it think that to be the case? Do you get the feeling its an on the rails type shooter?
                          Usually don't play shooters but from I remember ODogg, it hasn't reinvented the wheel nor is it doing anything new from past games you may have played. If there's a difference from the past, you're playing it in VR. Also, comparing this to other vr shooting games that's out, this one is much more satisfying. I also think the aim controller makes a difference. The devs did a excellent job of tracking and its physics elements. I've stayed away from reading many of the reviews that's out there and I don't know if the story is good or not but I did notice that many of the same review sites gave Robinson: The Journey a better score than this one. I can already tell, that I like this game much more.

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                          • Picci
                            MVP
                            • Feb 2003
                            • 4517

                            #598
                            Re: PS VR

                            UpLoadVR's Farpoint Review - 7.5

                            Spoiler



                            Push Square gives it a 7 with more details about the game

                            Spoiler
                            Last edited by Picci; 05-18-2017, 07:25 PM. Reason: added content

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                            • injunwal
                              T*g*r's Sw*ng - M*ck*ls*n's M*n B**bs
                              • Jul 2002
                              • 2103

                              #599
                              Re: PS VR

                              I am really liking the game the gunplay is fun. The aim controller is great and hope anyone who makes a VR shooter takes advantage of the controller
                              Actually...believe it or not from my physique... I'm a light eater - Clay T. Shaver

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                              • Picci
                                MVP
                                • Feb 2003
                                • 4517

                                #600
                                Re: PS VR

                                Some new confirmations of games coming soon to PS VR


                                <b>Seeking Dawn</b>
                                “Seeking Dawn is a sprawling sci-fi game set on an alien world where the player has to fight for survival,” Multiverse founder and CEO Freeman Fan told the crowd at Vision. “We’re looking to bring many of the mechanics of hugely popular sci-fi games into VR.”

                                That will apparently include a lengthy playtime — an official site suggests over 10 hours — as well as elements of exploration, crafting and combat. It’s also set to feature co-op multiplayer.

                                Plenty of news came out of Unity’s Vision Summit keynote talk yesterday, including a look at a hugely ambitious new first-person shooter (FPS) for VR headsets, Seeking Dawn. This game may have seemingly come out of nowhere, but developer Multiverse already has a few sneak peaks online. Based on


                                Spoiler



                                <b>Stifled</b>
                                Stifled is a multi-award winning, Mic-Enabled Sound-Based Stealth Thriller, where sound is the only way you see and the enemies HEAR your fear.
                                In Stifled, the sounds made by your in-game character and yourself through microphone input reveal the otherwise hidden world through ‘echolocation’. However, undue noise will attract the attention of creatures lurking in the darkness. To survive, you will have to tread the line between making sounds to see, and staying quiet to stay hidden.



                                Spoiler

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