Killzone 2 (PS3)

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  • LionsFanNJ
    All Star
    • Apr 2006
    • 9464

    #2416
    Re: Killzone 2 (PS3)

    Sadly i'll have to pass on this one for now. Other things coming out and bills to pay. Maybe in a few weeks
    HELLO BROOKYLN.
    All Black Everything

    Comment

    • Brandwin
      Hall Of Fame
      • Jul 2002
      • 30621

      #2417
      Re: Killzone 2 (PS3)

      Wow... more maps already? Nice. I need to get this back into my heavy rotation. I hopped on the other night and was getting killed left and right.

      Comment

      • DTX3
        Hall Of Fame
        • Jun 2003
        • 13022

        #2418
        Re: Killzone 2 (PS3)

        I almost had a heart attack. My router wasn't working for ish and thought it died or something, working now. I love the Beach Head map. One of the better maps in the whole game. Southern Hills is okay, need to spend more time on it. The nuke is pure ownage, I'm guessing it's random?
        XBL: DTX3
        PSN: DTX987
        WII U: DodgerBlue760

        Comment

        • Brandwin
          Hall Of Fame
          • Jul 2002
          • 30621

          #2419
          Re: Killzone 2 (PS3)

          So, you guys think this is one of the best shooters ever on a console?

          Comment

          • DTX3
            Hall Of Fame
            • Jun 2003
            • 13022

            #2420
            Re: Killzone 2 (PS3)

            Originally posted by DookieMowf
            So, you guys think this is one of the best shooters ever on a console?
            That's ridiculous to say. Best shooter on the PS3? Yes. Ever on A console? not even. I love the online support they're giving us though.
            XBL: DTX3
            PSN: DTX987
            WII U: DodgerBlue760

            Comment

            • DTX3
              Hall Of Fame
              • Jun 2003
              • 13022

              #2421
              Re: Killzone 2 (PS3)

              Man I'm pissed. My router crapped out on me and now I can't play online, and on the weekend where I didn't have ish to do, just wonderful. I guess it's just Skirmish for me, grenade fest! YAY!....-_-
              XBL: DTX3
              PSN: DTX987
              WII U: DodgerBlue760

              Comment

              • LingeringRegime
                Hall Of Fame
                • Jun 2007
                • 17089

                #2422
                Re: Killzone 2 (PS3)

                That sucks. At least you will be honing your skills.

                Comment

                • DTX3
                  Hall Of Fame
                  • Jun 2003
                  • 13022

                  #2423
                  Re: Killzone 2 (PS3)

                  Yeah I couldn't take the grenade fest, so I got a workaround and now got internet back up and going. So I'll be on today. I'm running off the modem alone so it's either internet for my laptop or the PS3. Better than nothing.
                  XBL: DTX3
                  PSN: DTX987
                  WII U: DodgerBlue760

                  Comment

                  • CaptainZombie
                    Brains
                    • Jul 2003
                    • 37851

                    #2424
                    Re: Killzone 2 (PS3)

                    How is the new map pack? Is it better than the first one as I've been thinking of buying it. What is this one costing?
                    HDMovie Room

                    Comment

                    • Flawless
                      Bang-bang! Down-down!
                      • Mar 2004
                      • 16780

                      #2425
                      Re: Killzone 2 (PS3)

                      Killzone 2 DLC #3 - “Napalm & Cordite”




                      Patch 1.28:

                      On Tuesday, June July 14th 2009 at 8AM Greenwich Mean Time, Guerrilla Games will release the 10th update for the visceral shooter, Killzone 2.

                      Patch 1.28 will be 91MB in size (316MB for Asian release) and will be released worldwide simultaneously pending a server update. There will be an anticipated server down-time of about 2 hours while the patch is rolled out and the server updates are completed and tested. The following fixes and features are included in this latest release:
                      • Feature - Code support for DLC pack III “Napalm & Cordite”. The update will enable players to create games with the newest maps “Suljeva Cliffside” and “Arctower Landing”
                      • Feature - Code support for DLC to allow the additions of the Flamethrower and the Boltgun to multiplayer.
                      • Trophies – New trophies added for DLC pack III “Napalm and Cordite”.
                      • Feature - Detailed information screen when browsing games. Items displayed include: Friendly Fire, Faction Balancing, Custom Weapons and Custom Badges as well as the region, game size, selected maps and allowed Missions and Badges.

                      • Feature - Higher values for Bodycount mode. Players can now create games with 5, 10, 15, 20, 25, 50, 100 and 200 points to increase the time of the mode for 32 player games.
                      • Feature - Moderators can now create double-points events.
                      • Fix for persistent squads now working correctly when users using separate Japanese accounts join Friends.
                      • New loading screens.
                      • Moderation – Additional powers and functionality for online moderators.
                      • Fix for Clan Leader leaving his clan before an active Tournament of Clan Challenge.
                      • Fix for score replication on different clients.
                      • Fix for a Clan Challenge results displaying a won/lost games as a ‘Draw’.
                      • Fix for incorrect Tournament timings being displayed for (semi)-final.
                      • Fix for an empty message pop-up being displayed.
                      • ‘High Precision Mode’ now defaulting when requested.
                      • Fix for stuttering audio on the Asian version.
                      • Fix for network error displayed when trying to log in with another users account.
                      • Fix to reduce network traffic and improve performance.
                      • Fix for occasionally being displayed an empty background when ‘Join Friend’ via Communications tab.
                      • Exploit – Pyrrhus Rise map boundary fix.
                      • Exploit – Radec Academy collision fix to prevent players being revived inside a pillar and using it to their advantage.
                      • Cosmetic fix for Medic Gun visual effects.
                      • Cosmetic fix for Search & Retrieve object being cloaked by the Scout.
                      • Cosmetic fix for Scouts body remaining cloaked after being mortally wounded (i.e. headshot).
                      • Gameplay – Damage from Sentry bots tweaked back on request of the community.
                      • Collection of minor code fixes.


                      For the latest new content, news and all things Killzone, visit www.Killzone.com which will also reflect the changes made to the game such as being able to view Battle Replays of games played out on the new maps or being able to use the new settings to create Clan Challenges or Tournaments. Further features and fixes to www.Killzone.com include:
                      • Feature - Tournaments - Full tournament functionality enabled once again.
                      • Feature - Upcoming Tournaments are now displayed in a clan’s calendar.
                      • Feature - Upcoming Tournaments are now displayed in My Killzone upcoming events.
                      • Feature - Upcoming Tournaments are now displayed in clan communication center.
                      • Feature - Tournament and Clan Challenge support for DLC Pack III “Napalm & Cordite”.
                      • Feature - Additions of sounds in Battle Replays.
                      • Feature - Additional animations in Battle Replays.
                      • PlayStation®3 landing page updated.
                      • Higher selectable Bodycount values when creating Tournaments or Clan Challenges via www.Killzone.com.
                      • Various bug-fixes and minor updates.
                      Go Noles!!! >>----->

                      Comment

                      • LingeringRegime
                        Hall Of Fame
                        • Jun 2007
                        • 17089

                        #2426
                        Re: Killzone 2 (PS3)

                        Damn, I love this game.

                        Comment

                        • CaptainZombie
                          Brains
                          • Jul 2003
                          • 37851

                          #2427
                          Re: Killzone 2 (PS3)

                          Awesome. I can't wait to get this and I still need to get pack #2.
                          HDMovie Room

                          Comment

                          • Moses Shuttlesworth
                            AB>
                            • Aug 2006
                            • 9435

                            #2428
                            Re: Killzone 2 (PS3)

                            I'm ready to sell this. Who wants it?

                            Comment

                            • AtlantaFalconFan
                              MVP
                              • Mar 2003
                              • 1305

                              #2429
                              Re: Killzone 2 (PS3)

                              this game is sick but i cant get past the ps3 controller and fps it just isnt fps friendly to me

                              Comment

                              • LingeringRegime
                                Hall Of Fame
                                • Jun 2007
                                • 17089

                                #2430
                                Re: Killzone 2 (PS3)

                                FYI Patch 1.28 is up.

                                Comment

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