Do the convicts just continue to respawn or is there a point when you kill them and they are gone for good? It would be nice if I only had the massive number of zombies to contend with when taking that shortcut to the food court.
Dead Rising Hands-On (Xbox 360)
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Re: Dead Rising Hands-On (Xbox 360)
Do the convicts just continue to respawn or is there a point when you kill them and they are gone for good? It would be nice if I only had the massive number of zombies to contend with when taking that shortcut to the food court. -
Re: Dead Rising Hands-On (Xbox 360)
when you exit the warehouse area coming from the office, and go right, there are the steps that take you upstairs towards the coffee place. instead of going upstairs, jump from the stairs to the awning on the right (on the right if you're facing the stairs going up), and follow the awnings back towards the camera store/where you exit the warehouse, it's up thereXBL: TancComment
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Re: Dead Rising Hands-On (Xbox 360)
Great news! (not really):
"With Dead Rising enjoying masses of success, the chances of Capcom releasing a sequel are fairly high. Although a sequel hasn't been confirmed by Capcom, according to the October edition of Electronic Gaming Monthly, one of the US' most popular gaming magazines, is reporting that Sony may have convinced Capcom to make Dead Rising 2 a PS3 exclusive." (http://www.360monster.com/newspost.php?id=0000001138)
Here's a secrets vid: http://www.gamevideos.com/video/id/5689
Shows where another uzi is. That toy saber thing would've been a help if I knew about it.Comment
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Re: Dead Rising Hands-On (Xbox 360)
Great news! (not really):
"With Dead Rising enjoying masses of success, the chances of Capcom releasing a sequel are fairly high. Although a sequel hasn't been confirmed by Capcom, according to the October edition of Electronic Gaming Monthly, one of the US' most popular gaming magazines, is reporting that Sony may have convinced Capcom to make Dead Rising 2 a PS3 exclusive." (http://www.360monster.com/newspost.php?id=0000001138)
Here's a secrets vid: http://www.gamevideos.com/video/id/5689
Shows where another uzi is. That toy saber thing would've been a help if I knew about it.
well, i guess that's it for me and the dead rising series, if the sequel is PS3 only, that blowsNintendo Switch Friend Code: SW-7009-7102-8818Comment
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Re: Dead Rising Hands-On (Xbox 360)
Anyone have any ideas on a setting for a sequel? I was thinking a massive cruise ship would be cool.XBL: TancComment
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Re: Dead Rising Hands-On (Xbox 360)
Great news! (not really):
"With Dead Rising enjoying masses of success, the chances of Capcom releasing a sequel are fairly high. Although a sequel hasn't been confirmed by Capcom, according to the October edition of Electronic Gaming Monthly, one of the US' most popular gaming magazines, is reporting that Sony may have convinced Capcom to make Dead Rising 2 a PS3 exclusive." (http://www.360monster.com/newspost.php?id=0000001138)
Here's a secrets vid: http://www.gamevideos.com/video/id/5689
Shows where another uzi is. That toy saber thing would've been a help if I knew about it.Comment
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Re: Dead Rising Hands-On (Xbox 360)
I would love an open city, walking through the outskirts of the city of Williamette would be nice.Comment
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Re: Dead Rising Hands-On (Xbox 360)
Has a an exclusive game on one console ever had a sequel that was exclusive to another console?XBL: TancComment
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Re: Dead Rising Hands-On (Xbox 360)
The only games that are gonna be exlcusives are first party games. Its to expensive to make games as a third party publisher and not hit both systems."Good music transcends all physical limits, it's more then something you hear, it's something that you feel, when the author, experience, and passion is real" - Murs (And this is for)Comment
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Re: Dead Rising Hands-On (Xbox 360)
I doubt Sony has enough bread to compensate Capcom for the money they'd lose by freezing out a really strong DR 360 fanbase thats sure to grow during the holiday...Hank's Custom Collectibles 3D printer/painter extraordinaireComment
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Re: Dead Rising Hands-On (Xbox 360)
I still can't figure out whether I like the clock in this game. Sometimes I think it adds a whole new challenging element to the game (in a good way) and sometimes I think it just sucks.
Maybe if you could have more game saves and more save locations it would make the clock thing a little less sadistic. It hasn't happened to me yet, but I can see having a game save that doesn't leave you with enough time to finish a case, which basically means you have to start over from the beginning. That would piss me off.
One thing the clock does is add replayability. I'm completely skipping over half of the surviviors and scoops because I just don't have time to get to stuff. So I'll definitely have to replay it just to get to some of the stuff I missed.XBL: TancComment
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Re: Dead Rising Hands-On (Xbox 360)
I still can't figure out whether I like the clock in this game. Sometimes I think it adds a whole new challenging element to the game (in a good way) and sometimes I think it just sucks.
Maybe if you could have more game saves and more save locations it would make the clock thing a little less sadistic. It hasn't happened to me yet, but I can see having a game save that doesn't leave you with enough time to finish a case, which basically means you have to start over from the beginning. That would piss me off.
One thing the clock does is add replayability. I'm completely skipping over half of the surviviors and scoops because I just don't have time to get to stuff. So I'll definitely have to replay it just to get to some of the stuff I missed.Comment
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Re: Dead Rising Hands-On (Xbox 360)
Without giving any spoilers, how do the different endings work? Do you get a better ending by saving more survivors? Or are the endings just based on how you do on the cases?XBL: TancComment
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Re: Dead Rising Hands-On (Xbox 360)
Yeah, there are some side missions that I don't even think about starting because I'm too worried about making it back to start one of the cases.
Without giving any spoilers, how do the different endings work? Do you get a better ending by saving more survivors? Or are the endings just based on how you do on the cases?Comment
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