Assassin's Creed
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Re: Assassin's Creed
This kind of gamey-ness is not what I expected from this game. I was expecting Splinter Cell in the ol' Jerusalem.Comment
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Re: Assassin's Creed
Yep, PR just went out.
Ubisoft announces Assassin's Creed has gone gold – launching november 13
SAN FRANCISCO – October 25, 2007– Today Ubisoft, one of the world’s largest video game publishers, announced its highly anticipated Assassin’s Creed™ video game has gone “gold” and is set to launch in North America on November 13, 2007. The title is one of the most anticipated games for the holiday season, arriving on the PLAYSTATION®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft at the MSRP of $59.99 with the Limited Edition priced at $69.99 – rated “M” for Mature by the ESRB. In addition, those who pre-order Assassin’s Creed at GameStop will receive an exclusive Assassin’s Creed art book bonus when they pick up their game.
“We’ve been working very hard for nearly four years to make Assassin’s Creed a reality and now there is a confirmed date when players will get to experience the results of our efforts,” shared Jade Raymond, producer of Assassin’s Creed. “This is a huge event for the team. Our biggest reward will be everyone having a lot of good solid fun.”Go Noles!!! >>----->Comment
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Re: Assassin's Creed
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Re: Assassin's Creed
Yeah but not everything has to be 100% realistic. In fact, these things you speak of come directly from movies so I personally think they are really cool that these things are not realistic. I think people focus too much on realisticness (is that a word, LOL) and should focus more on the enjoyability.Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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Re: Assassin's Creed
Yeah but not everything has to be 100% realistic. In fact, these things you speak of come directly from movies so I personally think they are really cool that these things are not realistic. I think people focus too much on realisticness (is that a word, LOL) and should focus more on the enjoyability.Comment
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Re: Assassin's Creed
Yeah but not everything has to be 100% realistic. In fact, these things you speak of come directly from movies so I personally think they are really cool that these things are not realistic. I think people focus too much on realisticness (is that a word, LOL) and should focus more on the enjoyability.Comment
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Re: Assassin's Creed
Great . . . so it looks like I will be buying one game every week for the next month! D'oh!!!Comment
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Re: Assassin's Creed
Yeah but not everything has to be 100% realistic. In fact, these things you speak of come directly from movies so I personally think they are really cool that these things are not realistic. I think people focus too much on realisticness (is that a word, LOL) and should focus more on the enjoyability.
Also, I think the word is realisticnessish. No?Being kind, one to another, never disappoints.Comment
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Re: Assassin's Creed
Eurogamer article
And much like Crackdown, which incidentally parts of the game very much reminded me of, it was fantastic fun just to pick a building in the distance and work out the best way of getting to the top of it. Again like I experienced after playing Crackdown, later on that evening as we were wandering around Montreal I found myself looking at real life buildings contemplating which edges or windows I could grab a hold of, and which ledges were perfect for propelling myself to the top. The graphics and draw distance in the game are quite staggering and that new next-gen feature of "if you can see it you can scale it" was more than evident.It's worth mentioning at this point, however, that I am slightly concerned that the combat will fast become repetitive - even during my short time with the game I found myself automatically resorting to repeatedly pushing X to counter and soon found this somewhat monotonous. But in fairness, there are various new moves and attacks to be learned as you progress through the game and each of the game's four weapons - long sword, hidden blade, throwing knives (which are wisely in limited supply and are ineffective against 'boss targets') and fist - all perform a wide variety of ferocious and ruthless attacks. It's too early to predict just how big a deal this will turn out to be, but this was one of the first concerns that came to my attention.
Some good impressions.Go Noles!!! >>----->Comment
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Re: Assassin's Creed
I agree we don't need dead on realism over enjoyability, but when I see in the one video the guy running away from 10 guards and then doing laps around the same city section adding guards to his parade every go around, I groan. Hopefully as others said, it was an easier difficulty or dumbed down for presentation purposes.Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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Re: Assassin's Creed
As far as those impressions go, I'm not sold. Wandering around Crackdown got old after while. The stronger the stealth elements, the better.D E S E R V E_V I C T O R YR.I.P. Sean Taylor (1983-2007), a True CaneComment
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Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
or Tiktok https://www.tiktok.com/@shaunh741
My YouTube Vids: https://www.youtube.com/@OdoggyDogg/videosComment
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