Battlefield: Bad Company (Xbox 360 & PS3)

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  • Candyman5
    Come get some!
    • Nov 2006
    • 14380

    #61
    Re: Battlefield: Bad Company (First Screens) xbox360 & PS3

    Just great! I protest!
    PS4 Twitch: http://www.twitch.tv/candyman5os

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    Comment

    • Skyboxer
      Donny Baseball!
      • Jul 2002
      • 20302

      #62
      Re: Battlefield: Bad Company (First Screens) xbox360 & PS3

      That's nice......
      Joshua:
      "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
      a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


      Skyboxer OS TWITCH
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      SWITCH 8211-0709-4612
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      Comment

      • Pared
        Legen - WAIT FOR IT
        • Feb 2003
        • 39337

        #63
        Re: Battlefield: Bad Company (First Screens) xbox360 & PS3

        Who cares... that just means more time for R6 2....
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        • Skyboxer
          Donny Baseball!
          • Jul 2002
          • 20302

          #64
          Re: Battlefield: Bad Company (First Screens) xbox360 &amp; PS3

          EB still has it at March.....
          Joshua:
          "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
          a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


          Skyboxer OS TWITCH
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          PSN: Skyboxeros
          SWITCH 8211-0709-4612
          XBOX Skyboxer OS

          Comment

          • allBthere
            All Star
            • Jan 2008
            • 5847

            #65
            Re: Battlefield: Bad Company (First Screens) xbox360 &amp; PS3

            are there vehicles that you can 'hitch a ride' in. like if i'm sniping and want to go somewhere can some dude fly me over in a heli? or even crazier...can i snipe from the heli?
            Liquor in the front, poker in the rear.

            Comment

            • ThaGenecyst
              MVP
              • Sep 2004
              • 4404

              #66
              Re: Battlefield: Bad Company (First Screens) xbox360 &amp; PS3

              Battlefield: Bad Company Preview
              We play the destructive multiplayer for the first time.
              by Nate Ahearn

              February 28, 2008 - When I first got my hands on Battlefield: Bad Company back in November of last year things were looking rough. I mean really rough. There was crazy texture movement throughout the world, vehicles who were quite literally inside-out, and the framerate chugged like a 1908 Model T. Then I saw a more refined build in December. The framerate was smoother and the craziness within the level had been toned down significantly. But then the game went dark as its previous release date of "early 2008" slipped ever so quietly into the realm of impossibility.

              More than two months had gone by since we last heard from our four B-Company hard asses but during GDC the quartet surfaced so I could get my hands on the game's multiplayer -- a staple for the franchise -- for the very first time. We even got a look at a new single-player level while we were at it. While the release date is still in an indefinite state of flux, that didn't stop me from annihilating a few buildings and making away with our own stash of gold bullion. A soldier's life for me!


              Ascension Action

              While I did see a level of single-player, the star of the show was clearly the sixteen-player system link match that EA setup for us, so we'll save our talk about the new campaign level until the end. The map I got my hands on was called Ascension and seemed to follow along a similar design as what we've seen from the campaign. The environment featured lots of shrubbery and trees to shoot down, piece by piece. There were also houses strewn about the level, providing cover for those who needed shelter from the gunfire.

              Being that I had played my fair share of Bad Company in the last few months leading up to the show I was able to pretty much clean house. I was knifing guys, plugging guys in the back with my assault rifle then turning and launching a grenade into the second-floor window of a house and killing another. But as we all know, the real fun in Bad Company isn't shooting through a window; it's creating your own. I'm happy to report that destruction modeling and animations seem to have come a long way since our trip to Europe back in November. The framerate is much more consistent, only dropping here and there when action got hopelessly frenetic.


              Acta Non Verba

              The real point of BF:BC's multiplayer isn't simply taking down bad guys, though you can certainly win the round by killing as many enemies as you can (there's a meter that shows how many reinforcements are remaining). The actual goal is to destroy the enemy's two stashes of gold. They're heavily armored so you and your squad will have to land plenty of grenade shots to take 'em down. Needless to say, I ruled, the opposition drooled.

              The only aspect that was really missing from Bad Company's multiplayer was the vehicles that the Battlefield series is known for. Rest assured, they'll be in the final version, but for now our best guess is that the insane amount of action that a gaggle of tanks, hummers, and copters brings is too much for the Frostbite engine to handle and keep up its frame rate at this stage in development.

              As I said at the onset, multiplayer wasn't the only piece of the puzzle that was shown in a more refined form, a new campaign mission called Acta Non Verba was also on display. B-Company's mission? Take out Russian supply lines by taking down a weapons depot and a fuel dump. And if Mr. Preston Marlow (the main character) just happens to stumble across a few gold bars (which he does in every mission if you seek them out) along the way then we can just count that as "extracurricular activities" and no one will be the wiser.


              Gold member.

              During my look at Acta Non Verba I was shown some playful banter with the members of B-Company -- the kind of stuff you wouldn't see from a normal military unit. Sweetwater, the support and slightly nerdy member of the group, questioned Sarge's orders, Sarge made a clever and threatening quip back, and Bad Company went about their merry way. The chemistry of the members of the group and their relationships with one another will be something to watch as the temptation of gold works its way into the storyline.

              Another cool portion of the level was when Preston jumped into the gunner's (and later the pilot's) seat of a patrol boat and rode around laying waste to the surrounding environment. The level closed with an impressive firefight inside the aforementioned fuel dump. The fuel was housed inside of three large canisters and one grenade shot later, well, let's just say the explosive liquid promptly left those canisters. Mission complete, level end.


              Drivin' the boat.

              Our time with Battlefield: Bad Company was short and sweet but it's good to see that things are moving, if not a bit slower than I would like, in the right direction. Every time I see BF:BC it looks just a little better in every area, less the sound. I'm not exactly sure how that part of the game could be any better than it is. When Bad Company drops later this year be sure to crank the 5.1 system and strap yourself in for one of the best sounding battles on any system.

              Last edited by ThaGenecyst; 02-28-2008, 10:24 AM.
              http://www.myspace.com/phillthegenesis
              http://www.myspace.com/sagetheinfinite

              SageTheInfinite = GOAT.

              Comment

              • ThaGenecyst
                MVP
                • Sep 2004
                • 4404

                #67
                Re: Battlefield: Bad Company (First Screens) xbox360 &amp; PS3





















                http://www.myspace.com/phillthegenesis
                http://www.myspace.com/sagetheinfinite

                SageTheInfinite = GOAT.

                Comment

                • ThaGenecyst
                  MVP
                  • Sep 2004
                  • 4404

                  #68
                  Re: Battlefield: Bad Company (First Screens) xbox360 &amp; PS3

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                  http://www.myspace.com/phillthegenesis
                  http://www.myspace.com/sagetheinfinite

                  SageTheInfinite = GOAT.

                  Comment

                  • ThaGenecyst
                    MVP
                    • Sep 2004
                    • 4404

                    #69
                    Re: Battlefield: Bad Company (First Screens) xbox360 &amp; PS3

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                    http://www.myspace.com/phillthegenesis
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                    SageTheInfinite = GOAT.

                    Comment

                    • Flawless
                      Bang-bang! Down-down!
                      • Mar 2004
                      • 16780

                      #70
                      Re: Battlefield: Bad Company (First Screens) xbox360 &amp; PS3

                      Still looking great, except for all the tearing. I'm interested in seeing how the game will perform online. I hope for some dedicated servers.
                      Go Noles!!! >>----->

                      Comment

                      • Sandman42
                        Hall Of Fame
                        • Aug 2004
                        • 15186

                        #71
                        Re: Battlefield: Bad Company (First Screens) xbox360 &amp; PS3

                        At least we finally got some videos about actual gameplay. I was getting tired of them just hyping up destructible environments without describing anything about the actual gameplay.
                        Member of The OS Baseball Rocket Scientists Association

                        Comment

                        • allBthere
                          All Star
                          • Jan 2008
                          • 5847

                          #72
                          Re: Battlefield: Bad Company (First Screens) xbox360 &amp; PS3

                          Originally posted by Flawless
                          Still looking great, except for all the tearing. I'm interested in seeing how the game will perform online. I hope for some dedicated servers.
                          I agree...i'd like to see some HD multiplayer vids and finally see how a sniper rifle performs...i'm not a huge fan of that default gun, also, the enemies take a little too much damage imo...but none the less i'm very excited for this title.
                          Liquor in the front, poker in the rear.

                          Comment

                          • Kevin26385
                            EA Game Changer
                            • May 2004
                            • 5147

                            #73
                            Re: Battlefield: Bad Company (First Screens) xbox360 &amp; PS3

                            The producer said the game should drop soon so stay tuned...Possible moving up of the release date??

                            Comment

                            • Flawless
                              Bang-bang! Down-down!
                              • Mar 2004
                              • 16780

                              #74
                              Re: Battlefield: Bad Company (First Screens) xbox360 &amp; PS3

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                              One thing I have been the most impressed with is the sound. I bet this game sounds amazing in 5.1
                              Go Noles!!! >>----->

                              Comment

                              • Goffs
                                New Ork Giants
                                • Feb 2003
                                • 12279

                                #75
                                Re: Battlefield: Bad Company (First Screens) xbox360 &amp; PS3

                                i hope they bring this to PC someday..

                                Comment

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