Fable 2
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Re: Fable 2
hey guys who have finished itSpoiler, near the end of the game, and no spoiler here, just a question (hide the answer if it is a spoiler), after i beat the shard, i went to that mountain where each hero stands in a spot and there is like little dots moving around you...well i got in my spot and the girl and garth did too and then nothing happened...the little dots moving up to the sky never came up around reaper...i waited and tried moving around but once you're in the circle there's really nothing you can do.
so what gives, is there supposed to be dots come up around reaper too or what to start the ceremony where you get that weapon? did my game just glitch? i don't want to go back thru all that fighting and get to the same spot if i did something wrong..Last edited by ODogg; 01-16-2009, 08:18 AM.Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
or Tiktok https://www.tiktok.com/@shaunh741
My YouTube Vids: https://www.youtube.com/@OdoggyDogg/videosComment
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Re: Fable 2
It was available at the potion shop in Bowerstone. Might need to have a 5* economy for it.
hey guys, near the end of the game, and no spoiler here, just a question (hide the answer if it is a spoiler), after i beat the shard, i went to that mountain where each hero stands in a spot and there is like little dots moving around you...well i got in my spot and the girl and garth did too and then nothing happened...the little dots moving up to the sky never came up around reaper...i waited and tried moving around but once you're in the circle there's really nothing you can do.
so what gives, is there supposed to be dots come up around reaper too or what to start the ceremony where you get that weapon? did my game just glitch? i don't want to go back thru all that fighting and get to the same spot if i did something wrong..SpoilerYes it's supposed to be around Reaver too and then Lucien comes. It's automatic,there's nothing to do.Comment
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Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
or Tiktok https://www.tiktok.com/@shaunh741
My YouTube Vids: https://www.youtube.com/@OdoggyDogg/videosComment
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Re: Fable 2
I noticed your dog will now follow you into pubs. I don't remember this happening before the patch.
This game runs so nicely off the HDD. Menu lag and small hitches when running are completely gone. This was one of the louder 360 games too and it's nice not having to listen to that anymore.Comment
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Re: Fable 2
Is there any more DLC for Fable 2 in the near future? Like by the end of March...has anything been announced?
Just thinking whether or not i should sell this now that i've finished it (1100/1100) but the achievement whore in me will be po'ed if more achievements are added via DLC after i've sold off my copy.
I can't see myself playing through the game again 'for fun' unlike the other games i've completed like Bully, Oblivion and Fallout 3 and decided to keep. Not that Fable 2 wasn't fun, but i reckon i've already experienced everything unlike the other games i mentioned (well Bully's just a fun game period IMO).Comment
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Re: Fable 2
Is there any more DLC for Fable 2 in the near future? Like by the end of March...has anything been announced?
Just thinking whether or not i should sell this now that i've finished it (1100/1100) but the achievement whore in me will be po'ed if more achievements are added via DLC after i've sold off my copy.
I can't see myself playing through the game again 'for fun' unlike the other games i've completed like Bully, Oblivion and Fallout 3 and decided to keep. Not that Fable 2 wasn't fun, but i reckon i've already experienced everything unlike the other games i mentioned (well Bully's just a fun game period IMO).Comment
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Re: Fable 2
Nothing to do with Fable II, but an interesting interview with Molyneux.
Peter Molyneux: The Lion's Head
IGN: If you could take creative control over a franchise, what would you pick and what would you do with it?
Peter Molyneux: You know normally this would just rush off my tongue like bullets out of a machinegun, but it's interesting that it's a challenge. I would probably pick some genre that has not changed at all forever. I'm going to say, let's just pick one of those now. Let's just pick a first-person shooter. I think advances were made in first-person shooters, but then they just stopped and I think there's a ways to go. I'm going to pick--no, I can't pick that one. It's politically charged, this thing... I know what I can pick. What's the one that's been going on forever? Duke Nukem. It's become the industry joke. I'm going to pick that and turn Duke Nukem into an incredible experience and put loads and loads of innovation in there and put morality choices in there as well.IGN: What's your favorite game?
Peter Molyneux: My favorite game? You can't restrict me like that. You can say my favorite game per genre, that's a lot easier. Zelda was a fantastic experience -- that changed the way I looked at games forever and I still cite it as one of the incredible technical achievements of all time. I think Halo [for] redefining and simplifying and getting me on the edge of my chair. I enjoyed it massively and what it did with co-op. Wii Tennis in the sports category. I know there are a lot more technically accomplished sports programs, but I've played Wii Tennis more than anything else. I say Wii Tennis, not the other things [included in Wii Sports]. Handheld is easy. It's Civilization Revolutions on DS. Let's just say that I've played that sitting on the toilet and my hemorrhoidal problem has really got chronic playing that for hours now. If we go on to RTSs, a format that is stumbling now a bit... Starcraft was the moment for RTSs, I think.IGN: Which game creators have inspired you the most?
Peter Molyneux: I don't know his name, but the guy who did Ico [Fumito Ueda]. That was incredible. He took the simplest of game mechanics and set in a world that was so abstractly beautiful and with a character that was so wonderfully simple. That's certainly high up the list. And Zelda is high up the list. And there are some things in BioShock that are brilliant, some things in Halo that are brilliant and some things in Gears of War that are brilliant. You put them all together and there's a lot of inspiration there.IGN: How do you think the success of the Wii will change game development?
Peter Molyneux: It's not the Wii -- it's the principle of what the Wii stands for, which is the evolution of what you hold in your hand. I've been saying religiously for years that if you want to change this industry, change what's in your hand. That's what Nintendo did. They changed what was in our hands. I can tell you people are thinking about game design far far more deeply now because of what is changing in people's hands than they ever have before.
Those comfort blankets of normal controllers -- you've got your thumb on the thumbstick and your finger on the buttons and it's been like that for 20 years. It was about time that we sort of started pulling out the rug from underneath it. This is not me being overly critical of the Wii, but there are things about that system that I don't like and aren't particularly good, but there are things that are wonderful about it. I think it does herald a change in game design and herald a change in the industry.IGN: Are games an art form?
Peter Molyneux: You know the amazing thing is that this question is still coming up. I think the answer is really, really easy. It's obviously yes. It is an art form. It does affect our culture. We do get emotion from it. Our views are influenced by it. Our views of the outside world are influenced by it. If there's any definition of art in a dictionary that you can show me that doesn't include computer games then I will be amazed. The only way that I would keep videogames out of the art category is if you require that it must be on a cinema screen or on a canvas or written in a book.
Again, I go back to the Ico example. That was a piece of art. You look at LittleBigPlanet. It is a piece of art. You can take stills from those games and put them in frames and stick them in an art gallery if that makes it easier for you to call it art. This is an unquestioned thing and we should stop [asking] this and just accept that we are art. And just as with any art, there are great examples of art and there are games that we make which are nowhere near art. Just like there are television programs and films and books and paintings and photographs that are no more artistic than the bottom of my foot.IGN: Can you give us a hint of what you are working on next?
Peter Molyneux: I can't. I can't. The only thing I can say -- and this is very frustrating for me, because I love showing off even before appropriate for me to do so... There's a lot of talk about the future and the potential of what this industry and game design can come to. Anything Lionhead is doing is going to be innovative and different and I just hope people will expect the unexpected.Go Noles!!! >>----->Comment
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Re: Fable 2
More DLC Coming
Will there be any more DLC for Fable II?”.
The answer is quite simple;
“Yes”.
The team here in Guildford is working on some new content right now! More information will be shared in the coming weeks.Go Noles!!! >>----->Comment
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Re: Fable 2
Molyneux: New DLC Coming to Fable II Very Soon, Fable III Hints
See the Future, the next downloadable content from Lionhead Studios for Fable II, will be hitting in weeks, Peter Molyneux told Kotaku today.
"The next DLC comes out in the spring," he said. "We're in the spring now so don't think months, think more like weeks. It's called See the Future."
Molyneux says that the new DLC will be much more story driven and give gamers a glimpse of things to come.
"The first (DLC) was done very close to Fable II and the team was tired and we sort of pushed ourselves to get something out early for the fans," he said. "This time we've taken a little bit more time on it, it's a little bit more story driven. It answers some of the questions, if you're a real fan of Fable, it answers some of those questions. It's going to test you a little bit emotionally as well. But I think the real unique thing here is it starts to tease and hint at what is starting to happen in the world of Albion and what is happening in the future."
Molyneux also hinted at the rumored existence of Fable III.
"If we were to take the franchise even further, going on from Fable II, I'm not announcing anything, but if you play See the Future you're going to be getting a flavor at what's going to be happening," he said. "My ideal is what I would want to happen is something big."Go Noles!!! >>----->Comment
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Re: Fable 2
More from IGN
"It's going to tie up a few loose threads that were in the Fable II and the Fable I story." It's also reportedly going to offer new gameplay mechanics, new things to do, and new challenges.See the Future is, "a little bit more story about the Theresa character, and there is a little bit more of a clue about the future of the Fable story," says Molyneux. When we mentioned that bit of information and the title "See the Future" hints at another Fable game, Molyneux simply replied with a coy, "Yeah...," before going on to tell us that, though this isn't an announcement, we should expect more for content for Fable II in the future and that Lionhead is "not finished with Fable II yet."Go Noles!!! >>----->Comment
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