Fable 2

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  • ExtremeGamer
    Extra Life 11/3/18
    • Jul 2002
    • 35299

    #1051
    Re: Fable 2

    Originally posted by goh
    So I guess there's no way to gift on the same console. Didn't work on the same profile,didn't work with different profiles. Why would they do this?

    That also makes this offically the worst LE ever made. Speaking of wich did anyone that tried to get codes for it without actually own it get them and have them work?
    They worked for me, but they are useless. The armor and sword are pitiful.

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    • TJdaSportsGuy
      Hall Of Fame
      • Dec 2002
      • 11146

      #1052
      Re: Fable 2

      Originally posted by ExtremeGamer
      They worked for me, but they are useless. The armor and sword are pitiful.
      LOL, seriously? That's kinda lame. Guess I won't even bother advancing my new character far enough to unlock it.

      Comment

      • ExtremeGamer
        Extra Life 11/3/18
        • Jul 2002
        • 35299

        #1053
        Re: Fable 2

        Originally posted by TJdaSportsGuy
        LOL, seriously? That's kinda lame. Guess I won't even bother advancing my new character far enough to unlock it.
        Actually, they are at the very start of the game, I had to go back to get them. They are rated so far lower than anything I had, that I just ditched them.

        Fun scam, useless items.

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        • TJdaSportsGuy
          Hall Of Fame
          • Dec 2002
          • 11146

          #1054
          Re: Fable 2

          Originally posted by ExtremeGamer
          Actually, they are at the very start of the game, I had to go back to get them. They are rated so far lower than anything I had, that I just ditched them.

          Fun scam, useless items.
          Maybe that's why Microsoft was so liberal with who they gave the code to when you could sign up on the site to have it e-mailed to you.

          Comment

          • Flawless
            Bang-bang! Down-down!
            • Mar 2004
            • 16780

            #1055
            Re: Fable 2

            Fable II Post-Mortem: Eurogamer interview with Molyneux

            Eurogamer: Do you feel you served the casual audience more successfully than your core audience?

            Peter Molyneux: I don't think we gave the core audience enough rewards. Combat in Fable, and I'd argue in RPGs, shouldn't be tedious. It should be part of the relaxation of playing. We achieved that, but we didn't make you feel cooler and cooler.

            We had the currency to do that. We had these mechanics called crescendos which were supposed to build up so that it was only later in the game that you realised, "Wow, I'm really cool," but we didn't exploit them well enough. They should have been even more dramatic and widespread.

            Eurogamer: Is it hard to sell to the audience the difference between something that's accessible, and something that's just too easy?

            Peter Molyneux: It's not the particular challenge that's easy or hard, it's the overall experience: how you feel about each of those combat moments. Personally, if you're defining easy as, "Well, I should have died five times here and had to repeat the same combat over," I think that's just tedious.

            It's not about easy and hard, it's about entertainment and tedium. Each moment in Fable is an experience. Sometimes it's an experience about feeling like you're about to fail and just succeeding. That's the ultimate that we want, rather than the experience of going in, failing, and finally succeeding. I wouldn't mind that once or twice but not over and over.
            Eurogamer: Which choices in the games have turned out to be the most memorable?

            Spoiler
            Eurogamer: DLC: We're getting Knothole Island on December 22nd. I'm guessing that's a version of Knothole Glade in Fable I?

            Peter Molyneux: It's an island off the coast. It's far bigger than you would expect. It's something you can go to at any point: there's new simulation stuff, new creatures, a completely new dynamic environment in there which we never had time to exploit in Fable I.

            You can expect new weapons, new gameplay, quite a few dungeons with a little bit more puzzly elements, because we didn't do that a lot in Fable I, and it fits into the story and to the world perfectly.

            Spoiler


            Eurogamer: Is this a story to be explored in DLC, or something for Fable III?

            Peter Molyneux: If you leave it too long then people will forget. You can sustain a mystery for a certain amount of time, and I think people will talk more about the mystery after DLC1, whether we fully explain it or not - but we can't wait for another Fable to explain it.
            Eurogamer: You wanted this to be a game where people not only judged the game, but judged Lionhead, and its ability to deliver. How do you feel you did?

            Peter Molyneux: There was a lot of very brave things in Fable II. I rate it pretty high, and in the end, there were areas that needed polishing, but I'm immensely, incredibly proud of the team.

            For a team like that, working with an idiot like me is tough. They just want me to design a game that's going to be a great experience, and here I am, adding these things that have never been done before, and that makes their life pretty tough, and I think they've done a stellar job.

            Eurogamer: Can I tempt you into being old-school Peter Molyneux and telling me something about what's coming next?

            Peter Molyneux: I've already got in trouble for this. But there is a sense of excitement around something we've been experimenting with for an awful long time. If we pull this off - and that's a big if, and please don't think this is hype, it's just a designer talking about his job - if we get even close, I think it's going to produce something you have never seen before: concept, play-style, genre, everything.

            This is the reason Microsoft wanted us to be first-party, to give us the ability to make a big step. This industry needs big steps. You can feel it in the air right now: there's an uncertainty about these massive blockbuster formulaic games that we continue to make. I partially accuse myself of doing that.

            On the other side there's this real disparity between the machines that we've got at the moment; we've got gamers' boxes and casual boxes. There needs to be this revolution.
            Last edited by Flawless; 12-10-2008, 04:52 PM.
            Go Noles!!! >>----->

            Comment

            • goh
              Banned
              • Aug 2003
              • 20755

              #1056
              Re: Fable 2

              Originally posted by ExtremeGamer
              Actually, they are at the very start of the game, I had to go back to get them. They are rated so far lower than anything I had, that I just ditched them.

              Fun scam, useless items.
              The Halo sword is pretty decent at the first of the game when you're supposed to get it. The Wreckager however is useless because by the time you're even able to acquire it you'll have much better weapons (or at least be able to get them) and it's really for evil characters so you'd have to be evil and either at the first or middle of the game to even get use out of it but you can't get it untill near the end.

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              • Cyros
                ULTRAAAA!!!!
                • Jun 2003
                • 12628

                #1057
                Re: Fable 2

                Molyneux is definately one of my favorite developers. I just love the thought he puts into games to try and make them innovative even if a few features come up short from time to time.
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                • MC Fatigue
                  Banned
                  • Feb 2006
                  • 4150

                  #1058
                  Re: Fable 2

                  So anyone else a little disappointed by the whole "ending"?

                  Spoiler


                  Maybe it's just me, but out of the games I've played this year, it seems all of the endings just kind of sucked. Fable 2, Fallout 3, Dead Space... They just all seemed to really lack a real ending that tied things up and made something feel accomplished.

                  Comment

                  • callmetaternuts
                    All Star
                    • Jul 2004
                    • 7045

                    #1059
                    Re: Fable 2

                    I thought the ending was kind of anti-climatic also, but what can you do? Compared to most games today, it was probably above average (ending)
                    Check out my Tampa Bay Buccaneers CFM Thread.

                    You too can be a 5* recruit at FSU.......

                    Originally posted by TwelveozPlaya21
                    add worthless Xavier Lee to that list..
                    Originally posted by MassNole
                    CFL here he comes. Pfft, wait that would require learning a playbook. McDonalds here he comes.

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                    • goh
                      Banned
                      • Aug 2003
                      • 20755

                      #1060
                      Re: Fable 2

                      Originally posted by Timmay
                      Maybe it's just me, but out of the games I've played this year, it seems all of the endings just kind of sucked. Fable 2, Fallout 3, Dead Space... They just all seemed to really lack a real ending that tied things up and made something feel accomplished.
                      That seems to be almost this entire gen. Yakuza 2 and MGS 4 were the only games with satisfying endings I played this year. GTA IV almost had it but screwed it up by conflicting itself with one of the two.

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                      • Jasong7777
                        All Star
                        • May 2005
                        • 6415

                        #1061
                        Re: Fable 2

                        I liked Mass Effect's ending.
                        Redskins, Lakers, Orioles, UNC Basketball , and ND Football
                        PSN: Jasong757
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                        • goh
                          Banned
                          • Aug 2003
                          • 20755

                          #1062
                          Re: Fable 2

                          DLC delayed:

                          "Citing "unexpected technical difficulties," which is starting to sound like a Fable II tradition, the Knothole Island expansion will instead ship "late January 2009." It was originally planned for a mid-December release when it was announced in November."

                          http://kotaku.com/5112892/fable-ii-d...stmas-canceled

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                          • Cyros
                            ULTRAAAA!!!!
                            • Jun 2003
                            • 12628

                            #1063
                            Re: Fable 2

                            Originally posted by goh
                            DLC delayed:

                            "Citing "unexpected technical difficulties," which is starting to sound like a Fable II tradition, the Knothole Island expansion will instead ship "late January 2009." It was originally planned for a mid-December release when it was announced in November."

                            http://kotaku.com/5112892/fable-ii-d...stmas-canceled
                            Just couldn't come out on time...*sigh*

                            Also, I agree, Mass Effect's ending was very satisfying.
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                            • SoMiss2000
                              Hall Of Fame
                              • Oct 2002
                              • 20499

                              #1064
                              Re: Fable 2

                              So I've started back playing again and my first wife left me. I re-married again and am trying to consummate this thing and it's not working. I bought the book to get her to bone but when I invite her to the new home I bought, when we get to the bed, I only get the sleep option. Anythin I'm doing wrong. I got it to work no prob last time.
                              "Never trust a big butt and a smile."-Ricky Bell
                              Check out www.sliderset.net



                              Currently Listening: The D.O.C.: No One Can Do It Better (evidence that rap music used to be good!)

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                              • Cyros
                                ULTRAAAA!!!!
                                • Jun 2003
                                • 12628

                                #1065
                                Re: Fable 2

                                Are you sure you're using the "Come Back to My Place" expression?
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