Fable 2

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  • TheDutchDad
    MVP
    • Apr 2004
    • 2814

    #886
    Re: Fable 2

    Originally posted by Bornindamecca
    I hate this ****ing game, and I loved Fable I. The interface is clumsy, I can't get the map to work for anything other than warping me from place to place, and I have no idea how to block during combat. What a ****ty interface. Boy!

    I seldom rant like that, but I needed to express my displeasure with their interface choices. Hold RB, then go to a bunch of menus, then pick and expression. WOW. God I hate this game right now. I want to trade this back for Fallout 3 sooooo bad.

    BUT....

    I know that this shall pass. Soon I'll know what every button does, and the interface issues won't bother me as much. It's just right now, while trying to get into it, the designers did like ten things to keep me out of it. I wish someone who gave a review or impression would have warned me about the clunky and strange interface. Even the manual has tiny text and roman numerals.


    I'll likely be praising this game before the weekend is out, but right now I want to break the disc, throw my controller at the wall, heave my 360 out of the window, buy a plane ticket to Lionhead and beat Peter Molyneaux to death with a bag filled with the broken pieces of my Fable II experience.
    Don't hold back. Tell us how you really feel.

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    • Bornindamecca
      Books Nelson Simnation
      • Jul 2007
      • 10919

      #887
      Re: Fable 2

      Originally posted by Mercurial23
      Don't hold back. Tell us how you really feel.
      My rage is abating. It's one of those things...like when I'm looking at the Emote Wheel. I just knew I could assign those to some kind of a shortcut. Wrong.

      Or when going to the map screen...I just knew that somehow I could zoom into a real map too look at the lay of the town. No way it's just a warp point inventory. No way, right?

      Even little things, like the Barber. Surely those pink cards aren't the only preview for the hairstyles, right? Right???

      How can they put so much work into such a beautiful game and do these crazy things with the interface?

      But I'm getting over it. I'm almost ready to dive back in and enjoy it. I needed a moment to step back, recover, and face the reality of a ******** interface that no one warned me about.
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      • mudtiger
        MVP
        • Jul 2002
        • 3223

        #888
        Re: Fable 2

        Don't even bother using the map. Just explore and if you get lost follow the trail. Sooner or later you'll learn the individual maps and where things are from exploring.

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        • Bornindamecca
          Books Nelson Simnation
          • Jul 2007
          • 10919

          #889
          Re: Fable 2

          Originally posted by mudtiger
          Don't even bother using the map. Just explore and if you get lost follow the trail. Sooner or later you'll learn the individual maps and where things are from exploring.
          Yeah man, I've learned my lesson and I'm over it already. It's a little annoying to find things in town(still haven't found the Inn), but now that I know it's weird, I can work around it. It was just a bit of a shock after playing so many gams with simple and effective maps and destination setting features.
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          • thaima1shu
            Robot
            • Feb 2004
            • 5598

            #890
            Re: Fable 2

            By the way, I think you have to acquire the skill in order to block. After that, then you hold X.

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            • calcutta
              MVP
              • Oct 2004
              • 1149

              #891
              Re: Fable 2

              Yup...To block, hold X (once you've upgraded your Dextrous Styles to level 1), i would've preferred it mapped to something else but at least its effective. It appears you can only block with your sword/weapon, because i certainly haven't seen any armour or shields in the game yet and i've played about 6 hours now...please correct me if i'm wrong.

              Also, do i have to worry about ammunition for my pistols and rifles, or is it unlimited? A dude on my Friends list gifted me a sweet rifle (forgot what its called but its rated either 4-star or 5-star) and since it was early on i didn't want to waste ammo...but now that i've started using it i can't any sign of ammo remaining or if thats even an issue.

              Finally, is it possible to save to a new game save at all, because AFAIK it only gives the option to overwrite my current save...i just completed the Spire and alternate game saves would have been ideal at that point because of the choices you can make. But i guess it won't take long to get back to that point in a new game anyway.
              Last edited by calcutta; 11-01-2008, 11:30 PM.

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              • Bornindamecca
                Books Nelson Simnation
                • Jul 2007
                • 10919

                #892
                Re: Fable 2

                That's exactly what I mean. Those questions you're asking are interface issues. Most games don't make you pay for blocking, or give you unlimited ammo. The welcoming experience could have been better in Fable, but I can already tell that it'll be one of my favorite games, so I'm forgiving these early issues.
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                • R1zzo23
                  Cupcake Coach
                  • Jul 2005
                  • 5694

                  #893
                  Re: Fable 2

                  Originally posted by Bornindamecca
                  Yeah man, I've learned my lesson and I'm over it already. It's a little annoying to find things in town(still haven't found the Inn), but now that I know it's weird, I can work around it. It was just a bit of a shock after playing so many gams with simple and effective maps and destination setting features.
                  I'm not sure if it's as hard to find the Inn in Fable 1 as it is for you in Fable 2, but I'm just about to finish up the first game and I never found an Inn or a tattoo artist or a barber.

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                  • DakkoN
                    All Star
                    • Sep 2006
                    • 5611

                    #894
                    Re: Fable 2

                    Originally posted by calcutta
                    Yup...To block, hold X (once you've upgraded your Dextrous Styles to level 1), i would've preferred it mapped to something else but at least its effective. It appears you can only block with your sword/weapon, because i certainly haven't seen any armour or shields in the game yet and i've played about 6 hours now...please correct me if i'm wrong.
                    For the record, it's Brutal Styles, not Dextrous Styles. Level 1 Dextrous Styles is Roll.
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                    • Fresh Tendrils
                      Strike Hard and Fade Away
                      • Jul 2002
                      • 36131

                      #895
                      Re: Fable 2

                      The Fable 1 interface wasn't anything to write home about either.

                      Anyway, possible spoiler:

                      Spoiler


                      What spells does everybody like to use? Right now I'm using Inferno and the twister thing. I'm hoping the Twister one maxes out to be pretty cool because right now its a little weak even on level two.

                      And, now that we've spent a couple weeks with the game, what areas do you guys hope Lionhead improves?



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                      • KENYON06
                        Pro
                        • Dec 2004
                        • 890

                        #896
                        Re: Fable 2

                        So far I have only 1 rank 3 spell, and I use shock for 1, time control for 2 and force push for 3. They work alright but I wanna try out the other ones eventually.

                        I have some questions though, I'll just throw the spoiler thing on just to make sure. I rented it so theres no manual and gamefaqs looks like a WoW trade board.

                        Spoiler

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                        • mgoblue
                          Go Wings!
                          • Jul 2002
                          • 25477

                          #897
                          Re: Fable 2

                          Originally posted by Bornindamecca
                          That's exactly what I mean. Those questions you're asking are interface issues. Most games don't make you pay for blocking, or give you unlimited ammo. The welcoming experience could have been better in Fable, but I can already tell that it'll be one of my favorite games, so I'm forgiving these early issues.
                          I agree with you. THis game is awesome and addicting, and I love it, but it has glaring annoyances.

                          I wish there was some way to play without the golden trail, but it's not possible (I know you can turn it off, but that'd make the game impossible). The map is horrible and not anything you can use to find anything. I really wish for a map similar to Oblivion, where I can see where everything is relative to the other areas, zoom in when needed, set waypoints (that would be shown using the golden trail), stuff like that.

                          The d-pad defaults to some expressions, but I have no clue exactly what they are, the stupid pictures don't explain enough and I'm not going to just randomly guess.

                          I've let the annoyances go, but they're definitely there. I just warp/follow the trail and it's still hella fun. I guess they didn't want to give us the Oblivion type possibility, and wanted it as easy as possible for everyone to get into.

                          I also kinda wish you had to specialize your guy more, rather than just being able to unlock everything over time. I'm getting to the point (well, unlocking all top spells will take a little while, but i've got skill and the fighting one all unlocked) and it's not like I picked ranged vs. fighting. I know Fable's different than Oblivion type depth, I guess I just wished there was more of a choice of the type of character you are.
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                          • mgoblue
                            Go Wings!
                            • Jul 2002
                            • 25477

                            #898
                            Re: Fable 2

                            Originally posted by Fresh Tendrils
                            The Fable 1 interface wasn't anything to write home about either.

                            Anyway, possible spoiler:

                            Spoiler
                            Spoiler


                            Originally posted by Fresh Tendrils

                            What spells does everybody like to use? Right now I'm using Inferno and the twister thing. I'm hoping the Twister one maxes out to be pretty cool because right now its a little weak even on level two.

                            And, now that we've spent a couple weeks with the game, what areas do you guys hope Lionhead improves?
                            I listed my issues in the post above, but my spells I've got inferno at level 5 (great AOE in a pinch), time at level 4, chaos at level 3, raise dead at level 2 (but don't use much), and inferno at level 1.

                            I'm looking to check out vortex and force push next and see how they are at level 3, just trying to max out something else first.
                            Nintendo Switch Friend Code: SW-7009-7102-8818

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                            • Fresh Tendrils
                              Strike Hard and Fade Away
                              • Jul 2002
                              • 36131

                              #899
                              Re: Fable 2

                              Originally posted by mgoblue
                              Spoiler
                              Spoiler
                              .



                              Comment

                              • Bornindamecca
                                Books Nelson Simnation
                                • Jul 2007
                                • 10919

                                #900
                                Re: Fable 2

                                Mgoblue, we're on the same page. The issues hurt, because you know they're getting in the way of a great game, but once you're past them it is a great game. It's just mind boggling to see such great design and such terrible design all in one package.

                                For Spells, I'm still starting out but I decided on a range only character, so I'm using Time Control, Force Push and my ranged attacks, usually in that order. If they get close I just roll out of the way, slow them down and go back to the Slow>Force>Crossbow/Firearm attacks.

                                Great game though. Addictive, fun, beautiful, great voice acting, great art etc. Just a flat out F- in interface, lol.
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