Guitar Hero 3

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  • elicoleman
    Im The Baby/Gotta Love Me
    • Sep 2002
    • 34655

    #1141
    Re: Guitar Hero 3

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    This article pisses me off. I can't stand when people whine about the game being "too hard". There's a reason that you can play on Easy, Medium, Hard or Expert.

    Why should the game be made so EVERYONE can beat it without even trying? What's the point of buying the game then, if I'll beat it without breaking a sweat?

    While I know playing GH or RB isn't playing the real thing, they atleast try and make it seem as difficult as playing it in real life. I'm sorry, but the 'casual' gamer shouldn't be able to pass Green Grass and High Tides on Expert. It's a difficult song in real life, so why should they dumb it down for Joe Blow? But apparently this guy thinks otherwise.

    Personally, I love that GH3 is a bitch to beat on Expert. It actually gives me a challenge and something to strive for. Sure, I may want to throw my guitar down and shatter it into a million pieces but at the end of the day, it still has me coming back to try and beat it.

    If they dumb it down, I won't have that.

    And also, there's a reason Aerosmith won't be as hard. They simply don't have many difficult songs to play. I hope to God that Guitar Hero World Tour isn't dumbed down like Rock Band where only a 3-5 songs are remotely tough to pass.
    Originally posted by CardsFan27
    This is the 3rd time John Calipari has been to his first Final Four!
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    • Blzer
      Resident film pundit
      • Mar 2004
      • 42520

      #1142
      Re: Guitar Hero 3

      To me, "Expert" basically means every note in the song is played, and at "full strength" (meaning it may be a three-button chord when it's a one-button note on Easy). But Neversoft went way too far with it on Guitar Hero III. Welcome to the Jungle is almost easier to play on electric guitar than it is on this game (and keep in mind that I'm close to FC'ing this song as well).

      And, if you were here around release, you might have read my rant about one of my favorite songs on this game, 3's and 7's, being stupidly more painful than it ever should have been. Again, it's not that it's too hard (for me, at least). I can five-star it with flying colors. But they made the song not fun. It is fun on Hard; if they took most of the riffs from the Hard version and made sure to include every note during the solos, I would have been very happy with that as the complexity for the song, and it could have just been a lower tier song.

      Then there are note charts like Black Magic Woman. The chart wasn't terribly bad, but they made our ability to seek which notes worked together as HO/PO sequences or not was like an impossible task. Ruins way too many combos for me. It was simply ridiculous.

      I hope Guitar Hero: World Tour isn't as much about the terribly insane note charts, and that they narrow the timing window by a marginable amount, because that was simply their compensation for the tough note charts they created. Guitar Hero II had a pretty close balance... it just didn't do hammer-ons and pull-offs well enough (and that has nothing to do with the timing window).

      But you're exactly right... easier songs will be easier to pass. That's why you just need to find some songs that are naturally tough. Not songs that should be feasible but that they forced it to become a tough song (like 3's and 7's).
      Last edited by Blzer; 06-17-2008, 12:50 AM.
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      • Bornindamecca
        Books Nelson Simnation
        • Jul 2007
        • 10919

        #1143
        Re: Guitar Hero 3

        Originally posted by Blzer
        To me, "Expert" basically means every note in the song is played, and at "full strength" (meaning it may be a three-button chord when it's a one-button note on Easy). But Neversoft went way too far with it on Guitar Hero III. Welcome to the Jungle is almost easier to play on electric guitar than it is on this game (and keep in mind that I'm close to FC'ing this song as well).

        And, if you were here around release, you might have read my rant about one of my favorite songs on this game, 3's and 7's, being stupidly more painful than it ever should have been. Again, it's not that it's too hard (for me, at least). I can five-star it with flying colors. But they made the song not fun. It is fun on Hard; if they took most of the riffs from the Hard version and made sure to include every note during the solos, I would have been very happy with that as the complexity for the song, and it could have just been a lower tier song.

        Then there are note charts like Black Magic Woman. The chart wasn't terribly bad, but they made our ability to seek which notes worked together as HO/PO sequences or not was like an impossible task. Ruins way too many combos for me. It was simply ridiculous.

        I hope Guitar Hero: World Tour isn't as much about the terribly insane note charts, and that they narrow the timing window by a marginable amount, because that was simply their compensation for the tough note charts they created. Guitar Hero II had a pretty close balance... it just didn't do hammer-ons and pull-offs well enough (and that has nothing to do with the timing window).

        But you're exactly right... easier songs will be easier to pass. That's why you just need to find some songs that are naturally tough. Not songs that should be feasible but that they forced it to become a tough song (like 3's and 7's).

        Excellent post. I agree on all points. I'm in the same boat where the songs that piss me off aren't hard for me in the least, but just the fact that they translated it improperly and lost the feel of real guitar is what irks me. Don't sacrifice the feel of real guitar for the sake of artificial challenge. That's not the original spirit of the game.

        The best part of GHII for me was being on certain songs and saying "hey, this really does feel a lot like playing the song on real guitar". In GHIII, there were way less of those moments.
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        • Bornindamecca
          Books Nelson Simnation
          • Jul 2007
          • 10919

          #1144
          Re: Guitar Hero 3

          Originally posted by elicoleman

          While I know playing GH or RB isn't playing the real thing, they atleast try and make it seem as difficult as playing it in real life. I'm sorry, but the 'casual' gamer shouldn't be able to pass Green Grass and High Tides on Expert. It's a difficult song in real life, so why should they dumb it down for Joe Blow? But apparently this guy thinks otherwise.
          That's just it though, GGaHT isn't that hard in real life. Those patterns aren't that fast, and they just repeat over and over again. It's like a blues lick exercise. The problem is, the way the game is set up, you have to be exact or you'll fail out real fast.

          The fact of the matter is, some of these players are sloppy, and often it's the sloppy players whose songs are more difficult, because the game takes their sloppy technique and asks for a precise input. So if some guy is just rubbing his pick all over the guitar at random and you take that and try to make it into an exact note chart, it's going to be hell. Strumming has this problem. Strumming a chord in real life is pretty easy, but the game doesn't have a looseness to compensate. Now I understand that this is unavoidable in certain situations, but there is no need to make it worse by artificially bumping the challenge.
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          • Mizzou23
            MVP
            • Dec 2002
            • 1761

            #1145
            Re: Guitar Hero 3

            Originally posted by Bornindamecca
            That's just it though, GGaHT isn't that hard in real life. Those patterns aren't that fast, and they just repeat over and over again. It's like a blues lick exercise. The problem is, the way the game is set up, you have to be exact or you'll fail out real fast.

            The fact of the matter is, some of these players are sloppy, and often it's the sloppy players whose songs are more difficult, because the game takes their sloppy technique and asks for a precise input. So if some guy is just rubbing his pick all over the guitar at random and you take that and try to make it into an exact note chart, it's going to be hell. Strumming has this problem. Strumming a chord in real life is pretty easy, but the game doesn't have a looseness to compensate. Now I understand that this is unavoidable in certain situations, but there is no need to make it worse by artificially bumping the challenge.
            If it's dumbed down a little, I guess I'm ok with that. If they can scale back some of the overcharting just a bit, then that's fine with me. The post about 3's and 7's is pretty accurate. Some of the songs are just flat out overdone on expert. Now if you take a truly difficult song like One, then that's another thing.

            I would assume that GHWT would be a tad more difficult than Aerosmith since different bands would be involved. Eli's right, Aerosmith just doesn't have that many crazy guitar songs.
            Xbox Live Gamertag: MizzouBrent

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            • fishepa
              I'm Ron F'n Swanson!
              • Feb 2003
              • 18989

              #1146
              Re: Guitar Hero 3

              What does FC mean?

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              • windseer90
                Cy Young?
                • Jul 2006
                • 1917

                #1147
                Re: Guitar Hero 3

                Originally posted by fishepa
                What does FC mean?
                Full Combo... means you 100% a song while never breaking your combo. You can still 100% a song but not FC if you strum at a point where there is no note, but still hit every note.
                Villanova Class of 2012

                (603): not only are you not the girl i fell in love with, but from the looks of it, you ate her

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                • Bornindamecca
                  Books Nelson Simnation
                  • Jul 2007
                  • 10919

                  #1148
                  Re: Guitar Hero 3

                  Originally posted by Mizzou23
                  If it's dumbed down a little, I guess I'm ok with that. If they can scale back some of the overcharting just a bit, then that's fine with me. The post about 3's and 7's is pretty accurate. Some of the songs are just flat out overdone on expert. Now if you take a truly difficult song like One, then that's another thing.

                  I would assume that GHWT would be a tad more difficult than Aerosmith since different bands would be involved. Eli's right, Aerosmith just doesn't have that many crazy guitar songs.
                  Exactly. I don't want them to dumb the game down more than necessary, I just want them to stick to the idea of keeping it as close to real life guitar as possible. The hard songs in the game should be hard songs in real life, and more importantly, should reflect the styles of the virtuoso players. I thought last game did a better job of that, with Kurt Cobain early, and Dave Mustaine late.

                  That's what makes me skeptical about the Guitar Hero series in Neversoft's hands. There are a bunch of decisions that they made that make me think they don't "get it" the way Harmonix does, both as game designers and as musicians. There are a lot of gimmicky choices being made all around and most importantly, when I gather up my friends and family to play, the fun factor on Rock Band is much higher for them and for me.
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                  • chilli311
                    Fear the Friar
                    • Feb 2008
                    • 2475

                    #1149
                    Re: Guitar Hero 3

                    Originally posted by elicoleman
                    http://multiplayerblog.mtv.com/2008/...ero-aerosmith/

                    This article pisses me off. I can't stand when people whine about the game being "too hard". There's a reason that you can play on Easy, Medium, Hard or Expert.
                    Exactly. That's why you practice, just like you do on a real guitar. I started the game on Easy, and progressed through. I still struggle on Expert, but if I didn't I would be pissed. If I could ace through expert, than I would want my money back!
                    Through music, you can live forever...
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                    • windseer90
                      Cy Young?
                      • Jul 2006
                      • 1917

                      #1150
                      Re: Guitar Hero 3

                      So I just 5-starred One, Number of the Beast, and Knights of Cydonia on Hard and all I have left to 5-star is Raining Blood. I know it'll be a pain to 5-star (I gotta go up like 50,000 points), but I want that achievement lol. But I need a new disk... mine won't read Raining Blood lol.
                      Villanova Class of 2012

                      (603): not only are you not the girl i fell in love with, but from the looks of it, you ate her

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                      • windseer90
                        Cy Young?
                        • Jul 2006
                        • 1917

                        #1151
                        Re: Guitar Hero 3

                        Still supposed to be 2 more DLC packs this month... I'm assuming 1 of them will be this week... I'm hoping for something good.
                        Villanova Class of 2012

                        (603): not only are you not the girl i fell in love with, but from the looks of it, you ate her

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                        • windseer90
                          Cy Young?
                          • Jul 2006
                          • 1917

                          #1152
                          Re: Guitar Hero 3

                          Originally posted by windseer90
                          Still supposed to be 2 more DLC packs this month... I'm assuming 1 of them will be this week... I'm hoping for something good.
                          Well, I was fooled. Apparently, the GoW song for the PS3 counts as a "pack" and so will this new World of Warcraft song that is a free DLC today. I thought it was going to be 5 3-song packs... but they tricked us.

                          WORLD OF WARCRAFT® JAM DEBUTS AS FREE DLC
                          06/25/08 - AgoraDan

                          GNOMES, ELVES AND ORCS THRASH WITH A DIFFERENT AXE ASWORLD OF WARCRAFT® JAM DEBUTS AS FREE DOWNLOADABLE CONTENT FOR GUITAR HERO® III: LEGENDS OF ROCK

                          SANTA MONICA, CA – June 25, 2008 – Combining the best selling game of 2007 with the world’s most popular massively multiplayer online role-playing game, Blizzard Entertainment®’s World of Warcraft®, players across the globe will soon be shredding to a free downloadable track for Activision Inc.’s (Nasdaq: ATVI) Guitar Hero® III: Legends of Rock.

                          World of Warcraft players will remember the hit “I am Murloc” as the tongue-in-cheek tribute to the beloved race of fish-people by Blizzard Entertainment’s house band, Level 70 Elite Tauren Chieftain. The thrash metal-style song debuted to delighted attendees at Blizzard Entertainment’s BlizzCon<sup>™</sup> 2005 gaming convention in Anaheim, CA.

                          Rock stars will be able to rip it up to “I am Murloc” by downloading it on Xbox LIVE<sup>®</sup> Marketplace for Xbox 360<sup>® </sup>video game and entertainment system from Microsoft and the PLAYSTATION®Store for the PLAYSTATION®3 computer entertainment system starting on June 26, 2008 in advance of the 2008 Blizzard Entertainment Worldwide Invitational held in Paris, France June 28 and June 29.

                          Blizzard Entertainment’s critically acclaimed hit PC game World of Warcraft<sup> </sup>is the world’s most popular MMORPG, with more than 10 million subscribers. It allows players to take on the roles of fantasy heroes and interact with thousands of other players, exploring exotic locations, fighting deadly monsters, and claiming legendary treasures in a vast realm. Gamers who have yet to visit Ironforge and Orgrimmar or venture into the depths of the Black Temple can explore the full version of World of Warcraft by downloading a free 10-day trial from http://www.warcraft.com/ghero.



                          Villanova Class of 2012

                          (603): not only are you not the girl i fell in love with, but from the looks of it, you ate her

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                          • thelwig14
                            Banned
                            • Jul 2002
                            • 3145

                            #1153
                            Re: Guitar Hero 3

                            Originally posted by windseer90
                            Well, I was fooled. Apparently, the GoW song for the PS3 counts as a "pack" and so will this new World of Warcraft song that is a free DLC today. I thought it was going to be 5 3-song packs... but they tricked us.

                            I am irritated by this.

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                            • fishepa
                              I'm Ron F'n Swanson!
                              • Feb 2003
                              • 18989

                              #1154
                              Re: Guitar Hero 3

                              Rockband get's all the good songs.

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                              • Bornindamecca
                                Books Nelson Simnation
                                • Jul 2007
                                • 10919

                                #1155
                                Re: Guitar Hero 3

                                Originally posted by fishepa
                                Rockband get's all the good songs.
                                The amount of DLC in Rock Band is insane. They update so often you just have to believe that eventually they will have a LOT of stuff you like, regardless of how obscure your tastes may be. That and overall game design have me looking at RB2 more so than GH4.
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