Bioshock discussion (360/PS3/PC)

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  • fishepa
    I'm Ron F'n Swanson!
    • Feb 2003
    • 18989

    #286
    Re: Bioshock Post Release discussion (360/PC)

    Big Daddies won't hurt you unless you fire upon them. I got the balls one time to run up to one and he didn't touch me.

    Comment

    • fossen
      Bl*bfl*th z*p!
      • Jul 2002
      • 7098

      #287
      Re: Bioshock Post Release discussion (360/PC)

      Originally posted by mgoblue
      I was too scared to even check out that Big Daddy after beating the first one. I saw him and I was like "Screw it, not worth the time"
      I've been hunting them ... it's a heck of a lot of fun, now that I have the hang of it.

      Comment

      • CaptainZombie
        Brains
        • Jul 2003
        • 37851

        #288
        Re: Bioshock Post Release discussion (360/PC)

        Originally posted by fishepa
        Big Daddies won't hurt you unless you fire upon them. I got the balls one time to run up to one and he didn't touch me.
        LOL! I won't forget the one that I ran into which was just sitting there, I thought it was going to attack.
        HDMovie Room

        Comment

        • Holic
          All Star
          • Feb 2003
          • 6424

          #289
          Re: Bioshock Post Release discussion (360/PC)

          Originally posted by fishepa
          Big Daddies won't hurt you unless you fire upon them. I got the balls one time to run up to one and he didn't touch me.
          I did the same thing, LOL!

          Comment

          • jaiman
            Pro
            • Jul 2002
            • 605

            #290
            Re: Bioshock Post Release discussion (360/PC)

            WOW guys! I got the game two days ago but haven't had time to play it. The girlfriend had to work tonight so it was time to be introduced to Bioshock.

            While reading most of your impressions in this thread, I was pretty damn excited to start. I kept thinking to myself, "It can't be as good as they say". I played the demo, and while I was into it, it didn't seem like something that I would buy; I took a chance and hopped on the hype bandwagon and bought the game. After 4 hours, I am so happy I purchased this baby. I totally understand what you guys mean about this game. 4 hours later, I cannot get over how fluid, fun, exciting, interactive this game is. Don't forget its beautiful graphics, atmosphere, and storyline.

            One thing I really love is how Surround Sound can actually help you and guide you to where the next Splicer is hiding. When they speak you can hear them in different speakers; you can tell if they are in front, behind, to the left or right of you. It's a great added value to the game.

            I have yet to fight a Big Daddy... Saw one while walking but he was far away in another tunnel. If anyone is having doubts, even after playing the demo; I am telling you, the demo, even though good, does not give the game all of its justice... TRUST ME.

            Its time for bed (stupid work) but you can bet that I will get more playing time this weekend. Although, I am really taking my time with everything; making sure I don't miss a thing.
            PS4 | jamiedallaire

            Comment

            • dubplate
              MVP
              • Dec 2002
              • 3784

              #291
              Re: Bioshock Post Release discussion (360/PC)

              Originally posted by Bacardi151
              This game is sooooo creepy. LOL

              Comment

              • JohnnytheSkin
                All Star
                • Jul 2003
                • 5914

                #292
                Re: Bioshock Post Release discussion (360/PC)

                edit by bacardi151: - spoilers belong in spoiler thread
                Last edited by Bacardi151; 08-24-2007, 10:28 AM.
                I may not have gone where I intended to go, but I think I have ended up where I needed to be. - Douglas Adams

                Oh, sorry...I got distracted by the internet. - Scott Pilgrim

                Comment

                • Altimus
                  Chelsea, Assemble!
                  • Nov 2004
                  • 27283

                  #293
                  Re: Bioshock Post Release discussion (360/PC)

                  Didn't see this posted.

                  We knew it was coming. Any game that features little girls as an enemy was bound to eventually draw the attention of the mainstream media. That attention has been brought by the Boston Patriot-Ledger, which argues that BioShock is "testing the limits of the ultraviolent gaming genre with a strategy that enables players to kill characters resembling young girls."

                  Despite the shock-inducing lead, the article goes on to give a more or less accurate description of BioShock's choice between saving and harvesting the creepy Little Sisters. 2K Boston President Ken Levine defends the artistic vision of the game, of course, while a psychology professor tells the paper that young people who play violent games "had lower feelings of empathy and stronger 'pro-violence attitudes''' whatever that means. The conclusion tries to draw a link between BioShock's violence to a stabbing death allegedly inspired by Grand Theft Auto, but the connection is pretty weak.

                  Regardless of any alleged real-world effects, we can't help but feel a little squeamish deciding on life and death for these poor, twisted little girls. So what's your decision? Have you been sparing your Little Sisters, or harvesting them for their sweet, sweet serum?
                  Find in-depth gaming news and hands-on reviews of the latest video games, video consoles and accessories.


                  I saw this coming but I don't see what the big deal is.

                  And there isn't any violence in the cut scene. Just some creepy magic.

                  Comment

                  • born_bad
                    MVP
                    • Jan 2005
                    • 1130

                    #294
                    Re: Bioshock Post Release discussion (360/PC)

                    Originally posted by Altimus Prime
                    Didn't see this posted.



                    Find in-depth gaming news and hands-on reviews of the latest video games, video consoles and accessories.


                    I saw this coming but I don't see what the big deal is.

                    And there isn't any violence in the cut scene. Just some creepy magic.
                    For those of you that might not know (I didn't until I picked up the game this week), it is based on the philosophy of objectivism, the work of Ayn Rand (Andrew Ryan anyone?) and her book Atlas Shrugged (Atlas is also a character in the game).





                    It's a fairly criticized and controversial philosophy, so some criticism of the types of moral choices presented in the game are sure to be the target of some criticism. I'm in the process of reading about it now, so don't know too much about it yet. Sounds interesting, though.

                    The developer, Levine, is apparently a supporter of objectivism.

                    This game is deep.

                    Comment

                    • Klocker
                      MVP
                      • Jul 2003
                      • 3239

                      #295
                      Re: Bioshock Post Release discussion (360/PC)

                      Originally posted by born_bad

                      The developer, Levine, is apparently a supporter of objectivism.

                      This game is deep.
                      actually I believe the game is a satire on objectivism

                      Comment

                      • JohnnytheSkin
                        All Star
                        • Jul 2003
                        • 5914

                        #296
                        Re: Bioshock Post Release discussion (360/PC)

                        Sorry Bacardi...DOH!
                        I may not have gone where I intended to go, but I think I have ended up where I needed to be. - Douglas Adams

                        Oh, sorry...I got distracted by the internet. - Scott Pilgrim

                        Comment

                        • born_bad
                          MVP
                          • Jan 2005
                          • 1130

                          #297
                          Re: Bioshock Post Release discussion (360/PC)

                          Originally posted by Klocker
                          actually I believe the game is a satire on objectivism

                          My understanding is that Levine thinks objectivism is a good idea in theory, but people mess it up, so maybe the game is to show how people mess it up (but he still supports it)?

                          I've just read that on blogs, though, so I'm not sure how accurate it is. Like I said, I'm just starting to read about it now.

                          Comment

                          • Klocker
                            MVP
                            • Jul 2003
                            • 3239

                            #298
                            Re: Bioshock Post Release discussion (360/PC)

                            Originally posted by born_bad
                            My understanding is that Levine thinks objectivism is a good idea in theory, but people mess it up, so maybe the game is to show how people mess it up (but he still supports it)?

                            I've just read that on blogs, though, so I'm not sure how accurate it is. Like I said, I'm just starting to read about it now.
                            you could be correct, thanks

                            Comment

                            • HealyMonster
                              Titans Era has begun.
                              • Aug 2002
                              • 5992

                              #299
                              Re: Bioshock Post Release discussion (360/PC)

                              Originally posted by born_bad
                              My understanding is that Levine thinks objectivism is a good idea in theory, but people mess it up, so maybe the game is to show how people mess it up (but he still supports it)?

                              I've just read that on blogs, though, so I'm not sure how accurate it is. Like I said, I'm just starting to read about it now.

                              are you going to be coming out with some sliders to increase the objectivism of the game? let me know man.

                              Comment

                              • pbtiger
                                Rookie
                                • Jun 2004
                                • 134

                                #300
                                Re: Bioshock Post Release discussion (360/PC)

                                Originally posted by Renegade44
                                are you going to be coming out with some sliders to increase the objectivism of the game? let me know man.
                                Thanks man, I am now cleaning coffee off my computer screen.

                                BTW, I am working on a set right now that hopefully solves the Big Daddy fumbling bug. I just don't think there is a fix for the speed cheat though.

                                Comment

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